Monday, May 31st 2021
AMD Announces FidelityFX Super Resolution (FSR), its DLSS-rival
AMD finally made a big announcement on its ambitious FidelityFX Super Resolution (FSR) technology, the company's rival to NVIDIA's popular DLSS. Much like it, FSR aims to significantly improve gaming performance with minimal loss in image quality, through a sophisticated supersampling algorithm. At this point, AMD did not detail the nuts and bolts of the feature, but mentioned how the feature could look to gamers.
There are four FSR presets typically available to a supported game—Ultra Quality, Quality, Balanced, and Performance, which AMD claims offer performance gains of 59% for "Ultra Quality," 102% for "Quality," 153% for "Balanced," and 206% for "Performance." These should come particularly handy when playing games with raytracing on; and were measured on "Godfall" with RX 6800 XT, with 4K "epic" preset, and raytracing enabled. As of now, the company is working with over 10 game studios and game engine developers to integrate FSR, and the technology is expected to support "over 100 CPUs and GPUs."Update Jun 22nd: We have now posted our in-depth review of AMD Radeon FidelityFX Super Resolution (FSR).
The FSR slide-deck follows.
There are four FSR presets typically available to a supported game—Ultra Quality, Quality, Balanced, and Performance, which AMD claims offer performance gains of 59% for "Ultra Quality," 102% for "Quality," 153% for "Balanced," and 206% for "Performance." These should come particularly handy when playing games with raytracing on; and were measured on "Godfall" with RX 6800 XT, with 4K "epic" preset, and raytracing enabled. As of now, the company is working with over 10 game studios and game engine developers to integrate FSR, and the technology is expected to support "over 100 CPUs and GPUs."Update Jun 22nd: We have now posted our in-depth review of AMD Radeon FidelityFX Super Resolution (FSR).
The FSR slide-deck follows.
106 Comments on AMD Announces FidelityFX Super Resolution (FSR), its DLSS-rival
I hope it's not cherry picked numbers. Godfall is a terrible game. More like a playable tech demo.
yeah no. That FSR looks like crap to me. Stick to good old rasterization Radeon, that is where you shine
The more HW configs that can run their games, more potential customers.
DLSS2 is nice, but its main purpose was to sell RTX gpus. An universal sulution is needed.
Realistically speaking though, I think DLSS 2.0 will remain ahead, but its days will be numbered unless NVIDIA decides to build on top of FSR, somewhat like they did with FCAS and FreeSync. It'll be harder to do on console though, considering the only provider has been AMD for the two powerhouses and some of the Switch-like handheld computers (Aya Neo for example). Even moreso with AMD's mobile push via Samsung.
FSR is great cause it is basically hardware agnostic only needs baseline Compute Shader 5.0 and DirectML capable GPU to work. Basically any graphics card launched in the past 8-something years should do. However since it uses a linear network and a non-linear one your mileage may vary depending on whether or not said GPU can execute both at the same time or only execute one after the other.
So Probably really old stuff won't get the same amount of performance uplift from it as newer generations, but hey it will basically run on anything from a 2-slice toaster. :peace:
Since it will be used for console titles for more detailed graphics or uplift performance for a flat 60fps target I think it is safe to say the technology will be quite wide spread in most AA & AAA titles in the future.
As for quality I think with the Ultra-Q preset it should land somewhere between DLSS1 & DLSS2.
How about appreciating the bigger picture here - that they’re making this available to everyone & at least those with older GPU’s may be able to hold onto them a little longer due to a free performance boost.
FSR has come at the perfect time, when PC gamers have had to tolerate ridiculous GPU pricing/availability, preventing them from upgrading.
Maybe for some, the brain throws an error. I hesitate on, how it would be more accurately to describe it. As cognitive dissonance or confirmation bias.
Bit like how a racist wants to be racist but not be called a racist because that is bad and they think themselves as a good person.
The proof of the pudding, etc...
Go figure.
Evaluate the tech per your wallet and your needs/wants. In case people already forgot, the competition is between you and them.
Source
This is AMD's signature move. Announce something open standard but next day you know it's optimized only for AMD and competitors have to optimize code by themselves and rebuild their hardware architecture.
And damage is done. For illiterate people AMD good, Nvidia bad.
And since they dont they're the bad quys?
Meanwhile Nvidia has neglected even ther 20 series cards from ReBAR support that would require only a vBIOS update.
lol
And AMD backported ReBAR support to 3000 series CPU's. It did not launch with 3000 series support.
Only because many still using 3000. What about 1000, 2000, X370, X470, RDNA1? No FineWine?
Personally i would like to see it on RDNA1 but there's little point in 1000 and 2000 series as those CPU's themselves limit the performance regardless if they use or dont use ReBAR.