Monday, March 12th 2012
Diablo III: No PvP at Launch
Blizzard announced that its highly anticipated title, Diablo III, will not ship with Player vs. Player (PvP) gameplay, because its development and refinement is holding Blizzard back from meeting the April 17, 2012 launch date. "The PvP game and systems aren't yet living up to our standards," said Jay Wilson, Game Director. The PvP component will instead be added to the game as a patch, months after the game's launch. The patch will include PvP arenas, achievements, and a matchmaking system. The arenas, according to Wilson, will be "as brutal, bloody, fast-paced, and awesome as we know they can be."
Source:
RPGamer
92 Comments on Diablo III: No PvP at Launch
But if they did start i be another not playing multiplayer too as i am against paying $10+ a month for a game. Anyways not happened and there is no proof that it will ever start happening.. Just make sure you read the user agreement when installing see if it says any thing about screwing ya later.
Starcraft2 was hardly a finished project. Compared to star-craft you have 3 campaigns and multilayer. Star-craft 2 has 1 campaign an multiplier the rest will come out as expansions.
I can see PVP being a DLC of some sort this way it won't directly compete against WOW.
I prefer the PvP aspect of any MMO. PvE might be fun while youre still new to the game. You go out and you do a little exploring & Dungeon crawling when youre experienced enough. Ive done all that. but spending 2hrs lurking around in a dungeon killing bosses and other Ai run enemys just bores me to death or at least to the point where i wont participate in any PvE related guild trips.
PvP however presents more of a challenge for me and I liken it to a game of chess depending on how the game is, whether it be squad/team based, how many squads there are, what winning objectives are, and if you can trust your squad/team to follow commands directions drawn on a mini map. Its all about outplaying other players... Just because you might have the same set of skills as the warrior standing in front of you in a 1v1 doesnt mean that he will win the fight - Its all about how you use your skills maybe he just spams everything as they recharge, all you would have to do is interrupt key skills like self healing or skill that might put you at a disadvantage - ie knock downs.
you gotta play it carefully. but after a while you will develop a 6th sense and detect higher tier players just by the way they or their team/squad moves.
after that you become a hunter, and when you arent steam rolling noobs you are facing off against higher tier players which gives me a bigger sense of achievement then completing the hardest dungeon a game has to offer. after all, no one PvP battle is ever the same as the next and its because human players possess the ability to be pretty erratic and random Unlike Ai which is set to never run beyond its parameters.
So If games are gonna start selling Multiplayer as a DLC, then I just wont buy the game. Im not down with the idea of being charged twice for things or at least not for something that should come as standard with the game.
I JUST WANT TO PLAY IT ALREADY!
PS. Yes, that is a LOT of bold.
This is the first time Blizzard releases an incomplete game. Until this point, it's always been "It's done when it's done."
You can argue that Starcraft 2 is incomplete, but that's not necessarily true. Wings of Liberty is a very complete game. Instead of including all 3 races campaigns in the initial game and expanding on all 3 races with expansions, they work on each race individually. I'm not bitching, SC2 is awesome.
Blizzard as we knew it before Vivendi merged with Activision is gone.
Last time I checked blizzard has made billions running things their own way.
Blizzard will not release DLC, they know better than to charge for patches...
PVP balance is something Blizzard fails at in WoW.
PVP in WoW is just a tagged on extra feature that is released after launch anyways, and the devs already stated that Diablo is never designed with PVP as a focus.
So I am happy that they don't delay the game further for a mostly useless feature. :laugh:
hardly, they've done something called 'make sequels'
its just massive crybabying, and seems to have no valid argument. the game has massive SP, epic MP, and is constantly patched and updated with new (free) maps put out all the time.
its quality game and one of the most polished i've ever played.
it has nothing to do with splitting the game into campaigns or anything, it's simply not as fun as it should be. more time was put into making it easy for newcomers, making it easy for the artists - and then a crap ton of advertisement to sell it. the depth of the strategy simply isn't there. imo it is not on par with previous Blizzard releases, and is a sign of things to come.
i honestly don't see myself as being a crybaby, but thanks for that clarification.
SC2 has a lot of potential, and if you're not happy with half of the maps in it, why don't you make your own. The map editor is extremely power and honestly it allows you to change just about every aspect of the game.
As i already said, i was already underwhelmed after hearing style and gameplay changes, and this is just another example of blizzard doing something unlike them. that leaves less hope than i would like for the quality of this game.
what i don't get, is why everyone is so angry that a few people feel this way. you make it sound as though we're being unreasonable but YOU are the ones jumping down our throats for expressing an opinion.
our opinion isn't as valid as yours? good to know, i thought for a moment that this was a conversation.