Friday, June 3rd 2022
Diablo Immortal Unleashed on Mobile and PC
The Lord of Terror has been defeated, but darker days lie ahead for Sanctuary's newest heroes. Diablo Immortal, the latest, all-new entry in Blizzard Entertainment's iconic Diablo franchise, is live and available for download free on iOS and Android mobile platforms, and in open beta on Windows PC via Battle.net, throughout most regions of the world, with select Asia-Pacific regions coming June 22. In celebration of the launch and in gratitude to the more than 35 million people who pre-registered for Diablo Immortal, all players who log in to the game and complete the tutorial within the next 30 days will be able to deck out their characters to battle demons in style with the ceremonial Horadrim Cosmetic Set.
"We're thrilled to now be able to put the newest entry in the Diablo series in players' hands," said Mike Ybarra, president of Blizzard Entertainment. "The visceral gameplay, dark story, and depth of character customization that Diablo is known for are all here in Diablo Immortal. And with this being a AAA free-to-play Blizzard game, it was important to us to give players a full and highly engaging core game experience—including upcoming features, character classes, story, and more—completely free."As a massively multiplayer online action-RPG, Diablo Immortal enables players to experience the game solo or together with any of the fellow adventurers they encounter on their journeys through Sanctuary. Players can explore, conquer, and socialize in all new ways in the first MMOARPG set in the Diablo universe. Traverse the lands of Sanctuary while racing to keep the power of creation out of the hands of the Burning Hells. Players can form a Warband to test their endurance in eight-player raids, join a Clan, or simply craft, trade, and interact with other players in the busy city of Westmarch. All while amassing enough skill and power to conquer their server in the Cycle of Strife, where they will ultimately fight in brutal 1v30 battles to earn the title of Immortal.
Blizzard's mobile-first experience is also on Windows PC via Battle.net in Open Beta, allowing players to adventure between platforms with cross-play and cross-progression without skipping a beat—player progress will not be reset at the end of Open Beta, allowing for uninterrupted demon-slaying. On top of the hand-crafted fluid touch controls on mobile and both WASD movement and traditional Diablo point-and-click functionality on PC, Diablo Immortal features integrated controller support regardless of what platform players prefer.
Choose from six iconic classes, explore eight zones, and experience an epic story set between Diablo II and Diablo III in a free-to-play game. And this is just the beginning. Players can revel in fresh content added every few months, including new dungeons, zones, seasons, classes, and even live in-game events. Diablo Immortal is setting the stage for a truly epic new era of demon-slaying.
Source:
Blizzard
"We're thrilled to now be able to put the newest entry in the Diablo series in players' hands," said Mike Ybarra, president of Blizzard Entertainment. "The visceral gameplay, dark story, and depth of character customization that Diablo is known for are all here in Diablo Immortal. And with this being a AAA free-to-play Blizzard game, it was important to us to give players a full and highly engaging core game experience—including upcoming features, character classes, story, and more—completely free."As a massively multiplayer online action-RPG, Diablo Immortal enables players to experience the game solo or together with any of the fellow adventurers they encounter on their journeys through Sanctuary. Players can explore, conquer, and socialize in all new ways in the first MMOARPG set in the Diablo universe. Traverse the lands of Sanctuary while racing to keep the power of creation out of the hands of the Burning Hells. Players can form a Warband to test their endurance in eight-player raids, join a Clan, or simply craft, trade, and interact with other players in the busy city of Westmarch. All while amassing enough skill and power to conquer their server in the Cycle of Strife, where they will ultimately fight in brutal 1v30 battles to earn the title of Immortal.
Blizzard's mobile-first experience is also on Windows PC via Battle.net in Open Beta, allowing players to adventure between platforms with cross-play and cross-progression without skipping a beat—player progress will not be reset at the end of Open Beta, allowing for uninterrupted demon-slaying. On top of the hand-crafted fluid touch controls on mobile and both WASD movement and traditional Diablo point-and-click functionality on PC, Diablo Immortal features integrated controller support regardless of what platform players prefer.
Choose from six iconic classes, explore eight zones, and experience an epic story set between Diablo II and Diablo III in a free-to-play game. And this is just the beginning. Players can revel in fresh content added every few months, including new dungeons, zones, seasons, classes, and even live in-game events. Diablo Immortal is setting the stage for a truly epic new era of demon-slaying.
45 Comments on Diablo Immortal Unleashed on Mobile and PC
Diablo Immortal report suggests $150,000 cost to max stats - GamesHub
From Fred Rogers for the greater effective insult!! Yes, yes..
Blizzard, in case you missed it: FAH QUE!!
"Don't you guys have wallets and an endless supply of money?"
Let's pray Microsoft is going to use napalm to weed out the retards sooner rather than later. I mean, this Diablo release has damaged the brand name more than anything the company's ever done. And will continue to do so. Blizzard, relegated to the worst form of P2W you can imagine. Well, alright, they're not running an online casino, but who knows.
Please, Nadella, save those franchises, will you? Don't worry about people, talent has left the company anyway.
...and as a veteran of D2 and D3, a big part of the joy of the genre was pushing the upgrades as far as you can go.
This predatory F2P bullshit has to go.
www.eurogamer.net/it-costs-88000-to-fully-upgrade-your-character-in-diablo-immortal
And here I thought Horse Armor in Oblivion was silly at $2.50 16 years ago.
"Diablo IV is years away" would have been better received than the abysmal announcement of Diablo Immortal. The horrible, predatory F2P extortion of D:I is so bad that "I told you so" doesn't even begin to cover it.
They kinda came close with their coop options, but then they started spacing out the commanders and making them all individually pay to own, and then the garbage with season passes to get... announcer voice packs and watching live streams early? Once they became activision-blizzard they died a horrible money grubbing death
My god, replaying them in 4K or at 165Hz just shows how some game engines aged so freakin well, the ones actually designed for PC that just keep on working decades later when harwdare changes so much
1280x1024 to 3840x2160, 60hz to 165hz - still just works.
As for the PC version, wth bro, couldn't they just add a resolution option? Why is the game stuck on 1080p scaling is beyond my comprehension. Is not like is suck a hassle to implement...
the game waits to see who plays the game long enough to see who would be most likely to pay, and fucks them over
You can, technically, ignore paid for content, but then you become food for spenders.