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Assassin's Creed Nexus VR Launches on November 16

Assassin's Creed Nexus VR will launch for Meta Quest devices - including Meta Quest 2, Meta Quest 3, and Meta Quest Pro - on November 16, enabling players to leap into a first-person virtual-reality adventure for the first time in the Assassin's Creed franchise. Embodying Assassin's Creed heroes Ezio Auditore, Connor, and Kassandra, players will parkour, climb freely across open maps, and use real-world motions to fight their way through a full-fledged Assassin's Creed adventure set across three different eras.

As an undercover hacker in the modern day, players will work from inside Abstergo to foil a plot to change people's beliefs using ancient technology. Working under Abstergo's cybersecurity chief, Dominika Wilk (played by award-winning actress Morena Baccarin), players will explore newly discovered memories from Renaissance Italy, the American Revolution, and Ancient Greece.

This Week in Gaming (Week 35)

All of a sudden, it's the end of August, but the month keeps delivering when it comes to games. This coming week is admittedly a bit slower than the past few weeks and we get to make do with a AA title as far as headline games goes. That said, the rest of this week's releases involve seas of all kinds, crossfires, great houses, corporations and a reimagined game from back in the day.

Trine 5: A Clockwork Conspiracy / This week's AA title / Thursday 31 August
Trine 5: A Clockwork Conspiracy will take Amadeus the Wizard, Zoya the Thief, and Pontius the Knight on their most action-packed journey yet! With their reputations tarnished, loved ones in danger, and their own magical powers at stake, the Heroes of Trine must reunite to push back a fearsome Clockwork army and bring peace and justice to the land! Traverse breathtaking 2.5D landscapes in Trine's deepest and visually richest chapter to date, with an all new cast of characters - some friends, some foes, but all unforgettable.

Sony Semiconductor to Release Large-Size, High-Definition 1.3-type 4K OLED Microdisplay for VR/AR Headsets

Sony Semiconductor Solutions Corporation (SSS) announced the upcoming release of the ECX344A, a large-size, high-definition 1.3-type OLED Microdisplay with 4K resolution which will allow for greater photo-realistic VR and AR experiences.

The new OLED Microdisplay is mainly intended for virtual reality (VR) and augmented reality (AR) head-mounted display applications. It delivers 4K resolution with a 1.3-type large-size display by employing miniaturization processes that SSS has achieved while developing camera electronic viewfinders (EVFs), as well as its own pixel drive circuits. A new high-speed driver circuit is included in the microdisplay to enable a high frame rate even at 4K resolution, allowing for smooth image quality with an enhanced sense of reality. Moreover, SSS's original pixel structure makes it possible to achieve both a wide color gamut and high luminance performance.

Apple Reported to be Reducing Factory Output of Vision Pro AR Headset

The Financial Times believes that Apple is running into major production issues related to its Vision Pro mixed reality headset—insider sources claim that the mega-sized multinational technology company is adjusting internal sales goals for the $3499 AR/VR "spatial computer." Leadership had set an ambitious internal target of 1 million units sold in 2024, but the complexity of the system's design has apparently caused major setbacks for manufacturing partners. Apple is reported to have signed up with Luxshare, a Chinese contract manufacturer, to assemble Vision Pro headsets—insiders within both organizations reckon that only 400,000 units will be ready for sale throughout 2024. This number seems to be fairly optimistic given that Trendforce predicted that a mere 200,000 would be shipped next year.

FT gathered information from two other sources placed within the Chinese supply chain—they claim that Apple and Luxshare could encounter major component shortages in 2024, resulting in a production shortfall—with an estimated 130,000 to 150,000 finalized units. The article points out that the most complex (and costly) aspect of the headset lies in its micro-OLED display setup, that also includes outward facing lenses. TSMC and Sony are reported to be the suppliers of these parts (as featured on the prototypes), but Apple is allegedly not satisfied with low production numbers, and not enough batches are "free of defects." A cheaper version of the Vision Pro is apparently now on the backburner, since Apple is unlikely to recoup—factoring in R&D expenses—within the first year of the intial product's launch.

Meta Announces VR Subscription Service Called Meta Quest+

Whether you're a seasoned VR gamer or new to the medium, it can be hard to know where to start when exploring the Meta Quest catalog. Luckily, we're combining curation and convenience to make things a little easier. Now you can browse less and play more with Meta Quest+, your new VR subscription service.

For just $7.99 USD per month or $59.99 USD annually (a savings of over 37%), you'll get access to two hand-picked VR titles every month. And when you sign up now through July 31, you'll get your first month for $1 USD. With a combination of VR's biggest hits, hidden gems, and back-catalog classics, this is the most affordable way to grow your library with killer content.

