Thursday, March 3rd 2022
AMD Radeon 680M (Ryzen 6000 "Rembrandt" iGPU) Proves its Mettle with Cyberpunk 2077
The Radeon 680M integrated graphics powering the AMD Ryzen 6000-series mobile processors is proving to be an entry-level discrete-GPU killer. TechEpiphany posted a video presentation showing the iGPU's real-world gameplay performance with the AAA title "Cyberpunk 2077" at Full HD (1080p), with a little help from FidelityFX Super Resolution (FSR). TechEpiphany used an ASUS TUF GAMING F17 notebook powered by an AMD Ryzen 7 6800H "Rembrandt" processor that has the full Radeon 680M iGPU unlocked, with all its 12 RDNA2 compute units (768 stream processors), 12 Ray Accelerators, 16 ROPs, and 48 TMUs, enabled. The notebook also features a GeForce RTX 3050 Laptop GPU, but for this testing, it was disabled.
The first part of the video shows the game running at 1080p and Medium-High settings, with FSR set at Ultra Quality. Here, the iGPU is managing 30-40 FPS. Real-time ray tracing is disabled. In the second part, they enabled ray tracing and FidelityFX Super Resolution, but this is where the iGPU runs out of steam. Frame-rates drop to unplayable levels, but there still aren't any noticeable visual artifacts or rendering errors typically associated with iGPUs made to render games above their pay-grade. It's still impressive to see that AMD following through on its promise of bringing 1080p gaming across a broader range of titles. The TechEpiphany video presentation can be watched in the source link below.
Source:
TechEpiphany (YouTube)
The first part of the video shows the game running at 1080p and Medium-High settings, with FSR set at Ultra Quality. Here, the iGPU is managing 30-40 FPS. Real-time ray tracing is disabled. In the second part, they enabled ray tracing and FidelityFX Super Resolution, but this is where the iGPU runs out of steam. Frame-rates drop to unplayable levels, but there still aren't any noticeable visual artifacts or rendering errors typically associated with iGPUs made to render games above their pay-grade. It's still impressive to see that AMD following through on its promise of bringing 1080p gaming across a broader range of titles. The TechEpiphany video presentation can be watched in the source link below.
22 Comments on AMD Radeon 680M (Ryzen 6000 "Rembrandt" iGPU) Proves its Mettle with Cyberpunk 2077
Can't wait for these to be supercharged by LPDDR5X
Edit: I see the video description has the same error. Still, it's clear in the video at ~0:10-0:17.
I'd wonder how integrated would perform with a motherboard had 4GB of HBM2 or GDDR6 soldered on dedicated for it?? Be even cooler if they could put a so-dimm socket on mobo with GDDR5/6 so you could upgrade ram/speed for the integrated graphics.
I'll set it to Low + IMO necessary PQ improvements and FSR Ultra Quality to see how that goes. Actually I had that set already and I think it's in the high 30s, but let's see this time.
Edit: Low + Med Textures, Low Shadows, Med Vol Cloud Q, Low SSRs, +FSR UQ:
41.6 fps avg, 27.6 fps 1% lows
I'll have a look at the settings in the video next and set the same. However I'm using an i7-4790 in a Dell Optiplex (!) with 16GB 1600 CL11 Dell crap ram, so my CPU is, ehm... barely decent? But also a reasonable machine to pair a slot-power 1050 Ti with...
Matching their settings (IMO these looked worse than mine):
42.3 fps avg, 27.4 fps 1% lows
Their tested scene is very early in-game, maybe I can try that next.
Traditional product segmentation is specifically egregious in AMD's case. Their GPU encoder sucks ass, you couldn't do any ML workload with their GPU, their GPUs don't have special sauce like AVX-512 or CUDA. At least with bigger iGPU (a la 12 CUs) you could justify dGPU-less AMD laptops for light gaming. But NOOO!!! The idiots at AMD can't think outside the box and slapped the biggest iGPUs at higher end CPUs where it'll be a glorified hamster powering the desktop and video player.
As for that bottom paragraph - no GPU supports AVX, CPUs do; CUDA is proprietary Nvidia technology, but AMD has done a lot of work to make compatibility layers for developers; and as I said above, the laptop world doesn't work in the "higher end CPUs in higher end laptops" way.
Edit: as an example, looking at laptops at Newegg and filtering for 10th gen Intel i7s or newer and Ryzen 7 5000 (6000 isn't in their system yet, looks like), there are 79 options in the $500-750 bracket and 698 in the $750-1000 bracket. The cheapest ones are 10th gen, but you can find 11th gen i7s and Ryzen 5000U from ~$600-650. You really don't need to buy a premium or dGPU-equipped laptop to get a higher end CPU.
I would love to see one of these processors in a desktop with even faster RAM, higher power envelopes, and higher frequencies to see how much faster thry can get in their current implementation.