Tuesday, March 12th 2019

Halo: The Master Chief Collection Announced For PC

The last time an actual Halo game made its way to PC was 2007 when Halo 2 launched three years after the console version to little fanfare, as it required the Windows Vista operating system. Since then Microsoft has not bothered to release any of the mainstream titles on PC. However, that is no longer the case as Microsoft has announced that they will be bringing Halo: The Master Chief Collection to PC. While some may think it too little too late, considering the Master Chief Collection initially launched nearly five years ago, the fact remains with this release PC gamers now have access to the majority of the series including Halo 1, 2, 3, 4, ODST, and Reach which was just recently added to the collection. The only title missing at this point is Halo 5.

While a typical re-release is possible it appears that is not the direction 343 Industries will take as they recognize that PC gamers are an exacting bunch and as such have brought in help from Ruffian and Splash Damage studios in order to polish the collection ahead of its debut. As of now, you can expect support for 4K resolution, 60 frames per second gameplay, and HDR at least as a minimum along with proper controls. Overall the Master Chief Collection offers a ton of content including 67 campaign missions and 120 multiplayer maps when you include both Horde Survival and Spartan Ops. Pricing and availability currently remain unknown, but at the very least it will be available on Steam meaning it is not a Microsoft Store exclusive. That said, it will still require an Xbox Live account.

Sources: Youtube, vis RPS
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84 Comments on Halo: The Master Chief Collection Announced For PC

#26
Easo
Finally!
The only question right now is the price, which, in theory, should not be more than 60 EUR/USD. Great price for so many games at once (well, kinda at once).
Posted on Reply
#27
lexluthermiester
TheOneJust the fact that they are adding support in games at all for a 10 year old OS they have been trying(and failing) to kill for the past 7.
Had to add that in. No disrespect intended.
Posted on Reply
#28
MxPhenom 216
ASIC Engineer
My professional Halo career starts the day Reach is released!

They will be releasing the games in chronological order starting with Reach.
Posted on Reply
#29
Unregistered
And what's the deal with xbox live accounts - is that something you have to pay for or just free kinda like Uplay?
Posted on Edit | Reply
#30
MxPhenom 216
ASIC Engineer
Razrback16And what's the deal with xbox live accounts - is that something you have to pay for or just free kinda like Uplay?
It sounds like we will have to pay for Xbox Live for multiplayer, I think. Which is super shitty. But I dont think 343 or Microsoft has made an official comment on it, but its definitely being talked about among the community

EDIT: Nevermind, you just need an xbox live account, but dont need to pay for the gold subscription to play.
Posted on Reply
#31
lexluthermiester
MxPhenom 216They will be releasing the games in chronological order starting with Reach.
For what has been explained thus far, it seems likely that they will be released altogether as a collection.
Posted on Reply
#32
MxPhenom 216
ASIC Engineer
lexluthermiesterFor what has been explained thus far, it seems likely that they will be released altogether as a collection.
No, i just read they will be released separately with Reach being first
The PC version of Halo: MCC will come in stages, with each game released individually, in chronological order, rather than all of them together in one big bundle. That means Halo: Reach will be first, followed by Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4. 343 Industries said that staggered scheduled will enable it to ensure that each game is "right"—emphasis theirs—with PC-standard features including FOV sliders, 4K resolution and ultrawide monitor support, adjustable framerates, and remappable keys. Beyond their initial launch, the games will "evolve and grow over time with community input," Microsoft said.
www.pcgamer.com/halo-the-master-chief-collection-is-coming-to-pc/

Im going to need a 144hz monitor real soon for this.
Posted on Reply
#33
lexluthermiester
MxPhenom 216No, i just read they will be released separately with Reach being first
When that comes from Microsoft, it can be believed. The Steam page states that all of those games will be a part of the collection, which directly implies that all will be available at the same time.

Note To Microsoft;
There is a rumor floating around that you are considering a GOG release but for a higher price than the Steam/Windows Store version. Speaking for myself, I'm perfectly ok with that. I'd happily pay a higher price to avoid DRM. Bring it! Let me and others throw our money at you! While this seems like a very remote possibility, should you do so, you will have an instant fan base! And while you're at it, do a release of the Halo Wars RTS games, I'd buy those too!
Posted on Reply
#34
TheOne
www.halowaypoint.com/en-us/news/mcc-pc-halo-reach
MCC FOR PC

Later this year, these classic Halo experiences will start to arrive on PC via the Microsoft Store and, for the first time in the series - on Steam. This is an incredibly exciting opportunity for us to bring the Halo Universe and Master Chief’s story to a new audience and to offer PC gamers a chance to step into the franchise on the PC platform of their choice.

The Master Chief’s arrival on PC will happen in stages with each title releasing one by one over time - giving the development teams the ability to ensure each one is right, while giving players a chance to jump in right away, rather than having to wait for the entire suite of games to be completed. Our current plan is for this journey to begin with the launch of Halo: Reach – the fictional beginnings of Master Chief’s saga – with the rest of the titles following in chronological order thereafter. Halo: Reach, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4 will each be available for individual purchase within MCC as they become available. And each game will evolve and grow over time with community input.

