Thursday, December 29th 2016

Samsung Unveils CH711 Curved Quantum-dot Monitor

At CES 2017, Samsung Electronics plans to demonstrate how it has stepped up its game in the entertainment monitor space with the unveiling of its new CH711 Quantum Dot Curved monitor. Additionally, Samsung will also showcase its recently launched CFG70 and CF791 Quantum Dot displays at the Las Vegas Convention Center, Booth #15006, Central Hall.

"Today's multimedia consumers have heightened expectations; they demand an immersive experience that makes them feel like they're part of the games they play and the content they view," said Andrew Sivori, Vice President, CE-IT Product Marketing at Samsung Electronics America. "Our new Quantum Dot Curved monitors offer brilliant design, richer color, and even deeper contrast than ever before."
Entertainment at the Next Level
Samsung's new CH711 Quantum Dot Curved monitor is designed with gamers in mind. Available in 27- and 31.5-inch variations, and scheduled for an early 2017 commercial release, the CH711 leverages powerful Quantum Dot technology to deliver vivid, visually stunning picture.

The CH711 features a curvature of 1,800R, and an ultra-wide 178-degree viewing angle. The Quantum Dot display's design offers viewers richer and more vibrant color from any viewing distance with 125 percent sRGB color coverage and 2,560x1,440 WQHD resolution.

A sleek, sophisticated 360-degree design also makes Samsung's CH711 perfect for any decor. The monitor's clean, white chassis encases an aesthetically-pleasing three-sided boundless design that simultaneously keeps viewers focused on the screen. For added appeal, the CH711 houses its power and HDMI cables inside the stand's neck and out of sight.

The Quantum Dot Monitor Evolution
Released commercially in the U.S. in December 2016, Samsung's pioneering CFG70 and CF791 Quantum Dot Curved monitors also will make their CES debut.

Designed specifically for professional and hardcore gamers, the CFG70 Curved monitor (24- and 27-inch models) unites the visual refinement of Samsung's Quantum Dot picture technology with the comfort and widespread view of its Curved monitors to create the ultimate gaming experience. A host of gamer-friendly features, including the Gaming User Interface and calibration that optimizes presentation for any title in the FPS, RTS, RPG and AOS game genres, provide for a more customizable and enjoyable experience.

Featuring 1,500R curvature and an ultra-wide 21:9 aspect ratio, the CF791 (34-inch) Quantum Dot Curved monitor showcases content within today's most prominent office programs with unparalleled clarity and detail. Leveraging Picture-by-Picture (PBP) technology, users can load content through a connected HDMI or DP input source and position it anywhere on the screen. A complementary Picture-in-Picture (PIP) functionality enables users to customize, shrink and place content in any location without losing resolution or visual quality. An integrated height-adjustable stand also delivers ergonomic efficiency and makes the CF791 ideal for any workstation.

Game On
To celebrate the launch of its newest monitors, Samsung will offer CES 2017 attendees a first-hand opportunity to engage in friendly competition at its interactive gaming zone. Samsung's booth will include interactive stations where visitors can test several of today's leading video game titles on its CFG70 Quantum Dot Curved gaming monitors, with supporting large-format SMART LED signage broadcasting the competition - and demonstrating the monitors' excellent visual presentation - to the wider CES audience.

The Displays of the Future
CES attendees will also get a first glimpse of Samsung's next wave of high-resolution monitors, scheduled for release in early 2017:
  • The UH750 (28- and 31.5-inch models) monitor combines Samsung's gamer-friendly features with ultra-fast 1 m/s response time, Quantum Dot picture quality and high-quality UHD resolution, all housed within a slim, narrow-bezel design.
  • The SH850 (23.8- and 27-inch models) monitor delivers WQHD resolution and DP daisy chain connectivity through a three-sided, boundless design, with a square base and stylish exterior accommodating any home or office. An ergonomic design complete with a height-adjustable stand and pivot, tilt and swivel capabilities further enables users to position the monitor for optimal viewing comfort.
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24 Comments on Samsung Unveils CH711 Curved Quantum-dot Monitor

