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Intel Plans May-June 2022 Launches of Arc "Alchemist" Desktop Graphics Cards

Intel is reportedly targeting early-Summer (May-June) for the launch of its ambitious attempt at AAA gaming graphics cards for desktops, the Arc "Alchemist" series, based on the Xe-HPG graphics architecture, according to a report by Igor's Lab. Product launches are expected anywhere between May 2 and June 1, so one could expect some market availability within Summer. The Arc "Alchemist" series is designed to be sold through a handful board partners Intel already has strong industry relations with. The Arc "Alchemist" lineup will initially target four market segments, including the performance segment, meant for maxed out AAA gaming, with XeSS possibly even enabling 4K Ultra HD gameplay. Intel's entry to the gaming graphics space is expected to introduce an element of competitive pressure against both NVIDIA and AMD, as the company has the financial muscle to keep investing in this market if it tastes success with "Alchemist."

Intel Fails to Deliver on Promised Day-0 Elden Ring Graphics Driver

It seems that someone at Intel forgot to press "post" on the company's promised day-0 driver update for one of this year's most anticipated games - Elden Ring. The company previously announced a partnership with Elden Ring developer FromSoftware in the development of an updated driver that wold give Intel-based Elden Ring players streamlined performance and a (hopefully) bug-free experience when it comes to graphics rendering. But Elden Ring's launch day of February 24th has come and gone - and Intel is mum on where exactly its updated driver lies. For now, the latest available Intel graphics driver stands at version 101.1121 - released in November last year.

It may be the case that the driver development hit an unexpected snag, or perhaps Intel has simply opted to delay the driver's launch until there are actually some discrete-level graphics cards available for purchase - the company's initial Arc Alchemist lineup is expected to be announced and launched later this month. That would make sense - especially considering how a driver update this close to release might include some interesting data on the upcoming graphics cards that could be pursued by data miners. Even so, it doesn't seem like a good PR move for Intel to have loudly promised an updated driver and then fail to release it - especially as Intel's uphill battle in the discrete GPU market is just beginning. Perhaps the driver developers are having too much fun with the critically and consumer-acclaimed latest installment from FromSoftware?

Intel Arc Alchemist Graphics Card Lineup Detailed

SiSoftware put out the mother lode of information on Intel's upcoming Arc "Alchemist" gaming graphics card series, along with OpenCL compute performance of the entry-level Arc A380. The Arc series model numbering is "A" (Alchemist) followed by a number series. The A300 series makes up the entry-mainstream; the A500 series makes up the mid-performance segment; and the A700 series leads the pack with high-end SKUs. The "Alchemist" GPUs are built on the 7 nm silicon fabrication node at TSMC, the N7.

The A300 series is based on the smaller "Alchemist" series dies, with 128 EUs (execution units), which work out to 1,024 programmable shaders. The A500 series and A700 series appear to be carved out from the larger silicon. The A500 series has roughly 384 EU or 3,072 shaders. The top-dog A700 series has all 512 EU or 4,096 shaders enabled. Intel is tapping into industry-standard GDDR6 for dedicated graphics memory. The A300-series SKUs typically have 6 GB of 14 Gbps-rated memory across a 96-bit wide memory bus, for 192 GB/s of bandwidth. The A500 series parts have 12 GB of 16 Gbps-rated memory across a 192-bit bus, for 384 GB/s of bandwidth. The top A700 series maxes out the 256-bit memory bus with 16 GB of memory at 16 Gbps data-rate, for 512 GB/s bandwidth.

Intel Plans to Ship 4 Million GPUs to Gamers in 2022

Intel plans to ship no less than 4 million discrete GPUs in 2022, the company stated in its Investor Meeting 2022 presentation. The Accelerated Computing Systems and Graphics Group (AXG), headed by Raja Koduri, announced this bold target. The company announced a Q1-2022 debut of its ambitious new Arc "Alchemist" discrete GPU for notebooks (before April). This is to be followed by a desktop debut in Q2-2022 (before July), before a professional-visualization (workstation-class) debut in Q3 (before October). All put together, the company plans to ship over 4 million discrete GPUs over the year.

Intel announced over 50 design wins for OEMs and "AICs." This is big, as it denotes that Arc "Alchemist" graphics cards won't just be sold in the OEM/SI channel, but also the DIY retail channel. Among the familiar brands in the DIY space from the Intel slide are ASUS, MSI, and GIGABYTE. The company is working with over 100 software-ecosystem partners or ISVs, to optimize their current and upcoming applications and games, for the Xe HPG graphics architecture. This includes support for the XeSS performance enhancement (analogous to AMD FSR and NVIDIA DLSS), and DeepLink, a graphics processing resource virtualization tech. Intel plans to launch a new generation of Arc almost every year for the next 3 years, starting with "Alchemist" in 2022, "Battlemage" somewhere around 2023-2024, and "Celestial" after 2024.

