Thursday, March 12th 2009
Crytek CryENGINE 3 to be On Display at This Year's GDC Expo
Crytek has announced that CryENGINE 3 is ready and will be on display from March 25th to March 27th at this year's Game Developers Conference or GDC Expo in San Francisco. In contrast to the previous engine, CryENGINE 3 will support all major upcoming platforms as well as current platforms including the Xbox 360, PlayStation 3, MMO, and PC's DX9/DX10. Carl Jones, director of business development, refused to give more information. He was very brief in his statement:
Source:
Tom's Hardware
CryENGINE 3 is a revolutionary change from our previous PC-only engines - and we're applying a similar revolution to the service we provide to developers using the software to create extraordinary games. CryENGINE 3 will set the benchmark for complete game engine solutions in performance, and services to game engine licensees and their players. We've been preparing a long time for CryENGINE on consoles and we're confident that Crytek will again amaze developers at GDC.Be prepared for additional info at the end of the month.
88 Comments on Crytek CryENGINE 3 to be On Display at This Year's GDC Expo
Also my gpu is on a 4x pci-e slot because the other two slots are broken. I was wondering when someone would notice I wrote gigabastards :laugh:
its just a playable demo of the engine..........horribly un-optimized at that.
I actually bought both Crysis and Crysis Warhead. Worth the money IMO.
They are talking about the PS3 and 360 tho, But i dont think the new engine will be a huge improvment over Cry Engine 2. Crysis already looks really nice, just needs to be alot more optimized, which i hope they acvheve with this new engine.
and CryENGINE3 will make every body cry "on their PCs" then upgrade it.
I bought a pc because consoles couldn't compete.
otherwise I'd have a ps3..lol..
or xbox.. or both..
if they start dumbing down things, so they work cross platforms.
I won't be gaming on pc much longer.
I hope that's not the case..
Warhead-Mix of High/Med, 2xAA,4xAniso, 1280x1024-avg 22-25 fps
FC2-Mix of Ultra/High, 4xAA,8xAniso,1440x900-avg 45-50fps
:ohwell:
oh and btw, im pretty sure your eyes can tell the difference between framerates, atleast i can tell the difference between 250fps and 125 in COD4. Could just be the q3 engine though, as it gets alot smoother at very high fps.
Another example of this would be the shadows the BF2 engine uses. They look awesome on an Nvidia system but suck on an ATI one.