Ghost of Tsushima Performance Benchmark Review - 35 GPUs Tested 77

Ghost of Tsushima Performance Benchmark Review - 35 GPUs Tested

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Introduction

"Ghost of Tsushima," developed by Sucker Punch Productions and published by Sony, is an action-adventure game set in 13th-century Japan during the Mongol invasion. Players control Jin Sakai, a samurai warrior who must defend Tsushima Island using both traditional and unconventional tactics. Character development involves mastering different fighting stances and acquiring a variety of equipment, enabling players to customize their skills and combat style to tackle a wide array of challenges.


Ghost of Tsushima uses an in-house engine by Sucker Punch. It features advanced rendering technologies like DirectX 12, but lacks support for ray tracing. The PC port, expertly handled by Nixxes, leverages their extensive experience with titles such as Spider-Man and Horizon Zero Dawn, which promises a great gaming experience for the PCMasterRace.

In terms of upscalers, almost everything is included. There's support for NVIDIA DLSS 2 Super Resolution, AMD FSR 2 Super Resolution and Intel XeSS. Frame Generation using NVIDIA DLSS 3 and AMD FSR 3 is supported—you may even mix and match upscalers and frame generation technologies.

This benchmark review will evaluate the performance of Ghost of Tsushima on a wide selection of modern graphics cards, show image quality comparisons and look at what's required in terms of VRAM usage.
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Dec 23rd, 2024 22:47 EST change timezone

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