Thursday, June 29th 2023

NVIDIA GeForce 536.40 WHQL Drivers Released
NVIDIA today released the latest version of the GeForce Game Ready drivers. Version 536.40 WHQL introduces support for the latest GeForce RTX 4060 graphics card that went on sale today. The drivers also fix a handful of issues. Display corruption noticed with Street Fighter 6 with MFAA enabled during the fight start cutscene, has been fixed. NVIDIA also fixed a bug with OptiX de-noiser that caused vignette effect to disappear in border pixels. A bug that caused the driver to not be able to detect external HDMI displays from NVIDIA Control Panel after driver re-installation has also been fixed.
DOWNLOAD: NVIDIA GeForce 536.40 WHQL DriversGaming Technology
DOWNLOAD: NVIDIA GeForce 536.40 WHQL DriversGaming Technology
- Introduces support for the GeForce RTX 4060.
- [Street Fighter 6] Corruption during the fight start cutscene when MFAA is applied [4147907]
- [Optix Denoiser] Addresses vignette effect that could appear on image border pixels
- Not able to detect external HDMI display from NVCPL after driver re-installed [4085941]
- Increase in DPC latency observed in Latencymon [3952556]
- Applying GeForce Experience Freestyle filters cause games to crash [4008945]
21 Comments on NVIDIA GeForce 536.40 WHQL Drivers Released
I've seen huge spikes with adaptive power management when power states change.
With prefer max performance, I'm always under 500 us, usually under 300.
I have a 4070 + 536.23 + Old hex core xeon and windows 10 never had a crash in D4. I just use the settings that experience recommends which is maxed out.
But still, i haven't had a single crash during all the betas and i haven't changed anything, other than updated GPU drivers as soon as they're available. Well maybe the room temp has gone up since March/April by around 4°C.
EDIT: the only event is that display driver has crashed and recovered, but that was only the first crash i think. Maybe i'll try to disable DLSS 3 and Reflex, probably don't need them for 4K 144fps anyway.
Something changed since the beta. Did you remove the beta files and install the game fresh? As in a retail installation with the gpu drivers you were using? Could be a conflict with the snooping software like HW info and the game. Do you have the Max fps set to a fixed number like 120fps or is it unlimited fps? I would like to think my 32 gigs of ECC is the reason I get no crashes but I doubt it.
Does it pass mem test? You have to create a boot USB or CD for mem test.
I did a fresh install after beta, maybe a reinstall could be a good idea. I don't really run HWinfo, but NZXT CAM needs to run to have a custom fan and pump curve sadly. I have max foreground FPS limited to 144 as the display is 144hz, background to 30fps. It does seem that most of the crashes, freezes or reboots happen in town the moment i open inventory.
I haven't tried the outside of windows mem test, only the ones testers here use for their overclocks, but you can only test like 25/32GB of it. Does pass 12000% and 3+ hours without errors though, or it did back in winter.
Oddly, i haven't had any crashes in 50+ hours of Cyberpunk 2077, The Witcher 3 (well that one had some DLSS problems) or Forza Horizon 5 this year on the current setup.
I stopped overclocking years ago, just a fad not worth it unless you just like to fiddle and create work debugging.