Thursday, December 13th 2007
3-Way NVIDIA SLI Takes Extreme Gaming To A Whole New Level
Extreme gaming just got a whole lot better. NVIDIA Corporation has extended its SLI technology, which enables the use of multiple graphics processing units (GPUs) on a single computer, allowing up to three GeForce graphics cards to be used in a single machine. Now hot, new, graphics-intensive titles, such as Call of Duty 4, Company of Heroes Opposing Fronts, Enemy Territory: Quake Wars, and Unreal Tournament 3, can be played at the highest resolution possible, with all the graphics settings cranked to the max, and antialiasing applied for the first time.NVIDIA's new 3-way SLI delivers up to a 2.8x performance increase over a single GPU system, giving high-end gamers 60 frames per second at resolutions as high as 2560x1600 and with 8x antialiasing. 3-way SLI technology means you no longer have to dial back the image quality settings on the newest PC games. For example, gamers with 3-way SLI can play Crysis at high resolutions such as 1920x1200 with all the advanced DirectX 10 effects such as motion blur, ambient occlusion, and soft shadows turned on.
"The new crop of PC games offers stunning visuals. And for truly immersive game play with all the eye candy you need to play on a PC with a lot of graphics horse power," said Ujesh Desai, general manager of GeForce desktop GPUs at NVIDIA. "3-way SLI produces stunning visuals, pristine image quality, and a truly awesome gaming experience."
"Alienware delivers the most advanced technology with the highest performing metrics on our award-winning systems," says Marc Diana, product marketing manager for Alienware. "We are very excited to offer 3-way NVIDIA SLI as a way for our customers to fully experience the rich, life-like environments of today's next-generation games at their top settings."
The heart of a 3-way SLI system is an NVIDIA nForce 680 SLI MCP motherboard and three GeForce 8800 GTX or GeForce 8800 Ultra graphics cards. With 3-way SLI, gamers can harness the power of 384 stream processors, a 110+ gigatexel per second texture fill rate, and over two gigabytes of graphics memory for no-compromise gaming performance.
3-way SLI gives gamers the flexibility to scale their graphics processing power with one, two, or three GeForce GPUs, depending on their desired price and system configuration. 3-way SLI systems are available from leading gaming PC system builders and the components needed to build your own 3-way SLI system are available from leading retailers. For a list of system builders or to see a complete list of NVIDIA 3-way SLI certified components, please visit www.slizone.com. For further information on NVIDIA SLI technology, nForce MCPs or the GeForce 8 Series GPUs, please visit www.nvidia.com.
Source:
NVIDIA
"The new crop of PC games offers stunning visuals. And for truly immersive game play with all the eye candy you need to play on a PC with a lot of graphics horse power," said Ujesh Desai, general manager of GeForce desktop GPUs at NVIDIA. "3-way SLI produces stunning visuals, pristine image quality, and a truly awesome gaming experience."
"Alienware delivers the most advanced technology with the highest performing metrics on our award-winning systems," says Marc Diana, product marketing manager for Alienware. "We are very excited to offer 3-way NVIDIA SLI as a way for our customers to fully experience the rich, life-like environments of today's next-generation games at their top settings."
The heart of a 3-way SLI system is an NVIDIA nForce 680 SLI MCP motherboard and three GeForce 8800 GTX or GeForce 8800 Ultra graphics cards. With 3-way SLI, gamers can harness the power of 384 stream processors, a 110+ gigatexel per second texture fill rate, and over two gigabytes of graphics memory for no-compromise gaming performance.
3-way SLI gives gamers the flexibility to scale their graphics processing power with one, two, or three GeForce GPUs, depending on their desired price and system configuration. 3-way SLI systems are available from leading gaming PC system builders and the components needed to build your own 3-way SLI system are available from leading retailers. For a list of system builders or to see a complete list of NVIDIA 3-way SLI certified components, please visit www.slizone.com. For further information on NVIDIA SLI technology, nForce MCPs or the GeForce 8 Series GPUs, please visit www.nvidia.com.
