News Posts matching #Sony

Return to Keyword Browsing

Helldivers 2 Warbond System Previewed Ahead of March 14 Launch

Helldivers, get the Cutting Edge advantage on the battlefield! Greetings, fearless heroes of galactic democracy! Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond—Cutting Edge! Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments
Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you're just the right people for the job.

Sony Announces Layoff of 900 PlayStation Employees, London Studio Shuttered

Jim Ryan—President & CEO, Sony Interactive Entertainment—revealed a sobering restructuring plan earlier today: "The PlayStation community means everything to us, so I felt it was important to update you on a difficult day at our company. We have made the extremely hard decision to announce our plan to commence a reduction of our overall headcount globally by about 8% or about 900 people, subject to local law and consultation processes. Employees across the globe, including our studios, are impacted." Ryan's full email—addressed to the entire Sony Interactive Entertainment workforce—can be found here. It reveals that company leadership has decided to close its PlayStation London Studio—the South East UK team is/was reportedly working on an announced "PS5 online game." Microsoft revealed a larger scale layoff program late last month—affecting 1900 employees—albeit without shuttering any major development studios. A number of its California-based teams are in the process of ditching "traditional" office locations (including a former aircraft hangar), and are moving to a work from home (WFH) model.

The SIE chief believes that current circumstances are not sustainable: "These are incredibly talented people who have been part of our success, and we are very grateful for their contributions. However, the industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead. We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community." His email outlines an "impact for employees across all SIE regions—Americas, EMEA, Japan, and APAC," with reductions affecting native development teams and Firesprite, a Liverpool, UK-based studio (founded by former Psygnosis veterans). Hermen Hulst, Head of PlayStation Studios, also posted a blog entry on the subject of SIE global layoffs—he confirmed a number of reductions and project cancellations.

Four Fan-Favorite Xbox Games Heading to Nintendo Switch & Sony PlayStation Platforms

At Xbox, we strive to create games that inspire, entertain, and connect players from around the world. As a publisher and platform we are committed to meeting players where they are, by bringing more games, to more people, and on more devices. And at the heart of all we do are our players, and the vibrant communities that they build around the games they love.

Today we are announcing that four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities.

Sony Announces Launch of PlayStation Pulse Elite Wireless Headset

Launching today, our latest wireless headset, Pulse Elite, brings crisp, immersive audio to the gaming experience on the PS5 console; to PlayStation Link supported devices including PS5, PC, Mac, and PlayStation Portal remote player; and to Bluetooth compatible devices such as smartphones and tablets. Pulse Elite follows the launch of our first wireless earbuds, Pulse Explore, with both audio devices featuring planar magnetic drivers to further enhance the PS5 console's Tempest 3D AudioTech. When combined with PlayStation Link, the planar drivers precisely deliver the output of the 3D audio algorithms directly to the player's ear without loss, and nearly no distortion or delay. Here's our quick-start guide on setting up and using the Pulse Elite wireless headset, along with Pulse Explore wireless earbuds.

Set up and use sidetone and 3D audio features on PS5
A tour of the headset appears when you first connect the Pulse Elite wireless headset or Pulse Explore wireless earbuds to your PS5 console via the included PlayStation Link USB adapter. Before diving into a game, I recommend personalizing 3D audio settings and adjusting sidetone volume (changing this adjusts how loudly you hear your own voice in your ear when you talk). It's also possible to create a custom name for the headset, with standard letters, symbols, and even emoji. After the tour, you can change settings at any time while the headset is connected by navigating to the Settings menu and selecting Accessories, followed by Pulse Elite wireless headset.

