Monday, October 14th 2019
NVIDIA's Lightspeed Studios Aim to Remaster Games With RTX Effects
NVIDIA's efforts with Quake 2 RTX haven't gone unnoticed in the community, providing a distinct overhaul in image quality to the now decades-old game. Raytracing and its global illumination capabilities have already been well explored in this publication, and its effect in older games - the ones that already run remarkably well in modern hardware - has been well documented, with some third party solutions (such as ReShade) including the effect to great measure in a number of games that haven't been built from the ground-up for raytracing.
The new Lightspeed Studios from NVIDIA aims to bring Quake 2 RTX-like improvements to other games. A job posting from the company dated from the end of September seems to make it clear that the company is looking to increase the number of games with RTX support in this way. Read on after the break for the description in the job listing.
Sources:
NVIDIA, via Guru3D
The new Lightspeed Studios from NVIDIA aims to bring Quake 2 RTX-like improvements to other games. A job posting from the company dated from the end of September seems to make it clear that the company is looking to increase the number of games with RTX support in this way. Read on after the break for the description in the job listing.
NVIDIA is kicking off an exciting new game remastering program. We're cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can't talk about here! We're building a team of talented, dedicated game developers who are ready to get going quickly.
We are looking for an experienced Producer to join the NVIDIA Studios team.
What you'll be doing:
- Lead the production on an RTX remaster project, including scope, schedule, resourcing and risk management
- Work with partner teams to track status and optimize collaboration
- Maintain and disseminate project status information through multiple internal and external teams and departments
- Develop and maintain processes and tools needed to support partnership projects and technical collaboration
47 Comments on NVIDIA's Lightspeed Studios Aim to Remaster Games With RTX Effects
There's a whole community of retro gamers, just because you don't like it, that doesn't mean it shouldn't exist or it's not worth improving some old games.
Remasters almost always cost something to get because a Studio has to spend money to Develop them and they at the very least need to recoup that investment. A nice profit would be welcomed by them as well.
I do share your opinion that RTX cards are overpriced. I can't prove it and I've yet to meet someone who could but I believe that they are overpriced. Nvidia has been getting away with it since the GTX 680. An upper midrange GPU selling for $500
Edit: and make it DXR so every GPU can run these games when intel and AMD support Raytracing.
HL1 with Raytracing on an intigrated GPU :D
This is such a good Resurrection of potentially amazing IP.
On the dev payment side ,this is a fair point but I have not seen a fair price point for sale yet so it's hard not to judge sternly, they're wages are paid bu Nvidia.
And Nvidia benefits because they're tech gains legitimacy and more use.
Im not being hard balled by a company into their way or not at all ,any company, I'll do something else.
And let's not forget these Devs could have been carrying on doing this sort of thing anyway but with no overlord dictator who insists on his murky path alone and no cut to the bigger guy's from revenue.
Another ones are DeusEx and Descent: Freespace 1 and 2.
MGS3 Snake Eater would look spectacular in RT
MGSV, oh well all of them MGS1 to 5
Great way to add value to remasters of classics IMO. And this could certainly push me into getting an RTX capable card IF I wanted to upgrade. Big IF so far because the offerings still aren't that great. Clearly going to be waiting for 7nm.
But... the fact Nvidia needs to push this itself speaks volumes. Apparently not a single studio saw a market here even after Quake 2 RTX. Its going to be a very slow uphill climb for RT... even with capable consoles coming. +++ especially after UT4 kinda just failed on us.
With Ray tracing this effect will be greatly magnified, you would be able to taste the atmosphere. I can imagine how it will look with a good performing 32" VA panel too. :O
This is a good idea for so many reasons, and also - if a new studio is developing a new version of a game or a sequel to existing IP this could be used as marketing materials to get people excited to play.
And the original AVP, Alien vs predator. that was a very good multiplayer title in my opinion, but not even in ist original form is no wehere to be found.
My Windows XP rig is a HP Pavilion 8570c with a Voodoo 3 3ooo, 96MB RAM anda 20GB HDD.