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AMD Radeon RX 9070 XT is a 304 W TBP Card, Regular RX 9070 Comes with 220 W Configuration

According to a well-known AMD hardware leaker, Hoang Anh Phu, AMD held a brief press conference where it confirmed that the upcoming Radeon RX 9070 XT and Radeon RX 9070 will carry a 304 Watt and 220 Watt total board power (TBP), respectively. While the post, originally on X is deleted, VideoCardz managed to read the information. AMD's TBP rating is similar to NVIDIA's total graphics power (TGP) metric, which measures both the chip and the memory and other components that the graphics card could contain under full load. So the TBP, and hence TGP, metrics are basically a rough outline of how much power the GPU will draw under full load.

AMD's upcoming Radeon RX 9070 XT and RX 9070 non-XT variants will consume 304 and 220 Watts, respectively, meaning that RDNA 4 IP will be relatively efficient. Interestingly, AMD settled on a 304-watt number instead of rounding it to 305, which usually happens. For reminder, the RX 9070 XT features 4,096 cores at 2.97 GHz boost clock, while the RX 9070 has 3,584 cores at 2.52 GHz. Both cards use a Navi 48 SKU, with 16 GB GDDR6 memory on a 256-bit bus running at 20 Gbps, achieving 640 GB/s bandwidth. Both utilize PCIe 5.0×16 and are rumored to be released on March 6, following their January announcement.

Avowed Devs Explain Game's Connection to "Pillars of Eternity" Universe

The more I learn about the Living Lands of Avowed, an island ripe with riches, mystery, and magic, the more it feels like it's the Wild West of Eora. A frontier full of adventurers, mercenaries, and thieves, all looking to stake a claim—as a player, that's exactly where I want to be. It projects this unique, early-modern period look and feel where it's not quite medieval, but sophisticated enough that society is utilizing things like gunpowder and blast furnaces, with cultures developing their own distinct means of survival - much like moments in the history of our world. In talking with the team at Obsidian, I learned that all of this is intentional in its design, giving us a look at what a new frontier would look like if it were a first-person fantasy role-playing game. Borrowing elements from our world also helps to inform the "rules" Obsidian follows for crafting a player experience within the Living Lands, turning the dials just enough to give us something wholly unique, where souls are real and gods exist - but not necessarily in a way that we think of them.

"When you're informed by those two basic facts, it guides a lot about both the kind of content you develop and the tone and flavor you give it," explains Game Director Carrie Patel. "The flow of souls, the presence and existence of that energy, is key and core to life continuing in Eora in a way that will resonate with players who have been through Pillars of Eternity II: Deadfire. We have a traditional pantheon in the world of Pillars, and you will get glimpses of some of these gods in Avowed." This all feeds into the various cultures you will encounter along the way—what's important to them (like their gods) is what gives life to the game. The Aedyrans, for example, are a nation that heavily values the ideas of rightful rule, leadership, and order—and now they're plopped into the greatest frontier of Eora. What would it look like as they start to try and blend in with the locals? It may be a small change in their outfit or adapting to how they choose to live. This "Wild West" attracts all sorts, and rigidity may not blend very well with what's required to survive the Living Lands.

Intel "Nova Lake" to Appear with up to 52 Cores: 16P+32E+4LPE Configuration

Intel's upcoming "Nova Lake" desktop processors are taking shape slowly, featuring a three-tier core design that could reach 52 total cores. Set for 2026, the flagship SKU combines 16 "Coyote Cove" P-cores with 32 "Arctic Wolf" E-cores, supplemented by 4 LPE-cores for background task management. Intel is reportedly also considering 28-core (8P + 16E + 4LPE), and 16-core (4P + 8E + 4LPE) SKUs too. The architectural design choice centers on Intel's hybrid manufacturing approach, leveraging both its internal 14A node and TSMC's 2 nm process technology. This strategic decision addresses supply chain resilience while potentially enabling higher yields for critical compute tiles. Intel's interim co-CEO Michelle Johnston Holthaus noted that Intel Foundry will need to earn Intel Product's trust with each new node, so if a node is not the best for their in-house IP, Intel will move to TSMC for production.