Intel Introduces Arctic Sound-M Data Center Graphics Card Based on DG2 Design and AV1 Encoding

At Intel's 2022 investor meeting, the company has presented a technology roadmap update to give its clients an insight into what is to come. Today, team blue announced one of the first discrete data-centric graphics cards in the lineup, codenamed Arctic Sound-M GPU. Based on the DG2 Xe-HPG variation of Intel Xe GPUs, Arctic Sound-M is the company's first design to enter the data center space. The DG2 GPU features 512 Execution Units (EUs), which get passive cooling from the single-slot design of Arctic Sound's heatsink, envisioned for data center enclosures with external airflow.

One of the most significant selling points that Intel advertises is support for hardware-based AV1 encoding standard. This feature allows the card to achieve a 30% greater bandwidth, and it is the main differentiator between consumer-oriented Arc Alchemist GPUs and itself. The card is powered by PCIe power and an 8-pin EPS power connector. Arctic Sound-M is already sampling to select customers and it will become available in the middle of 2022.

Below is Intel's teaser video.

Intel Updates Technology Roadmap with Data Center Processors and Game Streaming Service

At Intel's 2022 Investor Meeting, Chief Executive Officer Pat Gelsinger and Intel's business leaders outlined key elements of the company's strategy and path for long-term growth. Intel's long-term plans will capitalize on transformative growth during an era of unprecedented demand for semiconductors. Among the presentations, Intel announced product roadmaps across its major business units and key execution milestones, including: Accelerated Computing Systems and Graphics, Intel Foundry Services, Software and Advanced Technology, Network and Edge, Technology Development, More: For more from Intel's Investor Meeting 2022, including the presentations and news, please visit the Intel Newsroom and Intel.com's Investor Meeting site.

Intel Arc "Alchemist" PCB Closeup Shows Up on Intel Graphics Discord

Intel put out a clear, close-up picture of its Arc "Alchemist" gaming graphics card engineering sample. This matches with a picture of the PCB rear shot that surfaced in a report by "Moore's Law is Dead." The picture reveals a PCB that's about 3/4th the length of the cooling solution, with the remainder of the cooler's length being used to directly vent airflow from the back.

The PCB reveals a rectangular pad for the GPU, which corresponds with that of the larger "Alchemist" GPU. This is surrounded by what look like eight GDDR6 memory pads for a 256-bit wide memory interface; at least 10 VRM phases of an unknown configuration; and a power input configuration that's made up of one each of 8-pin and 6-pin PCIe power connectors (capable of delivering 300 W including slot power). The PCB shows traces that connect the GPU to all 16 PCI-Express lanes of the PCIe finger. Display outputs include three full-size DisplayPorts and an HDMI. This particular variant of "Alchemist" is rumored to feature 512 execution units (4,096 unified shaders), and at least in SiSoft SANDRA, it allegedly outperforms the GeForce RTX 3070 Ti "Ampere."

Intel Adds Experimental Mesh Shader Support in DG2 GPU Vulkan Linux Drivers

Mesh shader is a relatively new concept of a programmable geometric shading pipeline, which promises to simplify the whole graphics rendering pipeline organization. NVIDIA introduced this concept with Turing back in 2018, and AMD joined with RDNA2. Today, thanks to the finds of Phoronix, we have gathered information that Intel's DG2 GPU will carry support for mesh shaders and bring it under Vulkan API. For starters, the difference between mesh/task and traditional graphics rendering pipeline is that the mesh edition is much simpler and offers higher scalability, bandwidth reduction, and greater flexibility in the design of mesh topology and graphics work. In Vulkan, the current mesh shader state is NVIDIA's contribution called the VK_NV_mesh_shader extension. The below docs explain it in greater detail:
Vulkan API documentationThis extension provides a new mechanism allowing applications to generate collections of geometric primitives via programmable mesh shading. It is an alternative to the existing programmable primitive shading pipeline, which relied on generating input primitives by a fixed function assembler as well as fixed function vertex fetch.

There are new programmable shader types—the task and mesh shader—to generate these collections to be processed by fixed-function primitive assembly and rasterization logic. When task and mesh shaders are dispatched, they replace the core pre-rasterization stages, including vertex array attribute fetching, vertex shader processing, tessellation, and geometry shader processing.

