Thursday, August 25th 2022
Denuvo Introduces Industry First Nintendo Switch DRM Protection
Denuvo by Irdeto, is pleased to unveil a revolutionary technology to protect games launching on Nintendo Switch from piracy. The announcement comes as the video gaming industry is gathered for this year's Gamescom, currently taking place in Cologne, Germany. Nintendo consoles have long suffered from piracy issues and the Switch is no different. Even if a game is protected against piracy on its PC version, the released version on Switch can be emulated from day one and played on PC, therefore bypassing the strong protections offered on the PC version. This can happen with any of the numerous games available on Switch.
By preventing piracy on Switch while blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period in regard to monetization. The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.As with all other Denuvo solutions, the technology integrates seamlessly into the build toolchain with no impact on the gaming experience. It then allows for the insertion of checks into the code, which blocks gameplay on emulators.
"We at Denuvo understand that piracy negatively affects the gaming industry and are working with the industry parties to ensure they have the latest protection technologies available for them. Our team is excited to provide a solution that helps the developers and publishers to help fight the issue of Nintendo Switch piracy," said Reinhard Blaukovitsch, Managing Director at Denuvo by Irdeto.
Even though it is hard to pinpoint the exact number of players who emulate Switch games on PC, it is easy to find online forums dedicated to emulation and piracy. The most popular groups have more than one million followers each. Recent research conducted by Irdeto in collaboration with Omdia found that 84% of game developers are continuously concerned about tampering and piracy. The study also found that 93% of those using anti-cheat and anti-tamper solutions are satisfied with the protection and value brought by game protection technologies.
Source:
Denuvo
By preventing piracy on Switch while blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period in regard to monetization. The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.As with all other Denuvo solutions, the technology integrates seamlessly into the build toolchain with no impact on the gaming experience. It then allows for the insertion of checks into the code, which blocks gameplay on emulators.
"We at Denuvo understand that piracy negatively affects the gaming industry and are working with the industry parties to ensure they have the latest protection technologies available for them. Our team is excited to provide a solution that helps the developers and publishers to help fight the issue of Nintendo Switch piracy," said Reinhard Blaukovitsch, Managing Director at Denuvo by Irdeto.
Even though it is hard to pinpoint the exact number of players who emulate Switch games on PC, it is easy to find online forums dedicated to emulation and piracy. The most popular groups have more than one million followers each. Recent research conducted by Irdeto in collaboration with Omdia found that 84% of game developers are continuously concerned about tampering and piracy. The study also found that 93% of those using anti-cheat and anti-tamper solutions are satisfied with the protection and value brought by game protection technologies.
51 Comments on Denuvo Introduces Industry First Nintendo Switch DRM Protection
And Nintendo itself is notoriously guilty of making games unplayable forever.
edit for grammar
Note: The majority of my games are on GOG.This curator is vital for any members as it highlights games that have it, had it removed, or if Denuvo-less versions are available on other stores.
List of games with this cancer:
www.pcgamingwiki.com/wiki/Denuvo#List_of_games_using_Denuvo_Anti-Tamper
What level of scummery will they resort to next
This is not actually about the Switch or even Nintendo themselves. Third party developers are upset because if they release on Switch the Switch ROM will be dumped and pirated and then played for free via emulation on the PC, costing the developer sales on the PC.
The goal will be hardware updates on the switch and then DRM in the games. This won't stop everything, but it will cause enough delays and pain that some people will buy the game through Steam rather than pirate it.
It's not really Nintendo itself. Nintendo is actually a hardware company. They make tons of money through the Switch, the minis, etc. So the emulation doesn't hurt them all that bad. What would kill them instantly though is releasing their IPs on say the PC. The day Zelda shows up PC it kills their hardware and then the company goes under and then Zelda is gone forever. Which is why everyone asking for this to happen is either beyond stupid or just wants Nintendo to die. It wasn't really them driving it. It was companies that release on Switch and the PC driving it. PC gamers are fucking those companies over, Nintendo is a hardware company. It's been a known issue for a long time that releasing on Switch creates an emulated situation which eats into your Steam sales. That's not a problem for Nintendo, since they aren't stupid enough to destroy their company by putting stuff on the PC.
Nintendo works and lives because they can sell hardware at a profit, end of story. Even Sony and xbox fans are swift enough to get this it is only the MEIN PC camp that constantly stamps their footsies and throws tantrums that a company doesn't destroy it self to humor their favorite platform. This is the attitude of a crack baby who just hit age six.
We also do know that piracy, cheating, and all sorts of other crap is vastly more common on the PC than any other platform. All this anti piracy, anti cheat, and other crap only exists because of PC gaming because it's simply not an issue on consoles really. So that PC gamers fucked another thing up, yet again, as always, set your watch to it, and then scream and throw tantrums and start to suggest the solution is to blow up a company rather than straighten their own crap it is so utterly laughable it's like watching a four year old shit themselves to prove a point.
It's OK, we have a pacifier for you, go suck on it.
Who paid you to write this drivel?
????
Look at how the PS2 still lives on due to the modding community, keeping the old abandoned games alive - and sales of what should be dead hardware going, with controllers and such
Sure the EULA say we cant be we all know EULAs are heavily ignored when it comes to personal use. IMHO, EULAs are all in bad faith, especially privacy ones.
No, how Denuvo works on PC is no indication whatsoever. Different software, different hardware, and -most importantly- different scope. All platform maintainers have restrictions and require approval, but this has little to do with performance, more with not effing up/crashing/bricking the platform. Performance has always been the responsibility of the developer. A platform maintainer would, at most, pull out a poorly-performing game post-release (a la Cyberpunk 2077), and that's a rare -and afaik recent- phenomenon.
Of course, talking about who should ensure the game performs well is moot at this point. At least until we know the actual performance-costs of the tech.
Nintendo: "We dont want you to pirate our games, Piracy very baed"
Also Nintendo: "We dont want to sell you THOSE games"
Everyone else with the remaining physical or digital copies of unobtainable Nintendo games: "Its free real estate!"
I think there was an original Zelda game for the SNES in original packaging that sold for something like
$6million.Ah.... It was something more like $870,000Gotta love the big corporations that love to create artificial shortages of their goods while leaving you no means to obtain their wares either by legitimate or illegitimate channels.
Its almost like Nintendo have skin in the second hand market game. Some of their executives probably own a lot of old unobtainable Nintendo games and they dont want to devalue what they have by doing limited production runs or selling digital copies of old forgotten games
Not being able to obtain or buy a game via legit or illegit means is the best form of DRM there is.