Initial engineering samples are already circulating among developers, according to shipping documentation from NBD, suggesting the validation phase is proceeding on schedule. Some specifications point to significant cache improvements, with documentation suggesting a 144 MB L3 cache implementation. However, the cache topology—whether unified or segmented—remains unspecified. The platform is expected to support PCIe Gen 6.0, though Intel has yet to confirm socket compatibility or memory specifications. However, we need to hold our expectations low. Previously unrealized configurations in Intel's roadmaps, like 40-core "Arrow Lake," never materialized, and instead, we got an eight-P-core version with 16 E-cores, totaling 24 cores. Final specifications may evolve as the platform progresses through development phases.

MediaTek Adopts AI-Driven Cadence Virtuoso Studio and Spectre Simulation on NVIDIA Accelerated Computing Platform for 2nm Designs

Cadence today announced that MediaTek has adopted the AI-driven Cadence Virtuoso Studio and Spectre X Simulator on the NVIDIA accelerated computing platform for its 2 nm development. As design size and complexity continue to escalate, advanced-node technology development has become increasingly challenging for SoC providers. To meet the aggressive performance and turnaround time (TAT) requirements for its 2 nm high-speed analog IP, MediaTek is leveraging Cadence's proven custom/analog design solutions, enhanced by AI, to achieve a 30% productivity gain.

"As MediaTek continues to push technology boundaries for 2 nm development, we need a trusted design solution with strong AI-powered tools to achieve our goals," said Ching San Wu, corporate vice president at MediaTek. "Closely collaborating with Cadence, we have adopted the Cadence Virtuoso Studio and Spectre X Simulator, which deliver the performance and accuracy necessary to achieve our tight design turnaround time requirements. Cadence's comprehensive automation features enhance our throughput and efficiency, enabling our designers to be 30% more productive."

GlobalFoundries Announces New York Advanced Packaging and Photonics Center

GlobalFoundries (Nasdaq: GFS) (GF) today announced plans to create a new center for advanced packaging and testing of U.S.-made essential chips within its New York manufacturing facility. Supported by investments from the State of New York and the U.S. Department of Commerce, the first-of-its-kind center aims to enable semiconductors to be securely manufactured, processed, packaged and tested entirely onshore in the United States to meet the growing demand for GF's silicon photonics and other essential chips needed for critical end markets including AI, automotive, aerospace and defense, and communications.

Growth in AI is driving the adoption of silicon photonics and 3D and heterogeneously integrated (HI) chips to meet power, bandwidth and density requirements in datacenters and edge devices. Silicon photonics chips are also positioned to address power and performance needs in automotive, communications, radar, and other critical infrastructure applications.

Ultra Accelerator Link Consortium (UALink) Welcomes Alibaba, Apple and Synopsys to Board of Directors

Ultra Accelerator Link Consortium (UALink) has announced the expansion of its Board of Directors with the election of Alibaba Cloud Computing Ltd., Apple Inc., and Synopsys Inc. The new Board members will leverage their industry knowledge to advance development and industry adoption of UALink - a high-speed, scale-up interconnect for next-generation AI cluster performance.

"Alibaba Cloud believes that driving AI computing accelerator scale-up interconnection technology by defining core needs and solutions from the perspective of cloud computing and applications has significant value in building the competitiveness of intelligent computing supernodes," said Qiang Liu, VP of Alibaba Cloud, GM of Alibaba Cloud Server Infrastructure. "The UALink consortium, as a leader in the interconnect field of AI accelerators, has brought together key members from the AI infrastructure industry to work together to define interconnect protocol which is natively designed for AI accelerators, driving innovation in AI infrastructure. This will strongly promote the innovation of AI infrastructure and improve the execution efficiency of AI workloads, contributing to the establishment of an open and innovative industry ecosystem."

Halo 5: Guardians Steam Entry Spotted on Lenovo Legion Go S Promo

Halo 5: Guardians has remained exclusive to Microsoft Xbox gaming systems since launching back in October 2015, during the Xbox One era—an approaching ten-year anniversary has fans wishing for a possible port over to PC platforms. Hopes were elevated late last week due to an intriguing image popping up on Lenovo's Legion Go S product page. A certain promo image depicts screen content featuring a Steam menu session with an entry for Halo 5. This discovery (courtesy of Rebs Gaming) prompted much online chatter about the possible PC port being unveiled at the next Xbox Developer_Direct—scheduled for broadcast on January 23.