Intel Arc Alchemist DG2 GPU Memory Configurations Leak

Intel's upcoming Arc Alchemist lineup of discrete graphics cards generates a lot of attention from consumers. Leaks of these cards' performance and detailed specifications appear more and more as we enter the countdown to the launch day, which is sometime in Q1 of this year. Today, we managed to see a slide from @9950pro on Twitter that shows the laptop memory configuration of Intel's DG2 GPU. As the picture suggests, we can see that the top-end SKU1 with 512 EUs supports a 16 GB capacity of GDDR6 memory that runs at 16 Gbps speeds. The memory runs on a 256-bit bus and generates 512 GB/s bandwidth while having eight VRAM modules present.

When it comes to SKU2, which is a variant with 384 EUs, this configuration supports six VRAM modules on a 192-bit bus, running at 16 Gbps speeds. They generate a total capacity of 12 GBs and a bandwidth of 384 GB/s. We have SKU3 DG2 GPU going down the stack, featuring 256 EUs, four VRAM modules on a 128-bit bus, 8 GB capacity, and a 256 GB/s bandwidth. And last but not least, the smallest DG2 variants come in the form of SKU4 and SKU5, feating 128 EUs and 96 EUs, respectively. Intel envisions these lower-end SKUs with two VRAM modules on a 64-bit bus, and this time slower GDDR6 memory running at 14 Gbps. They are paired with 4 GB of total capacity, and the total bandwidth comes down to 112 GB/s.

Intel Arc Alchemist Xe-HPG Graphics Card with 512 EUs Outperforms NVIDIA GeForce RTX 3070 Ti

Intel's Arc Alchemist discrete lineup of graphics cards is scheduled for launch this quarter. We are getting some performance benchmarks of the DG2-512EU silicon, representing the top-end Xe-HPG configuration. Thanks to a discovery of a famous hardware leaker TUM_APISAK, we have a measurement performed in the SiSoftware database that shows Intel's Arc Alchemist GPU with 4096 cores and, according to the report from the benchmark, just 12.8 GB of GDDR6 VRAM. This is just an error on the report, as this GPU SKU should be coupled with 16 GB of GDDR6 VRAM. The card was reportedly running at 2.1 GHz frequency. However, we don't know if this represents base or boost speeds.

When it comes to actual performance, the DG2-512EU GPU managed to score 9017.52 Mpix/s, while something like NVIDIA GeForce RTX 3070 Ti managed to get 8369.51 Mpix/s in the same test group. Comparing these two cards in floating-point operations, Intel has an advantage in half-float, double-float, and quad-float tests, while NVIDIA manages to hold the single-float crown. This represents a 7% advantage for Intel's GPU, meaning that Arc Alchemist has the potential for standing up against NVIDIA's offerings.

Intel's NUC 12 Extreme Edition to Feature Non-Soldered LGA1700 Socket for Alder Lake

For a significant period, Intel's Next Unit of Computing (NUC) series has featured soldered processors on the PC's motherboard. However, according to the latest leaks from Twitter hardware leaker @9550pro, we have a potential Alder Lake-based NUC featuring desktop processor versions and a dedicated LGA1700 socket. As the leaked image shows, it looks like Intel's NUC 12 Extreme edition will feature an LGA1700 socket that features support for desktop-class of Alder Lake processors. If this leak is correct, we could see a compelling NUC solution filled with Intel-only processors, meaning an Alder Lake CPU and Arc Alchemist discrete graphics card.

There is room for PCIe expansion, which means that theoretically, you could connect any GPU to the mainboard. However, it is natural to assume that Intel could force their own GPU SKUs to launch this mini PC. We have to wait and see what Intel presents at tomorrow's CES 2022 event for more information.

AMD and Intel Announce Online Press Events on January 4, 2022

January 4, 2022 could be a date of major product announcements by both AMD and Intel as part of their International CES 2022 plans. Both companies will host virtual press-meets on that day, and are expected to unveil several product lines. AMD could shed more like on its Ryzen "Vermeer-S" Socket AM4 desktop processors, possible updates to its Ryzen 5000 mobile product stack; as well as put out some juicy nuggets of info on its future "Zen 4" processors; while Intel will significantly expand its 12th Gen Core "Alder Lake" family across both its desktop and mobile segments, along with more info on its Arc "Alchemist" gaming GPU. The AMD event is slated for 8 AM Pacific, while the Intel one goes up two hours later, at 10 AM Pacific. We will be live-blogging both.

Intel Xe-HPG Arc Alchemist Graphics Card Alleged Pricing Points Towards $650-$825 Range

Intel's Arc Alchemist lineup of graphics cards, based on Xe-HPG GPU configuration, is nearing the launch. With the current situation with AMD and NVIDIA GPUs outputting graphics card prices over the default MSRP, we wonder how Intel would place pricing of its upcoming GPUs and fit inside the market. And today, we got the first round of speculations based on Intel's Arc Alchemist GPU giveaway called Xe-HPG Scavenger Hunt. There are two principal bundles: one worth $900 that includes Intel Arc merchandise, Xbox Game Pass PC for six months, Intel Premium Arc Alchemist graphics card, and one worth $700 that consists of three months of Xbox Game Pass PC, Intel Arc merchandise, and Intel Performance Arc Alchemist graphics card.

According to some preliminary calculations from Tom's Hardware, we assume that with the $900 bundle containing one Premium Arc Alchemist GPU and other prizes, the card will cost as much as $825 when all things get removed. Going down the ladder, Intel has paired a bundle worth $700 with a Performance Arc GPU, which is roughly worth $650 on its own. It indicates that the two Intel Performance and Premium Arch Alchemist graphics cards are respectfully worth $650 and $825. What will the final pricing look like? We don't know. However, we assume that it could be very similar to this. For more information we have to wait for the official launch.

Intel Confirms that Arc Graphics Will Not Feature Cryptocurrency Mining Lock

Intel's VP and GM of Client Graphics Products and Solutions Roger Chandler has recently confirmed in an interview with Gadgets 360 that the companies upcoming Arc Alchemist desktop graphics cards will not ship with any software or hardware cryptocurrency mining inhibitors. Roger Chandler didn't rule out the possibility of Intel implementing such a lock in the future simply stating that it is not a priority for the company. Intel SVP and GM of Accelerated Computing Systems and Graphics Raja Koduri also noted that they cannot guarantee sufficient supply will be available to meet consumer demand. These graphics cards are not expected to be released until Q2 2022 with mobile versions coming earlier in Q1 so we cannot be sure how they will affect availability and pricing for the general GPU market. The full interview which also covers reference board designs, workstation products, and XeSS super-resolution technology can be found at the link below.
Roger ChandlerAs far as like software lockouts and things of that nature, we're not designing this product or building any features at this point that specifically target miners. As far as actions we're taking to avoid or lock them out, it's a product that will be in the market and people will be able to buy it. It's not a priority for us.

Intel Arc Alchemist Reference Boards Offered to Partners

Intel Senior VP and GM of Graphics Group, Raja Koduri has recently been interviewed by Japanese site ASCII where he revealed some new details about the companies upcoming Arc Alchemist gaming graphics cards. The cards will be manufactured on the TSMC N6 process instead of Intel's 7 node due to limited capacity however he did confirm that future cards could be manufactured directly by Intel. Raja also confirmed that Intel was currently offering reference boards to their partners to develop custom Arc Alchemist cards. This reference board is likely the same one we saw in early leaks from Moore's Law is Dead and the design featured by Intel in their promotional videos. The board partners may use the same cooler design in their cards or create semi-custom solutions.
Raja KoduriPartners and I think there will be a differentiation of ODM, and that will lead to the ultimate customer interest

Intel Xe HPG Graphics Architecture and Arc "Alchemist" GPU Detailed

It's happening, Intel is taking a very pointy stab at the AAA gaming graphics market, taking the fight to NVIDIA GeForce and AMD Radeon. The Arc "Alchemist" discrete GPU implements the Xe HPG (high performance gaming) graphics architecture, and offers full DirectX 12 Ultimate compatibility. It also offers contemporary features gamers want, such as XeSS, an AI-supersampling feature rivaling DLSS and FSR. There's a lot more to the Xe HPG architecture than being a simple a scale-up from the Xe LP-based iGPUs found in today's "Tiger Lake" processors.

Just like Compute Units on AMD GPUs, and Streaming Multiprocessors on NVIDIA, Intel designed a scalable hierarchical compute hardware structure for Xe HPG. It begins with the Xe-core, an indivisible compute building block that contains 16 each of 256-bit vector engines and 1024-bit matrix engines. combined with basic load/store hardware and an L1 cache. The vector unit here is interchangeable with the execution unit, and the Xe-core contains 16 of these. The Render Slice is a collective of four Xe-cores, four Raytracing Units; and other common fixed-function hardware that include the geometry pipeline, rasterization pipeline, samplers, and pixel-backends. The Raytracing Units contain fixed-function hardware for bounding-box intersection, ray traversal, and triangle intersection.

