Friday, December 17th 2021
NVIDIA RTX 3050 Could Arrive With 4 GB & 8 GB Memory Variants
The desktop RTX 3050 is now rumored to arrive in two variants with the GA106-140 featuring 4 GB of GDDR6 video memory and 2304 CUDA cores while the GA106-150 would include 8 GB of GDDR6 memory and 2560 CUDA cores according to Twitter leaker @kopite7kimi. These two new models will both feature a 128-bit memory bus however further details such as the memory speed or TDP have not yet been leaked. We don't have any information on the MSRP or availability for these two cards at launch but as with all other recent launches we wouldn't expect anything radical. The most likely announcement date for these cards is currently January 4th alongside various other new products from NVIDIA at CES 2022, with availability from January 27th.
Source:
@kopite7kimi
44 Comments on NVIDIA RTX 3050 Could Arrive With 4 GB & 8 GB Memory Variants
Performance wise I hope i performs somewhere near a 2060/super. If Nvidia can do that it'll prolly be a "decent" buy at the right price point (but we all know it's gonna be marked up to death)
Having extra memory capacity without extra bandwidth isn't very useful for gaming.
And hopefully true about VRAM not being enough to be a good miner.
The 8gb version is the most sensable, but it'll be overpriced....
They should have planned it with a basic model of 6Gb
Keep in mind we are talking about a lower mid-range card here, it wouldn't have the computational performance nor the bandwidth needed to run high details with high resolutions and frame rates. For most realistic workloads for which this card is intended, 4GB is probably going to be plenty.
I still run my old GTX 1060 3GB (the one "everyone" hated) and GTX 680 4GB, guess which one performs better? To emphasise feel here would be appropriate.
4GB is probably going to be plenty.
I wasn't making a fair comparison, I was bursting people's bubble of misconceptions about how much VRAM a card needs. The GTX 1060 3GB outperforms GTX 680 4GB easily.
1080p at med/high settings at best, ultra for indie games= entry level. DLSS/NIS in supported games will help but i wouldn't expect it across the board.
That's all you proved. You haven't proved 1060 GPU doesn't need more than 3GB RAM. That's exactly what a comparison with 1060 6G would prove.
What is clear to me is that many of you don't understand how VRAM works. Allocated VRAM doesn't mean actually used VRAM. Many buffers used in games are mostly emptiness, for which the GPU can compress heavily and take up less VRAM. Other buffers are only temporary, and may only be used for a specific render pass every frame, and will be cleared and compressed to virtually nothing when they are not in use. This is why GPUs may allocate ~10-30% more than their physical VRAM and still run without any problem.
But at least there is a ampere x050 model in the works, long overdue.
Now what about 3030 GPU?
It proves, again, that 1060 3GB is faster card than 680 4GB. Which is nothing new.
It does not prove that 1060 3GB GPU is not bottlenecked by VRAM. To prove that you'd have to take the same GPU and repeat tests with, drum roll, more VRAM.
1060 6GB almost does that actually, as Caring1 mentioned, there are some small differences in GPU, so even then it's not entirely apples to apples, but it's MUCH closer than comparing cards generations apart, not even same architecture, let alone other specs. When you make a claim about testing specific issue, you're supposed to isolate unrelated factors that could influence test results. Otherwise you're not proving what you think you prove. And that's exactly the case with comparing 680 vs 1060 LMAO.
Another factor is that these 3050 4GB will have PCIe Gen4, the VRAM deficit can be remedied with higher PCIe bandwidth, not to mention MS DirectStorage is coming out soon.
If the 4GB VRAM variant is >50usd cheaper than the 8GB variant, there is no reason to not buy the 4GB