Monday, June 18th 2018
The Cyberpunk 2077 E3 Demo Ran on a Modern, Yet Achievably-Specced PC
(Update:It has come to light that the Cyberpunk 2077 E3 Demo actually ran at 1080p, not 4K, as previously speculated on this story.)
Cyberpunk 2077 is likely one of the more highly anticipated videogames in recent times, due in no small part - well, due specifically - to CD Projekt Red's pedigree as a developer. To say that any "projekt" the Polish team chose to tackle would be met with silly levels of expectations is likely correct - few developers have followed their stratospherical level of improvement, time and again, with every new game release.
While the E3 demo shown during Microsoft's press conference was met with extreme enthusiasm, there was some level of fear as well, due to the developers' choice to tackle the Cyberpunk universe from a first-person perspective instead of the third-person one they've perfected over the years. But after all is said and done, a demo is a demo, and the gaming press has been much more vocal about the closed-doors gameplay experience they were offered.Apparently, we have nothing to worry about on a gameplay perspective, as CD Projekt Red seem to master whatever they throw their passion behind. While we'll only be able to see that for ourselves in likely more than a year from now, we have to start worrying on whether we'll have to build a new system from scratch for Cyberpunk 2077 - remember that The Witcher 3 - Wild Hunt pushed systems upon its release. As more development time is put onto Cyberpunk 2077, it's likely it will only find itself more optimized; however, the system specs running the E3 closed-doors gameplay demo remains an interesting starting point for comparison. Sadly, resolution wasn't disclosed, nor framerate - though a 4K, 30 FPS presentation is most likely, as the hardware capabilities exist, and no developer would (or maybe should) hamper its demonstrations with inferior specs.Shared on the CD Projekt Red Discord channel are the specs for the PC that ran Cyberpunk 2077:
Sources:
DSO Gaming, GearNuke
Cyberpunk 2077 is likely one of the more highly anticipated videogames in recent times, due in no small part - well, due specifically - to CD Projekt Red's pedigree as a developer. To say that any "projekt" the Polish team chose to tackle would be met with silly levels of expectations is likely correct - few developers have followed their stratospherical level of improvement, time and again, with every new game release.
While the E3 demo shown during Microsoft's press conference was met with extreme enthusiasm, there was some level of fear as well, due to the developers' choice to tackle the Cyberpunk universe from a first-person perspective instead of the third-person one they've perfected over the years. But after all is said and done, a demo is a demo, and the gaming press has been much more vocal about the closed-doors gameplay experience they were offered.Apparently, we have nothing to worry about on a gameplay perspective, as CD Projekt Red seem to master whatever they throw their passion behind. While we'll only be able to see that for ourselves in likely more than a year from now, we have to start worrying on whether we'll have to build a new system from scratch for Cyberpunk 2077 - remember that The Witcher 3 - Wild Hunt pushed systems upon its release. As more development time is put onto Cyberpunk 2077, it's likely it will only find itself more optimized; however, the system specs running the E3 closed-doors gameplay demo remains an interesting starting point for comparison. Sadly, resolution wasn't disclosed, nor framerate - though a 4K, 30 FPS presentation is most likely, as the hardware capabilities exist, and no developer would (or maybe should) hamper its demonstrations with inferior specs.Shared on the CD Projekt Red Discord channel are the specs for the PC that ran Cyberpunk 2077:
- CPU: Intel i7-8700K @ 3.70Ghz
- MB: ASOS ROG STRIX Z370-I GAMING
- RAM: G.SKILL RIPJAWS V, 2X16GB, 3000Mhz, CL15
- GPU: NVIDIA GEFORCE GTX1080Ti
- SSD: SAMSUNG 960 PRO 512GB M.2 PCIe
- PSU: CORSAIR SF600 600W
15 Comments on The Cyberpunk 2077 E3 Demo Ran on a Modern, Yet Achievably-Specced PC
choose?
On the topic though, I'm wondering if my lowly 6700k and 1080 will be able to run the game at 1440p with good enough (60ish) fps. Might be one of those games worth an instant upgrade, though I tend to play games when they're all properly patched a while after release, and cheaper to buy of course.
I'm sure it was just a coincidence between some internal hardware failure and some oddly specific stress Witcher 3 placed on my system (that not even Total Warhammer 2 could replicate) but here's hoping Cyberpunk 2077 doesn't cause me the same problems :p
We might see a
downgradechange in the Rendering-System, like in Witcher 3 because it didn't work as shown at VGX 2013. (presumably due to consoles specs)Don't get me wrong here, I do like what CD PR did with Witcher 3, but the way they handled the "change" between the trailer and release in 2015, was a bit disheartening.
Comments like: "Maybe it was our bad decision to change the rendering system, because the rendering system after VGX was changed." (Studio head Adam Badowski) and "Maybe we shouldn't have shown that [VGX trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will" (Co-founder Marcin Iwinski).
Instead of communicating clearly that there was no budget for parallel development of a PC and Console version and they needed Sony and Microsoft in the boat to finance the game as it was.
With that in mind, I would say it is still a fair bit early to gauge what Cyberpunk 2077 will need in terms of hardware.
7.7 GB