Overseer Games Working on Kaiserpunk Performance Improvements, First Patch Will Reduce Difficulty
Hi everyone, as you all hopefully know, we released Kaiserpunk on Friday! While we're proud of the work we've done, we're not satisfied. The release clearly shows there's a lot of interest in Kaiserpunk and its promise, but it also shows that we didn't fully achieve what we are aiming for. That means that the work continues—on delivering the game that Kaiserpunk deserves to be, and the game you deserve to play. We're incredibly grateful for all the feedback you've shared—both those of you telling us how much and why you like the game, and from those of you who let us know what's keeping you from enjoying the game. All your feedback helps us understand how to move forward, and every player is equally deserving of our gratitude.
For now, however, our focus will be on the latter group—seeing what we can do in the short and medium term to ensure that even more of you enjoy our game. The feedback we're receiving seems to come in three primary categories; performance, UI/UX and game balance. We'll be focusing on all three in the coming days and weeks. Regarding performance, some of you have experienced issues you shouldn't have—that's not ok—end of story. We're working as fast as we can to improve performance for all players. However, it will likely take about a week or so for us to make a meaningful impact. Second is UI/UX. UI/UX for complex games is always challenging, but that doesn't mean we won't work on improving it. We'll work hard with this starting with the first patch, but we'll need ongoing help and feedback from you. Please share any additional feedback you may have—you can find the best ways to reach us at the end of this message.
For now, however, our focus will be on the latter group—seeing what we can do in the short and medium term to ensure that even more of you enjoy our game. The feedback we're receiving seems to come in three primary categories; performance, UI/UX and game balance. We'll be focusing on all three in the coming days and weeks. Regarding performance, some of you have experienced issues you shouldn't have—that's not ok—end of story. We're working as fast as we can to improve performance for all players. However, it will likely take about a week or so for us to make a meaningful impact. Second is UI/UX. UI/UX for complex games is always challenging, but that doesn't mean we won't work on improving it. We'll work hard with this starting with the first patch, but we'll need ongoing help and feedback from you. Please share any additional feedback you may have—you can find the best ways to reach us at the end of this message.