For the team at 343 Industries, the most important and critical element of this project is ensuring that MCC delivers a true “first class” experience on PC. We’re embarking on a journey with our community to build a real PC experience that delivers on PC gamer expectations. The team is passionately committed to ensuring that all the features, bells, and whistles expected in a modern PC title are included with MCC. These features may vary somewhat by title, and we won’t get everything in there all at once – this is a product and an experience that will grow and evolve over time. We are laying the groundwork for PC native features such as excellent mouse and keyboard controls, support for multiple resolutions and aspect ratios, field-of-view sliders, and adjustable framerates, to name but a few. And yes, there will be support for Xbox gamepads and other PC controllers.
Posted on Reply
#35
CrAsHnBuRnXp
lexluthermiesterSo according to the Steam page, while you can buy it on Steam, you still need an XBox Live account to play it. So far, gonna have to pass. Microsoft, this is not the way to go.
Why? Xbox is even built into Windows 10. Why does it matter so much?
Posted on Reply
#36
MxPhenom 216
ASIC Engineer
lexluthermiesterWhen that comes from Microsoft, it can be believed. The Steam page states that all of those games will be a part of the collection, which directly implies that all will be available at the same time.

Note To Microsoft;
There is a rumor floating around that you are considering a GOG release but for a higher price than the Steam/Windows Store version. Speaking for myself, I'm perfectly ok with that. I'd happily pay a higher price to avoid DRM. Bring it! Let me and others throw our money at you! While this seems like a very remote possibility, should you do so, you will have an instant fan base! And while you're at it, do a release of the Halo Wars RTS games, I'd buy those too!
That's straight from the halo way point site, aka straight from 343/Microsoft. The Steam page is incomplete.
Posted on Reply
#37
lexluthermiester
CrAsHnBuRnXpWhy? Xbox is even built into Windows 10. Why does it matter so much?
I am very passionately against DRM in all forms. I'm willing to tolerate some forms of it, like CDKeys, but not online presence and activation schemes.
MxPhenom 216That's straight from the halo way point site, aka straight from 343/Microsoft. The Steam page is incomplete.
Do you have a link, would like to read more. Googled but didn't find it.
Posted on Reply
#38
CrAsHnBuRnXp
Razrback16And what's the deal with xbox live accounts - is that something you have to pay for or just free kinda like Uplay?
MxPhenom 216It sounds like we will have to pay for Xbox Live for multiplayer, I think. Which is super shitty. But I dont think 343 or Microsoft has made an official comment on it, but its definitely being talked about among the community

EDIT: Nevermind, you just need an xbox live account, but dont need to pay for the gold subscription to play.
lexluthermiesterI am very passionately against DRM in all forms. I'm willing to tolerate some forms of it, like CDKeys, but not online presence and activation schemes.

It needs an XBOX ACCOUNT but you dont need to pay for Xbox live. Xbox Live is most likely just going to keep track of your game stats like it normally does on the console. Again, you do NOT need to pay for it to play Halo. If you are on Windows 10, you have the Xbox app installed by default anyway.
Posted on Reply
#39
lexluthermiester
CrAsHnBuRnXpIf you are on Windows 10, you have the Xbox app installed by default anyway.
Um, no I don't. It's one of the things I remove. I wonder if Halo will still work without it..
Posted on Reply
#40
Unregistered
CrAsHnBuRnXpIt needs an XBOX ACCOUNT but you dont need to pay for Xbox live. Xbox Live is most likely just going to keep track of your game stats like it normally does on the console. Again, you do NOT need to pay for it to play Halo. If you are on Windows 10, you have the Xbox app installed by default anyway.
Thanks very much for the informative response!

Also adding in here, it looks like Steam has a store page up for this now, so just FYI for anyone who was looking to join discussions on the Steam messageboards. I give the developers / publishers a lot of credit for launching on Steam. That's called good customer service / good PR.
Posted on Edit | Reply
#41
Slizzo
lexluthermiesterI am very passionately against DRM in all forms. I'm willing to tolerate some forms of it, like CDKeys, but not online presence and activation schemes.

Do you have a link, would like to read more. Googled but didn't find it.
So, then you wouldn't have bought/played it on Steam either then.
Posted on Reply
#42
64K
SlizzoSo, then you wouldn't have bought/played it on Steam either then.
People tend to give Steam a pass because it offers a lot but really Steam is the largest DRM the gaming world has ever seen.
Posted on Reply
#43
CrAsHnBuRnXp
Better than the drm in Assassin's Creed Origins that kills performance
Posted on Reply
#44
lexluthermiester
SlizzoSo, then you wouldn't have bought/played it on Steam either then.
If it requires a persistent online presence and XBox Live account for the single player, yes I'd give it a pass. If not, then I'd be ok with the Steam version.
Posted on Reply
#47
MxPhenom 216
ASIC Engineer
lexluthermiesterThat was interesting. How does it apply to what you quoted?
Does that really matter?
Posted on Reply
#48
lexluthermiester
MxPhenom 216Does that really matter?
Why quote if it doesn't?
Posted on Reply
#49
MxPhenom 216
ASIC Engineer
lexluthermiesterWhy quote if it doesn't?
To direct it at you.
Posted on Reply
#50
lexluthermiester
MxPhenom 216To direct it at you numb nuts.
Lose the name calling.

Next time use the "@" symbol followed by the user name. Example below;
@MxPhenom 216
See how that works? Easy isn't it.
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