Friday, September 29th 2023
Forspoken Gets Version Update Patch 1.22 Adding Support for AMD FidelityFX Super Resolution 3 and More
Square Enix has released Forspoken Version Update Patch 1.22, making it the first game to officially support the AMD FidelityFX Super Resolution 3. In addition to FSR 3 support, the new Forspoken Version Update Patch 1.22 also adds the Native AA quality mode options and fixes some issues with save data between the main game and DLC.
According to the release notes, the update will not come to the PlayStation 5 version, and the Microsoft Store version will be updated as soon as the patch is approved. Surprisingly, Square Enix describes the AMD FidelityFX Super Resolution 3 as technology that "combines temporal upscaling and frame generation to deliver significantly higher performance," and says that the frame generation is enabled separately from upscaling and is available when using AMD Radeon RX 5000 Series, NVIDIA GeForce RTX 20 Series, and Intel Arc 7 Series or newer GPUs. It is left to be seen if these will indeed work on Intel Arc series GPUs, as it was never officially confirmed by AMD.Here are the full Version Update Patch 1.22 release notes.
Forspoken Version Update Patch 1.22 (Steam, Microsoft Store, Epic Games Store)
The update patch 1.22 for Forspoken (main game, DLC and demo) was released on 29/09/2023 7:00 (UTC).
Graphic Updates:
Frame generation is enabled separately from upscaling and is available when using AMD Radeon RX 5000 Series, NVIDIA GeForce RTX 20 Series, and Intel Arc 7 Series or newer GPUs. (Upscaling is still available to use on GPUs older than the products mentioned.)
Miscellaneous:
Known Issues:
Source:
Square Enix
According to the release notes, the update will not come to the PlayStation 5 version, and the Microsoft Store version will be updated as soon as the patch is approved. Surprisingly, Square Enix describes the AMD FidelityFX Super Resolution 3 as technology that "combines temporal upscaling and frame generation to deliver significantly higher performance," and says that the frame generation is enabled separately from upscaling and is available when using AMD Radeon RX 5000 Series, NVIDIA GeForce RTX 20 Series, and Intel Arc 7 Series or newer GPUs. It is left to be seen if these will indeed work on Intel Arc series GPUs, as it was never officially confirmed by AMD.Here are the full Version Update Patch 1.22 release notes.
Forspoken Version Update Patch 1.22 (Steam, Microsoft Store, Epic Games Store)
The update patch 1.22 for Forspoken (main game, DLC and demo) was released on 29/09/2023 7:00 (UTC).
- This update does not apply to the PlayStation 5 version.
- The Microsoft Store version will be updated as soon as the patch is approved.
- The updated version name for each platform will be displayed on the game's title screen.
Graphic Updates:
- [Updated the game to support AMD FidelityFX Super Resolution 3.
Frame generation is enabled separately from upscaling and is available when using AMD Radeon RX 5000 Series, NVIDIA GeForce RTX 20 Series, and Intel Arc 7 Series or newer GPUs. (Upscaling is still available to use on GPUs older than the products mentioned.)
- Added a new NativeAA quality mode option.
Miscellaneous:
- Added Frame Generation settings to the Graphics section of the menu.
- Fixed an issue causing the save data for the main game to appear in the DLC's save data slot and the save data for the DLC to appear in the main game's save data slot. (Steam version)
Known Issues:
- Low frame rates can be experienced on some 240 Hz and higher refresh rate monitors, when FSR3 Frame Generation and VSync are enabled.
73 Comments on Forspoken Gets Version Update Patch 1.22 Adding Support for AMD FidelityFX Super Resolution 3 and More
Quite impressed!
Downloading the demo now, keen to try for myself, and I am hopeful that it's genuinely good, the competition and potential nullification of buying nvidia just for locked features is so very needed, everybody wins.
From what I'm reading so far, anecdotally of course, for many it's working as intended and doing a good job. For some others, high fps reported but no extra motion fluidity, early days yet so not bad right out of the gate.
But it's still fake frames, this kind of technology should be aimed towards mid to low end GPUs. Something like a 4090 should be able to handle 4k and RT without any fakery, or (more realistically) cost much less till GPUs are fast enough.
Just tried it, FSR3 works, but has this weird jittery feeling and tried to look at the frametimes. I can't feel much of the input lag maybe because the base framerate is already very high.
Sure, the fps number is double, but the actual motion, it looks and feels like the same if not worse framerate
Amazing
Does this game still not support DLAA? Would've been nice to see the comparison of FSR3's version of DLAA compared to DLAA and TAA. I'm assuming a comparison on TPU is in the works as I type this.
FG works well for a minute or two and then breaks down into worse than pre-FG framerates with shocking frametimes, I hope this can be fixed or isn't somehow caused by my hardware configuration, it still breaks even with lowered texture settings.
(Even if Nvidia were true about GPU limitations, people won't think what it is, just thinking what can be used with their hardware.)
Can't believe this game is still 70 usd on steam....
Kind of like Apple users were in awe when they got a second mouse button.
Off
On
4k max settings. This game looks worse than I thought it would never tried the demo previously. Rejoice AMD users you get to try a new feature in a crap game.....
It actually makes AMD look better, with much less money they compete with nVidia. Though I'll admit nVidia doesn't care about gaming anymore.
Upscaling is the same: for low/mid-end, you just get a better card. It works best when you can't really deal with 4k and have to upscale from QHD.
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