343 Industries (now Halo Studios) has ported five titles over to PC—neatly compiled in the form of Halo: Master Chief Collection—but the absence of Guardians has been a lingering sore spot. Over the past weekend, Lenovo senior community manager—Ben Green—dampened expectations. In a curt response to a query (on social media) regarding the alleged leak, he shot down the notion that Lenovo had inadvertently leaked the existence of a Halo 5: Guardians PC port. It is possible that Lenovo's marketing department had mocked-up the image in error. Microsoft's gaming division has committed to spreading its most visible IPs to "rival" platforms, so the upcoming Xbox Developer_Direct could harbor a surprise or two.

JEDEC Announces Updates to Universal Flash Storage (UFS) and Memory Interface Standards

JEDEC Solid State Technology Association, the global leader in the development of standards for the microelectronics industry, today announced the publication of JESD220G: Universal Flash Storage 4.1. In addition, an update to the complementary JESD223F UFS Host Controller Interface (UFSHCI) version 4.1 standard has also been published. Developed for mobile applications and computing systems requiring high performance with low power consumption, UFS 4.1 offers faster data access and improved performance over the earlier version of the standard while maintaining hardware compatibility to UFS 4.0. Both standards are available for download from the JEDEC website.

"JEDEC members are continually innovating to shape the standards that will drive the next generation of mobile devices and advanced applications, and the committee's dedication to ongoing improvements to the UFS series is paving the way for future innovation," said Mian Quddus, Chairman of the JEDEC Board of Directors and the JC-64 Committee for Embedded Memory Storage and Removable Memory Cards.

Imagination Technology Reportedly Shipped GPU IP to Chinese Companies like Moore Threads and Biren Technology

According to a recent investigative report, UK-based Imagination Technologies faces allegations of transferring sensitive GPU intellectual property to Chinese companies with potential military connections. The UK-China Transparency organization claims that following its 2020 acquisition by China-controlled investment firm Canyon Bridge, Imagination provided complete access to its GPU IP to Chinese entities with military connections. The report suggests this included sharing detailed architectural documentation typically reserved for premier clients like Apple. At the center of the controversy are Chinese firms Moore Threads and Biren Technology, which have emerged as significant players in China's AI and GPU sectors. The report indicates Moore Threads maintains connections with military GPU suppliers, while Biren Technology has received partial Russian investment.

The organization argues that Canyon Bridge, which has ties to the state-owned China Reform enterprise, helped these technological transfers to benefit China's military-industrial complex. Imagination Technologies has defended its actions, maintaining that all licensing agreements comply with industry standards. The allegations have sparked renewed debate about foreign ownership of strategic technology assets and the effectiveness of current export controls. When Canyon Bridge acquired Imagination in 2020, security experts raised concerns about potential military applications of the firm's technology. UKCT plans to release additional findings, including information from legal disputes involving Imagination's previous management. Rising concerns over technology transfers have prompted governments to reassess export controls and corporate oversight in the semiconductor industry, as nations struggle to balance international commerce with national security priorities. We are yet to see official government response to this situation.

Hi-Fi Rush 2 Not Guaranteed Despite PUBG Studio Acquisition

Despite having a rather successful launch, Hi-Fi Rush was slated to be cancelled when Tango Gameworks, the studio behind the unorthodox rhythm game, was to be shut down by Microsoft in mid 2024. Shortly after that unfortunate turn of events, Tango was acquired by Krafton, the publisher behind PUBG, and Hi-Fi Rush was given a second wind. That acquisition also got fans hopeful for a sequel, and there were even rumors floating around that a sequel was in the works. Now, in a recent interview with IGN, a few Tango Gameworks and Hi-Fi Rush higher-ups—Hi-Fi Rush director, John Johanas, studio head and creative director, Colin Mack, and Hi-Fi Rush project manager, Kazuaki Egashira—confirmed that this is not necessarily the case.

While a sequel had been in development when Krafton acquired the studio, Mack says that they "are not yet at the stage where we can say specifically." That said, the studio is apparently strongly leaning towards a sequel. The justification for not yet committing to Hi-Fi Rush 2 is that the team has a fondness for the game, its characters, and its world, so they want to make a sequel that is respectful and cherishes the IP. The team also acknowledges that "it is important to try new things," and Johanas admits that Tango is considering multiple opportunities. Throughout the interview, there's an emphasis on keeping things fresh, with the team seemingly under the impression that revisiting Hi-Fi Rush in a sequel without changing it, it would become outdated. Whatever comes out of the Hi-Fi Rush universe, it's apparent that the developers working on it don't see a sequel as a cash cow. For fans of the game, there is at least hope, since Mack says that the studio hopes to hire around 50 new employees in January 2025, doubling its workforce and supposedly allowing for more freedom for creativity and experimentation.

