Monday, May 31st 2021

AMD Announces FidelityFX Super Resolution (FSR), its DLSS-rival

AMD finally made a big announcement on its ambitious FidelityFX Super Resolution (FSR) technology, the company's rival to NVIDIA's popular DLSS. Much like it, FSR aims to significantly improve gaming performance with minimal loss in image quality, through a sophisticated supersampling algorithm. At this point, AMD did not detail the nuts and bolts of the feature, but mentioned how the feature could look to gamers.

There are four FSR presets typically available to a supported game—Ultra Quality, Quality, Balanced, and Performance, which AMD claims offer performance gains of 59% for "Ultra Quality," 102% for "Quality," 153% for "Balanced," and 206% for "Performance." These should come particularly handy when playing games with raytracing on; and were measured on "Godfall" with RX 6800 XT, with 4K "epic" preset, and raytracing enabled. As of now, the company is working with over 10 game studios and game engine developers to integrate FSR, and the technology is expected to support "over 100 CPUs and GPUs."
Update Jun 22nd: We have now posted our in-depth review of AMD Radeon FidelityFX Super Resolution (FSR).

The FSR slide-deck follows.

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106 Comments on AMD Announces FidelityFX Super Resolution (FSR), its DLSS-rival

#51
gravel
Ryzen apu 3400G huge boost coming ♥
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#52
las
Looks great I hope support will spread fast.

I hope it's not cherry picked numbers. Godfall is a terrible game. More like a playable tech demo.
Posted on Reply
#53
Ravenas
Much like Adaptive sync, another open technology from AMD. Can't wait.
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#54
xkm1948
Open tech: i name it, you do the heavy lifting, i get all the praise.

yeah no. That FSR looks like crap to me. Stick to good old rasterization Radeon, that is where you shine
Posted on Reply
#55
TheoneandonlyMrK
So my vega64 and even a 1060 is worthy, now this is a pliable feature!, Hopefully it's image quality is acceptable in use, well see but IMHO this is a better way to go about it then proprietary, well see.
Posted on Reply
#56
z1n0x
xkm1948Open tech: i name it, you do the heavy lifting, i get all the praise.

yeah no. That FSR looks like crap to me. Stick to good old rasterization Radeon, that is where you shine
Game Studios want to sell games, don't they?
The more HW configs that can run their games, more potential customers.
DLSS2 is nice, but its main purpose was to sell RTX gpus. An universal sulution is needed.
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#57
TechLurker
I hope AMD succeeds with this, even for a Version 1, since it just has to be better than DLSS 1.0 and close enough to DLSS 2.0 to be considered a sufficient win, esp. for consoles, which is currently the biggest gaming market right now. Also, getting FSR in the door of game devs developing for all platforms increases the odds of adoption and improvement.

Realistically speaking though, I think DLSS 2.0 will remain ahead, but its days will be numbered unless NVIDIA decides to build on top of FSR, somewhat like they did with FCAS and FreeSync. It'll be harder to do on console though, considering the only provider has been AMD for the two powerhouses and some of the Switch-like handheld computers (Aya Neo for example). Even moreso with AMD's mobile push via Samsung.
Posted on Reply
#58
sutyi
...as with everything ever a company says take it with a pinch of salt. Wait till the first 3rd party techpress reviews are out and see what's what.

FSR is great cause it is basically hardware agnostic only needs baseline Compute Shader 5.0 and DirectML capable GPU to work. Basically any graphics card launched in the past 8-something years should do. However since it uses a linear network and a non-linear one your mileage may vary depending on whether or not said GPU can execute both at the same time or only execute one after the other.

So Probably really old stuff won't get the same amount of performance uplift from it as newer generations, but hey it will basically run on anything from a 2-slice toaster. :peace:

Since it will be used for console titles for more detailed graphics or uplift performance for a flat 60fps target I think it is safe to say the technology will be quite wide spread in most AA & AAA titles in the future.

As for quality I think with the Ultra-Q preset it should land somewhere between DLSS1 & DLSS2.
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#59
damric
Hoping my Vega gets some extended life out of this seeing how I can never manage to snag a 6800XT for MSRP.
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#60
Ralfi
People are so critical/negative… :(

How about appreciating the bigger picture here - that they’re making this available to everyone & at least those with older GPU’s may be able to hold onto them a little longer due to a free performance boost.

FSR has come at the perfect time, when PC gamers have had to tolerate ridiculous GPU pricing/availability, preventing them from upgrading.
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#61
z1n0x
RalfiPeople are so critical/negative… :(

How about appreciating the bigger picture here - that they’re making this available to everyone & at least those with older GPU’s may be able to hold onto them a little longer due to a free performance boost.

