Thursday, January 11th 2024
Feast Your Eyes on These NVIDIA GeForce RTX 40-series SUPER Cards, We'll Be Reviewing Most of These
We were at NVIDIA's CES booth earlier today, and snapped a constellation of brand new GeForce RTX 40-series SUPER graphics cards, waiting to hit the shelves, starting January 17. The RTX 4070 SUPER, RTX 4070 Ti SUPER, and RTX 4080 SUPER, will form the bulwark of NVIDIA's premium GeForce RTX product line, and will see the company through for much of 2024. If you're building a premium 1440p or 4K UHD gaming PC for the Spring-Summer, you might want to check out our reviews. We have close to three dozen custom design graphics card reviews lined up just this month!'
We already went hands on with the RTX 4080 SUPER Founders Edition yesterday at the iBUYPOWER booth, we caught another one of these on display, next to the RTX 4070 SUPER FE. There won't be an RTX 4070 Ti SUPER FE, which will be a custom-only launch. Every single NVIDIA board partner that sells in the West had their models on display at the booth, spanning all three of the new GPUs.These included Colorful with their iGame Ultra W, PNY with their Velocity-X, Verto, and XLR8.ZOTAC with their Trinity Black series, and Palit with their JetStream series.MSI with their Ventus 3X and Ventus 2X series; and Inno3D with their X3 and Twin X2 series.GIGABYTE with their Eagle, Aero, and Gaming OC series; and GALAX with their 1-click OC, EX Gamer, and SP series.Gainward with their Ghost and Panther series; and ASUS with their DUAL and TUF Gaming series.Lastly, some more pics of the Founders Edition cards. These things are jewellery.
We already went hands on with the RTX 4080 SUPER Founders Edition yesterday at the iBUYPOWER booth, we caught another one of these on display, next to the RTX 4070 SUPER FE. There won't be an RTX 4070 Ti SUPER FE, which will be a custom-only launch. Every single NVIDIA board partner that sells in the West had their models on display at the booth, spanning all three of the new GPUs.These included Colorful with their iGame Ultra W, PNY with their Velocity-X, Verto, and XLR8.ZOTAC with their Trinity Black series, and Palit with their JetStream series.MSI with their Ventus 3X and Ventus 2X series; and Inno3D with their X3 and Twin X2 series.GIGABYTE with their Eagle, Aero, and Gaming OC series; and GALAX with their 1-click OC, EX Gamer, and SP series.Gainward with their Ghost and Panther series; and ASUS with their DUAL and TUF Gaming series.Lastly, some more pics of the Founders Edition cards. These things are jewellery.
45 Comments on Feast Your Eyes on These NVIDIA GeForce RTX 40-series SUPER Cards, We'll Be Reviewing Most of These
AMD will use 12VHPWR/12V-2x6 for next gen as well. It is the future for GPU power. PCI-SIG developed it and its part of ATX 3.0 spec.
Had zero problems with it and cable management is much easier + looks much better.
GPUs with 3 or even 4 x 8 pin looks absolutely laughable in comparison. Huge cable mess too.
I bet Nvidia can internally shuffle revenue by sectors as they please, so after the release of these brand new Super cards (less than a year before the release of new generation) they can show an enormous growth in Gaming, and confirm their correct decision to raise the prices!
And the surveys will show that gamers own the new cards in almost negligible percentages, but that doesn't matter, because they clearly lie and are biased ...
Absolutely no-one with a 4000 series card should upgrade.
I expect 5090 by Q4 myself.
At a normal (further) listening distance, I think actual difference could be 3dBA or less. (Edit: I rechecked sound pressure formulas and the difference remains 6dBA regardless of distance.) Audible for sure, but not massive.I personally would use both a custom fan curve and undervolt on the FE to get it close to the Noctua "Quiet BIOS" volume, accepting a minor drop in performance.
And as always the FE is the most beautiful card.
Before the 4090 I did get a 4070 actually, but the first benchmark I did was heaven, in which I got only 1 fps higher than my 3070... which was pretty disappointing. This was probably because of bandwidth and the 8x msaa, which wouldn't apply so much in most new AAA games (which use TAA or something like it,) but I often find myself playing old games and niche games and am super sensitive to aliasing. And seeing how dldsr+reshade is my best way to combat that, I felt this bandwidth limit was relevant to me.
So like I said, I didn't really like the value proposition of either 4070 ti (same bandwidth limit) or the 4080, so 4090 it was. I mean think of it from my perspective, I bought a 3070 right before an avalanche of games came out with issues with 8gb cards, and not just at ultra, to play TLOU I had to use high settings and dlss balanced to get close the vram limit ( I was still over, but it was close enough to stop it from crashing). Oh and the 3070 had chronic overheating problems too.
I knew 12gb would be enough, and I was happy to pay 4070 prices for it, but not 4070 ti prices for it (especially with that bandwidth limit). For that I really would have expected 16GB. I don't think there's anything wrong the 4080, other than the price. $1200, thats a lot. So you can see how I just went for the 4090... and also... I was a little intoxicated.