VeriSilicon Unveils Next-Gen Vitality Architecture GPU IP Series

VeriSilicon today announced the launch of its latest Vitality architecture Graphics Processing Unit (GPU) IP series, designed to deliver high-performance computing across a wide range of applications, including cloud gaming, AI PC, and both discrete and integrated graphics cards.

VeriSilicon's new generation Vitality GPU architecture delivers exceptional advancements in computational performance with scalability. It incorporates advanced features such as a configurable Tensor Core AI accelerator and a 32 MB to 64 MB Level 3 (L3) cache, offering both powerful processing power and superior energy efficiency. Additionally, the Vitality architecture supports up to 128 channels of cloud gaming per core, addressing the needs of high concurrency and high image quality cloud-based entertainment, while enabling large-scale desktop gaming and applications on Windows systems. With robust support for Microsoft DirectX 12 APIs and AI acceleration libraries, this architecture is ideally suited for a wide range of performance-intensive applications and complex computing workloads.

Arm Refutes Custom Chip Production Ambitions, Wants to Destroy Qualcomm's Nuvia IP

A high-stakes trial between technology giants Arm and Qualcomm has revealed deeper tensions in the semiconductor industry, as Arm seeks the destruction of chip designs from Qualcomm's $1.4 billion Nuvia acquisition. The case, being heard in Delaware federal court, centers on a licensing dispute that could impact the future of AI-powered Windows PCs. Arm CEO Rene Haas took the stand Monday, adding allegations that Qualcomm violated licensing agreements following its 2021 acquisition of chip startup Nuvia. The issue is whether Qualcomm should pay Nuvia's higher royalty rates for using Arm's intellectual property rather than its own lower rates. Internal documents revealed Nuvia's rates were "many multiples" higher than Qualcomm's, with the acquisition potentially reducing Arm's revenue by $50 million.

During cross-examination, Qualcomm's legal team challenged Arm's motives, suggesting the dispute is part of a broader strategy to confront a customer increasingly viewed as a competitor. When presented with documents outlining potential plans for Arm to design its own chips, Haas downplayed these ambitions, emphasizing that Arm has never entered chip manufacturing. Allegedly, Arm sent letters to Qualcomm's customers, including Samsung, warning about possible disruption if Nuvia's IP design before acquisition in 2021 must be destroyed. Haas defended these communications, citing frequent inquiries from industry partners.

Indie Game Marketplace Itch.io Gets Taken Down in Unlikely IP Crossfire

Itch.io, the popular developer-friendly indie game marketplace, has revealed that the site has been taken down by a seemingly erroneous IP protection request by none other than Funko Pop, the pop culture collectible maker. According to Itch.io, the bizarre take-down happened as a result of Funko's automated IP protection provider, and it happened despite Itch.io taking action to prevent the take-down. The site has since been restored, with the offending page removed, but it took more than a little effort on the part of Itch.io's management. The whole situation seems to have been caused by poor communication on the part of Itch.io's domain registrar, Iwantmyname, since that's where the decision to remove the entire site, instead of just the offending page, seems to have originated.

According to posts on X by BrandShield, Funko's IP protection partner, the company's automated system flagged an apparent phishing attempt by an Itch.io subdomain, prompting BrandShield to request the removal of the offending subdomain, notifying both Itch.io and Iwantmyname. Itch.io says that it then removed the offending page and sent an e-mail confirming that it had taken the requisite action, but that e-mail apparently went unread, leaving Itch.io without a site for what appears to be around eight hours. Eventually, someone at Iwantmyname was able to address Itch.io's communications regarding the take-down, and the site was restored in the morning of Monday, December 9.

Intel Xe3 "Celestial" Architecture is Complete, Hardware Team Moves on to Xe4 "Druid" Design

We have already confirmed that Intel is continuing the development of Arc gaming GPUs beyond the current Xe2 "Battlemage" series, with the new Xe3 "Celestial" architecture in the works. However, thanks to PCWorld's The Full Nerd podcast, Tom Petersen of Intel confirmed that the Xe3 IP has been finished, and the hardware teams are already working on the next Xe4 "Druid" GPU IP. "Our architects are way ahead of us, and they are already working on not the next thing but the next thing after the next thing," said Petersen, adding: "The way I would like to comment is our IP that's kind of called Xe3, which is the one after Xe2, that's pretty much baked, right. And so the software teams have a lot of work to do on Xe3. The hardware teams are off on the next thing, right. That's our cadence, that we need to keep going."