Next-gen Games Consoles Predicted to Cost More or Offer Smaller Performance Uplift

Hiroki Totoki—Chief Operating Officer (COO) and president of Sony Group Corporation—expressed slight disappointment in PlayStation 5's Q3Y23 sales performance. The console's lifetime total (since November 2020) hit an impressive 50 million units sold milestone last December, but Sony's top brass had set an aggressive target of 25 million PS5 units sold through the fiscal year of 2023. A recent company earnings call highlighted a revised sales goal of 21 million units, and the PlayStation top executive's uneasy outlook for the fourth quarter and beyond. Genki Japan parsed this information into an easy to digest Tweet: "Sony COO Totoki said that it is harder to grow profits on the PS5 as the life cycle goes on in comparison to previous generations. With previous gens as time went on it became cheaper to produce them. But with PS5 the parts are becoming more expensive as the life cycle goes on."

Well known hardware tipster—Kepler_L2—followed up on Genki's brief report with an insight into semiconductor conditions (current day and in times ahead): "Cost per transistor has remained flat through FinFETs and will go up with GAAFETs/CFETs. The days of free cost savings with die shrinks is over and things will only get worse. Future consoles will either have increasingly smaller performance gains or significantly higher prices." Kepler_L2 has a pretty good track record of covering unreleased AMD CPU and GPU technologies, particularly in the field of Sony and Microsoft gaming hardware—they were last seen weighing in on the matter of speculated PlayStation 5 Pro specifications. Industry observers believe that the proper next-generation PlayStation and Xbox consoles will launch with insides occupied by Team Red-designed tech, despite early 2024 rumblings of NVIDIA and Intel pitching in with shopped proposals.

Helldivers 2 Receives "Rapid" Post-launch PC Patch

The PC version of Helldivers 2 has shot up the Steam charts since yesterday's launch (also available on PlayStation 5)—according to tracking sites, peak player population sits at 151,927. Games industry watchdogs believe that this is Sony PlayStation's most successful launch title on PC platforms—24-hour peak telemetry has Helldivers 2 attracting 81,840 players versus God of War's 68,000 (January 14, 2022). An abundance of technical issues has prompted the submission of negative feedback—around 12,200 reviews have been left on the game's Steam Profile. Its current status is "Mostly Positive," but launch evening impressions were "Mixed" following 5300 review submissions. Eurogamer has summarized the problematic period: "Chief among criticisms are complaints about persistent crashes, while others have singled out server and matchmaking issues. Then there's ire directed towards PC optimization, and its kernel-level GameGuard anti-cheat software, which some feel is cause for concern, as well as complaints around Helldivers 2's monetization—which includes a battle pass and premium currency in-game shop, despite its £34.99/$39.99 price tag."

The development team at Arrowhead Game Studios implemented day-of-launch matchmaking fixes and addressed the most common crash problems. Helldivers 2 Game Director, Mikael Eriksson, stated that a patch was in the making: "If it's a success, we'll trigger a hotfix and get it out to the Steam community first, then roll it out to PS5 players as quickly as we can. Thank you—seriously—for your patience. We really want you all to have a blast playing this game. Bear with us, we're almost there." Arrowhead have followed up on their promise(s) today with another set of fixes pushed out to PC gamer population—Eriksson shared some good second day news: "We've uploaded a patch to Steam that should improve matchmaking for PC. The patch also includes some other crash fixes we've identified. We know there's more to solve, and we're working our way through it. Nevertheless, we hope this rapid patch goes a long way to making your experience better. Now go smash some bugs (and bots)!"

Until Dawn Rebuilt in Unreal Engine 5, Coming to PC & PS5 This Year

Until Dawn has remained a core, genre-defining horror experience for players since its release almost a decade ago. We are now taking these amazing foundations and adding more emotional depth, an enhanced look, and a completely new soundscape that a game with such a strong legacy deserves. Rebuilt in Unreal Engine 5, Until Dawn has seen enhancements across the board, all made with passion and care for the original from the team of horror lovers, film fanatics, and veteran game makers at Ballistic Moon; and it's coming to PS5 and PC this year! Until Dawn has been rebuilt with the latest tools and techniques. New and improved animations build on the success of the original character performances. Characters, environments and VFX have been upgraded - all for a truly enhanced cinematic horror experience.

