Monday, October 14th 2019

NVIDIA's Lightspeed Studios Aim to Remaster Games With RTX Effects

NVIDIA's efforts with Quake 2 RTX haven't gone unnoticed in the community, providing a distinct overhaul in image quality to the now decades-old game. Raytracing and its global illumination capabilities have already been well explored in this publication, and its effect in older games - the ones that already run remarkably well in modern hardware - has been well documented, with some third party solutions (such as ReShade) including the effect to great measure in a number of games that haven't been built from the ground-up for raytracing.

The new Lightspeed Studios from NVIDIA aims to bring Quake 2 RTX-like improvements to other games. A job posting from the company dated from the end of September seems to make it clear that the company is looking to increase the number of games with RTX support in this way. Read on after the break for the description in the job listing.
NVIDIA is kicking off an exciting new game remastering program. We're cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can't talk about here! We're building a team of talented, dedicated game developers who are ready to get going quickly.

We are looking for an experienced Producer to join the NVIDIA Studios team.

What you'll be doing:
  • Lead the production on an RTX remaster project, including scope, schedule, resourcing and risk management
  • Work with partner teams to track status and optimize collaboration
  • Maintain and disseminate project status information through multiple internal and external teams and departments
  • Develop and maintain processes and tools needed to support partnership projects and technical collaboration
Sources: NVIDIA, via Guru3D
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47 Comments on NVIDIA's Lightspeed Studios Aim to Remaster Games With RTX Effects

#26
kings
theoneandonlymrkIs quake Rtx the new pubg, no.
Pointless IMHO ,im here for new adventures not rehashed ones that are identical in all but graphics at a rereleased higher price.

Clearly their Dev outreach for RTX is not doing well, they do say if you want a job doing do it yourself but a hardware company rehashing games is a step too far.

With this and their Gsync affiliate program they're nudging themselves further into my sin bin.
I don't know what the problem is. No one will force you to buy the games.

There's a whole community of retro gamers, just because you don't like it, that doesn't mean it shouldn't exist or it's not worth improving some old games.
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#27
64K
theoneandonlymrkWell I don't, I want shiny new games with new tech and new adventures, I'll accept some may like this sort of thing but I personally don't believe they are in the majority here.
Rather it's a niche for a niche that's going to take major man hours if quake is indicative.
If Nvidias paying i have no major issues with this, just I won't be partaking, I'll be playing new games on new tech.

I genuinely hope this pleases some since the games Rtx support is not good enough and I think those early beta testers out there deserve this and more.


FOR FREE, no further charges , no repurchase ,since the premium on those RTx cards is not insubstantial.
Some people like to go back every few years and replay the classics. I am one of them. I sometimes go back and replay games from the late 90s and up.

Remasters almost always cost something to get because a Studio has to spend money to Develop them and they at the very least need to recoup that investment. A nice profit would be welcomed by them as well.

I do share your opinion that RTX cards are overpriced. I can't prove it and I've yet to meet someone who could but I believe that they are overpriced. Nvidia has been getting away with it since the GTX 680. An upper midrange GPU selling for $500
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#28
neatfeatguy
64KI've got the same remade version. For some reason it got pulled from Steam and GOG. The only way to get it now is to buy it on DVD. That's too bad. Escape From Butcher Bay was a really good game
I had picked up physical copies of the games years back, still got them packed away in a box....I didn't even know they were available on Steam/GOG at one point. But years back I tried finding physical copy of games over digital, I just liked having the physical copies more.
Posted on Reply
#29
Aerpoweron
I would like to so MDK and MDK2. It will look awsome when the worlds smallest nuke explodes :)

Edit: and make it DXR so every GPU can run these games when intel and AMD support Raytracing.

HL1 with Raytracing on an intigrated GPU :D
Posted on Reply
#30
blobster21
neatfeatguyI'd like to see it on:

Riddick - Escape from Butcher Bay
good call !
MistralDo Daikatana next!..

Come on, you all know you want to!
sure bring back some memories ! The stoopid sidekick AI either stuck on some random floor objects, or giving you some friendly fire when you need it the least.
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#31
Prince Valiant
blobster21good call !

sure bring back some memories ! The stoopid sidekick AI either stuck on some random floor objects, or giving you some friendly fire when you need it the least.
Having to guide them along without getting them stuck was part of the challenge :laugh:.
Posted on Reply
#32
phanbuey
I would play the original max payne, or mass effect with rtx in a heartbeat.

This is such a good Resurrection of potentially amazing IP.
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#33
Xuper
I will not play Alien isolation with RTX.too damn dark.even without ray tracing tech , game still was horror.perhaps one of best.it took me almost one week to complete mission.
Posted on Reply
#34
TheoneandonlyMrK
64KSome people like to go back every few years and replay the classics. I am one of them. I sometimes go back and replay games from the late 90s and up.

Remasters almost always cost something to get because a Studio has to spend money to Develop them and they at the very least need to recoup that investment. A nice profit would be welcomed by them as well.

