Friday, October 11th 2019
Call of Duty: Modern Warfare System Requirements Revealed
Ahead of its October 25 release, NVIDIA got hold of the system requirements for "Call of Duty: Modern Warfare," the month's hottest AAA release. NVIDIA is an extensive technical partner for the game's development, and the game is expected to feature NVIDIA RTX real-time ray-tracing at launch, along with support for NVIDIA Highlights and Ansel, although there's no mention of DLSS from NVIDIA. The game supports Windows 7, and isn't restricted to Windows 10. It calls for a whopping 175 GB of disk space. The bare minimum system requirements for a 1080p experience includes 8 GB of RAM, Intel Core i3-4130 or AMD FX-6300 processors, and GeForce GTX 670 or current-gen GTX 1650 graphics.
The recommended system requirements for 1080p 60 FPS without ray-tracing are Core i5-2500K or Ryzen 5 1600X processor, 12 GB of RAM, and either GTX 970 or current-gen GTX 1660 graphics. For 1080p 60 FPS with ray-tracing, the requirements climb up to RTX 2060 graphics. At the same resolution with 144 FPS frame-rate, "High" preset, and "competitive" performance that won't let you down in an online MP situation, you'll need at least a GeForce RTX 2070 Super, 16 GB of system RAM, and either Core i7-8700K or Ryzen 7 1800X processor. For 4K 60 FPS with ray-tracing, a high-end experience, you'll need at least an RTX 2080 Super graphics card, and either Core i7-9700K or Ryzen 7 2700X processor. The NVIDIA article doesn't mention AMD Radeon graphics cards. In the absence of ray-tracing, you can probably use an RX 590 for 1080p 60 FPS, RX 5700 for 1080p 144 FPS or 1440p 60 FPS.
The recommended system requirements for 1080p 60 FPS without ray-tracing are Core i5-2500K or Ryzen 5 1600X processor, 12 GB of RAM, and either GTX 970 or current-gen GTX 1660 graphics. For 1080p 60 FPS with ray-tracing, the requirements climb up to RTX 2060 graphics. At the same resolution with 144 FPS frame-rate, "High" preset, and "competitive" performance that won't let you down in an online MP situation, you'll need at least a GeForce RTX 2070 Super, 16 GB of system RAM, and either Core i7-8700K or Ryzen 7 1800X processor. For 4K 60 FPS with ray-tracing, a high-end experience, you'll need at least an RTX 2080 Super graphics card, and either Core i7-9700K or Ryzen 7 2700X processor. The NVIDIA article doesn't mention AMD Radeon graphics cards. In the absence of ray-tracing, you can probably use an RX 590 for 1080p 60 FPS, RX 5700 for 1080p 144 FPS or 1440p 60 FPS.
34 Comments on Call of Duty: Modern Warfare System Requirements Revealed
Well, ok, maybe a Titan RTX...
Also, the console-esque UI is utterly crap with a mouse and keyboard, especially as I couldn't find a way to zoom out to see the whole progression tree, as it has too many options.
;)
RTX is worthless at this point
The initial game will be smaller.
I think it's pretty funny how they list the 970 and 1660 together, the 1660 is considerably higher performance than the 970 (~20-30% in most cases) and then listing the 1080 with the 2070 Super which is also considerably higher performance than the 1080.
175GB is just crazy. I mean i have a 512GB NVME SSD here but it's a big pacman bite on available resources. Red dead redemption is also another consumer of roughly 150GB of space.
Scroll down to the system requirments
But still; you dont tell me that the package of 175GB cannot be smaller. I think it's just alot of bloat inside a package.
However, 1080p144 is a more demanding task for CPU than 4k60 (with or without Raytracing), and it is curious that they recommend better CPUs for the latter.
That's why I agree with this post: