Monday, May 15th 2023

EU Regulators Approve Microsoft's Activision Blizzard Acquisition

Microsoft's $68.7 billion deal to acquire Activision Blizzard has been approved by EU regulators today - rumors emerged late last week that the bloc's executive arm, the European Commission, would give the takeover bid a thumbs up this week, with early indications that May 15 would be the day of declaration. EU antitrust regulators have let the acquisition pass due to commitments/reassurances from Microsoft relating to the cloud gaming sector. This is in sharp contrast to the UK's Competition and Markets Authority (CMA) organization's judgment, who chose to block the deal in late April and have since added restrictions (as of late last week) via a new interim order.

EU antitrust regulators have found that Microsoft "would have no incentive to refuse to distribute Activision's games to Sony" and that "even if Microsoft did decide to withdraw Activision's games from the PlayStation, this would not significantly harm competition in the home gaming console market." But the European Union's competition regulators have found points of concern (much like the UK CMA's further investigations) and reckon that the segment could be disrupted in the area of cloud gaming services - on PC and console platforms. The body has received the promise of several remedies from Microsoft - these matters will be resolved through flexible terms - including a free license to consumers in EU countries that will grant stream access to "any cloud game streaming services of their choice" - with the ownership of Activision Blizzard PC and console titles (current and future). Cloud providers operating within EU markets will also be offered a free license to stream the Acti-Blizz library.
Microsoft has been busy making 10-year licensing deals with games distribution services and its competitors in recent times - for example Sony and Nintendo have been offered the Call of Duty franchise as part of a ten year agreement. Margrethe Vestager, executive vice president of competition policy at the European Commission states: "Our decision represents an important step in this direction, by bringing Activision's popular games to many more devices and consumers than before thanks to cloud game streaming. The commitments offered by Microsoft will enable for the first time the streaming of such games in any cloud game streaming services, enhancing competition and opportunities for growth." Activision Blizzard has not licensed its library for distribution on cloud gaming services - the giant games publisher (and development) group prefers its current model of direct digital sales as well as physical product launches.

The USA government's Federal Trade Commission (FTC) is due to deliver its own verdict in August of this year - Microsoft is anticipating a blockage in its home nation - the FTC has long indicated that it does not approve of the proposed merger with Activision Blizzard.
Sources: The Verge, Guardian UK
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76 Comments on EU Regulators Approve Microsoft's Activision Blizzard Acquisition

#51
ValenOne
lexluthermiesterWhy would I waste my time like that? :slap:
MS purchases of Zenimax and Activision are based on the "Xbox has no games" social media meme reputation. XSX/XSS's 20 million units vs PS5's 38 million units has materialized the "Xbox has no games" meme reputation.

From PS2 vs Xbox, XBO vs PS4, and XSS/XSX vs PS5, that's 3 of 4 game console generations that PlayStation is clubbing Xbox like clubbing a baby seal.
Posted on Reply
#52
lexluthermiester
ValenOneMS purchases of Zenimax and Activision are based on the "Xbox has no games" social media meme reputation. XSX/XSS's 20 million units vs PS5's 38 million units has materialized the "Xbox has no games" meme reputation.

From PS2 vs Xbox, XBO vs PS4, and XSS/XSX vs PS5, that's 3 of 4 game console generations that PlayStation is clubbing Xbox like clubbing a baby seal.
Thank You for proving my above point. News flash for you there: There is MUCH more to microsoft than just video games.... Ponder that a moment before you respond.
Posted on Reply
#53
ValenOne
lexluthermiesterThank You for proving my above point. News flash for you there: There is MUCH more to microsoft than just video games.... Ponder that a moment before you respond.
Irrelevant for gaming.
Posted on Reply
#54
trsttte
ValenOneWindows 10 / 11 DirectX12U doesn't extend the XBO runtime ecosystem due to hit-the-metal (coupled with DirectX12U Xbox differences) and DRM incompatibilities. Windows is an open platform that allows 3rd party gaming eStores to be established.
ValenOneMS purchases of Zenimax and Activision are based on the "Xbox has no games" social media meme reputation. XSX/XSS's 20 million units vs PS5's 38 million units has materialized the "Xbox has no games" meme reputation.
What the hell does it matter what api or system architecture they are running? And as for sales figures, Sony has been more successful so what?

