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ATI RV360

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RV360
ATI's RV360 GPU uses the R300 architecture and is made using a 130 nm production process at TSMC. With a die size of 76 mm² and a transistor count of 60 million it is a very small chip. RV360 supports DirectX 9.0 (Feature Level 9_0). Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Oct 1st, 2003
GPU Name
RV360
Mobile Variant
M11 / M12
Codename
Shivah
Architecture
R300
Foundry
TSMC
Process Size
130 nm
Transistors
60 million
Density
789.5K / mm²
Die Size
76 mm²

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Max. TDP
24 W

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV360 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RV360 128 MB 4 / 2 4 4 500 MHz 300 MHz
RV360 128 MB 4 / 2 4 4 527 MHz 324 MHz
RV360 128 MB 4 / 2 4 4 250 MHz 203 MHz

RV360 GPU Notes

Mobile Variant: M11 / M12
Codename: Shivah
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II

Latest Drivers:
Windows 98 / Me / 2000:
Catalyst Software Suite 6.2

Windows XP / Vista:
Catalyst Software Suite 10.2
Nov 20th, 2024 02:30 EST change timezone

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