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ATI RS400

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RS400
ATI's RS400 GPU uses the R300 architecture and is made using a 130 nm production process. With a die size of 73 mm² it is a very small chip. RS400 supports DirectX 9.0 (Feature Level 9_0). For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 2 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
2005
GPU Name
RS400
Codename
Shrek
Architecture
R300
Process Size
130 nm
Transistors
unknown
Die Size
73 mm²

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
2
Vertex Shaders
2
TMUs
2
ROPs
2

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS400 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RS400M 200M System Shared 2 / 2 2 2 300 MHz System Shared

RS400 GPU Notes

Codename: Shrek
Graphics/Compute: GFX2
Codename for the AMD 400M northbridge chip.
The northbridge embeds the Radeon Xpress X200 IGP.
Nov 20th, 2024 02:14 EST change timezone

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