#1
webdigo
Saw the review on the C24FG70. This seems to be the best gaming monitor ever. ZERO backlight bleeding and a very deep black color. Those two things alone, have always been an issue on gaming monitors.
Combined with 144hz. It's a VA panel, and it still uses the low TN resposne times. quantum dot ftw.
I'm glad Samsung had the balls to take the next step in gaming monitors.
Posted on Reply
#2
dwade
VA has turtle-speed response time and that nasty ghosting (I have the highly overrated 65KS8000). IPS is superior in everything but contrast ratio and black level, which is not that important for PC use.
Posted on Reply
#3
webdigo
dwadeVA has turtle-speed response time and that nasty ghosting (I have the highly overrated 65KS8000). IPS is superior in everything but contrast ratio and black level, which is not that important for PC use.
Have you even read the review on the C24FG70?
Posted on Reply
#4
RejZoR
I don't understand who likes to look at perpetually warped image. I don't understand this obsession with curved screens... It would drive me absolutely insane looking at warped taskbar or lines in MS Excel...
Posted on Reply
#5
Xajel
Sad the CF791 was almost perfect.. just missing the HDR part to be a really future proof display...

Still waiting for Ultrawide 1440p with HDR and fast refresh rate 100Hz minimum... DP 1.3 will be required to fully have everything working on such display
Posted on Reply
#6
silentbogo
RejZoRI don't understand who likes to look at perpetually warped image. I don't understand this obsession with curved screens... It would drive me absolutely insane looking at warped taskbar or lines in MS Excel...
Oh, you just don't get it, @RejZoR ... It's for professionals :D

To be honest, I'm not sure what kind of work or "professional" task can you do, when you may get motion-sick from a static image )))
... and that's coming from me - a guy who beat HL2 on the Occulus Rift DK1.
Posted on Reply
#7
Prima.Vera
RejZoRI don't understand who likes to look at perpetually warped image. I don't understand this obsession with curved screens... It would drive me absolutely insane looking at warped taskbar or lines in MS Excel...
I don't have to bet you never used or worked with a curved monitors before. But that's OK, let's just bash them anyways in the most ignorant ways. That curvature is so discrete you won't even notice any warp in the image, since it's emulating your eyeball FOV. But hey, let's continue being ignorant; is so much fun!!
Posted on Reply
#8
kaellar
webdigoHave you even read the review on the C24FG70?
Don't defend this thing until you see it in person. It might be good on paper, but in fact it has some really awful ghosting (with pink inversion on some pixel transitions), curvature is absolutely useless and annoying on such a small 16x9 proportioned monitor, and the stand is really awkward. I've concidered to buy this one for my RX470, but I left the thought of it after testing it, almost instantly.
Posted on Reply
#9
silentbogo
Prima.VeraI don't have to bet you never used or worked with a curved monitors before. But that's OK, let's just bash them anyways in the most ignorant ways. That curvature is so discrete you won't even notice any warp in the image, since it's emulating your eyeball FOV. But hey, let's continue being ignorant; is so much fun!!
Dude, it's a 16x9, not very big curved screen.
Even at 21x9 anything smaller than 28" looks like a warped madness.
FOV is FOV, but at that size the curvature only creates distractions (unless you put your head 30cm from the screen).

Before settling on my current "normal" flat 4K screen I was considering an Ultrawide LG. It looked awesome in store, reviews were good too.
Then I happened to have a chance to try it in action, and after about 10 minutes I got a slight headache. Never got this even from my very old 19" viewsonic with shimmering CFL backlight.

Even if the display quality is the best of the best, you can't avoid the reality, that curved screens only work on very large TVs, and only for entertainment purposes.
Posted on Reply
#10
ZoneDymo
silentbogoDude, it's a 16x9, not very big curved screen.
Even at 21x9 anything smaller than 28" looks like a warped madness.
FOV is FOV, but at that size the curvature only creates distractions (unless you put your head 30cm from the screen).

Before settling on my current "normal" flat 4K screen I was considering an Ultrawide LG. It looked awesome in store, reviews were good too.
Then I happened to have a chance to try it in action, and after about 10 minutes I got a slight headache. Never got this even from my very old 19" viewsonic with shimmering CFL backlight.

Even if the display quality is the best of the best, you can't avoid the reality, that curved screens only work on very large TVs, and only for entertainment purposes.
I love how you seem to turn a completely personal experience into some universal rule....
By that logic gaming cant work at all because some people suffer motion sickness or get a seizure.
Posted on Reply
#11
webdigo
kaellarDon't defend this thing until you see it in person. It might be good on paper, but in fact it has some really awful ghosting (with pink inversion on some pixel transitions), curvature is absolutely useless and annoying on such a small 16x9 proportioned monitor, and the stand is really awkward. I've concidered to buy this one for my RX470, but I left the thought of it after testing it, almost instantly.
Funny kitguru never said anything about awful ghosting, when they tested it.
Posted on Reply
#12
Prima.Vera
silentbogoFOV is FOV, but at that size the curvature only creates distractions (unless you put your head 30cm from the screen).
Of course I am using my monitor, not 30cm but ~ half of meter (50cm) from my eyes. Is not a tablet or phone ffs! :) :D