FSR has come at the perfect time, when PC gamers have had to tolerate ridiculous GPU pricing/availability, preventing them from upgrading.
As Nvidia RTX user, i can appreciate what FSR is bringing to the rest of the market. But maybe that's because i'm not a brand zealot.
Maybe for some, the brain throws an error. I hesitate on, how it would be more accurately to describe it. As cognitive dissonance or confirmation bias.
Posted on Reply
#62
ZoneDymo
RalfiPeople are so critical/negative… :(

How about appreciating the bigger picture here - that they’re making this available to everyone & at least those with older GPU’s may be able to hold onto them a little longer due to a free performance boost.

FSR has come at the perfect time, when PC gamers have had to tolerate ridiculous GPU pricing/availability, preventing them from upgrading.
Fanboyism aka insecurity, they don't want to be wrong in their opinion/choices so they agressively defend it.
Bit like how a racist wants to be racist but not be called a racist because that is bad and they think themselves as a good person.
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#63
Splinterdog
I like the fact that it will be compatible with older GPUs such as 5000 and 500 series, of which I have both.
The proof of the pudding, etc...
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#64
Whitestar
RalfiPeople are so critical/negative… :(

How about appreciating the bigger picture here - that they’re making this available to everyone & at least those with older GPU’s may be able to hold onto them a little longer due to a free performance boost.

FSR has come at the perfect time, when PC gamers have had to tolerate ridiculous GPU pricing/availability, preventing them from upgrading.
Exactly my thoughts. While Nvidia is doing an anti consumer cash grab with the new and completely stupid 3080 Ti and 3070 Ti cards AMD is doing something that will actually help me, an Nvidia card owner.
Go figure.
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#66
rutra80
Might be interesting to benchmark it and DLSS (and compare to 4k) with something like MTF50.
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#67
mouacyk
It's funny how people act as if there is actually competition between the two. One of them would have to report quarterly losses for this to be true. Some of you may want to double-check those reports.

Evaluate the tech per your wallet and your needs/wants. In case people already forgot, the competition is between you and them.
Posted on Reply
#70
Tomorrow
RecusHoneymoon is over.


This is AMD's signature move. Announce something open standard but next day you know it's optimized only for AMD and competitors have to optimize code by themselves and rebuild their hardware architecture.



And damage is done. For illiterate people AMD good, Nvidia bad.

So now AMD has to do support for Nvidia cards too?
And since they dont they're the bad quys?

Meanwhile Nvidia has neglected even ther 20 series cards from ReBAR support that would require only a vBIOS update.
Posted on Reply
#71
mouacyk
AMD has a fine-tuned stance. Open is not free. Now, we just need to see some image quality analysis.
Posted on Reply
#72
Recus
TomorrowSo now AMD has to do support for Nvidia cards too?
And since they dont they're the bad quys?

Meanwhile Nvidia has neglected even ther 20 series cards from ReBAR support that would require only a vBIOS update.
If AMD pushing it in everyone's throat so why not?

lol
Posted on Reply
#73
Tomorrow
RecusIf AMD pushing it in everyone's throat so why not?

lol
Why not? Thats your best argument? No one is paying for FSR use and no on is forced to use it. Therefore no one is entitled to expect some sort of support or warranty for it on Nvidia cards.

And AMD backported ReBAR support to 3000 series CPU's. It did not launch with 3000 series support.
Posted on Reply
#74
Recus
TomorrowWhy not? Thats your best argument? No one is paying for FSR use and no on is forced to use it. Therefore no one is entitled to expect some sort of support or warranty for it on Nvidia cards.

And AMD backported ReBAR support to 3000 series CPU's. It did not launch with 3000 series support.
But Scott Herkelman at CES 21 said it just works.

Only because many still using 3000. What about 1000, 2000, X370, X470, RDNA1? No FineWine?
Posted on Reply
#75
Tomorrow
RecusBut Scott Herkelman at CES 21 said it just works.

Only because many still using 3000. What about 1000, 2000, X370, X470, RDNA1? No FineWine?
Why not go even further back to FX and Vega then? They have to draw the line somewhere and regardless where they draw it someone will always point out "what about the previous series?"

Personally i would like to see it on RDNA1 but there's little point in 1000 and 2000 series as those CPU's themselves limit the performance regardless if they use or dont use ReBAR.
Posted on Reply
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