I do share your opinion that RTX cards are overpriced. I can't prove it and I've yet to meet someone who could but I believe that they are overpriced. Nvidia has been getting away with it since the GTX 680. An upper midrange GPU selling for $500
It's a valid point.

On the dev payment side ,this is a fair point but I have not seen a fair price point for sale yet so it's hard not to judge sternly, they're wages are paid bu Nvidia.
And Nvidia benefits because they're tech gains legitimacy and more use.

Im not being hard balled by a company into their way or not at all ,any company, I'll do something else.

And let's not forget these Devs could have been carrying on doing this sort of thing anyway but with no overlord dictator who insists on his murky path alone and no cut to the bigger guy's from revenue.
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#35
danbert2000
As the owner of an RTX card, I can say that this seems like a waste of time other than to pad the games list. The vast majority of RTX owners like playing new games, that's why we bought such expensive cards. Whoever does download these games will most likely treat them like demos. I'm not clamoring to replay classic titles when I have literally hundreds of unplayed games that I would probably prefer to play first. With the exception of a Splinter Cell trilogy with raytracing. That would most likely be amazing, and sadly would be the least likely.
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#36
Prima.Vera
First 2 Unreal games that had awesome campaigns and atmosphere. Those are worthy, especially the first one.
Another ones are DeusEx and Descent: Freespace 1 and 2.
Posted on Reply
#37
Stephen.
My precious... Metal Gear Solid Series

MGS3 Snake Eater would look spectacular in RT
MGSV, oh well all of them MGS1 to 5
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#38
s3thra
dj-electricUT99.
Do it, I dare you.
Yes please!
Posted on Reply
#39
Vayra86
phanbueyI would play the original max payne, or mass effect with rtx in a heartbeat.

This is such a good Resurrection of potentially amazing IP.
Yes. I do think these are really the most feasible sort of games to apply RT to at this point, given the horsepower available. The new RTX games mostly just look like they don't need it and are clearly not designed around it.

Great way to add value to remasters of classics IMO. And this could certainly push me into getting an RTX capable card IF I wanted to upgrade. Big IF so far because the offerings still aren't that great. Clearly going to be waiting for 7nm.

But... the fact Nvidia needs to push this itself speaks volumes. Apparently not a single studio saw a market here even after Quake 2 RTX. Its going to be a very slow uphill climb for RT... even with capable consoles coming.
s3thraYes please!
+++ especially after UT4 kinda just failed on us.
Posted on Reply
#40
Legacy-ZA
XuperI will not play Alien isolation with RTX.too damn dark.even without ray tracing tech , game still was horror.perhaps one of best.it took me almost one week to complete mission.
It's supposed to be dark; the station is falling apart, the environment is only supposed to be lit by its emergency lighting, short-circuiting breakers, cables, switches, power generators, your flashlight and the occasional explosion/fire that should light your way.

With Ray tracing this effect will be greatly magnified, you would be able to taste the atmosphere. I can imagine how it will look with a good performing 32" VA panel too. :O
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#41
[XC] Oj101
I don't see any negatives to this. At the very least there will be a number of devs well versed in RTX - if they leave after a while they can take their skills to other studios and assist in implementation into new engines.
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#42
bug
[XC] Oj101I don't see any negatives to this. At the very least there will be a number of devs well versed in RTX - if they leave after a while they can take their skills to other studios and assist in implementation into new engines.
You'd see the negative if you were an RTX naysayer: it's getting increasingly harder to pretend RTX is not a thing ;)
Posted on Reply
#43
Athlonite
Quake III, UT2000 and 2001, Aquanox, Decent 1 & 2(I now there's a remake already running in OpenGL and it's glorious to behold)) would be my picks
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#44
phanbuey
Prima.VeraFirst 2 Unreal games that had awesome campaigns and atmosphere. Those are worthy, especially the first one.
Another ones are DeusEx and Descent: Freespace 1 and 2.
This is so true. I would replay Return to Napali in a heartbeat (remember those reflections?!?).

This is a good idea for so many reasons, and also - if a new studio is developing a new version of a game or a sequel to existing IP this could be used as marketing materials to get people excited to play.
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#46
Bytales
Id like to see heretic 2 get the RTX Treatment.
And the original AVP, Alien vs predator. that was a very good multiplayer title in my opinion, but not even in ist original form is no wehere to be found.
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#47
QUANTUMPHYSICS
I wasn't impressed with Quake II RTX. Using Raytracing (My PC is a Core i9ex with 2080TiFTW3, 32GB DDR$) the game is too bright. It's supposed to be darker to make the environment feel more alien. The added effects amount to a marginal improvement. You're better off playing these 90's games on the best Windows XP rig you can build. Parts on Ebay are super cheap now and you can easily buy high end 1990's graphics cards to run these games in Open GL the way they were designed to be played.

My Windows XP rig is a HP Pavilion 8570c with a Voodoo 3 3ooo, 96MB RAM anda 20GB HDD.
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