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ATI RS300

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RS300
ATI's RS300 GPU uses the Rage 7 architecture and is made using a 150 nm production process. With a die size of 92 mm² and a transistor count of 76 million it is a very small chip. RS300 supports DirectX 8.1. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 1 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
May 1st, 2003
GPU Name
RS300
Desktop Variant
R200
Codename
Superman
Architecture
Rage 7
Process Size
150 nm
Transistors
76 million
Density
826.1K / mm²
Die Size
92 mm²

Graphics Features

DirectX
8.1
OpenGL
1.4
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.4
Vertex Shader
1.1
Compute
GFX1

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
2
ROPs
2

All Rage 7 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS300 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
9100 IGP System Shared 2 / 1 2 2 300 MHz System Shared
9000 IGP System Shared 2 / 1 2 2 300 MHz System Shared

RS300 GPU Notes

Desktop Variant: R200
Codename: Superman
Graphics/Compute: GFX1
Video Immersion II
Programmable pixel&vertex pipelines
Nov 5th, 2024 15:56 EST change timezone

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