The base IP of next-generation Xe3 "Celestial" GPUs is done. That means the basic media engines, Xe cores, XMX matrix engines, ray tracing engines, and other parts of the gaming GPU are already designed and most likely awaiting trial fabrication. The software to support this Xe3 is also being developed while Intel's team is working on enabling more optimizations for the Xe2 "Battlemage" architecture, which we previewed recently. We assume that Intel's Xe GPU will now follow a stricter cadence of releases, with SKUs getting updated much faster, given that a lot is prepared for the future.

Report: GPU Market Records Explosive Growth, Reaching $98.5 Billion in 2024

With the latest industry boom in AI, the demand for more compute power is greater than ever, and the recent industry forecast predicts that the global GPU market will exceed $98.5 billion in value by the year 2024. This staggering projection, outlined in the 2024 supply-side GPU market summary report by Jon Peddie Research (JPR), shows how far the GPU market has come. Once primarily associated with powering consumer gaming rigs with AMD or NVIDIA inside, GPUs have become a key part of our modern tech stack, worth almost $100 billion in 2024 alone. Nowadays, GPUs are found in many products, from smartphones and vehicles to internet-connected devices and data centers.

"Graphics processor units (GPUs) have become ubiquitous and can be found in almost every industrial, scientific, commercial, and consumer product made today," said Dr. Jon Peddie, founder of JPR. "Some market segments, like AI, have grabbed headlines because of their rapid growth and high average selling price (ASP), but they are low-volume compared to other market segments." The report also shows the wide range of companies that are actively participating in the GPU marketplace, including industry giants like AMD, NVIDIA, and Intel, as well as smaller players from China like Loongson Zhongke, Siroyw, and Lingjiu Micro. Besides the discrete GPU solutions, the GPU IP market is very competitive, and millions of chips are shipped with GPU IP every year. Some revenue estimates of Chinese companies are not public, but JPR is measuring it from the supply chain side, so these estimates are pretty plausible.

New Arm CPUs from NVIDIA Coming in 2025

According to DigiTimes, NVIDIA is reportedly targeting the high-end segment for its first consumer CPU attempt. Slated to arrive in 2025, NVIDIA is partnering with MediaTek to break into the AI PC market, currently being popularized by Qualcomm, Intel, and AMD. With Microsoft and Qualcomm laying the foundation for Windows-on-Arm (WoA) development, NVIDIA plans to join and leverage its massive ecosystem of partners to design and deliver regular applications and games for its Arm-based processors. At the same time, NVIDIA is also scheduled to launch "Blackwell" GPUs for consumers, which could end up in these AI PCs with an Arm CPU at its core.

NVIDIA's partner, MediaTek, has recently launched a big core SoC for mobile called Dimensity 9400. NVIDIA could use something like that as a base for its SoC and add its Blackwell IP to the mix. This would be similar to what Apple is doing with its Apple Silicon and the recent M4 Max chip, which is apparently the fastest CPU in single-threaded and multithreaded workloads, as per recent Geekbench recordings. For NVIDIA, the company already has a team of CPU designers that delivered its Grace CPU to enterprise/server customers. Using off-the-shelf Arm Neoverse IP, the company's customers are acquiring systems with Grace CPUs as fast as they are produced. This puts a lot of hope into NVIDIA's upcoming AI PC, which could offer a selling point no other WoA device currently provides, and that is tried and tested gaming-grade GPU with AI accelerators.

