Monday, March 12th 2012
Diablo III: No PvP at Launch
Blizzard announced that its highly anticipated title, Diablo III, will not ship with Player vs. Player (PvP) gameplay, because its development and refinement is holding Blizzard back from meeting the April 17, 2012 launch date. "The PvP game and systems aren't yet living up to our standards," said Jay Wilson, Game Director. The PvP component will instead be added to the game as a patch, months after the game's launch. The patch will include PvP arenas, achievements, and a matchmaking system. The arenas, according to Wilson, will be "as brutal, bloody, fast-paced, and awesome as we know they can be."
Source:
RPGamer
92 Comments on Diablo III: No PvP at Launch
now you're just trolling.
Diablo 3 would probably be a fun game to play. But with real money AH, and no LAN play, it's not getting my cash. It, too, is a disappointment, not because of the game play, which I expect will be excellent, but because of the business choices of Blizz. Whomever is to blame for those decisions, Activision, EA, US Congress, whatever, those decisions will cost them my money, and my fiance's. I can't speak for any others, but it's a disappointment.
Freelancer features a multiplayer mode, allowing up to 128 players to play together in a game.[9] Multiplayer games are hosted on game servers; personal computers that meet the requirements for the game can act as a server. Gameplay is similar to the single-player mode, but is absent of story-driven quests. Because the server keeps individual records of the players' progress, they can resume their game when they next log on to it. A persistent virtual galaxy is thus maintained for them.[10]
Fine. Multiplayer from a game 10 years old. 100+ hours in SP. THAT is the quality that many gamers came to expect from Blizzard. Even Warcraft 3 had dozens of singleplayer gaming hours.
What it comes down to, is that Blizzard disappointed many with their staggered release of a game to make more money, and the perceived sell-out to a mentality of not just "money before the customer", but "money at any cost". Blizzard is making money (they ARE a company, after all), and they mostly make good games. And, for most people, they won't care about the quality, because there's such a gluttony of games out there to occupy, who cares, really? But for some, the loss of faith in Blizzard is a sad realization.
Can't comment on multiplayer though.
i wonder if theres a way to show how many hours i've gotten out of it so far
Raping noobs in my full glad gear was fun for a while, but it gets old fast ;)
On top of that class and spec balance is pretty bad for WoW, and for someone who like variety in PVP, WoW and MMOs in general is pretty much shit in that area.