Thursday, June 17th 2021

AMD FSR Supporting 7 Games at Launch, 12 More Games to be Added in the Near Future

AMD's DLSS competitor FidelityFX Super Resolution (FSR) is going to be launched in a mere five days, on June 22nd. When AMD announced the technology last month, they used Godfall as a showcase for the improved performance characteristics of the technology, which should aid (particularly) in raytracing.enabled games. Being open source, AMD's FSR also supports NVIDIA's graphics cards, meaning that any game that bakes in support for the technology can be taken advantage of by PC players irrespective of GPU brand.

In the meantime, the launch titles for FSR have become known, and there are seven of them, though they're relatively small hitters (Anno 1800 is one of the supported games at launch). However, support for FSR is expected to launch in the near future for 12 more games, including heavy-hitter Baldur's Gate III, DOTA 2, Far Cry 6, Myst, Resident Evil Village and Vampire the Masquerade: Bloodhunt. Besides these closer-to-the-horizon games, a number of developers have announced they're working on integration FSR on their workflows, including Crystal Dynamics, Focus Home Interactive, Capcom, Ubisoft, Unity, Electronic Arts & Dice... A total of 44 developers in all, Of course NVIDIA's DLSS supports much more games - but remember it has two years in the market going for it, and remember that DLSS 1.0 wasn't all that good. So comparisons with NVIDIA's solution and claims of failure or disappointment on AMD's technology might be slightly too early judgments, especially considering how this tech has also been announced to be supported by Microsoft's Xbox Series X|S consoles.
Source: Videocardz
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43 Comments on AMD FSR Supporting 7 Games at Launch, 12 More Games to be Added in the Near Future

#1
SKD007
Does Vega64 support this tech ? I am still stuck with it as all my effort failed to grab a new GPU for actual price :/
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#2
jesdals
Well FarCry 6 is the only relevant game for me in the initial list - but nice to se the list - now lets get to testing
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#3
bencrutz
saikamaldossDoes Vega64 support this tech ? I am still stuck with it as all my effort failed to grab a new GPU for actual price :/
yep, even up to polaris GPUs
Posted on Reply
#4
WonkoTheSaneUK
That 3rd image is triggering my OCD. Studios are listed alphabetically left-to-right, but numbered in columns!
Posted on Reply
#5
_Flare
Amd/comments/nqz4iecite:
Posted by
u/AMD_Mickey
Radeon Community Team
14 days ago

Quick Update Regarding FidelityFX Super Resolution on RX 470 and RX 480

Hi all,
I just wanted to pass on the news that we are updating the list of compatible AMD graphics for FidelityFX Super Resolution (FSR) to include Radeon RX 470 and RX 480.
We expect the website to be updated with this information sometime soon and we wanted to make sure you were aware.
Looking forward to having you all try FSR out on the 22nd. ✌️
Cheers.
-Mickey
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#6
Ja.KooLit
i hope this will be a sucess and be well supported. Like the freesync....
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#8
cryohellinc
The Quim ReaperPeople are happy!

..for their games to look worse.
The point is people are given choice - it's not up to you to decide who chooses what. If someone wants a massive performance boost - that's their choice, not yours.

Nobody stops them from using native / scaled resolution. Neither should anyone stop them from using FSR. Both FSR and DLSS are great techs that will only get better with time.
Posted on Reply
#9
Chomiq
The Quim ReaperPeople are happy!

..for their games to look worse.
Depends on how good they handle it. Best image reconstruction techniques are indistinguishable from native res output unless you're pixel peeping.
Posted on Reply
#10
windwhirl
saikamaldossDoes Vega64 support this tech ? I am still stuck with it as all my effort failed to grab a new GPU for actual price :/
Yep. You can check the footnote in www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution
AMD FidelityFX Super Resolution is available on select games and requires developer integration. See www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution for a list of supported games. AMD FidelityFX Super Resolution is “game dependent” and is supported on the following AMD products: AMD Radeon™ RX 6000, RX 5000, RX 500, RX Vega Series graphics cards & all AMD Ryzen™ Processors with Radeon™ Graphics, as long as the minimum requirements of the game are met. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendor's graphics cards. GD-187
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#11
Punkenjoy
Can't wait to see that live if more games include resolution scaling that will still be a good thing.

I don't expect to be close to native. I expect it to be barely OK at 1080p, average at 1440p and acceptable at 4K.

I expect it also to be better than just raw resolution scaling option many game have but worst than DLSS2.0.
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#12
medi01
People and especially green bh camp people, need to realize it works even on 1060.

