Friday, August 25th 2023

AMD Unveils Radeon RX 7800 XT and RX 7700 XT Graphics Cards

AMD today at Gamescom unveiled the Radeon RX 7800 XT and Radeon RX 7700 XT performance-segment graphics cards. Designed for maxed out gaming at 1440p with ray tracing, the two are designed to square off against NVIDIA's GeForce RTX 4070 series, offering competitive performance and pricing. The two are based on AMD's latest RDNA3 graphics architecture, and use the 5 nm foundry process where it matters. Both cards claim to offer not just superior performance to the specific NVIDIA RTX 40-series SKUs they're designed to compete with, but also better future-proofing, with more video memory on offer.

At the heart of the two is the new "Navi 32" GPU, AMD's second largest chip from this generation. It is a chiplet GPU, just like the "Navi 31" that powers the RX 7900 series, albeit slightly scaled down. The graphics compute die (GCD), the die with the main graphics rendering and compute machinery, is built on the 5 nm EUV foundry node. It is flanked by four memory cache dies (MCDs), each built on the 6 nm foundry node. These are the same MCDs found in the "Navi 31," but four in number instead of six, which gives the "Navi 32" a 256-bit wide GDDR6 memory interface.
The Radeon RX 7800 XT maxes out the "Navi 32," enabling all 60 compute units (CU) physically present, which works out to 3,840 stream processors, 120 AI accelerators, 60 Ray accelerators, 64 MB of Infinity Cache, and 16 GB of GDDR6 memory across the chip's full 256-bit memory interface. The GPU ticks at 2124 MHz Game clocks, and 2430 MHz boost; while its memory runs at 19.5 Gbps, resulting in 624 GB/s of memory bandwidth. The card is configured with 263 W of total board power, and its reference design comes with two 8-pin PCIe power connectors.
The Radeon RX 7700 XT is cut down from the same "Navi 32" silicon as the RX 7800 XT, and uses the same reference board design. The biggest change here, is that the memory size is reduced to 12 GB, the Infinity Cache to 48 MB, and the memory bus width to 192-bit. One of the four MCDs on the "Navi 32" silicon is disabled. Over on the GCD, the RX 7700 XT is configured with 54 CU, which works out to 3,456 stream processors, 108 AI accelerators, 54 Ray accelerators, and 180 TMUs. The GPU runs at higher clock speeds than the RX 7800 XT, with 2171 MHz Game clocks, and 2544 MHz boost. The memory speed, however, is lower, at 18 Gbps, which over the 192-bit memory interface, puts out 432 GB/s of bandwidth. The RX 7700 XT is configured with 245 W of total board power, and has the same dual 8-pin power input setup as the RX 7800 XT.
In terms of performance, AMD claims that the Radeon RX 7800 XT offers anywhere between 2% to 23% performance gains over the GeForce RTX 4070 in 13 of the 19 games they tested. Testing was done at 1440p with max settings for each game. AMD also claims that the extra 4 GB of memory should give you better future-proofing. The Radeon RX 7700 XT, on the other hand, is shown scoring anywhere between 1% and 31% higher than the GeForce RTX 4060 Ti 16 GB, in 16 out of 19 games that the two cards were compared in.

The reason AMD chose the RTX 4070 and RTX 4060 Ti 16 GB for comparisons, is because it intends to price the RX 7800 XT and RX 7700 XT competitively to them. The Radeon RX 7800 XT is priced at USD $499, while the RX 7700 XT is priced at $449. Both cards go on sale from September 6, 2023.
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104 Comments on AMD Unveils Radeon RX 7800 XT and RX 7700 XT Graphics Cards

#101
kapone32
ARFHow do you think - will it be called epic failure or just a failure?

I don't use RT so it matters not to me what this says. You are also using CP 2077. Like I said let's wait for reviews.
Beginner Micro DeviceThis is what I mean. I know they are doing well in other fields but this one, they are just throwing abandonware at us. They will definitely lose this market segment if RDNA4 will be the same as RDNA3 in terms of generational uplift (meaning 10 percent sharp).

RDNA2 wasn't better than Ampere. Neither is RDNA3. But it's already Ada out there and also Intel pondering upon them. I know Intel's position is currently very weak but they might surprise us. They might not. Who knows. But they're definitely not to be underestimated.

All this just feels like they're not interested in gaming anymore.
Yeah the Ps5 and Xbox certainly give that impression.
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#102
ARF
kapone32I don't use RT so it matters not to me what this says.
But it's always good to know that the hardware that you are using is capable. One day every game will include RT in its code from the get-go, and then your Radeon card will be dead useless.
Which is a shame. Because the RT idea is set in stones for at least 10 years, and still AMD ignores its development, of course they will pay the ultimate price - declining sales and threat for the continuation of the brand existence.
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#103
kapone32
ARFBut it's always good to know that the hardware that you are using is capable. One day every game will include RT in its code from the get-go, and then your Radeon card will be dead useless.
Which is a shame. Because the RT idea is set in stones for at least 10 years, and still AMD ignores its development, of course they will pay the ultimate price - declining sales and threat for the continuation of the brand existence.
Once again that is your opinion. As much as you think Nvidia is in the Driver's seat the consoles will have a much bigger impact on Gaming than RT. Well I guess my card is still better than any of the 4000 other than the 4090 in RT so that puts a bunch of people in that circle. I get the want for better visuals but before all of these comes the base Game. Would Crysis be so revered if it wasn't a good Game to begin with? Do I play BG3 for RT? What about Amored Core 6? Did I miss RT when playing the hell out of Exoprimal to finish the Campaign in 2 weeks? Am I not pumped for Space Marine 2 without it having to have RT? Is Homeworld 3 going to be unplayable if RT is not enabled? The first thing in the equation is not RT but raster. I have argued for years that Freesync is the best innovation in PC Gaming in a while. Of course it is now an industry standard and called VRR in some circles but that means no tearing or stuttering while Gaming......between 45 and 144 or even 165hz.

BTW my GPU gives me over 200 FPS in CP 2077 without Ray Tracing. Of course I could always turn Vsync on Game at 144hz all day long. It seems to work better with the 7900XT but I did not spend over $1000on a GPU to limit it's performance.
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#104
apoklyps3
ARFBut it's always good to know that the hardware that you are using is capable. One day every game will include RT in its code from the get-go, and then your Radeon card will be dead useless.
Which is a shame. Because the RT idea is set in stones for at least 10 years, and still AMD ignores its development, of course they will pay the ultimate price - declining sales and threat for the continuation of the brand existence.
So you were expecting better rt when it was clear it was behind with it with the whole rdna3 series?
It's actually a crime it wins against the 4070 which is 100$ more in some select titles with rt.
"Few more hours before we get the truth" really hit you, bad.
At the same price point with an nvidia product(4060 ti) it destroys it. Not to mention it goes neck to neck with the next tier
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