Friday, June 25th 2021
AMD FSR FidelityFX Super Resolution is Coming to Xbox Consoles
Just a few days ago, we have reviewed AMD's FidelityFX Super Resolution technology, which represents an answer to NVIDIA's Deep Learning Super Sampling technology used to upscale images t certain resolutions. As the review predicted, AMD's presence in consoles like PlayStation 5 and Xbox Series X|S must result in the integration of the technology in that field, not only the PC space. And today seems to be the day that Microsoft and AMD join forces to bring AMD's FSR technology to consoles. In the latest Xbox Game Development Kit preview, Microsoft is shipping AMD's FSR tech, giving game developers an easy way to integrate it into the games and thus manipulate resolution to give us the best possible frame rates.
Source:
Jason Ronald (on Twitter)
Jason Ronald (Twitter)Excited to continue our close partnership with @AMD and see what game developers can do with FidelityFX Super Resolution, available to preview in our GDK today for @Windows, @Xbox Series X|S and #XboxOne consoles.
68 Comments on AMD FSR FidelityFX Super Resolution is Coming to Xbox Consoles
Not one single person out there needs a current top tier gaming GPU for personal use - you can always use a last gen one, and always run games at lower settings.
Actually you need need any of this to live that's for sure. Luxury, or what you need or don't here, is very relative in my opinion and shouldn't be used in that case.
For the FSR. Awesome that it comes to Xbox. I wonder if Play Station will have that too. Considering it's basically same hardware, cant see why not.
1: a condition of abundance or great ease and comfort :
sumptuous environment, lived in luxury
2a: something adding to pleasure or comfort but not absolutely necessary:
one of life's luxuries
b: an indulgence in something that provides pleasure, satisfaction, or ease:
had the luxury of rejecting a handful of job offers
Also, I have to say the simplest implementation of FidelityFX wasn't all that bad, at least in Cyberpunk. Very usable for especially home TV setting and couch gaming at some reasonable distance. Having the feature as a universal thing in games is pretty nice - its what DLSS is lacking so hard right now. No it just means we're filthy rich.
And yes this is a form of wealth, because there are dozens of easier and cheaper ways to play games or find entertainment.
How I see it, buying a $1k or $2k graphics etc. is not being rich but more it is a matter of if you can afford it. (companies know this and try if it is going to sell) It is a form of wealth for sure since this is being measured by your income but being rich is a stretch here if you buy a graphics card for $1k.
For instance, i got my 6900XT for around $1.7K. I really don't feel like a rich person though and I wouldn't mind buying it for cheaper than that.
Supersampling is good, but it necessitates sharpening before sending it to the framebuffer. DoF doesn't work of course because supersampling is the latter of the passes, not prior.
Now they can just slap one of these FSR passes and leave more engine features alone.
These are mixed resolution techniques, nobody can deny that and yet, they have so much to offer. I am not smart enough to understand the AI part, but maybe it is some adaptive algorithm that has its own libraries. Just pointing out that it is only possible through trial and error.
I find it amazing that after years and years of upscaling technology has emerged AMD was able to find pretty performant, yet superior upscaling method and also do it fairly quickly too.