86 Comments on 3-Way NVIDIA SLI Takes Extreme Gaming To A Whole New Level
Its more of an ambient heat an then my psu get warmer etc.... I very honestly don't find the performance increase worth it anymore, simply gets ridiculous.
Considering selling my machine complete to someone right now and maybe even stepping down to a HD3850, but I don't need the newest game running the absolutely best on my machine either.
www.gamespot.com/features/6183967/index.html
www.gamespot.com/features/6183499/index.html
Look specially at settings with everything disabled on COD4 you get a 50% boost and you don't loose too many eye candy. The same happens on UT3. I did some image comparisons and PS3 looks like PC with those disabled, plus textures on Medium. And remember that on graphics cards benchmarks they always use maximum settings. I'm sure that if you can't tell the hugh difference between MGS3 and Doom3, all the comparisons there are going to look the same to you, but nevermind.
Until now I have played any game at max settings, except Crysis that I play on medium with shaders, textures and objects on high. With those settings the game looks pretty close to everything on high, but runs a lot faster. With this settings Crysis looks better than COD4 at max, but yeah, let's say I can't play all games.
-But wait!
-Oh! You can't play Crysis on PS3 or any console! :cry:
-Why dude?
-I don't know, buddy. Let's ask Crytek about this. :confused:
-Humm... They said consoles don't have the power to run the game... :banghead:
-OMG :cry:
And as a proof that this is not an isolated game, every game on PS3 are equiparable to MED settings in the PC version and never to High. Cry about this all you want, it's true, it's not our fault if you can't see the difference between MGS3 and the much better (graphicaly, this thread is about graphics) HL2, Doom3 or Farcry. Those games on low, with the propper settings on medium looked better, and run well on a Radeon 7500. Even the Splinter Cell series looked way better on PC. You don't need a $2000 PC to compete with consoles, you need a $2000 PC to compete with a... $2000 PC!!
You are really confused by the people in forums like this, that spend lot's of cash on hardware, but dude, be sure as hell they don't play at 720p 0X AA, 2X/4X AF. They pay the premium to play at much higher settings than most of people. Just as the countless people who paid +$10000 for a PS3, that is a fair comparison.
For me this discussion has finished. It's obvious you don't have the ability to catch graphical differences, nor you have any knowledge about hardware. At least you are not demostrating any. You just keep on repeating the BS Sony spreads. The PS3 was designed to win the HD format war, that's all, and at the same time they filled the gaps with some console parts. I just can't continue argueing with such a tool.
If you are happy with such low IQ, play on a PS2 or play on a PS3 in 2009, when we PC gamers are going to be playing real games. But don't say they are the same, because it's not. I'm a PC gamer. That compares to: I'm a McLaren F1 owner and this is a race. I don't say your Honda is useless, but when it comes to racing, it's crap. Don't try to compare them.
thanks.
Well said, lad. I'm going to sucker-punch a neighbour on this point who seems to daze of the X360 being a smarter choice than a gaming PC, just because most PC games are ported to the X360 and vice-versa.
It's that I can't bear liars or those trying to distort reality. I don't say (well I said, but I was altered :p) nextgen consoles are crap today, they are just not as powerful as PCs today and this gap will only grow with years. You won't see me saying my PC is better than consoles, it's on the same level, but you can buy a PC twice as powerful today. Indeed I'm doubling its gaming performance soon (8800GT). Recomending someone with a decent PC to buy a $500 console over a $200 graphics card is just silly. And then there's the MSG3 thing. :banghead:
As I said sorry, I will try to do my best. ;)
EDIT: Hmm... Indeed I have thought it better, and what most bothers me is that he is insulting almost 100% of game developers by saying they don't optimize on PCs, when they spend countless hours and days without any kind of life (you can't call that life) when they enter crunch mode trying to give us players the best experience they can. What a cock!! Damn it!