Tuesday, March 12th 2019
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Philips Unveils the DisplayHDR 600-rated 326M6VJRMB Ultra HD Monitor
Philips today unveiled the 326M6VJRMB, a 31.5-inch 4K Ultra HD monitor certified by VESA to meet DisplayHDR 600 standards. Backed by an AMVA panel, the monitor puts out 10bpc or 1.07 billion colors, 178°/178° viewing-angles, 4 ms response time, and 3,000:1 static contrast ratio with 600 cd/m² maximum brightness. Two features let you care for your eyes - a blue-light reduction mode that makes the display less irritable to your eyes, and a flicker-free brightness adjustment, which uses a non-PWM method to reduce brightness of the LED backlighting. The monitor features RGB LED-based ambient lighting. You get plenty of inputs, including a DisplayPort 1.4, three HDMI 2.0, an analog audio line-in from your PC, and a USB 3.0 input to drive the 4-port USB 3.0 hub. In-built 5W stereo speakers make for the rest of it.
18 Comments on Philips Unveils the DisplayHDR 600-rated 326M6VJRMB Ultra HD Monitor
"and people, don't even start with commenting that you don't need more than 60Hz, you do not now what you are talking about pure and simple."
The ABSOLUTE MINIMUM industry standard of today should be 75Hz for low end monitors and 100Hz for medium and 120Hz for high end monitors.
Extreme standard for gaming should have 144Hz and more. 240Hz is max today for consumers but 500Hz is not far off.
When CRT went out of fashion they where pushing 120Hz then when TFT took over we like went back to 60Hz for the next following 15 years. The TFT industry has been rotten to the core and several time reveled price fixing cartels, they have been holding back development to milk their old 60Hz technology and factorys like forever. FINALLY we have more actors pushing development to catch up, soon most gaming screen will be a minimum of 144Hz with most extreme modells going over 200Hz.
60 I will pass :)
200+ ? it the myau :)
As for 60 Hz. Let me put it this way..
I have old Eizo (S-PVA) monitor, which obviously is 60 Hz.
Doesnt prevent me from obliterating most ppl in any FPS. Yes, more Hz would obviously allow me to be even better, but to be fair I dont think 60 Hz is that much limiting factor for most ppl. Also taking into account ridiculously low sync rates of most FPS (tick rate), it doesnt actually matter much. Ironically only game where I would want more Hz is LoL. :D
And your second point... Once you have used a 120Hz monitor, you simply cannot go back, not without realising how shit it is. Even the Windows UI, and browsing the Internet is a vastly superior experience, let alone how much better most gameplay is.
Hell, even my iPad Pro has made me realise how crap the 60Hz display on my phone is.
I am a hardcore gamer but also work lots with graphics mostly vector in CorelDraw and i cannot work with 60Hz. Once you have taken the stepp to higher Hz and worked with 100Hz+ smoothness you will not want to go back to twitchy 60Hz.
As for gaming, if i go under 100Hz i feel that something is wrong, get nauseous and uncomfortable while playing FPS games.
Sure, if you are used to 60Hz and know nothing else you can surely play ok with that BUT once you go 144Hz+ you will never ever go back to 60Hz.
Also a BIG PLUS, i do not get headaches anymore at 144Hz when playing longer sessions like i used to get with 60Hz monitors.
I trust ny brain and if it says high Hz monitors is best for me i am going with it.
All that said, there are displays that do 4K and HDR and 144Hz. Just a little bit expensive.. :D
Another thing is, 4k at 144Hz and HDR.. with what graphic card? Tesla V? Cause thats probably only thing that can do that reliably.
HDR on most TVs is crap anyway. FALD gives you less then 400 independently controllable brightness zones, everything else gives you 20 or less.
So while high refresh is desirable, there's really no reason for people to act so surprised for each and every monitor release that doesn't include a high refresh panel.
And, damn it, why can't we have 1/4's of OLED TV, for 1/4th of OLED TV price? Those are 120Hz and easily beat 600 nit requirement.
And would so love to see you stare at a 600nit screen for half an hour if you think 600nits is a requirement.
You dont need or even want 4K for that. Or HDR. You actually do want 200Hz and FPS if possible, especially if game in question is CS. :D And probably couple others, provided tick rate is actually high enough, which definitely isnt in for example OW, you can easily play that at 100Hz and its already pretty much double of tick rate.
Long time ago, I was afraid that my low Hz monitor will be an issue for FPS, but behold.. servers became so bottlenecked by tickrate, that it actually didnt matter. Talking mostly about Battlefield series. Which also was host of another set of graphical issues, that it didnt actually matter what LCD you had, mostly it was just toss if your game will crash due memory leak or only get slideshow FPS, cause something again was broken in last patch. :D
HDR and 4K is nice for like Far Cry 5, but that hardly requires more than 60 FPS (or Hz).
Selling those 4K, HDR, 144Hz might be issue cause apart ppl that are literally made out of money, nobody needs that. Its cool, its sorta future proof and its also bloody expensive and kinda pointless.
www.nooooooooooooooo.com
Pity... I have hoped it would be at least 40-75 so the FRC could kick-in.... insta-buy.... but now... it's meh.