We use a broader cinematic tonal colour palette and new perspectives to make the story more nuanced and emotional. We've been brave enough to shine a light into the dark, unseen corners of Blackwood Mountain and added a third-person camera, which means you can now look behind the curtain of the original game, exploring enhanced and new locations with new interactions and collectables. Incorporating a third-person camera and adding contextual character movement animations, the game now allows the player to really feel the experience of that fateful night. Until Dawn's sound has undergone a massive overhaul too, featuring a new score from legendary horror composer Mark Korven. We've endeavored to keep the fantastic narrative integratory of the original, but we have seized the opportunity to expand upon unexplored emotional parts of the story.

Sony CEO Wants PlayStation Ecosystem to Expand into PC, AI & Cloud Territories

Kenichiro Yoshida—Sony Group Corporation Chairman, President And CEO—appeared as a guest on Norges Bank Investment Management's Good Company videocast late last year. News outlets have sluggishly picked up on some interesting tidbits from the November 2023 interview—the Sony boss has discussed his gaming division's ambitions in the recent past, but (host) Nicolai Tangen managed to pry out a clearer picture of PlayStation's ambitions for the future. Yoshida-san has an all-encompassing vision for the brand: "In short, it will be ubiquitous wherever there is computing users will be able to play their favorite games seamlessly, gamers will be able to find a place to play in different spaces, while PlayStation will remain our core product, we will expand our gaming experiences to PC, Mobile and Cloud." Gamers on the PC platform have to wait roughly two to three years for PlayStation exclusive titles to breakaway from home consoles origins—it is encouraging to hear that a greater number of conversions could be in the pipeline (with shorter lead times...hopefully).

The discussion moved onto game subscription services—a hotbed talking point as of late—Yoshida seemed to be happy with his company's normal mode of operation: "Well, we do subscription business model. At the same time, people usually play one game at the time, so an all-you-can-eat type of many games may not be so valuable compared with video streaming services. We have kind of balanced a hybrid service on PlayStation Network: subscription as well as paid content." Microsoft is a market leader with its Xbox and PC Game Pass services, now bolstered with a takeover of Activision Blizzard—the Sony CEO remained calm regarding his firm's main rival: "Healthy competition is necessary for the Games Industry to grow and at Sony we believe it is important to provide gamers with different options to play so we will continue our efforts to achieve this."

PlayStation 5 Achieves Milestone of 50 Million Units Sold to Consumers

Sony Interactive Entertainment (SIE) today announced the PlayStation 5 console (PS5) has surpassed 50 million units sold through to consumers, three years since its Nov. 2020 launch. Thanks to the support of PlayStation fans globally, the PS5 console has experienced strong momentum this year, driven by a slate of highly popular games and SIE's continued focus on bringing innovation to the gaming experience, including PS5 game streaming for PlayStation Plus Premium members.

"Achieving this PS5 sales milestone is a testament to the unwavering support of the global PlayStation community and their passion for the incredible experiences created by the talented developers from PlayStation Studios and our partners," said Jim Ryan, President and CEO of Sony Interactive Entertainment. "We're grateful for all of our players who have joined the PS5 journey so far, and we're thrilled that this is the first holiday season since launch that we have a full supply of PS5 consoles—so anyone who wants to get one can get one."

Opal Launches Tadpole, the First Webcam Designed for Laptops

Today Opal Camera Inc. announced Tadpole, the first webcam built exclusively for laptops and tablets. Opal's newest product delivers ultra-portability with the best image quality on the market - at just one-eighth the size of an average webcam, Tadpole is the world's smallest webcam ever made. Powered with the first directional mic to be used on any webcam, along with AI noise isolation and a capacitive touch sensor for easy tap-to-mute functionality, Tadpole offers unprecedented audio quality designed for work anywhere.

"The way we work has changed. Modern work is fluid today. It doesn't just exist in an office or in a home. It happens on couches, in coffee shops, over poor hotel room WiFi," said Veeraj Chugh, CEO and Co-Founder of Opal Camera. "We wanted to build a great product specifically for the way people work today. Tadpole is the first product of its kind: it's tiny, works on any laptop, and comes with a huge sensor, really cool audio features and reliable stability."

Creative Unveils Live! Meet 4K for Virtual Meetings

Creative Technology today announced the release of Creative Live! Meet 4K, the latest conference webcam sporting an array of nifty features that sets the stage for a stunningly clear and seamless virtual conferencing experience. Equipped with an expansive wide-angle field of view, adjustable digital zoom, stunning 4K UHD resolution, and cutting‑edge Sony STARVIS IMX415 CMOS imaging sensor, this latest conference webcam serves as the ideal tool for hosting virtual meetings, guiding online classrooms, and even exploring creative endeavors.

With 4K UHD resolution, backed by the Sony STARVIS IMX415 CMOS Imaging Sensor, the Creative Live! Meet 4K transforms virtual interactions into vivid experiences, teeming with intricate details, vibrant colors, and outstanding clarity. To complement this visual prowess, the Creative Live! Meet 4K also boasts an expansive wide-angle field of view, spanning up to 115°, making it an exceptional choice for accommodating numerous participants in a boardroom setting or capturing a wide range of visual content, such as whiteboard presentations. Moreover, this latest conference webcam offers an impressive 7X digital zoom capability, enabling users to zero in on crucial details without compromising image quality.

Sony Announces Refreshed, Slimmer PlayStation Consoles for the Holiday Season, Increases Pricing of the PS5 Digital

As the holiday season approaches, we are excited to share that we have a new PS5 model launching. To address the evolving needs of players, our engineering and design teams collaborated on a new form factor that provides greater choice and flexibility. The same technology features that make PS5 the best to play are packed into a smaller form factor, along with an attachable Ultra HD Blu-ray Disc Drive and a 1 TB SSD for more internal storage.

The new PS5 has been reduced in volume by more than 30%, and weight by 18% and 24% compared to the previous models. There are four separate cover panels, with the top portion in a glossy look, while the bottom remains in matte. If you purchase the PS5 Digital Edition, you can add the Ultra HD Blu-ray Disc Drive for PS5 later, as it will also be sold separately for 79.99 USD | 119.99 EURO | 99.99 GBP | 11,980 JPY.

Sony Unveils INZONE Buds and the INZONE H5 Headset

Sony has announced INZONE Buds - new truly wireless gaming earbuds packed with Sony's renowned audio technology designed to help you win. INZONE Buds offer both PC and console gamers an immersive gaming experience thanks to personalised sound, unrivalled 12 hours of battery lifeii and low latency. Accompanying this innovation is the INZONE H5 wireless headset, which offers an astonishing 28 hours of uninterrupted gameplay, ensuring comfort during extended gaming sessions.

Both of these products were born through a collaboration with the renowned esports team, Fnatic, who will celebrate 20 years of operation in 2024 and secured back to back international titles in the VALORANT Champions Tour this year. Furthermore, the sleek new black version of the highly acclaimed INZONE H9 wireless noise cancelling headset will be launched. INZONE continues to elevate your PC and PlayStation gaming experience with enhanced audio realism.

HyperX Unveils First HyperX Webcam, Audio Mixer Plus Audio Interface and Spring-Loaded Microphone and Camera Arm

HyperX, the gaming peripherals team at HP Inc. and brand leader in gaming and esports, today announced the release of three new innovative products designed to elevate content development for gaming creators and streamers. The latest additions, HyperX Vision S Webcam, HyperX Audio Mixer Audio Interface and the first toolless spring-loaded microphone arm on the market, HyperX Caster, are joining HyperX's high-quality lineup of streaming products, including its ProCast XLR microphone and accessories. HyperX continues to push the boundaries of comfort, audio quality and video capture to meet the evolving needs of gamers and content creators.