Swave Photonics Secures €10M Seed Funding Round to Develop Holographic Augmented Reality

Swave Photonics, the forerunner in the implementation of true holography for augmented reality, today announced the successful closure of its seed round expansion. This additional investment of €3M catapults Swave's total funds raised to €10M.

Reinvestment from present investors imec.xpand, a venture capital fund centered around nanotechnology innovation, Flanders Future Techfund (FFTF), a Belgian/Flemish public investment fund, and QBIC, a Belgian inter-university venture capital fund, underscores investor trust in Swave's technology. Joining these investors are new US-based investors Acequia Capital, a leading venture investment firm based in Seattle, WA, and Luminate NY, the world's only optics, photonics, and imaging accelerator, which is based in Rochester, NY. Their participation, even amidst a challenging fundraising landscape, amplifies the significance and potential of Swave's groundbreaking holographic and photonics solutions. This seed round positions Swave well to execute on its augmented reality roadmap and engage future customers, partners and investors interested in driving true holography for spatial computing.

Apple Vision Pro Estimated to Ship 200,000 Units in 2024, Concerns around Price and Battery Life Linger

TrendForce reports that the recently unveiled Apple Vision Pro at this year's WWDC is poised to revolutionize the AR/VR market with its sleek design and high-performance capabilities. However, the complexity behind its production and its limited production capacity present significant challenges, leading to a projected initial release in the US during 1H24. Furthermore, considering factors such as pricing and the absence of certain essential features, TrendForce anticipates a modest shipment volume of approximately 200,000 units for Apple Vision Pro in 2024. The market's response will heavily depend on the subsequent introduction of consumer-oriented Apple Vision models and the ability of Apple to offer enticing everyday functionalities that will drive the rapid growth of the AR market as a whole.

TrendForce also notes that the Apple Vision Pro boasts cutting-edge hardware specifications and innovative design. However, a substantial price tag of US$3,499 and the requirement for an external power source to operate for a mere two hours pose challenges to consumer adoption. Currently, the Apple Vision Pro lacks sufficient applications for mainstream users, making it more attractive to developers and enterprise customers who can capitalize on its innovative features to create diverse applications. Consequently, the higher price point of the product is justified.

EA Sports Demonstrates F1 23 Graphics Settings and Customizations on PC

See the features bringing F1 23 to life on PC - ray tracing, custom graphics, control support, exclusive VR, and more bring the sport to life on PC. Be the last to brake in EA SPORTS F1 23, the official videogame of the 2023 FIA Formula One World Championship and discover the features bringing the pinnacle of motorsport to life on PC.

RAY TRACING
Ray tracing accurately simulates the behavior of light to closely resemble real-world physics, creating lifelike reflections, refractions, and shadows in real time. In F1 2023, further advancements have been made where certain scenes now include more complex ray tracing in the form of Dynamic Diffuse Global Illumination, which simulates the way light bounces off objects in the environment, creating more complex indirect lighting effects in real time.

NVIDIA & VMware Collaborate on Enterprise-Grade XR Streaming

NVIDIA and VMware are helping professionals elevate extended reality (XR) by streaming from the cloud with Workspace ONE XR Hub, which includes an integration of NVIDIA CloudXR. Now available, Workspace ONE XR Hub enhances the user experience for VR headsets through advanced authentication and customization options. Combined with the cutting-edge streaming capabilities of CloudXR, Workspace ONE XR Hub enables more professionals, design teams and developers to quickly and securely access complex immersive environments using all-in-one headsets.

Many organizations across industries use XR technologies to boost productivity and enhance creativity. However, teams often come across challenges when it comes to integrating XR into their workflows. That's why NVIDIA and VMware are working together to make it easier for enterprises to adopt augmented reality (AR) and virtual reality (VR). Whether it's running immersive training sessions or conducting virtual design reviews, professionals can achieve the highest fidelity experience with greater mobility through Workspace ONE XR Hub and CloudXR.

PlayStation VR2 Outsold Original PSVR In First Six Weeks

Sony revealed in a presentation now posted online that PlayStation VR2 excelled in sales in its first six weeks, outselling the original PlayStation VR in the same six week period after launch. The figure that Sony posted was just under 600,000 units, a far cry from an analyst estimate at the end of March that they would only ship 270,000 units by that point. By contrast the original PS VR sold close to 500,000 units in its launch period. PlayStation VR2 has received generally positive reviews for its visual fidelity, accurate tracking, and excellent controllers. The $550 USD price has been a point of contention, with a price drop initially expected after the negative third party sales reports. However it is now expected that the price will remain unchanged after what Sony has described as a, "strong PlayStation VR2 launch."

