Wednesday, November 15th 2017
Player Unknown's Battlegrounds Records 2.5 Million Concurrent Players
Player Unknown's Battlegrounds (PUBG) is 2017's unexpected gaming success. The hero-arena shooter sold 20 million copies, earning its developer Bluehole an impressive $600 million in sales. Earlier this week, PUBG achieved the rare feat of the highest number of live gaming sessions, with 2.5 million concurrent players. That's 2.5 million people playing the game online at the same time.
This sets the record for most concurrent players for Steam, the DRM service distributing PUBG. Adding to that, PUBG is a PC-exclusive, with ports of the game to consoles only hitting the shelves in December. The Xbox One version will be released on December 12. The game is such a big commercial success that its developer Bluehole reincorporated itself as PUBG Corp.
Source:
Tweaktown
This sets the record for most concurrent players for Steam, the DRM service distributing PUBG. Adding to that, PUBG is a PC-exclusive, with ports of the game to consoles only hitting the shelves in December. The Xbox One version will be released on December 12. The game is such a big commercial success that its developer Bluehole reincorporated itself as PUBG Corp.
47 Comments on Player Unknown's Battlegrounds Records 2.5 Million Concurrent Players
I came from the future just to tell you that in 2025 people still playing LoL, dota, cs, tf2, pubg, minecraft and overwatch on pc, while the other games are still empty 1 month after release.
Reality is, make a decent game, graphics don't matter - it will sell.
If I had more time, I'd definitely give a spin to this or Fortnite, I'm a sucker for cartoony/plastic graphics.
I personally don't understand the hype behind the game myself. I've put in 39 hours into the game since it was purchased (well, someone gave me $20 steam gift card to use towards it and I only had to spend $9.99 on it) for me on 5/23/17. I really only play it to shoot the shit with some friends and we don't really take the game seriously - some matches we put in effort, other matches we just screw around.
Last handful of matches I played, my 4 man team, we were all dropped by headshots in under a second while driving in a car. All kills were by the same person using an ump.
We had a guy take multiple shots from everyone on my team and not die, he then proceeded to kill us all with a M416 while jumping and spinning in the air.
We had a game where we landed in an area with two (just two that we saw land with us) and upon entering a house one of my teammates was being followed by someone not on our team. My teammate picked up a weapon in the house, turned around and was killed by the non-team person with a scar - I don't know how this was possible since we all literally just landed and there was no way anyone of us or the guys that landed with us could have had a weapon that fast.
The last match a guy was jumping up to see over a wall and killed my whole team with headshots while jumping.
We stopped playing after that. That was about a week back now and I haven't been in the game since. I don't know about my friends, they play the game more than I do....I just don't see how they enjoy it so much with the cheating and poor synching. It's really just one of those games I wish I didn't spend any money on. I tend to just play it now and again because I spent money on it and one of my friends was kind enough to front most of the cost for me.
incomplete games are coming out again with new name, wonder what will come out next time :=) let me guess " someone stole your Sweetroll" :fear:
No DLC needed to play happy, cheap with multiplayer, comp scenarios and funny minigames on some, so the real reason why PC gaming and new titles are so hostile: studios try to milk the most from customers, that is another reason why pirates still rocks on 2017 for most new titles,
so thanks so much EAgames, ubish*t and plenty others for screwing people that much with the new garbage.... indeed
The cheating has been addressed (its effectiveness who knows). The worst part about it, to me, is just how clunky movement is. Netcode isn't as bad as BF4. Typically I care about graphics, but, the gameplay, for once, overrides that (to me).
Can't catch them all.. and at least its pointed in the right direction.