What you're saying is that because microsoft is not as successful in the gaming market they get to simply buy their way to the top, absolutely ridiculous
Posted on Reply
#55
lexluthermiester
ValenOneIrrelevant for gaming.
And THAT is why you fail to understand the problem. The scope of your thinking is too narrow.
Posted on Reply
#56
ValenOne
lexluthermiesterAnd THAT is why you fail to understand the problem. The scope of your thinking is too narrow.
This is the 21st century, Google's Android OS dominates the 6-inch smartphone market and ChromeOS extends the Android runtime ecosystem into desktops. Android's Genshin Impact can run on ChromeOS like on Windows-based gaming PC.

running Android's Genshin Impact on Acer Spin 713 Chromebook


Windows runtime clone SteamOS / Windows-based X86 gaming handhelds are crossing over into the handheld market segment and directly competing against Google's Android runtime ecosystem which includes desktop ChromeOS.

The scope of your thinking is too narrow. Look in the mirror.
Posted on Reply
#57
lexluthermiester
ValenOneThe scope of your thinking is too narrow. Look in the mirror
And with that, the conversation is over..
Posted on Reply
#58
ValenOne
lexluthermiesterAnd with that, the conversation is over..
Your argument is a distraction from the gaming industry subject.
Posted on Reply
#59
lexluthermiester
ValenOneYour argument is a distraction from the gaming industry subject.
Sure, ok. Whatever you say.
Posted on Reply
#60
ValenOne
trsttteWhat the hell does it matter what api or system architecture they are running? And as for sales figures, Sony has been more successful so what?

What you're saying is that because microsoft is not as successful in the gaming market they get to simply buy their way to the top, absolutely ridiculous
Sony's PacMan



With Sony's PacMan's moves, Sony executed extensive exclusive games for Sony's walled garden PlayStation platform. This is not including Sony's paid exclusive games from 3rd party game studios.


For the UK game console revenue, Xbox only has 10.9%.

Your argument is hypocritical (double standards).

Your argument is absurd and not based on facts. Look in the mirror.
Posted on Reply
#61
lexluthermiester
ValenOneYour argument is absurd and not based on facts. Look in the mirror.
Posted on Reply
#63
lexluthermiester
ValenOne
Most appropriate gif. It shows yet again, that context is lost on you.
(Did you actually watch that movie and understand what was happening in that scene?)
Posted on Reply
#64
ValenOne
lexluthermiesterMost appropriate gif. It shows yet again, that context is lost on you.
(Did you actually watch that movie and understand what was happening in that scene?)
Sony's walled garden platform dominance is not based on the Call of Duty franchise since it's available across Xbox, PlayStation, and PC.

Sony's walled garden game console dominance is due to Sony's extensive exclusive games for PlayStation.

Sony's arguments are absurd and the height of hypocrisy.


For context

As for Sony, a spokesperson repeated its stance in a statement sent to Reuters, calling the deal "bad for competition, bad for the gaming industry and bad for gamers themselves." Microsoft's acquisition would give the Xbox ecosystem "a unique combination of tech and content," they said, which in turn would give the tech giant a dominant position in gaming that would have "devastating consequences for consumers, independent developers, and Sony itself."

UK's CMA has adopted Sony's complaints.


UK's game consoles software revenue for 2022
XBox has 10.9%.
Sony has 45%
Nintendo has 44%

4.09 : 1 ratio win for Sony.
4 : 1 ratio win for Nintendo.


UK's desktop game consoles software revenue for 2022
Xbox has a 19.6%
Sony has 80%

Game consoles software revenue by HQ's country of origin
Xbox = 10.9%
PS+SW = 89%

Worldwide install base
PS4 / PS4 Pro = 116.7 million
PS5 = 38 million (extends PS4 runtime platform)
Total: 154 million

Switch = 107 million

vs
XBO / X1X = 63 million
XSS = 8 million (extends XBO runtime platform)
XSX = 13 million (extends XBO runtime platform)
Total: 84 million

PS4 / PS4 Pro vs XBO / X1X = 1.85 : 1 ratio win for Sony.
Switch vs XBO / X1X = 1.69 : 1 ratio win for Nintendo.
PS5 vs XSS/XSX = 1.9 ratio win for Sony.
----
The cruncher against UK CMA, Activision chief Bobby Kotick has said that “the UK is clearly closed for business” while saying his company would “meaningfully expand our investment and workforce throughout the EU”.

The EU effectively threw the UK under the bus and exploited UK CMA's debacle for the EU's own interest i.e. it's about EU jobs.

You can't handle the truth.
Posted on Reply
#65
trsttte
ValenOneSony's walled garden platform dominance is not based on the Call of Duty franchise since it's available across Xbox, PlayStation, and PC.

Sony's walled garden game console dominance is due to Sony's extensive exclusive games for PlayStation.

Sony's arguments are absurd and the height of hypocrisy.