With a launch lineup of only 42 games, Sony and partnering studios have been hard at work adding more games to the VR library with the list expanding to 112 as of announcements at the most recent PlayStation Showcase. Many older PS VR games are still not ported to PS VR2 though various developers have stated intentions to do so, and new titles yet to be fully announced are still in the works suggesting strong support for the new generation headset.

TCL CSOT Shows Off 57-inch 1,000R 8K DUHD High-end Curved Gaming Display at SID Display Week 2023

CL CSOT, a company focused on developing new technologies and innovations in the display industry, today unveiled over 30 of its latest products and advanced technologies, including more than ten firsts in the world, at Display Week 2023 organized by the Society for Information Display (SID), held from May 21 to 26 in Los Angeles, California.

Guided by the vision of "Display A Better Future For All", TCL CSOT showcases its expertise and capacity in providing complete display technology solutions across a range of sizes, categories, and forms - spanning IJP OLED, Mini LED, Micro LED, medical displays, vehicle-mounted displays, light field displays, as well as consumer electronics displays. Among them, six core exhibits include:

VR/AR Shipments Expected to Drop to 7.45 Million in 2023, with Rapid Rebound Projected by 2025

TrendForce forecasts a global downturn in AR and VR device shipments for 2023, predicting a shipment total of roughly 7.45 million units—an 18.2% YoY decrease. VR devices are expected to shoulder the majority of this decline, with projected shipments hovering around 6.67 million units. This dip is primarily attributed to weaker-than-expected sales of newly released high-end devices. Consequently, manufacturers are likely to pivot their sales strategies, shifting their focus to more cost-effective offerings. Conversely, shipments of AR devices are expected to remain stable, with projected shipments exceeding 780,000 units. While Apple's latest offerings could stimulate some demand, the high price tags attached to these units continue to pose a significant barrier to broader market growth.

Two key factors emerge when examining the impending decline in shipments in the VR sector. Firstly, brands may have been overly optimistic regarding the sales of their top-tier products. Despite these premium devices offering enhanced features courtesy of advanced hardware and software, consumers are showing reluctance to shoulder the associated higher costs. Instead, they seem to be gravitating towards more budget-friendly models this year. Secondly, the shortage of appealing, new, cost-effective models in the market is exacerbating the downturn. Meta Quest 2 continues to maintain its status as this year's market-leading VR product as the release of Meta Quest 3 has been pushed back to 2024.

Firmament Out Now, Cyan Worlds Offers Special Launch Week Discounts

The day has arrived... The time is now! Firmament has arrived - the new puzzle-adventure game by the legendary game studio behind the best-selling games Myst and Riven - Cyan Worlds. Featuring deep storytelling and world-building, discover the story of this seemingly abandoned world as you explore and unlock the mysteries of 3 unique Realms…and beyond!

To celebrate our launch, Firmament is available with a special discount for the first week only, in one of two editions:Thanks for your support, friends! We can't want for you to play Firmament... And now you can!

Porotech Unveils the World's First Monolithic Full Color MicroLED Displays for AR/VR

Porotech, a global leader in microLED and Gallium Nitride (GaN) semiconductor technology, announces the world's first single-panel, full-color microdisplay suitable for augmented reality (AR) applications. The microdisplay is based on Porotech's groundbreaking Dynamic Pixel Tuning (DPT) technology, where DPT microLED pixels can emit any visible color when driven with a specific current density. Porotech will be unveiling the 0.26-inch monolithic full-color microdisplay, along with an AR development platform, during the SID Display Week in Los Angeles from 21-26 May 2023.

Having already demonstrated how a DPT pixel can create a full range of visible colors, Porotech is now unveiling the new innovative active-matrix 0.26-inch microLED display offering 1280x720 resolution, which utilizes a proprietary driving method developed by Porotech that rapidly displays red, green and blue light to enable a full-color RGB display and richly saturated colors.

This Week in Gaming (Week 20)

As we enter the middle of May, this week's major release—which is hard to call a AAA title—is all about humans and a dog. The rest of this coming week's releases is a mix of everything from action RPGs and alien bugs to laboratory experiments and Lego. Could there be something here for you? Read on to find out.

Humanity / This week's big release and VR game / Tuesday 16 May
A unique blend of puzzle-solving and action-platforming. Play a lone Shiba Inu charged with commanding massive, marching crowds to the goal in Story Mode, or browse a wide array of user-made levels crafted via the in-game Stage Creator!