Since getting the 4090 I am now totally using dldsr in every game, not just games with bad AA. Its getting to the point where running a game (even with good AA) at native resolution (1440p) just doesn't look right. So yes even though I have a 1440p display, I render at 4k.
Anyway I totally agree with everything you were saying about ultra not being necessary and all that. I usually go to the second highest preset by default, and tweak from there if necessary. And I don't use RT either, its not worth the power use imo. I don't like my 4090 even going above 300w. Most of the time its a lot lower than that. I don't shy away from using dlss either, it actually works great in combination with dldsr, for keeping the visual quality up and the power use down.
Do you run your windows resolution at your DLDSR resoltion too then? Because this is the big issue with DLDSR. If you use native res in windows and DLDSR res in games, it will be wonky especially when tabbing in and out of games and crashing can easily happen. Tons of posts about this.
This is why most people using DLDSR alot - which is not supported correctly in all games for your information - is running the DLDSR res on the desktop as well. This can make text look weird and introduce other issues like artifacts, depending on your scaling and DLDSR level. That surely depends on game and performance target. But yeah Radeon 6800 can play some games at 4K/UHD, mostly older and lesser demanding ones.
DLSS/FSR is not magic. You still need alot of GPU power unless you are willing to use the lower DLSS/FSR presets which looks much worse than native. The Quality/Ultra Quality presets look way better.
Tons of 4K gamers with lacking GPU power is using Performance mode which is 1080p internally. Can look "fine" and somewhat acceptable but won't look good enough for many.
I'd not go 4K unless you can atleast afford a new and somewhat high-end GPU, if you plan to play new AAA games.
I don't see much point in going 4K if you play games at 1080p + Upscaling anyway. I'd rather go 1440p then, with higher refresh rate.
At 1440p you can use DLAA or FSR Native AA which will look and (probably) run better than 4K using FSR/DLSS on the lower presets.
Artifacts and shimmering is the big problem with especially FSR. DLSS has it too but to a much lower degree. This is why DLSS/DLAA pretty much always beat FSR in Techpowerup's testing. They have tons of DLSS/DLAA vs FSR comparisons in newer AAA games by now.
RX 7700 XT is actually a worse 4K performer than the RX 6800 but difference is tiny. I have the direct access to a 1440p and a 2160p displays, with the former being of higher quality. Despite that, native 1440p is very much rarely superior to 2160p with FSR at 50% render resolution. It's rather a draw, sometimes 4K+FSR is better.
I play 4K60 with FSR: Performance on my 6700 XT. Additional 35% performance from RX 6800 would've allowed me for FSR: Balance and even FSR: Quality in some titles. Can't complain about image quality. Stability is what is the real subject to improvements but we will be there eventually.
7900/4070 Ti level recommendation is completely understandable. More speed always beats less speed. But even people like me who bought a 4K display for work in the first place (my eyes started getting annoyed to death from working with long reads at 1080p) still can enjoy gaming without going for a different monitor despite having a 300 dollar GPU.
I have 32" 4K/UHD IPS monitor too, only 60 Hz tho, since its for work. I don't think it looks better than my 27" 1440p at native when using DLAA. Even with DLSS Quality at 1440p it can look close or similar to 4K with DLSS Performance (1080p internal res) depending on game and scene in that game. FSR/DLSS always has more shimmering and wonky stuff going. If I want maximum visuals I always go DLAA instead of DLSS and 4K with DLAA is very demanding.
I use DLSS Quality most of the time when I output to my UHD OLED TV. DLSS is not really worth it when not pixel peeping so yeah, depends on requirements and performance goals.
However personally I can't play games that drops below 85-90 fps minimum, I prefer 100+ at all times and 200+ fps in shooters. High fps means high minimums and I hate low minimums.
Several games on that graph drops closer to 30 fps than 60 fps. I see 60 fps as bare minimum for PC gaming but I guess some people can live with less.
When using my 4K monitor, there's little difference between Performance and Quality really. 1080p vs 1440p, but 1080p upscales easily and perfectly to 2160p, 1440p don't. Probably why most using DLSS with a 4K monitor uses the Performance mode instead of Quality.
Techpowerup tested this in Alan Wake 2 and you can pixel peep in the comparison tool. Very little difference but way more performance using Performance.
I'm just happy with the fact my sub 1000 USD puter can handle some 4K. 10 years ago, that sounded like a very LSD-driven dream.
These games will melt most older GPUS upscaling or not, because they look great even on low settings
XeSS beats FSR in many games tho, so don't just choose FSR if you have XeSS option -> www.pcgamer.com/cyberpunk-2077-fsr-vs-xess/
In terms of compatibility XeSS is bad, low support, but in terms of quality it's actually closer to DLSS than FSR is.
XeSS support improves slowly tho, so we have 3 upscalers and RTX users can use them all, however in pretty much no DLSS/DLAA games, RTX users need to worry about choosing the right one, it will always be DLSS/DLAA so I hope Intel and AMD can improve their upscaling to match it.
GTA V is smooth at 4K. Didn't have much issues in Hogwarts Legacy (the main issue was the game was boring for me). Also played RDR2 at 4K Medium-Low (or Medium-High, don't remember lol), not a hinch. Crysis 3 wasn't a huge issue either.