It is also much easier to add support for it to a game (unlike TAA derivatives such as DLSS 2), no need in motion vectors etc.
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#13
Athlonite
So not happening for CP2077 well that's a shame
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#14
Ravenas
One of the games on the coming soon list... DOTA 2? I guess I never realized DOTA 2 was graphically demanding. The game runs at 4k 200 FPS+ with top end cards.
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#15
RedBear
but remember it has two years in the market going for it, and remember that DLSS 1.0 wasn't all that good.
Going by this logic DLSS will always have two more years going for it. I can understand the justification limitedly to the library support right now, but in terms of visual quality it's more like AMD had two whole years to catch up and now they are more pressured to release something good at the first attempt compared to Nvidia two years ago.
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#16
Punkenjoy
RavenasOne of the games on the coming soon list... DOTA 2? I guess I never realized DOTA 2 was graphically demanding. The game runs at 4k 200 FPS+ with top end cards.
DLSS is about top cards. That is how Nvidia designed and selling it

FSR is about all cards and APU.

This means some older IGP/APU could run the game in 1080p max detail using FSR/720p internal resolution.

And actually, that will be a good case to verify what are the advantage of FSR vs in game resolution scaling. DOTA 2 already have a internal resolution scaller so we should be able to compare it with the in game feature to see if it's a marketing gimmick or if it have real advantages versus current implementation.

But again, if people think that FSR like DLSS 2.0+ will be equal or better quality than native, people will be really disappointed.
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#17
medi01
RedBearGoing by this logic DLSS will always have two more years going for it
Going by how long it took AMD to beat NV with RDNA, it is about 2 years from now, at most.

That being said, comparing TAA derivatives like DLSS 2 to FSR needs some nuance.
The former will shine where TAAs shine, and do poorly where TAA does poorly (quick motion, small details etc).
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#18
deu
The Quim ReaperPeople are happy!

..for their games to look worse.
In fast pace action FPS is important; See it as a decoding that does not destroy the picture more than the human brain already ignores :)
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#19
Ja.KooLit
RavenasOne of the games on the coming soon list... DOTA 2? I guess I never realized DOTA 2 was graphically demanding. The game runs at 4k 200 FPS+ with top end cards.
not when you turn on to max everything especially during clashes. Especially in custom games like 10 vs 10 or 10 vs 10 Imba :)
Posted on Reply
#20
HisDivineOrder
And people said that DLSS had a bad list. Wow. That's the best AMD could do? Just wow. Those are some stinkers. Nvidia had the sense to get games people want to play that require more horsepower. AMD looks like they got whoever would answer the phone.
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#21
deu
HisDivineOrderAnd people said that DLSS had a bad list. Wow. That's the best AMD could do? Just wow. Those are some stinkers. Nvidia had the sense to get games people want to play that require more horsepower. AMD looks like they got whoever would answer the phone.
It will take time; NVIDIA have had a higher budget in the regard to partner on games than AMD have had; let the engines start to support it, and then suddenly you have funtionality that can be supported widely by anyone that want to :0
Posted on Reply
#22
evernessince
HisDivineOrderAnd people said that DLSS had a bad list. Wow. That's the best AMD could do? Just wow. Those are some stinkers. Nvidia had the sense to get games people want to play that require more horsepower. AMD looks like they got whoever would answer the phone.
Resident Evil, Baulder's Gate 3, DOTA 2, FarCry.

I'd highly disagree with your opinion.
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#23
InVasMani
I'd like to see AMD make a NVME slot APU with 2 to 4 cores and some RNDA tech that can do a bit of upscale to discrete graphics output render. It would make for a good way to ugprade your PC or add a little further CPU/GPU performance. It would also be good on a lot portable devices with a NVME slot. Just think how many sales they could get selling people easy upgrade to their laptop's CPU/GPU!?
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#24
windwhirl
InVasManiI'd like to see AMD make a NVME slot APU with 2 to 4 cores and some RNDA tech that can do a bit of upscale to discrete graphics output render. It would make for a good way to ugprade your PC or add a little further CPU/GPU performance. It would also be good on a lot portable devices with a NVME slot. Just think how many sales they could get selling people easy upgrade to their laptop's CPU/GPU!?
... What you are asking for is a complete reworking of how computers work. Not viable at all.
Posted on Reply
#25
Mysteoa
WTF is Myst doing there. Isn't the point of the game to look beautifully?
Posted on Reply
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