Sunday, March 3rd 2024

LG Reveals Full Specifications and Pricing for the 4K UltraGear 32GS95UE-B OLED Monitor

Just before Christmas, LG unveiled the UltraGear 32GS95UE-B OLED gaming monitor with what the company is calling Dual-Hz, which allows for different refresh rates at different resolutions. In this case, 240 Hz at 4K and 480 Hz at 1080p. However, LG only provided basic specs and didn't reveal pricing back then, both of which now have been revealed. The 31.5-inch OLED panel used doesn't really stand out from the crowd with a typical brightness of 275 cd/m², a color depth of 1.07 billion colors (10-bit panel), a contrast ratio of 1.5 million to one a gray to gray response time of 0.03 ms and DisplayHDR True Black 400 certification.

As far as connectivity goes, some of you will be disappointed, as the 32GS95UE-B only sports DisplayPort 1.4 as well as HDMI 2.1. There isn't even a USB Type-C port on this monitor, instead a USB Type-B input and standard USB-A outputs, as well as a headphone output is all you get. LG has also kitted out the 32GS95UE-B with what the company called Pixel Sound speakers, i.e. the speakers are hidden behind the display panel. Both FreeSync Premium Pro and G-Sync compatibility is included, as well all the usual gaming features you'd expect. LG also includes a stand that supports tilt, height, swivel and pivot adjustments. In the US, the 32GS95UE-B comes with a two-year warranty, a US$1399.99 price tag and a mid-April shipping date.
Sources: LG Electronics, via TFT Central
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81 Comments on LG Reveals Full Specifications and Pricing for the 4K UltraGear 32GS95UE-B OLED Monitor

#51
bug
ImoutoI get this is early adopter stuff but maybe asking for +$1K monitors to have the full fledged spec like others do.
I've already said that. I just added that in this particular case, lack of DP2.1 is almost a non-issue. And again, this is going for $1.5k+ (tax included), so I'd prefer everything and the kitchen sink at this price point.
Posted on Reply
#52
Keivz
bugThis is where you need to look: en.m.wikipedia.org/wiki/DisplayPort#Refresh_frequency_limits_for_HDR_video
HDR and 10bpc @4k 120Hz is just outside the realm of HBR3.
You need to look at the table just below the one you linked to, where they list transmission mode limits using DSC or chroma subsampling or both. Hence, while using DSC, you don’t need chroma subsampling to go to or beyond 4k120 using DP 1.4 (HBR3) until you hit 5k 240 hz.
Posted on Reply
#53
bug
KeivzYou need to look at the table just below the one you linked to, where they list transmission mode limits using DSC or chroma subsampling or both. Hence, while using DSC, you don’t need chroma subsampling to go to or beyond 4k120 using DP 1.4 (HBR3) until you hit 5k 240 hz.
Now we're just going in circles: en.m.wikipedia.org/wiki/Display_Stream_Compression#Effect
Although DSC is mathematically lossy, it meets the ISO/IEC 29170 standard for "visually lossless" compression
It cannot be done without lossy compression, even if the compression is imperceptible to the naked eye.

Again, this why I say lack of DP1.4 is mostly nitpicking. But for the asking price, you're allowed to nitpick.
Posted on Reply
#54
Tomorrow
OnasiYou could not have stuffed a GSync Ultimate module there for the price?
Still people glamoring for this outdated, expensive and active cooled FPGA in 2024?
There are very few advantages for this module these days, but numerous downsides.
bugIt depends on what you mean by "better". QD-OLED uses blue light and blue is the LED that dies faster than other variants.
I say the proof is in the pudding, so let them release first and talk about them a few years down the road.
Rtings has tested QD-OLED and thus far it has not died faster than WOLED.
The main problem with QD-OLED are the raised blacks when any amount of light hits the screen. It's made even worse by the fact that most QD-OLED panels use glossy coating. So unless you only use it at night or have perfectly controlled studio lighting behind the monitor then it has several issues with gray blacks and reflections.
Dr. DroThere's no GPU in the market which supports that.
AMD 7000 series RDNA3 supports DP 2.0 UHBR 13,5 @ 54Gbps and their RDNA3 based Pro cards support full DP 2.0 UHBR 20 @ 80Gbps.
DP 2.1a permits longer cable lengths at those speeds in the future.
Posted on Reply
#55
Metroid
ChomiqGet used to it because past 4K 240 the bandwidth required for uncompressed stream exceeds that provided by DP 2.1 spec.
up to 4k 300hz 10 bit color will be fine, that is 74g.
Posted on Reply
#56
Keivz
bugNow we're just going in circles: en.m.wikipedia.org/wiki/Display_Stream_Compression#Effect


It cannot be done without lossy compression, even if the compression is imperceptible to the naked eye.