For context

As for Sony, a spokesperson repeated its stance in a statement sent to Reuters, calling the deal "bad for competition, bad for the gaming industry and bad for gamers themselves." Microsoft's acquisition would give the Xbox ecosystem "a unique combination of tech and content," they said, which in turn would give the tech giant a dominant position in gaming that would have "devastating consequences for consumers, independent developers, and Sony itself."

UK's CMA has adopted Sony's complaints.


UK's game consoles software revenue for 2022
XBox has 10.9%.
Sony has 45%
Nintendo has 44%

4.09 : 1 ratio win for Sony.
4 : 1 ratio win for Nintendo.


UK's desktop game consoles software revenue for 2022
Xbox has a 19.6%
Sony has 80%

Game consoles software revenue by HQ's country of origin
Xbox = 10.9%
PS+SW = 89%

Worldwide install base
PS4 / PS4 Pro = 116.7 million
PS5 = 38 million (extends PS4 runtime platform)
Total: 154 million

Switch = 107 million

vs
XBO / X1X = 63 million
XSS = 8 million (extends XBO runtime platform)
XSX = 13 million (extends XBO runtime platform)
Total: 84 million

PS4 / PS4 Pro vs XBO / X1X = 1.85 : 1 ratio win for Sony.
Switch vs XBO / X1X = 1.69 : 1 ratio win for Nintendo.
PS5 vs XSS/XSX = 1.9 ratio win for Sony.
----
The cruncher against UK CMA, Activision chief Bobby Kotick has said that “the UK is clearly closed for business” while saying his company would “meaningfully expand our investment and workforce throughout the EU”.

The EU effectively threw the UK under the bus and exploited UK CMA's debacle for the EU's own interest i.e. it's about EU jobs.

You can't handle the truth.
You keep reposting the same bullshit numbers and repeating the same argument that ammounts to because Sony is more successful Microsoft is entitled to buy their to the top.

Here's what you're not posting, how much was the Activision Blizzard revenue in the UK? I can only find a number for 2020 - 850M£ - and would you look at that, that's more than Sony, Nintendo and Microsoft combined!

Your arguments and cherry picked numbers are complete garbage
Posted on Reply
#66
ValenOne
trsttteYou keep reposting the same bullshit numbers and repeating the same argument that ammounts to because Sony is more successful Microsoft is entitled to buy their to the top.

Here's what you're not posting, how much was the Activision Blizzard revenue in the UK? I can only find a number for 2020 - 850M£ - and would you look at that, that's more than Sony, Nintendo and Microsoft combined!

Your arguments and cherry picked numbers are complete garbage
wccftech.com/ps5-exclusives-will-increase-while-pc-versions-remain-staggered-says-jim-ryan/

PS5 Exclusives Will Increase While PC Versions Remain Staggered, Says Jim Ryan

We also fully understand the importance of PS5 exclusive titles. As I mentioned earlier, PlayStation Studios' main responsibility is to have people enjoy the game experience using the latest PS. We are increasing the number of PS5 exclusive titles and staggering the release of the PC version.

I often have the opportunity to ask game fans for their opinions, and when I ask them about the time lag, they say that selling the PC version two or three years after the release of the PS version is accepted favorably.



www.zoominfo.com/c/sony-corp/559786743
Sony UK has revenues of $1.5 billion

www.eurogamer.net/playstation-5-hits-2m-uk-sales-at-same-pace-as-ps3-despite-higher-price


The PS5 has generated £919 million through those two million units sold over 98 weeks. The average price of the console is £455 according to GfK data reported by GamesIndustry.biz).



Your argument is the real bullshit.
Posted on Reply
#67
trsttte
ValenOnewccftech.com/ps5-exclusives-will-increase-while-pc-versions-remain-staggered-says-jim-ryan/

PS5 Exclusives Will Increase While PC Versions Remain Staggered, Says Jim Ryan

www.zoominfo.com/c/sony-corp/559786743
Sony UK has revenues of $1.5 billion

www.eurogamer.net/playstation-5-hits-2m-uk-sales-at-same-pace-as-ps3-despite-higher-price


The PS5 has generated £919 million through those two million units sold over 98 weeks. The average price of the console is £455 according to GfK data reported by GamesIndustry.biz).

Your argument is the real bullshit.
Dude pick a lane... That 1.5 billion is from Sony Consumer Electronics (aka TV, appliances, etc.), not Sony Interactive Entertainment (aka Playstation). Last time I checked 98 weeks is also not a single year.