Intel Beats AMD to 6nm GPUs, Arc "Alchemist" Built on TSMC N6 Process

In its 2021 Architecture Day presentation, Intel revealed that its first performance gaming GPU, the Arc "Alchemist," is built on the TSMC N6 silicon fabrication node (6 nm). A more advanced node than the N7 (7 nm) used by AMD for its current RDNA2 GPUs, TSMC N6 leverages EUV (extreme ultraviolet) lithography, and offers 18% higher transistor density, besides power improvements. "With N6, TSMC provides an optimal balance of performance, density, and power-efficiency that are ideal for modern GPUs," said Dr Kevin Zhang, SVP of Business Development at TSMC.

With working prototypes of "Alchemist" already internally circulating as the "DG2," Intel has beaten AMD to 6 nm. Team Red is reportedly planning optical-shrinks of its RDNA2-based "Navi 22" and "Navi 23" chips to TSMC N6, and assigning them mid-range SKUs in the Radeon RX 7000 series. The company will build two higher-segment RDNA3 GPUs on the more advanced TSMC N5 (5 nm) process, which will release in 2022, and power successors to the RX 6700 series and RX 6800/6900 series.

Intel's DLSS-rivaling AI-accelerated Supersampling Tech is Named XeSS, Doubles 4K Performance

Intel plans to go full tilt with gaming graphics, with its newly announced Arc line of graphics processors designed for high-performance gaming. The top Arc "Alchemist" part meets all requirements for DirectX 12 Ultimate logo, including real-time raytracing. The company, during the technology's reveal, earlier this week, also said that it's working on an AI-accelerated supersampling technology. The company is calling it XeSS (Xe SuperSampling). It likely went with Xe in the name, as it possibly plans to extend the technology to even its Xe LP-based iGPUs and the entry-level Iris Xe MAX discrete GPU.

Intel claims that XeSS cuts down 4K frame render-times by half. By all accounts, 1440p appears to be the target use case of the top Arc "Alchemist" SKU. XeSS would make 4K possible (i.e., display resolution set at 4K, rendering at a lower resolution, with AI-accelerated supersampling restoring detail). The company revealed that XeSS will use a neural network-based temporal upscaling technology that incorporates motion vectors. In the rendering pipeline, XeSS sits before most post-processing stages, similar to AMD FSR.

While AMD's FSR technology is purely shader based, the Intel algorithm can either use XMX hardware units (new in Intel Xe HPG), or DP4a instructions (available on nearly all modern AMD and NVIDIA GPUs). XMX stands for Xe Matrix Extensions and is basically Intel's version of NVIDIA's Tensor Cores, to speed up matrix math, which is used in many AI-related tasks. The Intel XeSS SDK will be available this month, in open source, using XMX hardware, the DP4a version will be available "later this year".

Intel Teases Arc Graphics Card Dual-Fan Cooler Design

Intel has recently released a promotional video teasing the dual-fan cooler design of their upcoming Arc gaming graphics card with 1000 drones. The company used 1000 drones fitted with lighting to create various shapes including a dual-fan desktop graphics card which has a strong resemblance to the previously leaked design for a DG2-512EU engineering sample. The two images also both include 9 blades on the fans giving further authority to the previous rumor. The first Intel Arc "Alchemist" products will begin shipping in Q1 2022 with the flagship desktop graphics card rumored to feature 512 Execution Units paired with 16 GB GDDR6 memory targeting RTX 3070 Ti performance. Intel is also preparing a NVIDIA DLSS/AMD FidelityFX Super Resolution competitor codenamed XeSS and will include hardware-accelerated raytracing support with the Arc lineup.

Intel Arc Architecture Codenames are Battlemage, Celestial, and Druid; DG2 Has Raytracing

Intel today surprised us with the reveal of its new high-performance gaming graphics brand, Intel Arc. Competing with the AMD Radeon and NVIDIA GeForce brands, Arc enables Intel to take a stab at the gaming graphics market that's been a duopoly for the past 2 decades; and the company doesn't intend to only make low-cost e-sports chips. As if a statement of intent, the company revealed the codenamed of the first three generations of Arc: "Battlemage," "Celestial," and "Druid."

Of these "Battlemage" is likely the fancy new codename for the Xe HPG graphics architecture, which has been implemented in a working prototype referred to as the DG2, and which Intel is now referring to as "Alchemist." Intel revealed that "Battlemage" is being designed to meet DirectX 12 Ultimate requirements, which means it will support hardware-accelerated real-time raytracing; mesh shaders, sampler feedback, and variable-rate shading. Intel also announced that the chips will feature an AI-accelerated supersampling feature. This will rival NVIDIA DLSS and AMD FSR. Intel announced that the first consumer products based on the "Alchemist" silicon will release in the first quarter of 2022, the company will put out more specifics throughout 2021, in the run-up to this launch.
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