Again, this why I say lack of DP1.4 is mostly nitpicking. But for the asking price, you're allowed to nitpick.
No circles here. I didn’t say anything about lossey or lossless. You said dsc uses chroma subsampling, we said (and proved) it does not. Simple. I just don’t want misinformation to start spreading, that’s all.
Posted on Reply
#57
bug
KeivzNo circles here. I didn’t say anything about lossey or lossless. You said dsc uses chroma subsampling, we said (and proved) it does not. Simple. I just don’t want misinformation to start spreading, that’s all.
Ah ok. Yes, DSC != chroma subsampling. Still lossy, but different. If I stated otherwise, I was wrong.
Posted on Reply
#58
Onasi
bugAh ok. Yes, DSC != chroma subsampling. Still lossy, but different. If I stated otherwise, I was wrong.
As I said, it’s all cool. No one said here that DSC is lossless either, just VISUALLY lossless which, at the end of the day, is all that matters really. It’s significantly better than subsampling since it avoids the text issues you mentioned earlier. It’s unavoidable since the panel technology seems to overtake the port bandwidth nowadays at every turn. Nevermind the fact that VESA themselves didn’t help matters by creating several tiers of DP 2.1 which all have different performance.
Posted on Reply
#59
noel_fs
jesus christ thats overpriced
Posted on Reply
#60
R-T-B
bugIt's not really BS, DP1.4 has enough bandwidth to do almost anything this monitor can do.
With DSC. It's nearly lossless yes, but not entirely, and is especially more noticable at 4k@240hz for example.
MetroidIf you want to believe in it, do not include me, DSC is lossy just like MP3.
I've used DSC and I honestly can't see the difference even with a magnifying glass until you really push it to it's limits.
Posted on Reply
#61
Onasi
R-T-BWith DSC. It's nearly lossless yes, but not entirely, and is especially more noticable at 4k@240hz for example.
There is no consumer GPU on the market that can run it at 4K240Hz without DSC and I have no idea if the monitor manufacturers are in the loop on what the next gen cards from NV and AMD will implement, so, assuming they are not, I guess it makes no sense for them to go for a full UHBR20 port and cables which are an added cost.
Posted on Reply
#62
dir_d
Space Lynxyeah whenever I do do OLED it will be WOLED
Why is this? If you went OLED with this year gen of monitors the QD-OLEDs right now have 3 year burn in warranties compared to this 2year of the WOLED. The QD-OLEDs are cheaper and have more features as well. I really don't believe there's much of a difference between the two technologies right now and even less in the feature.
Posted on Reply
#63
R-T-B
OnasiThere is no consumer GPU on the market that can run it at 4K240Hz without DSC
Can't the Radeon 7xxx series do that?
dir_dWhy is this? If you went OLED with this year gen of monitors the QD-OLEDs right now have 3 year burn in warranties compared to this 2year of the WOLED. The QD-OLEDs are cheaper and have more features as well. I really don't believe there's much of a difference between the two technologies right now and even less in the feature.
There is. You lose the perfect blacks.
Posted on Reply
#64
Onasi
R-T-BCan't the Radeon 7xxx series do that?
Only the Pro models. The consumer cards are limited to UHBR13.5.
Posted on Reply
#65
Keivz
dir_dWhy is this? If you went OLED with this year gen of monitors the QD-OLEDs right now have 3 year burn in warranties compared to this 2year of the WOLED. The QD-OLEDs are cheaper and have more features as well. I really don't believe there's much of a difference between the two technologies right now and even less in the feature.
I too will go woled for my next oled monitor. The raised blacks with modest ambient light on qd-oled’s are a deal breaker to me. Sure the color gamut/volume on qd-oled is higher than woled but in my experience (using qd-led with some of the highest color volumes / gamuts on any consumer display) I just don’t see the difference.

