Wednesday, December 29th 2021
AMD Rumored to Introduce Radeon Super Resolution (RSR) Upscale Tech in Early 2022
The image upscaling wars keep grassing, with AMD and NVIDIA claiming as many integrations as possible for their respective FSR (FidelityFX Super Resolution) and DLSS (Deep-Learning Super Sampling) technologies in a bid to achieve maximum market share for their respective technologies. While the entire world was now focusing on Intel's own addition to the image upscaling wars with its XeSS (XE SuperSampling) tech, AMD is apparently looking to introduce a new upscaling tech as early as January 2022. Enter Radeon Super Resolution (RSR).
Right off the bat, do not expect RSR to be AMD's answer to the perceived image quality advantage of NVIDIA's deep-learning-powered DLSS compared to AMD's more open (and cross-hardware compatible) FSR. Instead, AMD seems to be targeting RSR as a game-agnostic upscaling solution that's based on FSR, but which can be enabled at the Radeon driver level for any game that supports exclusive full-screen rendering. AMD is seemingly moving its image upscaling technique further up in the graphics pipeline, which should impact upscaling quality (as there's less information for the image upscaler to work with). What this does enable, however, is an agnostic solution that can be deployed in any game - provided you're rocking one of the two rumored architectures that will support RSR (RDNA and RDNA2, in the form of AMD's RX-5000 and RX-6000 series). Considering the expected release of RSR, it's likely that AMD will have an official announcement around CES 2022, despite the fact that the company won't be physically present due to COVID-19 and logistics concerns.
Source:
Videocardz
Right off the bat, do not expect RSR to be AMD's answer to the perceived image quality advantage of NVIDIA's deep-learning-powered DLSS compared to AMD's more open (and cross-hardware compatible) FSR. Instead, AMD seems to be targeting RSR as a game-agnostic upscaling solution that's based on FSR, but which can be enabled at the Radeon driver level for any game that supports exclusive full-screen rendering. AMD is seemingly moving its image upscaling technique further up in the graphics pipeline, which should impact upscaling quality (as there's less information for the image upscaler to work with). What this does enable, however, is an agnostic solution that can be deployed in any game - provided you're rocking one of the two rumored architectures that will support RSR (RDNA and RDNA2, in the form of AMD's RX-5000 and RX-6000 series). Considering the expected release of RSR, it's likely that AMD will have an official announcement around CES 2022, despite the fact that the company won't be physically present due to COVID-19 and logistics concerns.
65 Comments on AMD Rumored to Introduce Radeon Super Resolution (RSR) Upscale Tech in Early 2022
DLSS is a tradeoff and its easy to see that you trade blur and washed out color for aliased edges. Boy what's new. This was the story of AA since 1999. Except AA is now a universally applied tech, which DLSS will never be. All this is, is yet another way to arrange pixels for you.
Come on, nothing new here, except some sliders to adjust quality. There are no magic bullets, only new illusions. Each with their own drawbacks. Its not even a battle or discussion either, I'm genuinely not missing the tech at all. I do much prefer that we now get internal resolution sliders with every game. That's an advantage that will work universally and isn't meant to boost sales for the next best thing.
History repeats
www.kotaku.com.au/2011/12/what-is-fxaa/
Next came TAA, but hey, why not stack another layer of blur on top?
You know that only a very tiny subset of those reflections and lights is RT right? Ultra is available just fine for everyone, which is that 'next-gen' feel you speak of. Everyone's seen it, no worries.
Can't upload images because they are too large for TPU and won't upload to other hosts because it will loose quality...but images in DLSS with the game maxed out look amazing, super clear, you can't tell those are not native...oh and I can reach 60FPS as well. Cool technology no doubt of it.
let's remember what I was originally quoting - "I can always reduce my resolution and the game settings from ultra-high to very-high, and still get a better image quality than anything Nvidia offers."
That's just silly to say it will be better than anything Nvidia offers. Of course anyone is welcome to lower settings and resolution as they see fit, and for real, a lot of "ultra" settings are dumb over their high counterparts, but what's to stop someone using optimized settings and then also DLSS instead of 'reduce the resolution' for it's superior reconstruction and AA.
Don't like it because NVidia made it? sure, because it's proprietary and take some time to implement well? why not. Cherry pick titles/implementations to try and show off washed out colours and ghosting? fun I guess...
Me? I'll use it myself and make up my own mind what looks and performs better.
I couldn't give two farts what you think about the company, they make great products, of which I will consider every time I need a new gpu, this time they happened to offer the upgrade I wanted, at the price I expected.
So I guess by this standard I'm reprehensible too? Well just know I lose no sleep over it, and I hope you don't either.
enthusiast level of performance in less than 250-watt TDP,
16 GB of VRAM,
Radeon Image Sharpening, Matrox 2D image quality or equivalent,
Radeon Software modern user interface or equivalent,
high resolution textures in-game at all times (hello 10 GB RTX 3080 lol),
decent pricing,
more customer-oriented and competition-friendly general focus,
you-name-it.
Cool. Got it. Thanks for the chat! I don't think I've got anything more to gain from conversing with you. Have fun choosing from only one company instead of multiple.
imgsli.com/NjE5MzU/0/1
AMD pushing it because they know they won't be called out for blur.
Horizon Zero Dawn 1440p (-2.0 mipmap) vs 4K FSR Quality
Anyone who is familiar with ringing artifacts ain't gonna like FSR for sure.