Firmament Gets Cinematic Preview Trailer, Launching May 18 on PC/MAC & VR

The Answers Lie Inside…Firmament is a new puzzle-adventure game by the legendary game studio, Cyan Worlds, behind the best-selling games Myst and Obduction. Featuring deep storytelling and world-building, discover the story of this seemingly abandoned world as you explore and unlock the mysteries of 3 unique Realms… and beyond! Firmament will be available on May 18th.

We are overjoyed by the positivity and excitement around Firmament's latest cinematic trailer. Thank you everyone! Can you believe it's only 10 days until launch? Haven't watched or wishlisted yet? Check out the video and links below!!

Meta Quest Gaming Showcase Returns June 1

We're back: The Meta Quest Gaming Showcase returns June 1 at 10:00 am PT on Twitch, Facebook, YouTube (plus YouTube in Japan), and in Meta Horizon Worlds.

This is a banner year for VR, and the third annual Meta Quest Gaming Showcase is our biggest celebration of the depth and breadth of content across the Meta Quest Platform yet. We'll have over 40 minutes of content, including a brand-new pre-show of game updates and debut trailers to help you count down before the Showcase kicks into high gear, as well as a post-show developer roundtable for a deep-dive conversation around some upcoming games. And as in years past, you can expect new game announcements, gameplay first-looks, updates to existing games, and more during the main event.

Meta Layoff Phase Hits VR Studio Ready at Dawn, One Third of Staff Reportedly Released From Duty

Meta Platforms, Inc. (formerly known as Facebook) has begun implementing widespread staff layoffs across multiple company departments. The cutback operation was announced last month, with the social media giant targeting 10,000 positions (throughout 2023) in an effort to become more efficient. 13,000 staffers were released from their jobs last year, representing 13% of the workforce at the time - advertising revenues had declined in 2022 and Meta said that the change was required in order to navigate economic downturns. A repeat of that sentiment has been issued this year and two internal games development studios have been affected quite heavily by the latest layoff initiative, reports suggest. Ready at Dawn and Downpour Interactive are getting a lot of press coverage - due to former staffers divulging details of Meta's cutbacks via social media.

Thomas Griebel, a (now former) Senior engine programmer at Ready at Dawn, took to Twitter two days ago and made claim that: "One third of the studio was laid off today, including the studio head." He also observes that the studio has been shrinking over time: "Also lost some really great people just due to attrition. Think we're down almost (down to a) half since when I started in August (2022)." Former Ready at Dawn technical designer Colin McInerney has also released a string of information about co-workers being let go. Michael Tsarouhas (senior designer) and Daan van Zelst (level designer) have confirmed that they were released from their roles at Downpour Interactive.

Firmament Gets May Launch Date, New Puzzle-Adventure From the Makers of Myst and Riven

New store page, new trailer... new EVERYTHING for our upcoming puzzle-adventure game Firmament...Firmament will release on May 18th! Firmament is a new puzzle-adventure game by the legendary game studio behind the best-selling games Myst and Riven. Featuring deep storytelling and world-building, discover the story of this seemingly abandoned world as you explore and unlock the mysteries of 3 unique Realms… and beyond!

EXPLORE THE WORLD
Featuring a unique steampunk aesthetic, Firmament invites you to explore the legendary deep world-building Cyan Worlds is known for. Firmament is a fantastic visual feast, with thrilling new sights to see around every corner. At the same time, the world of Firmament feels completely plausible; as though it were constructed with a bigger purpose in mind… A purpose you will be compelled to discover as you play.

Half-Life: Alyx Mod Enables Full Campaign Experience Sans VR

Gaming communities have been engaged in discussions about Half-Life: Alyx being partly playable without a VR headset for the past month or two. The team behind the NoVR modification project has, as of late week, announced that the game's story experience - from start to finish - is totally VR free. This news should satisfy many excited fans who have been anticipating Half-Life: Alyx's campaign being displayed on the small/medium screen. Previous entries in the long running Half Life series have always been two-dimensional traditional monitor affairs.

The GB_2 Development Team cheerfully introduces its latest iteration of NoVR: "This is our biggest update yet and we have no plans on slowing down! With thousands playing Half-Life: Alyx NoVR we are happy to announce our largest update yet! As the titles state the entire game can now be played from start to finish, with the Gravity Gloves fully implemented along with combine fabricators providing weapon upgrades. Also since we are now updating the final parts of the game there may be spoilers! We will do our best to not spoil anything while ensuring we communicate these late game areas have been updated along with their gameplay mechanics."

