Friday, June 22nd 2007
Intel anti-cheat system in the works
Intel, at its Research@Intel Day in Santa Clara, CA, announced that it is working on an anti-cheat system for games. The idea is that Intel and the PC gaming industry would build technology into gaming rigs that could detect when common cheats - such as "aimbots" that handle targeting while the player just holds down the trigger - are used in an online gaming session, said Travis Schluessler, a researcher at Intel.
PCs equipped with this technology would notify a server that someone in the game is using a cheat, and then the game administrator could set a policy of kicking the cheat offline. Intel is still working out the details; don't expect to find this in a high-end gaming PC anytime soon.
Source:
News.com
PCs equipped with this technology would notify a server that someone in the game is using a cheat, and then the game administrator could set a policy of kicking the cheat offline. Intel is still working out the details; don't expect to find this in a high-end gaming PC anytime soon.
55 Comments on Intel anti-cheat system in the works
I don't think it's gonna be very effective though, plus hacks are made to avoid hack detectors such as VAC, PunkBuster etc.. it will be the same with this.
"Intel-Proof"
My next processor will be a SPARC. Goodbye, IA-32.
D44ve - >.< Damn Tabs on Firefox...Whoops
With the occasional visit from the RIAA/MPAA.
Usually cheaters are just so sucky that it's so easy to spot the. Once I was behind a wall far away from walker and he started shooting me. Not like he could have seen me or had a real change killing me there only to give a way that he's cheating.
Doesn't really matter anymore, it's not a in game any longer and most of the cheaters are cheating away in some other games, got bored with instakills or play in no voting server so that they can't be kicked out.