"We are excited to expand our portfolio of products and provide a more complete creator solution," said Sean Peralta, director of product management, HyperX. "The Vision S Webcam offers superb video quality and user-friendly features, and the Audio Mixer Audio Interface provides content creators with professional-grade sound. Since the listening experience for a content viewer is so important, we've added a volume meter to offer a quick and easy way to check input levels at any time. HyperX remains committed to enhancing the gaming and content creation experience, empowering users to unleash their full potential."

Horizon Forbidden West: Complete Edition is Coming to PS5 and PC

Following the events of Horizon Zero Dawn, machine hunter Aloy races to save the planet's crumbling biosphere before vicious storms and a mysterious, unstoppable blight ravages the remnants of humanity. Her mission and the sinister secrets it uncovers will pit Aloy against ever-deadlier foes, taking her to the dangerous frontier of the Forbidden West and the treacherous Burning Shores beyond.

In this complete collection with Horizon Forbidden West and Horizon Forbidden West: Burning Shores DLC, take on more awe-inspiring machines, meet new tribes, and travel to the treacherous archipelago of Los Angeles!

Horizon Forbidden West PC Version "Imminent" According to Leaker

IMDA, Singapore's rating board, has evaluated a new version of Horizon Forbidden West—a website entry for an upcoming "Complete Edition" on the PlayStation 5 platform was uncovered late last week. This information was removed at a later date since, but several media outlets have preserved crucial details. Horizon Forbidden West Complete Edition is M18 rated in that part of the world, thanks to gory content and sexual themes. IMDA's extended classification blurb implies that the base campaign as well as this year's Burning Shores DLC will be bundled together in a new package.

Dealabs leaker billbil-kun believes that a PC version is lined up for "imminent" release on Steam and the Epic Games Store—they cannot confirm an exact launch date, but it could arrive within a month based on potentially accurate data leaks. Sony tends to keep its flagship titles exclusive to PlayStation systems for 18 months—the base Horizon Forbidden West game arrived on PlayStation 4 and 5 last February...so the timing is about right for a converted edition to arrive PC-side. A State of Play presentation is scheduled for later today—billbil-kun recommends that folks check it out, given recent insights posted by Giant Bomb's Jeff Grubb.

PS5 Global Update Introduces Support for Larger Capacity SSDs

With the holiday season and a new wave of exciting game releases approaching, today we're pleased to roll out an all-new PS5 system software update globally. Thanks to support from our beta participants, this update includes a number of features from the latest PS5 beta. PS Remote Play is now supported on more Android devices, . Additionally, we're also introducing new features like support for PS Remote Play on more Android devices—providing new options to stream your favorite PlayStation games—alongside some new enhancements coming to PS App in the coming weeks.

Expect new accessibility features, such as using a second DualSense controller for assistance, new audio options that allow 3D Audio powered by Tempest 3D AudioTech to be enjoyed on compatible Dolby Atmos-enabled HDMI devices, new ways to connect with other players and customize your multiplayer sessions, and
support for larger-capacity M.2 SSDs (up to 8 TB).

Sony Semiconductor Solutions Develops Energy Harvesting Module

Sony Semiconductor Solutions Corporation (SSS) today announced that it has developed an energy harvesting module that uses electromagnetic wave noise energy. The new module applies technology that SSS has cultivated in the tuner development process to generate power from electromagnetic wave noise with a high level of efficiency. For example, this technology can use the constant electromagnetic wave noise generated by robots inside factories, monitors and lighting in offices, monitors and TVs in stores and homes, and the like to provide the stable power supply needed to run low-power consumption IoT sensors and communications equipment.

With attention on the challenge of providing power to the increasing number of IoT devices as they grow in popularity and sophistication, this highly efficient energy harvesting technology shows promise for a wide range of applications. SSS aims to employ the new technology as part of its effort to build a power circulation model, thereby contributing to the development of a sustainable IoT society.