I think maybe that is the problem for you. You are sitting to close to the screen. That makes sense.
Posted on Reply
#13
bug
Prima.VeraI don't have to bet you never used or worked with a curved monitors before. But that's OK, let's just bash them anyways in the most ignorant ways. That curvature is so discrete you won't even notice any warp in the image, since it's emulating your eyeball FOV. But hey, let's continue being ignorant; is so much fun!!
That's only a matter of personal taste.
In photography or movies, field curvature is a mortal flaw. How would you go editing something shot with a flat focal plane on a curved monitor (or watch on a curved TV)?
And I have "used" curved TVs for some time (i.e. not only in a showroom). They're horrible. There's an approximately 1m (3.3') in front where you can watch a movie. Sitting anywhere else just results in a distorted image. (It's distorted anyway, but if you sit in the aforementioned area it's not that annoying.)

PS Where have you heard of "emulating your eyeball FOV"? It's the first time I've heard that bs, I'd like to read more about it.
Posted on Reply
#14
RejZoR
Prima.VeraI don't have to bet you never used or worked with a curved monitors before. But that's OK, let's just bash them anyways in the most ignorant ways. That curvature is so discrete you won't even notice any warp in the image, since it's emulating your eyeball FOV. But hey, let's continue being ignorant; is so much fun!!
The laws of physics my friend. They don't agree with you. Also eyeball curvature has NOTHING to do with the fact that any straight elements won't look straight unless you have your eyes at exact 50% of the screen height. Which no one does usually.
Posted on Reply
#15
kaellar
webdigoFunny kitguru never said anything about awful ghosting, when they tested it.
The only funny thing here is that you call cfg70 the best gaming monitor ever based on some reviewer's words only, without even testing it personally. That reviewer might have way lower perception of the issue, he might've just not tested it in proper conditions to reveal the issue. It doesn't stop the issue from being there.
The best example I've found after like one minute googling to prove my words with anything more solid than "some guy over the internet said" stuff is this video:
Posted on Reply
#16
webdigo
kaellarThe only funny thing here is that you call cfg70 the best gaming monitor ever based on some reviewer's words only, without even testing it personally. That reviewer might have way lower perception of the issue, he might've just not tested it in proper conditions to reveal the issue. It doesn't stop the issue from being there.
The best example I've found after like one minute googling to prove my words with anything more solid than "some guy over the internet said" stuff is this video:
The only funny thing here, is you speak about the monitor as if you had it, which you dont. I dont have it either, and I nevr said it was the best gaming monitor. I said "it seems".

Here is another private verdict about this monitor:
www.reddit.com/r/Monitors/comments/59i2sb/i_have_the_new_samsung_c24fg70_any_question/

"Infamous purple shift issue:
  • Do not see it in general use.
  • Do not see it on the PORT RETURN BAY text. (tested on all 3 response times)
  • Do not see it in the BF1 image with highlighted sections.
  • Ran another test of my own; Audiosurf (144Hz) with all 3 response times in greyscale only and still didn't see noticeable color shift. (Maybe you guys would like to try this and see if it affects you in this situation?)
  • DO encounter it on the ROG blog page checkerboard. This is the only situation and test so far that I can see it. In my case it is not an always-constant flicker, the color shift is mild but noticeable, and doesn't seem to happen much, if at all, when scrolling vertically but only when moving the window horizontally.
  • On ROG blog page's checkerboard, the problem gets worse into flashing colors on Faster and Fastest response times.
  • Again, on the ROG page, don't see the problem at 60Hz - just the same flicker as the IPS. But, see it mildly at 100Hz. It's worse at 120Hz than 144Hz, but the second time I tried it on 120Hz, no flashing at all, then 3rd and 4th times badly.
  • Eye-saver mode does remove the issue and I expect it due to killing off all dark colors that can trigger it."
Posted on Reply
#17
kaellar
Have you missed the part when I said I tested this monitor? Well, in case you did, I tested this monitor. And the problem was there regardless of response time setting selected (pixels are turtle-slow at Standard mode btw, so "an issue is only at fast and fastest modes" still means this display is mediocre for gaming, to say the least). It might vary from one unit to another, it might be an individual perception to some degree, all I wanted to say is that you should talk about some products only if you did use them personally.
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#18
bogami
Finally, the curved WQHD 16: 9 that this is a side monitor excellent addition to the current 21: 9. Finally, the increased resolution.
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#19
webdigo
kaellarHave you missed the part when I said I tested this monitor? Well, in case you did, I tested this monitor. And the problem was there regardless of response time setting selected (pixels are turtle-slow at Standard mode btw, so "an issue is only at fast and fastest modes" still means this display is mediocre for gaming, to say the least). It might vary from one unit to another, it might be an individual perception to some degree, all I wanted to say is that you should talk about some products only if you did use them personally.
And what kind of professional equipment did you use when you tested?

