Tuesday, August 3rd 2021
New AMD Radeon PRO W6000X Series GPUs Bring Groundbreaking High-Performance AMD RDNA 2 Architecture to Mac Pro
AMD today announced availability of the new AMD Radeon PRO W6000X series GPUs for Mac Pro. The new GPU product line delivers exceptional performance and incredible visual fidelity to power a wide variety of demanding professional applications and workloads, including 3D rendering, 8K video compositing, color correction and more.
Built on groundbreaking AMD RDNA 2 architecture, AMD Infinity Cache and other advanced technologies, the new workstation graphics line-up includes the AMD Radeon PRO W6900X and AMD Radeon PRO W6800X GPUs. Mac Pro users also have the option of choosing the AMD Radeon PRO W6800X Duo graphics card, a dual-GPU configuration that leverages high-speed AMD Infinity Fabric interconnect technology to deliver outstanding levels of compute performance."We developed the AMD Radeon PRO W6000X series GPUs to unleash professionals' creativity and help them bring more complex and compute-intensive projects to life, from animating 3D film assets to compositing 8K scenes to game development," said Scott Herkelman, corporate vice president and general manager, Graphics Business Unit at AMD. "The new AMD Radeon PRO W6000X series is packed with remarkable energy efficiency, enhanced compute units and a new visual pipeline, enabling Mac Pro users to do more in less time across a broad range of pro applications."
Key capabilities and features of AMD Radeon PRO W6000X series GPUs include:
Built on groundbreaking AMD RDNA 2 architecture, AMD Infinity Cache and other advanced technologies, the new workstation graphics line-up includes the AMD Radeon PRO W6900X and AMD Radeon PRO W6800X GPUs. Mac Pro users also have the option of choosing the AMD Radeon PRO W6800X Duo graphics card, a dual-GPU configuration that leverages high-speed AMD Infinity Fabric interconnect technology to deliver outstanding levels of compute performance."We developed the AMD Radeon PRO W6000X series GPUs to unleash professionals' creativity and help them bring more complex and compute-intensive projects to life, from animating 3D film assets to compositing 8K scenes to game development," said Scott Herkelman, corporate vice president and general manager, Graphics Business Unit at AMD. "The new AMD Radeon PRO W6000X series is packed with remarkable energy efficiency, enhanced compute units and a new visual pipeline, enabling Mac Pro users to do more in less time across a broad range of pro applications."
Key capabilities and features of AMD Radeon PRO W6000X series GPUs include:
- Award-Winning AMD RDNA 2 Architecture - Built on the 7 nm manufacturing process, AMD RDNA 2 architecture offers an array of advanced features elevating professional graphics to new levels of performance and efficiency.
- High-speed GDDR6 memory - Up to 64 GB of GDDR6 memory with up to 512 GB/s bandwidth provides ultra-fast transfer speeds to power data-intensive professional applications.
- AMD Infinity Cache - Up to 256 MB (total) of last-level data cache integrated on the GPU die is designed to reduce latency and power consumption.
- AMD Infinity Fabric - Provides a high-bandwidth, low latency, direct connection between the local AMD GPUs, enabling high speed GPU-to-GPU communications designed to satisfy today's creative workloads.
23 Comments on New AMD Radeon PRO W6000X Series GPUs Bring Groundbreaking High-Performance AMD RDNA 2 Architecture to Mac Pro
The only planned Apple Silicon systems that will support external GPUs are Mac Pro , and Apple can easily supply that tiny amount of demand themselves (I'm sure each server will come with minimal IGP, to cover cloud computers / webservers )
www.extremetech.com/computing/312486-apple-is-planning-to-build-its-own-gpus-too-but-playing-quiet-for-now
Sorry AMD, you (and all of your external Thunderbolt docks) are out of a job.
It always seems odd to me that the Apple Pro-series might be the best AMD-GPU compute systems on the market right now. I mean, I know that CDNA exists but there's no largescale manufacturer of ready-to-use computers like Apple (or NVidia DGX). Just seems like a market niche that should be explored.
If Intel can’t make a GPU yet I highly doubt Apple will be able to magically pull one off, and their “CPUs” are slightly better than copy and paste ARM designs, (look at the cache on the M1, and remember it’s power use and actual ability) they get the benefit in tuning their hardware and software together due to a walled garden approach. It’s like saying the APU in the Xbox or PS5 is lightning fast when really it’s the low overhead and closed environment and software tuned for that specific hardware.
Maybe Raja will make something great for them after the smoke gets let out of Intels efforts.
But even without that, this is likely to perform well, and do its job nicely for the couple of years until the people needing/wanting something like this are likely to upgrade anyway. And it'll live on just fine when they sell their systems afterwards.
I recall when they were waving slow power hungry IBM chips it was also super cool, in ways.
They already killed off external gpus on m1 (so, 1/3 of the use case for Thunderbolt 3 is already gone), so how much further do you expect they will take things with these M2 Mac Pros?
Will they kill off eGPU universally? or Will apple take it even further (with an Apple-exclusive discrete GPU)? The initial outlook from m1 doesn't make it look good for either one of these features surviving the ARM transition.
"Killed off" is weird phrasing. "Haven't enabled", possibly "haven't enabled yet". Given their love for Thunderbolt and the vast install base for various TB AIC enclosures with professional mac users, I would be surprised if support wasn't added down the line - but that would of course mean that third party vendors would need to be willing (and able) to create drivers for ARM MacOS.
It's entirely possible that Apple will make a discrete GPU-like compute/rendering/whatever accelerator, absolutely. They have a very good GPU arch, after all. But until we see that, I see no reason to expect that to be the only solution. That would definitely piss off a lot of their pro users, at least. Not that that's something Apple hasn't done before, but they're not very consistent.
General compute will always be slower at some tasks, but at least you don’t have to buy a new machine for new features to work.
* for Apple
Personally, I'd like to see Apple continue to work with AMD on GPU support. I just don't know if the market is there for Apple to continue pursuing it.
If Apple releases an updated Mac Mini with the new AS chip they release for the 16", I might consider it. It needs to support at least 32GB of memory though.