Ultra Accelerator Link Consortium Plans Year-End Launch of UALink v1.0

Ultra Accelerator Link (UALink ) Consortium, led by Board Members from AMD, Amazon Web Services (AWS), Astera Labs, Cisco, Google, Hewlett Packard Enterprise (HPE), Intel, Meta and Microsoft, have announced the incorporation of the Consortium and are extending an invitation for membership to the community. The UALink Promoter Group was founded in May 2024 to define a high-speed, low-latency interconnect for scale-up communications between accelerators and switches in AI pods & clusters. "The UALink standard defines high-speed and low latency communication for scale-up AI systems in data centers"

Arm Plans to Cancel Qualcomm's License, Issues 60-Day Notice

According to Bloomberg, Arm Holding PLC, the holding company behind the Arm instruction set and Arm chip designs, just issued a 60-day notice period of license retirement to Qualcomm, its long-time partner. The UK-based ISA provider has notified Qualcomm that it will cancel the Arm ISA architectural license agreement after the contract-mandated 60-day notice. The issues between the two arose in 2022, just a year after Qualcomm acquired Nuvia and its IP. Arm filed a lawsuit claiming that the reason was "Qualcomm attempted to transfer Nuvia licenses without Arm's consent, which is a standard restriction under Arm's license agreements." To transfer Nuvia core licensing, Qualcomm would need to ask Arm first and create a new licensing deal.

The licensing reworking came just in time when Qualcomm experienced its biggest expansion. The new Snapdragon 8 Elite is being used in the mobile sector, the Snapdragon X Elite/Plus is being used in Copilot+ PCs, and the automotive sector is also getting the new Snapdragon Cockpit/Ride Elite chipsets. Most of that is centered around Nuvia Oryon core IP, a high-performance, low-power design. Arm's representatives declined to comment on this move for Bloomberg, while a Qualcomm spokesman noted that the British company was trying to "strong-arm a longtime partner."

ScaleFlux Announces Two New SSD Controllers and One CXL Controller

In the past 13 years, global data production has surged, increasing an estimated 74 times. (1) Looking forward, McKinsey projects AI to spur 35% annual growth in enterprise SSD capacity demand, from 181 Exabytes (EB) in 2024 to 1,078EB in 2030. (2) To address this growing demand, ScaleFlux, a leader in data storage and memory technology, is announcing a significant expansion of its product portfolio. The company is introducing cutting-edge controllers for both NVMe SSDs and Compute Express Link (CXL) modules, reinforcing its leadership in innovative technology for the data pipeline. "With the release of three new ASIC controllers and key updates to its existing lineup, ScaleFlux continues to push the boundaries of SSD and memory performance, power efficiency, and data integrity," points out Hao Zhong, CEO and Co-Founder of the company.

Three New SoC Controllers to Transform Data Center Storage
ScaleFlux is proud to unveil three new SoC controllers designed to enhance data center, AI and enterprise infrastructure:

Synopsys Announces Industry-First Complete 40 Gbps UCIe IP Solution

Synopsys, Inc. today announced the industry's first complete UCIe IP solution operating at up to 40 Gbps per pin to address the increased compute performance requirements of the world's fastest AI data centers. The UCIe interconnect, the de facto standard for die-to-die connectivity, is critical for high-bandwidth, low-latency die-to-die connectivity in multi-die packages, enabling more data to travel efficiently across heterogeneous and homogeneous dies, or chiplets, in today's AI data center systems.

Synopsys' 40G UCIe IP supports both organic substrate and high-density, advanced packaging technologies to give designers the flexibility to explore the packaging options that best fit their needs. The complete Synopsys 40G UCIe IP solution, including PHY, controller, and verification IP, is a key component of Synopsys' comprehensive and scalable multi-die solution for fast heterogeneous integration from early architecture exploration to manufacturing.

Xockets Files Antitrust, Patent Infringement Lawsuit Against NVIDIA and Microsoft

Xockets, inventor of Data Processing Unit (DPU) technology has launched a legal battle against NVIDIA and Microsoft. The lawsuit, filed in Texas, accuses the companies of forming an illegal cartel to avoid fair compensation for its patented DPU technology. Xockets claims that the Data Processing Unit technology its co-founder Parin Dalal invented in 2012 is fundamental to NVIDIA's GPU-enabled AI systems and Microsoft's AI platforms. The lawsuit alleges that NVIDIA has infringed on Xockets' patents since its 2020 acquisition of Mellanox, a deal NVIDIA's CEO Jensen Huang once called a "homerun." Xockets is seeking injunctions to halt the release of NVIDIA's new Blackwell GPU-enabled AI systems and Microsoft's use of these systems in their generative AI platforms.

