Wednesday, September 5th 2018

2K Brazenly Asks Belgian Fans to Contact Local Government on Loot Box Ban

In a bold, bold move that is already backfiring on them, games publishes 2K put out a statement clarifying their stance on the Belgian Gaming Commission (BGC) ruling against the specific loot box implementations on multiple games. In particular, the gaming commission made it clear that loot boxes were against the gambling laws of the country and several game publishers quickly complied, including Valve with CS:GO. 2K's NBA 2Kxx series (where xx is the year of the current decade) was one of the affected titles, with the "MyTeam" packs using a loot box-based mechanism for microtransactions.

The statement put out says that 2K is working to comply with the ruling and have made changes to the MyTeam mode, but they also disagree with it and are going to be, and I quote, "continuing conversations with the BGC in order to explain our view" to get around the ruling. Furthermore, they are actually asking players to contact their local government representatives, assuming they share this view, to try and get BGC to allow the old loot box system to be placed back in. To no one's surprise, 2K is collecting a ton of flak for this and we can only hope that fans of the NBA 2K franchise vote with their wallet and let the publisher know exactly what they feel about all this.
Source: 2K Statement
Add your own comment

31 Comments on 2K Brazenly Asks Belgian Fans to Contact Local Government on Loot Box Ban

#26
Frick
Fishfaced Nincompoop
Vayra86And yet, thát is precisely the core of the problem with lootboxes. Ingame mechanics and loot that directly affects gameplay is monetized, and the lootbox is just an iteration of that monetization. And every game that has it, becomes pay to win no matter how you twist it. And it handily destroys any online community, while making any offline gameplay 'pay to cheat'. Even the tiniest advantage, say 5% extra cash per purchase, would eventually grow into the same behemoth and cause the same effect. Players will multiply any advantage they can gain as long as their budget allows. Seen it happen..

I just cannot fathom how this is in any way positive or 'okay' to anyone. You have got to be extremely dim witted to see paid cheats as an advantage. Especially in a mostly offline game; eg. ME: Shadows of War...

Imagine the next Borderlands with top-end gear purchasable from the shop - hidden behind a lootbox or not - it would destroy the entire game's purpose.
You have good points, but I still don't see the problem as you describe it. I'm addicted to Grim Dawn atm, and I wouldn't be upset at all if the devs made legendery stuff avaliable for purchase instead of you having to grind for them. I play the game for enjoyment, if others are running around with bought high end equipment I could not care less. Introducing stuff you can't get by reasonable grinding I wouldn't like, unless it's purely cosmetic stuff, but if I can get the same result from just playing the game I really don't mind.

EDIT: Is it greedy of the devs/publishers? Oh yes. Immoral? Likely. Would the games be better off without them? Sure. And personally I still don't mind the practice.
Posted on Reply
#27
Vayra86
FrickYou have good points, but I still don't see the problem as you describe it. I'm addicted to Grim Dawn atm, and I wouldn't be upset at all if the devs made legendery stuff avaliable for purchase instead of you having to grind for them. I play the game for enjoyment, if others are running around with bought high end equipment I could not care less. Introducing stuff you can't get by reasonable grinding I wouldn't like, unless it's purely cosmetic stuff, but if I can get the same result from just playing the game I really don't mind.
Nice, you got good taste :) Just pushed a Mage Hunter to lv 97 last week :D

But Grim Dawn is one game that is a great example of old school time-sink principles, with decent drop rates and no real hidden economy to make money off your ass by spoonfeeding nice things. Pay to win in that game just wouldn't work all too well because it rewards normal playtime too well. It CAN work that way because the focus of the game is on offline gameplay. Perhaps some co-op. But there is no open online community in-game.

The thing is, games that DO employ pay to win items don't have that balance. And, since we're on about ARPGs, look at how it can ALSO be done with Path of Exile: free to play, and anything you buy is never a direct gameplay advantage. The best you can get is stash space. And it just. Works. Great. Whether you pay or don't pay, the game is fun.
Posted on Reply
#28
Frick
Fishfaced Nincompoop
Vayra86Nice, you got good taste :) Just pushed a Mage Hunter to lv 97 last week :D

But Grim Dawn is one game that is a great example of old school time-sink principles, with decent drop rates and no real hidden economy to make money off your ass by spoonfeeding nice things. Pay to win in that game just wouldn't work all too well because it rewards normal playtime too well.

The thing is, games that DO employ pay to win items don't have that balance.
I just rolled a Mage Hunter, dual wielding pistoleer. It's awesome.

But yeah on the whole it's a bad thing, but I wouldn't say it's universally bad. Fallout Shelter, for example, works pretty fine imo.
Posted on Reply
#29
Vayra86
FrickI just rolled a Mage Hunter, dual wielding pistoleer. It's awesome.

But yeah on the whole it's a bad thing, but I wouldn't say it's universally bad. Fallout Shelter, for example, works pretty fine imo.
Offtopic, but... max out Word of Pain and build fully Elemental... that's how I did it. Click to nuke entire screen :D Sitting at 2000% Elemental dmg for 20k Word of Pain with 8m radius right now... Those pistols are just bonus. Flames of Ignaffar is also super viable, you can build that in a hundred different ways...
Posted on Reply
#30
RejZoR
I can't even be bothered to read it. Short answer, NO. Long answer, also NO. Loot box is lazy ass way of milking dumb people for zero work and as whole quality of whole game suffers because they in the end only care about the loot boxes and nothing else. There are rare exceptions like Killing Floor 2, but I frankly would rather see all gone than have exceptions. Cheering for it as consumers has to be the dumbest thing ever and I hope as hell Belgians don' do it at all.
Posted on Reply
#31
StrayKAT
It's funny that they make their appeals directly to the players.. AS IF it was just the governments who caused this.

The governments wouldn't have even known about it if there wasn't a stir amongst the players first.
Posted on Reply
Add your own comment
Dec 22nd, 2024 14:46 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts