Saturday, July 31st 2010

Gainward Designs Overclocked GTX 460 Graphics Card with Double Memory

Gainward is working on an upper-mid range graphics card based on the newly released NVIDIA GeForce GTX 460 graphics processor, with 2 GB of GDDR5 memory across a 256-bit wide memory interface, and some factory-overclocked speeds. It is branded under Gainward's GOOD Golden Sample marker. That card uses Gainward's own design PCB and cooling solution. The red PCB is of the same length as the reference PCB, but holds four display connectors (any two can be used simultaneously), that include two DVI, one D-Sub, and HDMI. Based on the 40 nm GF104 GPU, Gainward's card has clock speeds of 700 MHz core (vs. 675 MHz reference), 1400 MHz CUDA core, and 900 MHz (3600 MHz effective) memory. It is likely to cost over 210 EUR.
Source: TechConnect Magazine
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28 Comments on Gainward Designs Overclocked GTX 460 Graphics Card with Double Memory

#26
RadeonProVega
kanedawhy on earth people would still be using a 32bit OS and using this type of hardware is beyond me.

32bit only OS's need to die.
I was using Windows 7 and Windows XP 64bit and to be honest, there was really no difference in really anything compared to 32bit. On another note, i had more problems with stuff with 64bit, had to find certain patches to make the game work, and some games didn't even work. The only good thing about 64bit is adding more ram, other than that, i plan to stick with using 32bit. About the ram thing, having more ram is all good and well, but i only have 2gb in my dual core and can run any game just fine at max or near max settings. So really all you need is 2gb or 4gb of ddr2 memory( or ddr3 if you have it ) unless you just want more ram.
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#27
Mussels
Freshwater Moderator
u2konlineI was using Windows 7 and Windows XP 64bit and to be honest, there was really no difference in really anything compared to 32bit. On another note, i had more problems with stuff with 64bit, had to find certain patches to make the game work, and some games didn't even work. The only good thing about 64bit is adding more ram, other than that, i plan to stick with using 32bit. About the ram thing, having more ram is all good and well, but i only have 2gb in my dual core and can run any game just fine at max or near max settings. So really all you need is 2gb or 4gb of ddr2 memory( or ddr3 if you have it ) unless you just want more ram.
XP64 was a terrible OS for gamers, i've never needed to find any special patches or workarounds for anything in win 7 x64


many games i play (sup com, forged alliance, SOASE, and more i cant remember right now) all crash due to the 2GB address space limits - and the easiest fix for that is a 64 bit OS and a large address aware enabler, even if you dont have more than 2GB of ram.
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#28
shevanel
lol I play NES/Snes/Sega/<1995 pc games on W7x64 no problem.

Matter of fact. The only thing I have ever had not work on W7x64 is dameon tools but that ap sucked anyways.
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