Friday, February 25th 2022
Intel Fails to Deliver on Promised Day-0 Elden Ring Graphics Driver
It seems that someone at Intel forgot to press "post" on the company's promised day-0 driver update for one of this year's most anticipated games - Elden Ring. The company previously announced a partnership with Elden Ring developer FromSoftware in the development of an updated driver that wold give Intel-based Elden Ring players streamlined performance and a (hopefully) bug-free experience when it comes to graphics rendering. But Elden Ring's launch day of February 24th has come and gone - and Intel is mum on where exactly its updated driver lies. For now, the latest available Intel graphics driver stands at version 101.1121 - released in November last year.
It may be the case that the driver development hit an unexpected snag, or perhaps Intel has simply opted to delay the driver's launch until there are actually some discrete-level graphics cards available for purchase - the company's initial Arc Alchemist lineup is expected to be announced and launched later this month. That would make sense - especially considering how a driver update this close to release might include some interesting data on the upcoming graphics cards that could be pursued by data miners. Even so, it doesn't seem like a good PR move for Intel to have loudly promised an updated driver and then fail to release it - especially as Intel's uphill battle in the discrete GPU market is just beginning. Perhaps the driver developers are having too much fun with the critically and consumer-acclaimed latest installment from FromSoftware?
Sources:
Intel via Twitter, via Videocardz
It may be the case that the driver development hit an unexpected snag, or perhaps Intel has simply opted to delay the driver's launch until there are actually some discrete-level graphics cards available for purchase - the company's initial Arc Alchemist lineup is expected to be announced and launched later this month. That would make sense - especially considering how a driver update this close to release might include some interesting data on the upcoming graphics cards that could be pursued by data miners. Even so, it doesn't seem like a good PR move for Intel to have loudly promised an updated driver and then fail to release it - especially as Intel's uphill battle in the discrete GPU market is just beginning. Perhaps the driver developers are having too much fun with the critically and consumer-acclaimed latest installment from FromSoftware?
33 Comments on Intel Fails to Deliver on Promised Day-0 Elden Ring Graphics Driver
Intel, the saviors of dgpu market...
first I heard of the game. Guess I’ve been living under a rock lol
Everyone expecting intel to be their last hope (Obi wan kenobi)
Sorry the sith won!
I guess the gameplay was too hard for Intel, they only managed to optimize the tutorial.
1. Probably nobody is going to run on their iGPUs
2. Probably will hardly run on their iGPUs
And I've been gaming on Intel iGPUs (and others of course) for many years and there will be people playing this game on them. Not a whole lot of people, but a whole lot more this year than previous ones owing to the wonderful current $1K+ GPU market.
Besides remember who's in charge over at Intel. Raja the HypeMaster. He's great at hyping up upcoming silicon. Not so much on the delivery.
Now, with Arc being a whole different beast than their Intel HD graphics, and having a very clear objective of running advanced graphics Im still willing to give them the benefit of the doubt
But this must be specially hard for those with handhelds because... holy shit my gaming device can't even game.
But Xe is in laptops,
Way Togo though, upping they're game on the timing, and even delivery front.