Sony Semiconductor to Release Large-Size, High-Definition 1.3-type 4K OLED Microdisplay for VR/AR Headsets

Sony Semiconductor Solutions Corporation (SSS) announced the upcoming release of the ECX344A, a large-size, high-definition 1.3-type OLED Microdisplay with 4K resolution which will allow for greater photo-realistic VR and AR experiences.

The new OLED Microdisplay is mainly intended for virtual reality (VR) and augmented reality (AR) head-mounted display applications. It delivers 4K resolution with a 1.3-type large-size display by employing miniaturization processes that SSS has achieved while developing camera electronic viewfinders (EVFs), as well as its own pixel drive circuits. A new high-speed driver circuit is included in the microdisplay to enable a high frame rate even at 4K resolution, allowing for smooth image quality with an enhanced sense of reality. Moreover, SSS's original pixel structure makes it possible to achieve both a wide color gamut and high luminance performance.

Sony Announces the US$200 PlayStation Portal Handheld Gaming Device

Back in May Sony officially revealed what was then known as Project Q, its first streaming only handheld gaming device. Since then, there have been multiple rumours about the specs and what the device will deliver and now, Sony has finally decided to launch the device as the PlayStation Portal. However, it appears that Sony is still keeping things under wraps, as not much new was announced in terms of the actual specs of the device, although we now know that the 8-inch, 1080p60 display is a touch display and it can act as a virtual touchpad. Other details that Sony shared in today's announcement was that the device will feature a 3.5 mm headset jack. With a US$199.99 MSRP it might end up being a popular accessory though, as Sony is asking for far less than the rumours suggested the PlayStation Portal would cost.

Sony also unveiled a pair of new headsets for the PS5, the Pulse Elite and the Pulse Explore. The latter was shown back in May. What was not known back then, was that Sony will be adding a new wireless audio specification to the PS5 called PlayStation Link. This will require a new USB dongle that ships with the headsets and can apparently also be used with PCs and Macs in a rather unusual move for Sony. PlayStation Link is said to be a low latency and lossless wireless audio solution, but the good news is that both headsets also support Bluetooth connectivity and can connect to a PlayStation Link dongle and a Bluetooth device simultaneously. Both the the Pulse Elite and Pulse Explore will feature planar magnetic drivers, which is a not common in gaming headset and even less so for earbuds like this. The Pulse Elite has a US$149.99 MSRP and the Pulse Explore will retail for US$199.99 when they launch later this year.

EA SPORTS NHL 24 Unleashes the Intensity of Hockey With All-New Exhaust Engine and Physics-Based Contact

Electronic Arts Inc. is creating the most intense NHL game yet with EA SPORTS NHL 24, coming to PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One on Oct. 6, 2023. Colorado Avalanche superstar defenseman Cale Makar, whose world class on-ice skills exemplify the type of hard-checking and game-changing features that will be a part of EA SPORTS NHL 24, has been named the cover athlete for this year's game.

NHL 24 feels like hockey and brings the rush and fatigue of high-pressure games to life. The brand-new Exhaust Engine - powered by Frostbite - includes the Sustained Pressure and Goalie Fatigue systems to let players experience concentrated moments of intensity that hockey is known for. Through the Sustained Pressure System, offensive players who keep pressure on in the attack zone are rewarded and will trigger the Sustained Pressure perk, lowering their opponent's attributes for a limited time and creating more space for movement and setting up plays. With the Goalie Fatigue System, the more pucks you put on net, the more fatigue the opponent's goalie will experience. This will affect the netminder's ability to react to shots as they wear down over time and upwards of 75 new goalie animations will help bring this in-game storyline to life.

