Friday, October 27th 2017
EA Forces Shut-Down of Fan-Run Servers for no Longer Supported Battlefield Games
Electronic Arts, who on their company's "vision" says that they "value being a generous company and community member", have brought about the demise of fan-run servers for some older, no longer supported Battlefield games. The games in question - Battlefield 2, Battlefield 2142, and Battlefield Heroes - had their multiplayer components shut down with the demise of GameSpy, and were being maintained by a fan coalition named Revive Network.
"We will get right to the point: Electronic Arts Inc.' legal team has contacted us and nicely asked us to stop distributing and using their intellectual property," the Revive Network team wrote. "As diehard fans of the franchise, we will respect these stipulations." Revive Network were distributing modified versions of the older Battlefield titles along with a launcher that allowed access to its own, rewritten server infrastructure - and this seems to be the reaon why EA sought closure. "Please stop distributing copies of our game clients and using our trademarks, logos, and artwork on your sites," EA's counsel wrote. "Your websites may easily mislead visitors to believe that you are associated or affiliated with EA-we're the only ones that get to wear the 'Official EA' dog tag."It's one of those age-old facts: when servers for games that have a strong multiplayer experience - which may even be the games' focus - shut down, there's just no way players can actually play the game they paid for. This is an issue that has reared its head every now and then; sometimes, users themselves join up in crating fan-run servers that allow for those canned multiplayer experiences to thrive, letting users keep enjoying their spent money in ways that the companies themselves no longer see fit to support.
This time, like Blizzard has done before with World of Warcraft, EA has taken the stance of asking the managers of these unofficial servers to shut down their service. Revive Network started this revival process with Battlefield 2 in 2014, expanded its efforts to Battlefield 2142 last year, and had just created the server infrastructure for Battlefield Heroes a few months ago. Revive claimed over 900,000 registered accounts across its games, including nearly 175,000 players for the recently revived Battlefield Heroes.
Sources:
Revive Heroes, Ars Technica
"We will get right to the point: Electronic Arts Inc.' legal team has contacted us and nicely asked us to stop distributing and using their intellectual property," the Revive Network team wrote. "As diehard fans of the franchise, we will respect these stipulations." Revive Network were distributing modified versions of the older Battlefield titles along with a launcher that allowed access to its own, rewritten server infrastructure - and this seems to be the reaon why EA sought closure. "Please stop distributing copies of our game clients and using our trademarks, logos, and artwork on your sites," EA's counsel wrote. "Your websites may easily mislead visitors to believe that you are associated or affiliated with EA-we're the only ones that get to wear the 'Official EA' dog tag."It's one of those age-old facts: when servers for games that have a strong multiplayer experience - which may even be the games' focus - shut down, there's just no way players can actually play the game they paid for. This is an issue that has reared its head every now and then; sometimes, users themselves join up in crating fan-run servers that allow for those canned multiplayer experiences to thrive, letting users keep enjoying their spent money in ways that the companies themselves no longer see fit to support.
This time, like Blizzard has done before with World of Warcraft, EA has taken the stance of asking the managers of these unofficial servers to shut down their service. Revive Network started this revival process with Battlefield 2 in 2014, expanded its efforts to Battlefield 2142 last year, and had just created the server infrastructure for Battlefield Heroes a few months ago. Revive claimed over 900,000 registered accounts across its games, including nearly 175,000 players for the recently revived Battlefield Heroes.
56 Comments on EA Forces Shut-Down of Fan-Run Servers for no Longer Supported Battlefield Games
Well, I agree on the animations when it applies to these type of games at least. They're capable of good game concepts elsewhere.
As an aside, I get the feeling EA hired former Ubi people to design DAI's open world. Because it's just as lifeless.
Unsurprisingly, the Division was developed by another studio, not a Ubisoft inhouse one.
As far as EA goes - those are specifically the games I love to pay 5 bucks for an some shady key site. Or revisit the game a few years later and pirate it. Its 20 hours of 'oh look this is new' and then you uninstall - classic EA fare since the post Mass Effect 3 era. Battlefield, well, that's a sacrifice I don't mind making since the crapshoot that was BF4's launch. BF3 still plays well, I have ZERO urge to get a newer version of Frostbite at a way too high price point. With BF I usually buy the whole package a year and a half post release - if I even get it
Trials is a great smaller game... but it's gotten much easier in Ubi's hands. I blow through levels on it compared to the original.
I don't know if possible but if they could find a way to enable network support without distributing modified versions of the game client, it probably wouldn't be an issue.
Only exception really is Need for Speed. Because it just has NO competition what so ever from anyone else. There are racing games but they are all Forza/Gran Turismo type which I'm not interested in at all. How have we come to a point where fun arcade racing games entirely disappeared? People really just want to shoot shit up and endlessly grind online RPG's and that's it? This is really the only reason why I buy almost every Need for Speed game. Coz I like racing games and I'm literally left with no choice. And despite some flops here and there NFS remained fairly good. Which is surprising in a way. But then again it could be so much more and it's not...
They're smart to a point though. Because many gamers are as stupid and impulse driven as these guys think they are.
I am consistently disappointed in EA Games as a company,they have nothing to win by shutting down fan run BF2, 2142 servers. About 2 years ago I was playing a lot of classic BF1942, which IIRC seemed to work fine with some unofficial patch that displayed a different master server list, allowing me to play on servers like Moongamers.
BF1942 and BF2 had a terrible buggy release and EA Games treated the community poorly back then too. IIRC Sierra/Dynamix did this, right before the studio closed for good, with Tribes 2 and the game lived on another decade before its demise.
Although it seems even that isn't good enough now. I recall some recent news about Activision had brainstormed some way to trick more people into MT. They said they haven't used it yet though.
Here it is: www.rollingstone.com/glixel/news/how-activision-uses-matchmaking-tricks-to-sell-in-game-items-w509288
But yeah, the dealer has to find more ways to keep his crack appealing. As if a crack addict ever needed the help.
Not sure if you were referring to this or not.
Unfortunately, the servers have been pretty dead for a while. Tribes 1 and 2 will forever be in my memories. RIP amazing MP games.
eisbaer.essentrix.net/
wow the site is still up a decade plus later....damn. Looks like there might even be live servers but no one plays TT
Jeez this guy must be in his 40s now lol (eisbear)..FYI he is a bit chooky but whatever
You know discord would probably be a god send to reviving this again. IRC and ICQ and private forums were never really good as these types of things. discord seems to be pretty common and solid networking tool for these things
And that's not even a "dead" Bioware. Just the bullet riddled body, crawling on the floor.