Tuesday, May 2nd 2023

NVIDIA Provides the Definitive Redfall Experience, Enhanced With DLSS 3 & Reflex

Our latest GeForce Game Ready Driver gets your system ready for Redfall, which launches today with support for NVIDIA DLSS 3 and NVIDIA Reflex. Additionally, there's Game Ready support for the Diablo IV Server Slam and Showgunners, which both include DLSS. To download and install, head to the Drivers tab of GeForce Experience or GeForce.com, and read on for further details.

Game Ready For Redfall, Enhanced With NVIDIA DLSS 3 & Reflex
NVIDIA and Bethesda have partnered to bring our full slate of game-changing technologies to Redfall, an open-world, co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. In Redfall, the island town is under siege by a legion of vampires who have blocked out the sun and cut the citizens off from the outside world. Explore the open world, ally yourself with a handful of survivors against the creatures threatening to bleed the town dry, and immerse yourself in a deep story campaign as you unravel the mystery behind the vampires' appearance.
Redfall has launched today, and GeForce RTX 40 Series gamers can multiply performance with NVIDIA DLSS 3. All other GeForce RTX gamers can accelerate frame rates with DLSS 2, and increase game responsiveness using NVIDIA Reflex.


Get even more details about Redfall's PC tech in our latest DLSS article, and install our new Game Ready Driver for optimal performance.

Redfall is available now on the Windows Store, Xbox PC Game Pass, Steam, and the Epic Games Store. For the very best experience in Redfall, download our latest Game Ready Driver for your PC or laptop from GeForce.com or GeForce Experience. Dive in and save Redfall alone or with up to three friends.
Source: NVIDIA Blog
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11 Comments on NVIDIA Provides the Definitive Redfall Experience, Enhanced With DLSS 3 & Reflex

#1
dyonoctis
welp, another one. Although this time the gameplay itself is also heavily criticized.
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#2
ymdhis
Do we need 2 news posts for a driver? One for the driver and one for the accompanying press release? They could easily go in under one entry.
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#3
evernessince
dyonoctiswelp, another one. Although this time the gameplay itself is also heavily criticized.
To be fair it's deserved criticism. The game straight up looks like an Xbox 360 game graphically and the animations are even further below that level. Story and gameplay are bland, gunplay very dated.

I expect that starfield will meet the same fate. People have given Bethesda so many passes on their buggy half finished games that it's finally catching up to them.
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#4
Vayra86
How does this get released, I don't get it
dyonoctiswelp, another one. Although this time the gameplay itself is also heavily criticized.
I get it now. They went for the most red-looking review result! And boy did they fall
Posted on Reply
#5
evernessince
Vayra86How does this get released, I don't get it
They probably pushed it out the door as they realized no amount of time would have made this game good. If you push aside the issues that can be fixed with this game like the poor performance and bugs, you are still left with a really rotten core. The studio head or project manager needed to do a course correction years ago during this game's development and that didn't happen.
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#6
cvaldes
I looked at the Metacritic score for this game yesterday: 62 points. Today the score is 59 points, a loss of three points. This is an aggregate average of professional reviews so the later reviews must be coming in much lower.

Patching will fix graphical bugs and performance issues. It won't fix poor gameplay design, bad combat mechanics, outmoded visual style, lousy story, stupid dialogue, unsympathetic characters, etc.

This title is definitely a hard pass. Probably not even worth $10. My guess is that some people will play this through their Xbox Game Pass subscription a couple of times then move on to something else.
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#7
Sithaer
cvaldesI looked at the Metacritic score for this game yesterday: 62 points. Today the score is 59 points, a loss of three points. This is an aggregate average of professional reviews so the later reviews must be coming in much lower.

Patching will fix graphical bugs and performance issues. It won't fix poor gameplay design, bad combat mechanics, outmoded visual style, lousy story, stupid dialogue, unsympathetic characters, etc.

This title is definitely a hard pass. Probably not even worth $10. My guess is that some people will play this through their Xbox Game Pass subscription a couple of times then move on to something else.
Yeah I just tried out the game today on game pass.
I was somewhat interested in the game but ahem nah I will just go back to my last Borderlands 3 playthrough. :laugh:

The game stutters a lot at random places and the performance is also all over the place.
Start of the game was running perfectly and then it got much worse once I got to the bigger open fields, also the game requires a constant online connection to their servers even if you play solo. 'Arknet or what'

Thanks to that I got disconnected back to the main menu during a cutscene which glitched my game out, rendering an NPC invisible.

Restarting the game 2 times didn't fix it only the next cutscene did.

But yes, even if I ignore the technical issues the game feels kind of meh, not sure if I want to sink hours into it hoping that it gets better later.
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#8
64K
Arkane can patch the bugs but they can't patch boring. The game is a fail.
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#9
ZoneDymo
64KArkane can patch the bugs but they can't patch boring. The game is a fail.
friend is playing it right now, it really is just super meh, it also seems like it was made with RT in mind which isnt in the game yet because the visuals are so freaking from a decade or more ago......things are just not grounded at all and its also super ez.
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#10
dcf-joe
Maybe nvidia can add a Game Generation module with DLSS 4 to complement Frame Generation :roll:, might make a better game.
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#11
Lycanwolfen
I love how gamers have gotten soft. Now it's all about the DLSS. Yay we cannot wait for software to help give you more FPS. I remember the days when gamers demanded better hardware no need for software tricks to max out settings. DLSS off is the true performance of the card without any software trickery. And quite frankly I look at that and say gamers have gotten soft. Most games today I can still SLI my 1080's and get the same FPS no DLSS at all even at 4k res.

Honestly if I went to computex and saw Jensen Huang I would be there booooooo boooooo.

Because I was a hard core gamer and I was left behind.
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