LTX 2023 Recap: Reaching Critical Mass as an Annual Consumer Event

The LTX Event has returned in its annual two-day form in beautiful Vancouver after the COVID break. With blistering temperatures outside, it was great to see the turnout and having it come out of the four-year pause that the pandemic demanded. Compared to 2019, where there was a handful of brands, and the 2023 location has moved slightly, from the older Canada Place convention center, to its newer, adjacent building. At roughly USD $40 for a visitor's day pass, one could argue that it isn't even that cheap, but even so upon arriving there on Saturday, there was a line running along the entire length of the building for visitors to enter with a pre-purchased pass in hand.
Just like in 2019, the event is propped up around several core pillars. There are interactive events like a case toss competition, live stage shows with various topics, a LAN party section, as well as an ever greater mix of brands to allow excited end-users to get an up close look at featured products and even try them out. The entire event also provides brands the ability to sponsor various sections, while others have focused on booth space for exposure and interactivity.

PlayStation 5 Beta Update Grants 8 TB M.2 SSD & 3D Dolby Atmos Support

With each PlayStation 5 system software release, we've introduced new features designed to enhance the many ways you can access your favorite content, navigate your console, or create new gaming memories with friends. Today, we're thrilled to roll out a new PS5 system software beta that introduces new accessibility features as well as audio options that allow 3D Audio powered by Tempest 3D AudioTech to be enjoyed on compatible Dolby Atmos-enabled HDMI devices such as sound bars, TVs, or home theater systems. The beta also includes more options to quickly find games and console tips, new ways to connect with other players and customize your multiplayer sessions, and support for larger-capacity M.2 SSDs (up to 8 TB).

While beta access will be limited to invited participants in select countries*, we plan to release the update globally later this year. If you're selected to participate in the beta, you'll receive an email invitation today when it's available to download. Some features available during the beta phase may not make it into the final version or may see significant changes. Without further ado, here are some of the highlights from the beta release...

Sony Celebrates PlayStation 5 Surpassing 40 Million Unit Sales

We launched PlayStation 5 in November 2020 and the world was in a strange and different place than when we announced the console in 2019. Despite the unprecedented challenges of COVID, our teams and our partners worked diligently to deliver PS5 on time. We continued to face headwinds with the pandemic, and it took months for supply chains to normalize so we could have the inventory to keep up with demand. For more months than I care to remember, we kept thanking our community for their patience while working through these issues. But now PS5 supply is well-stocked and we are seeing that pent up demand finally being met.

With the support of PlayStation fans, we have reached a milestone of 40 million PS5 consoles sold through to gamers since launch. Thank you so much to our community of gamers - without you this would have been an impossible task. PS5 launched with the best catalog of games in our history and the momentum for great content keeps getting stronger. From innovative indie games to AAA blockbusters, there are more than 2,500 PS5 games now available, and it has never been a better time to experience PS5 In the last two months alone, we have seen incredible new games from our partners, including Final Fantasy XVI, Diablo IV, and Street Fighter 6.

Leaker Claims No Liquid Metal Cooling for PlayStation 5 Refresh

PlayStation 5-related rumors have been flowing over the past week—Zuby_Tech was reportedly the main source responsible for leaking out Project Q footage, but the tipster has turned to his attention to an alleged new version of the host system. Yesterday's tweet makes reference to a refreshed PlayStation 5 model—the "CFI-1300 series"—with a revised 5 nm APU. The late-2020 launch model (CFI-1200) sported a 7 nm chipset, while 2022's die shrink granted the CFI-1202 series with a 6 nm SoC.

The tipster thinks that Sony will be dropping the PS5's liquid metal cooling system for its next iteration, thanks to a central 5 nm part offering greater efficiency and reduced thermal output. Previous reports have predicted that this refreshed "modular model" is marked for a late 2023 release window. Sony has been running a summer price reduction campaign—could this marketing incentive be clearing the way—i.e selling off older stock—in anticipation of the refreshed model's arrival? "CFI-1300" should not be confused with the heavily rumored PlayStation 5 Pro variant—Insider Gaming's Tom Henderson has reiterated multiple times that this major hardware upgrade is still a long way off from launching.
Return to Keyword Browsing
Mar 28th, 2025 03:07 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts