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ATI M10

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M10
ATI's M10 GPU uses the R300 architecture and is made using a 130 nm production process at TSMC. With a die size of 92 mm² and a transistor count of 76 million it is a very small chip. M10 supports DirectX 9.0 (Feature Level 9_0). Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Nov 1st, 2003
GPU Name
M10
Desktop Variant
RV350
Codename
Shivah
Architecture
R300
Foundry
TSMC
Process Size
130 nm
Transistors
76 million
Density
826.1K / mm²
Die Size
92 mm²

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI M10 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
128 MB 4 / 2 4 4 300 MHz 200 MHz
128 MB 4 / 2 4 4 333 MHz 200 MHz
M10 GL 128 MB 4 / 2 4 4 320 MHz 200 MHz
128 MB 4 / 2 4 4 337 MHz 243 MHz
128 MB 4 / 2 4 4 230 MHz 190 MHz
128 MB 4 / 2 4 4 250 MHz 200 MHz

M10 GPU Notes

Desktop Variant: RV350
Codename: Shivah
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
Nov 20th, 2024 02:35 EST change timezone

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