The matte vs glossy debate is another story but to be honest I don’t notice much difference between my glossy oled tv and my ultra matte oled monitor while gaming so to me that is a non issue.

Price wise, LG often releases their monitors at a steep price and heavily discounts them weeks to months later. I can all but guarantee the price will be similar between the two technologies by fall.
Posted on Reply
#66
R-T-B
OnasiOnly the Pro models. The consumer cards are limited to UHBR13.5.
Oh, I though UHBR13.5 could do 4k@240. Guess I was wrong there.
Posted on Reply
#67
Onasi
@R-T-B
Yeah, it's a bit of a mess on VESAs part.

Required data rates assume 10-bit colour depth and 4:4:4 chroma and are based on common timing format (CVT-R2) (source: tftcentral)
Posted on Reply
#68
bug
OnasiOnly the Pro models. The consumer cards are limited to UHBR13.5.
Still, we're talking ridiculous territory here. There are no movies shot in 4k@240fps. You could render the desktop at 240fps, but... really... That leaves just games where, even if you could push 240fps, nobody would notice the DSC anyway.

I'm not even sure most pros will bother squinting at those details, seeing how most streaming services compress the crap out their work anyway.

That said, the argument that "no card can drive it (today)" is kinda moot. My monitors survive several generations of video cards. Always.
Posted on Reply
#69
Vayra86
bugIt depends on what you mean by "better". QD-OLED uses blue light and blue is the LED that dies faster than other variants.
I say the proof is in the pudding, so let them release first and talk about them a few years down the road.
Rtings already confirmed QdOled wears faster and in doing so also has color deviation.
Posted on Reply
#70
Tomorrow
Vayra86Rtings already confirmed QdOled wears faster and in doing so also has color deviation.
Care to link this article/video?

Because from what i saw they made a mistake testing the first gen 16:9 QD-OLED monitor by not running fullscreen content there.
Thus the sides that were black exhibited no wear but the center was driven harder.
Posted on Reply
#71
MxPhenom 216
ASIC Engineer
UpgrayeddI think those are next year, at least for high refresh rates.
Fingers crossed. 32 is too big for PC gaming monitor for me, and 27 is a bit much for 4k.
Posted on Reply
#72
Onasi
MxPhenom 216Fingers crossed. 32 is too big for PC gaming monitor for me, and 27 is a bit much for 4k.
Oh, you want EXACTLY 28? Because the panels that will possibly come out next year that were mentioned are unlikely to be 28 inches. The favored format for that size for both LG and Samsung has been 27 inches, around 26.5 to be exact, if we judge by the 1440p models. Probably a tooling thing. What I am saying is to not be too hopeful for 28 inches.
Posted on Reply
#73
dir_d
KeivzI too will go woled for my next oled monitor. The raised blacks with modest ambient light on qd-oled’s are a deal breaker to me. Sure the color gamut/volume on qd-oled is higher than woled but in my experience (using qd-led with some of the highest color volumes / gamuts on any consumer display) I just don’t see the difference.

The matte vs glossy debate is another story but to be honest I don’t notice much difference between my glossy oled tv and my ultra matte oled monitor while gaming so to me that is a non issue.

Price wise, LG often releases their monitors at a steep price and heavily discounts them weeks to months later. I can all but guarantee the price will be similar between the two technologies by fall.
I see, I haven't used a QD-OLED so i don't know if not having the polarizer makes that much of a difference during the day or under direct light. I personally use a 48" LG C1 and when this one dies i will probably go down to 42" if they are up to 240hz by then.
Posted on Reply
#74
Minus Infinity
MxPhenom 216Fingers crossed. 32 is too big for PC gaming monitor for me, and 27 is a bit much for 4k.
So get the 1440p 27" OLED!
Posted on Reply
#75
Vayra86
TomorrowCare to link this article/video?

Because from what i saw they made a mistake testing the first gen 16:9 QD-OLED monitor by not running fullscreen content there.
Thus the sides that were black exhibited no wear but the center was driven harder.

They mention what you're pointing out, but it hardly makes a difference to the wear characteristics overall. Look at 10:00
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