Thursday, November 24th 2022
LG Launches 45-inch Ultra Wide OLED Monitor for Gaming
If LG's 27-inch 1440p OLED monitor wasn't your cup of tea, the company has launched a second UltraGear branded gaming OLED monitor with an entirely different form factor. The UltraGear 45GR95QE-B as it's known as, is a 45-inch ultra wide monitor with a 3440 x 1440 pixel resolution, giving it an aspect ratio of 21:9. As with the 27-inch 27GR95QE-B, we're looking at a 240 Hz refresh rate here and the same 0.03 ms GtG response time and the ability to display up to 1.07 billion colours. However, this is where the similarities end, as the 45GR95QE-B's massive panel means that LG made it a curved display and it's very curved at 800R. Despite its enormous size, it has a pixel pitch of a mere 84 PPI, which is very low, especially as a normal pixel pitch for a 3440 x 1440 display is somewhere around 110 PPI on a 34-inch display, which places this closer to a 27-inch 1080p display.
The monitor has two HDMI and one DP input, as well as one upstreams and two downstreams USB 3.0 ports. It also has an S/PDIF out, a headphone jack with DTS HP:X support and a barrel plug for an external 19.5 Volt power brick. LG doesn't provide a typical power consumption, but the power brick can deliver 210 Watts. It also comes with a remote, for changing the settings. Other features include VRR, FreeSync Premium and G-Sync Compatible support. It also has the same gaming features as LG's other UltraGear monitors. The supplied stand supports tilt, height and swivel adjustments. For those considering this massive display, which measures almost a metre wide, make sure your desk can handle the weight, as it comes in at almost 11 kg. LG's asking price for this beast of a monitor isn't for those with a tight budget, as it's a rather steep US$1,699.99.
Source:
LG Electronics
The monitor has two HDMI and one DP input, as well as one upstreams and two downstreams USB 3.0 ports. It also has an S/PDIF out, a headphone jack with DTS HP:X support and a barrel plug for an external 19.5 Volt power brick. LG doesn't provide a typical power consumption, but the power brick can deliver 210 Watts. It also comes with a remote, for changing the settings. Other features include VRR, FreeSync Premium and G-Sync Compatible support. It also has the same gaming features as LG's other UltraGear monitors. The supplied stand supports tilt, height and swivel adjustments. For those considering this massive display, which measures almost a metre wide, make sure your desk can handle the weight, as it comes in at almost 11 kg. LG's asking price for this beast of a monitor isn't for those with a tight budget, as it's a rather steep US$1,699.99.
32 Comments on LG Launches 45-inch Ultra Wide OLED Monitor for Gaming
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Apple, etc. needs to acquire LG Display sector... FAST... or just watch the inevitable fireworks at LG soon... REAL soon. :laugh:
Personally too big for my taste. Bet I would get neck problems. Price, power consumption & heat output is also nuts. Pixel density on a 34" is also better. 16:10 is dead. Period. Get over it. ;) Wanna buy my 16:10 HP w2408H? lol.
As it is, this monitor is dumb. Like a previous poster eluded, anything this big needs to be 5K+ resolution. You'd have to sit so far away to not see pixels, and at that point, just get a TV?
I'd say it's a bit too glossy as well, as it reflects light like crazy.
Otherwise I'm happy with the laptop. I guess I spent a bit too much, even though I "only" got the i5 version, but I hope it'll last 5-6 years so we'll see.
There's no obvious corner cutting that I've noticed.
Reviews below.
laptopmedia.com/review/acer-swift-3-oled-sf314-71/
www.notebookcheck.net/Acer-Swift-3-SF314-in-review-Compact-laptop-with-a-beautiful-OLED-display-and-a-fast-CPU.667774.0.html
And that 84 PPI means you need to sit far.
What do you want from us, LG?!?
They could use better anti glare coating, but that would most likely diminish the OLED advantages and reduce it's lower brightness even more.
That said, i personally want to move away from my EIZO CX240 16:10, i hope to score a 27" 1440p OLED next year.
- The resolution is right for high framerates on high-end GPUs. There's no need to go higher than 1440p for high-refresh because not even a 4090 can drive 4K ultrawides.
- The curve radius is right for desktop monitor viewing distance. You sit about 800mm away which matches the curve radius nicely.
- The OLED is right for zero-smear fast motion that will be inevitable at the edges with a wide FOV. Hopefully it supports black frame insertion, too for even less motion blur.
- The aspect ratio is right for horizon-based first person content like FPS/racing; Triple-16:9 is common but IMO too wide, dual-16:9 is a better shape but the border right down the middle makes it unusable.
Displayport 2.1 would be nice, but in reality it's not necessary since Displayport 2.0 will do 10-bit HDR at native res and 240Hz. Big trackpad is desirable in a laptop, and that dictates a squarer laptop deck than 16:9. Typically, it's the smaller laptops that go 16:10 because the physical depth (front to back) of a keyboard is fixed so it's the trackpad that gets squeezed. Most of the 15.6" laptops stick to 16:9 as the laptop is physically big enough to put a decently large trackpad underneath a keyboard with 100% size keys and still have access to the huge availability of popular 16:9 panels.Those laptops that are both small AND 16:9 tend to have either massive bezels at the top/bottom or tiny/very squashed trackpads.
"Due to its enormous size, it has a pixel pitch of a mere 84 PPI" is a bit odd as its kinda contradicting:
"despite its enormous size, it has a pixel pitch of a mere 84 PPI" or
"Due to its enormous size, it has a pixel pitch of 84 PPI" would be better.