You reposted the same numbers multiple times before, SIE made 271M£ in software sales in 2020, not any kind of billions you decided to pull from somewhere else now
Posted on Reply
#68
ValenOne
trsttteDude pick a lane... That 1.5 billion is from Sony Consumer Electronics (aka TV, appliances, etc.), not Sony Interactive Entertainment (aka Playstation). Last time I checked 98 weeks is also not a single year.

You reposted the same numbers multiple times before, SIE made 271M£ in software sales in 2020, not any kind of billions you decided to pull from somewhere else now
Your £850 million is not categorized by platform. If Activsion's 23% consoles revenue is applied to £850 million, it's just £195 million.

www.statista.com/statistics/269667/activision-blizzards-revenue-by-platform/
Activision's worldwide revenue by platform
Consoles = $1.7 billion
PC = $1.6 billion
Mobile = $3.5 billion
(dominated by Google Android and Apple iOS)
Other = $605 million

Console gaming accounts for approximately 23 percent of Activision Blizzard's annual revenue. Activision Blizzard earned more on mobile games.

Microsoft's recent handheld devices have Android OS. The recent Windows 11 subsystem supports the Android ecosystem.

Sony Interactive Entertainment (aka Playstation) is not disclosing the total revenue for the UK, hence I used 98 weeks of PS5 sales i.e. it easily exceeds Activsion's UK revenue just in 98 weeks.
Posted on Reply
#69
lexluthermiester
ValenOneYour argument is the real bullshit.

Now please hush. Repeating yourself OVER and OVER again does NOT make you correct.
If you were reacting with anything other than your pride and ego, you would have given up days ago..
Posted on Reply
#70
ValenOne
lexluthermiester
Now please hush. Repeating yourself OVER and OVER again does NOT make you correct.
If you were reacting with anything other than your pride and ego, you would have given up days ago..
uk.globaldatabase.com/company/sony-interactive-entertainment-europe-limited

SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED

According to SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED latest financial report submitted on 2021-03-31, the company has a Turnover of £6 billion, Gross-Profit of £998M.

About $7.47 Billion USD for SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED, based at 10 GREAT MARLBOROUGH STREET LONDON, United Kingdom.

Sony Interactive Entertainment Europe (SIEE) is responsible for sales, marketing, distribution, and software development for the PlayStation brand and has offices around Europe, the Middle East, Australia, and New Zealand.
---

suite.endole.co.uk/insight/company/02829355-sony-interactive-entertainment-uk-limited

Sony Interactive Entertainment UK Limited

Revenue: £502.65 million or $625.62 million USD for the Year Ended March 2022.

VS

For 2022, www.statista.com/statistics/269665/activison-blizzards-revenue-by-region/
Activision-Blizzards' EMEA revenue is $2.236 billion USD
Activision-Blizzards' worldwide revenue is $7,528 billion USD.

It takes 3.3X Activision-Blizzards' EMEA revenue streams to rival SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED






EMEA is an acronym used by governments, marketers, and business officials to group the countries of Europe, the Middle East, and Africa.

For this topic, the EU allowed MS to buy Activision-Blizzard.
Posted on Reply
#71
lexluthermiester
ValenOneuk.globaldatabase.com/company/sony-interactive-entertainment-europe-limited

SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED

According to SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED latest financial report submitted on 2021-03-31, the company has a Turnover of £6 billion, Gross-Profit of £998M.

About $7.47 Billion USD for SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED, based at 10 GREAT MARLBOROUGH STREET LONDON, United Kingdom.

Sony Interactive Entertainment Europe (SIEE) is responsible for sales, marketing, distribution, and software development for the PlayStation brand and has offices around Europe, the Middle East, Australia, and New Zealand.
---

suite.endole.co.uk/insight/company/02829355-sony-interactive-entertainment-uk-limited

Sony Interactive Entertainment UK Limited

Revenue: £502.65 million or $625.62 million USD for the Year Ended March 2022.

VS

For 2022, www.statista.com/statistics/269665/activison-blizzards-revenue-by-region/
Activision-Blizzards' EMEA revenue is $2.236 billion USD
Activision-Blizzards' worldwide revenue is $7,528 billion USD.

It takes 3.3X Activision-Blizzards' EMEA revenue streams to rival SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED






EMEA is an acronym used by governments, marketers, and business officials to group the countries of Europe, the Middle East, and Africa.

For this topic, the EU allowed MS to buy Activision-Blizzard.
Blah, blah, blah.

You have lost this argument. Do you get that? The information you keep posting is meritless because it is both incomplete and is lacking proper scope. You're blathering on and only a brick wall is going to hear anything.
Posted on Reply
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