The case touches on the bigger issues of intellectual property rights and the monopoly in the tech sector. Robert Cote, a Xockets board member, describes the suit as a fight against "Big Tech's predatory infringement playbook," accusing NVIDIA and Microsoft of making moves to devalue smaller companies' innovations. The AI revolution continues to transform the tech world, and this legal dispute may have a profound effect on the way intellectual property is valued and protected in the industry, possibly introducing new precedents for the relationship between tech giants and smaller innovators.

Intel Dives Deep into Lunar Lake, Xeon 6, and Gaudi 3 at Hot Chips 2024

Demonstrating the depth and breadth of its technologies at Hot Chips 2024, Intel showcased advancements across AI use cases - from the data center, cloud and network to the edge and PC - while covering the industry's most advanced and first-ever fully integrated optical compute interconnect (OCI) chiplet for high-speed AI data processing. The company also unveiled new details about the Intel Xeon 6 SoC (code-named Granite Rapids-D), scheduled to launch during the first half of 2025.

"Across consumer and enterprise AI usages, Intel continuously delivers the platforms, systems and technologies necessary to redefine what's possible. As AI workloads intensify, Intel's broad industry experience enables us to understand what our customers need to drive innovation, creativity and ideal business outcomes. While more performant silicon and increased platform bandwidth are essential, Intel also knows that every workload has unique challenges: A system designed for the data center can no longer simply be repurposed for the edge. With proven expertise in systems architecture across the compute continuum, Intel is well-positioned to power the next generation of AI innovation." -Pere Monclus, chief technology officer, Network and Edge Group at Intel.

Texas Instruments to Receive up to $1.6 billion in CHIPS Act Funding for Semiconductor Manufacturing Facilities in Texas and Utah

Texas Instruments (TI) (Nasdaq: TXN) and the U.S. Department of Commerce have signed a non-binding Preliminary Memorandum of Terms for up to $1.6 billion in proposed direct funding under the CHIPS and Science Act to support three 300 mm wafer fabs already under construction in Texas and Utah. In addition, TI expects to receive an estimated $6 billion to $8 billion from the U.S. Department of Treasury's Investment Tax Credit for qualified U.S. manufacturing investments. The proposed direct funding, coupled with the investment tax credit, would help TI provide a geopolitically dependable supply of essential analog and embedded processing semiconductors.

"The historic CHIPS Act is enabling more semiconductor manufacturing capacity in the U.S., making the semiconductor ecosystem stronger and more resilient," said Haviv Ilan, president and CEO of Texas Instruments. "Our investments further strengthen our competitive advantage in manufacturing and technology as we expand our 300 mm manufacturing operations in the U.S. With plans to grow our internal manufacturing to more than 95% by 2030, we're building geopolitically dependable, 300 mm capacity at scale to provide the analog and embedded processing chips our customers will need for years to come."

OPENEDGES Unveils UCIe Chiplet Controller IP

OPENEDGES Technology, Inc., the leading provider of memory subsystem intellectual property (IP), today announced the launch of the Universal Chiplet Interconnect Express (UCIe) Controller IP, named OUC. UCIe is an open industry standard for a die-to-die interconnect, and co-developed by industry giants including AMD, Arm, ASE Group, Google Cloud, Intel, Meta, Microsoft, Qualcomm, and Samsung. UCIe is becoming a new trend in the semiconductor industry due to its advantages, such as increased semiconductor circuit integration, reduced production costs, and higher yields. OPENEDGES is contributing to UCIe consortium as a contributing member.

The OUC, deriving its name from OPENEDGES UCIe Controller, is tailored for highly customizable, package-level integration, facilitating die-to-die interconnect and protocol connections. It creates an interoperable, multi-vendor ecosystem set to revolutionize chip integration methodologies across the industry.

Akeana Exits Stealth Mode with Comprehensive RISC-V Processor Portfolio

Akeana, the company committed to driving dramatic change in semiconductor IP innovation and performance, has announced its official company launch approximately three years after its foundation, having raised over $100 million in capital, with support from A-list investors including Kleiner Perkins, Mayfield, and Fidelity. Today's launch marks the formal availability of the company's expansive line of IP solutions that are uniquely customizable for any workload or application.

Formed by the same team that designed Marvell's ThunderX2 server chips, Akeana offers a variety of IP solutions, including microcontrollers, Android clusters, AI vector cores and subsystems, and compute clusters for networking and data centers. Akeana moves the industry beyond the status quo of legacy vendors and architectures, like Arm, with equitable licensing options and processors that fill and exceed current performance gaps.
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