"all I wanted to say is that you should talk about some products only if you did use them personally"
So acording to you, nobody can talk about products unless they dont own them. Damn this logic......
Posted on Reply
#20
bug
webdigoAnd what kind of professional equipment did you use when you tested?

"all I wanted to say is that you should talk about some products only if you did use them personally"
So acording to you, nobody can talk about products unless they dont own them. Damn this logic......
Well, tbh the only professional equipment you need when evaluating a monitor is your own eye.
Sure, some tools will tell you some monitors calibrate to an average delta E of 0.9 vs another's 0.7 or that it refreshes in 7.6ms vs another's 6.9, but if you can't spot that by looking at it, than it really doesn't matter. So when it comes to monitors, I tend to stand clear, because it really varies from person to person.

Oh and the same goes for audio equipment, where your ears are also more important than tools. Tat doesn't mean tools are useless, they can tell you what equipment fits into which class, so you don't go into a store, look at the first monitor the sales guy throws at you and think "that's as good as it gets".
Posted on Reply
#21
midnightoil
webdigoSaw the review on the C24FG70. This seems to be the best gaming monitor ever. ZERO backlight bleeding and a very deep black color. Those two things alone, have always been an issue on gaming monitors.
Combined with 144hz. It's a VA panel, and it still uses the low TN resposne times. quantum dot ftw.
I'm glad Samsung had the balls to take the next step in gaming monitors.
Sorry to burst your bubble, but it's a really, really bad product.

I have one.

Nothing to do with purple overshoot - that's not really an issue on my later production date model.

1) Strobing backlight is not optional, but enforced on Faster and Fastest response time settings (which are necessary if you don't want bad responsiveness when using the monitor 100-144Hz). This causes eye strain and headaches for a lot of people.

2) The former means that brightness is not adjustable at all. Unlike most monitors with a strobe (which are optional, not forced), the brightness is locked at an eye bleeding level rather than on the dim side. I find it physically painful to look at white web pages and documents, it's so bad - sunglasses are literally necessary. The only way to reduce brightness is to massively lower contrast, but that results in a contrastless washed out image ... and then you might as well use a 4 year old 'gaming' TN panel.

3) Putting the monitor in Freesync mode and then enabling Freesync in the AMD control panel appears to disable the strobe. However you still can't adjust the brightness, which remains eye bleeding.

The responsiveness of the monitor is better than many recent 144Hz TN panels, and the picture quality is absolutely outstanding. Hardware is the best on the market, but the above decisions (baffling) make it probably the most unpleasant monitor to use that I've experienced in the last 25 years.

I dread these two new monitors coming to market, because I expect clueless managers at Samsung, with some kind of prescriptive ideology, will ruin them too.
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#22
buggalugs
Its shame, .Quantum dot colour and contrast is awesome, I was very interested in this monitor but it looks like it has some problems. I wouldnt buy a curved screen for PC use either, I was hoping they would release a flat version......

Oh well, I guess we have to wait, maybe LG will release a flat OLED PC monitor to compete with Samsung.
Posted on Reply
#23
R-T-B
dwadeVA has turtle-speed response time and that nasty ghosting (I have the highly overrated 65KS8000). IPS is superior in everything but contrast ratio and black level, which is not that important for PC use.
VA as a technology is generally faster at refresh than IPS, so that's not really true. It may be true in some bad VA's vs some good IPS's, but not in general.
Posted on Reply
#24
AsRock
TPU addict
Prima.VeraI don't have to bet you never used or worked with a curved monitors before. But that's OK, let's just bash them anyways in the most ignorant ways. That curvature is so discrete you won't even notice any warp in the image, since it's emulating your eyeball FOV. But hey, let's continue being ignorant; is so much fun!!
Seen them in shops and they drive me crazy.
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