No Man's Sky Interceptor Explored in New Trailer, Update Available Today on All Platforms

INTERCEPTOR: INTRODUCING UPDATE 4.2 - Venture to forsaken Sentinel worlds in update 4.2, INTERCEPTOR! Explore corrupted planets, fight a legion of challenging new robotic guardians, hijack their technology, steal their ships, harvest their resources, destroy their freighters, and much, much more! It's been lovely to watch our players enjoying what Fractal (our first No Man's Sky update of 2023) had to offer and it's been thrilling to watch you all cruising around in your shiny new Utopia Speeders and filling up your Wonders Catalogues with your latest discoveries.

Barely six weeks later and we are delighted to launch another major update for No Man's Sky, and it's one of our largest in recent memory. We're calling Interceptor, with a brand new class of incredibly varied Starship, a bunch of new gameplay features, new world variants and a ton of new content! The ever-present tyrants of universe enforcement, the Sentinels, have become prey to a corruption that is spreading through their factions. Only the bravest Travellers will dare venture to forsaken Sentinel worlds to investigate. Those that do, however, will find abandoned encampments to explore, intriguing crystals to harvest and, for the most persistent, the blueprints for a hitherto undiscovered Sentinel Interceptor starship which come in a huge variety of models.

Apple's Mixed Reality Headset Faces Another Delay, Predicted to not Debut at WWDC 2023

Apple's yet to be announced hybrid VR/AR headset is facing another setback and industry insiders are reckoning that the first iteration of the device will not be unveiled at the WWDC 2023 keynote - starting June 5. An industry analyst has been posting their theories via social media, and based on insider information believes that Apple is delaying production of the hybrid headset to late 2023. Ming-Chi Kuo's proposes this situation: "Apple isn't very optimistic about the AR/MR headset announcement recreating the astounding "iPhone moment," the mass production schedule for assembly has been pushed back by another 1-2 months to mid-to-late 3Q23. The delay also adds uncertainty to whether the new device will appear at WWDC 2023, as the market widely expects. Furthermore, due to the delay in mass production for assembly, the shipment forecast this year is only 200,000 to 300,000 units, lower than the market consensus of 500,000 units or more."

Internal hands-on sessions at Apple HQ have apparently brought to light major user issues with the mixed reality headset, and that feedback has caused a loss in confidence in launching the product in a "ready enough" state, especially in time for summer. Kuo concludes his theory: "The main concerns for Apple not being very optimistic regarding the market feedback to the AR/MR headset announcement include the economic downturn, compromises on some hardware specifications for mass production (such as weight), the readiness of the ecosystem and applications, a high selling price (USD 3,000-4,000 or even higher)."

Slower Growth for AR/VR Headset Shipments in 2023 but Strong Growth Forecast Through 2027, According to IDC

On the heels of a weaker than expected 2022, International Data Corporation (IDC) has lowered its forecast for augmented and virtual reality (AR/VR) headsets in 2023. Global shipments are now expected to reach 10.1 million units this year, according to the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. Despite the revised outlook, total AR/VR headset shipments are expected to grow 14% in 2023 and accelerate over the 2023-2027 forecast period with a five-year compound annual growth rate (CAGR) of 32.6%.

This Week in Gaming (Week 12)

This coming week's games have something of a horror theme with a remake of a horror game from 2005, which is also this week's AAA title. Two of the games are even in VR, which could cause some further excitement compared to a regular horror game. Overall it's not a super exciting week for new game releases, unless you're into horror themed games that is.

Resident Evil 4 / This week's Remake & AAA title / Thursday 24 March
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals. And the curtain rises on this story of daring rescue and gruelling horror where life and death, terror and catharsis intersect.

Apple CEO Approved Fast Track of Mixed Reality Headset, Ignored Design Team's Preferred Schedule

Apple CEO Tim Cook has reportedly set an ambitious end of the year launch window for the company's mixed reality headset. Operations Chief Jeff Williams has also pushed in favor of a late 2023 debut of the much delayed VR/AR hybrid product. According to anonymous insider sources who have divulged juicy details to the Financial Times, the decision to launch in 2023 has caused an internal clash with the Apple Design team at its Cupertino, California headquarters.

The Apple Park design team has called for additional development time, this would push the headset's launch back by several years. Insiders claim that the design team would prefer to have more time to refine the product's aesthetics and functionality, with emphasis on creating a sleek and more lightweight visor. Doubts about the efficacy of the headset's proposed internal technology were also expressed, the designers would prefer to delay until Augmented Reality development reaches a satisfying level of maturity.
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