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MAINGEAR Launches ELEMENT Gaming Notebook: 9th Gen Intel, NVIDIA RTX

MAINGEAR — an award-winning PC system integrator of custom gaming desktops, notebooks, and workstations — today launched the MAINGEAR ELEMENT, their new ultimate gaming notebook designed in collaboration with Intel. Custom engineered from the ground up, the ELEMENT features best-in-class hardware housed in a sleek machined magnesium alloy body, making it MAINGEAR's most professional notebook ever released.

The all-new ELEMENT fuses MAINGEAR's passion for design and performance into a truly modern gaming notebook with a thin, minimalist profile that doesn't compromise on raw power. The ELEMENT is optimized for the most demanding gamers and content creators, pairing a 9th Gen Intel i7-9750H processor and an NVIDIA GeForce RTX 2070 with Max-Q design GPU to hit peak performance in today's latest games. An ultra-smooth 144hz 15.6" IPS display with a narrow bezel delivers an incredibly immersive gaming experience. An RGB keyboard with individually-lit silent mechanical switches and a glass touchpad ensure users have precise control of the on-screen action. 32 GB of DDR4 memory and 2 TB of blazing-fast NVMe storage top off the ELEMENT's high-end specs.

Windows 10 1903 Has a Nasty Audio Stutter Bug Microsoft Hasn't Managed to Fix

Windows 10 May 2019 Update (version 1903) is the pinnacle of neglect and contempt Microsoft has shown towards the all-important audio subsystem of the modern PC. With it, Redmond has one-upped its last big move against audio, by killing the DirectSound hardware pipeline and mongrelizing PC audio under Intel's lousy and fundamentally anti-competitive Azalia specification that solves common audio compatibility problems under a scorched-earth guiding principle - "kill any feature that could possibly lick our aftersales support budget, by dumping every aspect of audio onto a very restrictive host-signal processing (HSP) architecture, let people come up with their own soft DSPs, because CPUs can handle them." Windows 1903 proves how this approach wasn't a silver bullet against PC audio problems, and is fallible.

I've never owned a PC without a discrete sound card. My first "multimedia PC experience" was powered by a Creative kit that included a Sound Blaster PCI, an Infra-CDROM drive, a clip-on mic, and tiny stereo speaker boxes. ISA-based integrated audio solutions back then were bested by greeting cards. I've since made it a habit to buy a sound card every 5 or so years. No gleaming SNR numbers by Realtek can convince me that an integrated audio solution can best a $100 discrete sound-card, and I've owned plenty of motherboards over the years with the most premium Azalia implementations (be it the ALC889 or the modern ALC1220). My current machines feature an ASUS Xonar AE (a bang-for-the-buck ESS ES9023P implementation with a 150 Ω amp), and a Creative SB Recon 3D. Both cards implement the Azalia pipeline at some level, to survive operating with post-Vista Windows. The SB Recon 3D uses a chip that converts PCIe to the HDA bus; while the Xonar AE uses a PCIe to USB chip and a USB (Azalia) to I2S chip (essentially a USB headset laid out on a sound card with a high-quality analog side). Both cards are borked after the "upgrade" to Windows 10 May 2019 Update (1903), and two successive "Patch Tuesday" updates haven't managed to solve it.

URCDKeys Catapults You Back to School with Huge Savings on Genuine Software

URCDKeys simplifies its selection of heavily discounted, genuine, globally-valid licenses to popular software for the Back-to-School season. You can opt for variants of your favorite laptop or desktop that don't come with pre-installed software, and load them up with essentials no student can leave home without! Office 2016 Home and Student is arguably the most popular productivity software a student would want. URCDKeys can set you up with a genuine, lifetime-valid license to this software for just USD $19.59, which is a tiny fraction of what you'd normally pay for the same exact software from big retailers. It's also way more affordable than an Office 365 subscription that you'd need to renew each year (unless its a perk at your uni). Laptops without pre-installed software need an operating system to get started, and what better choice than Windows 10 Pro. URCDKeys is selling genuine, globally-valid licenses for $11.77, another massive saving over choosing the laptop variant that comes with it pre-installed. All the best for the next academic year!

Buy Office 2016 Home and Student for $19.59 from URCDKeys | Buy Windows 10 Pro for $11.77 from URCDKeys

Do remember to apply the TechPowerUp-exclusive coupon-code TP20 to get the prices you see above, by shaving 20% off the list prices!

AMD Silently Pushes Out Radeon Software Adrenalin 19.8.1 WHQL Drivers

AMD late-Tuesday silently posted a WHQL-signed version of Radeon Software Adrenalin 19.8.1 drivers that it originally released as a Beta on August 12. The new 19.8.1 WHQL drivers, released on 20th August, are the first proper WHQL drivers since AMD's Radeon RX 5700-series launch. Besides WHQL, the underlying code is identical to 19.8.1 Beta, and hence the changelog is untouched. TechPowerUp confirmed with AMD that there are no underlying code changes, and that WHQL signing is the only change. Adrenalin 19.8.1 adds Microsoft PlayReady 3.0 DRM standard compliance to Radeon RX 5700-series GPUs. Grab the driver from the link below.

DOWNLOAD: AMD Radeon Software Adrenalin 19.8.1 WHQL

Microsoft's Chromium-based Edge Browser Now Available in Beta

Just in April, Microsoft was introducing the first flighting programs for their chromium-based Edge browser, with daily (Canary) and weekly (Developer) builds being made available to users. Fast forward four months, and the company is now making it available in beta form - the last step between general availability and an official, "finished" release.

Microsoft decided to stop developing their in-house browser engine, instead taking from and building upon the open-source Chromium project, from where Google chrome takes most of its components. The decision was meant to allow Microsoft to become a more powerful player in the development of Chromium and the internet browsing experience as a whole, facilitating developers' work. The Beta of Edge supports 14 languages and some quality of life features, such as the ability to decide whether their new tab page is laid-out in a Focused, Inspirational or Informational mode. Some other supported features include Microsoft Search (integrated with Bing), Internet Explorer mode and Windows Defender Application Guard. There's also a tracking prevention browsing mode, which prevents tracking from websites that you haven't really visited. This features includes three levels of privacy - Basic, Balanced and Strict. Will this be enough to make you jump towards the Edge?

Minecraft to Get NVIDIA RTX Ray-tracing Support

Minecraft is the perfect gaming paradox. It's a stupidly-popular title, but with simple graphics that can run on practically any Windows machine, but supports the latest 3D graphics APIs such as DirectX 12. The title now adds another feather to its technical feature-set cap, with support for NVIDIA RTX real-time raytracing. RTX will now be used to render realistic light shafts using path-tracing, global illumination, shadows, ambient occlusion, and simple reflections. "Ray tracing sits at the center of what we think is next for Minecraft," said Saxs Persson, Franchise Creative Director of Minecraft at Microsoft. "RTX gives the Minecraft world a brand-new feel to it. In normal Minecraft, a block of gold just appears yellow, but with ray tracing turned on, you really get to see the specular highlight, you get to see the reflection, you can even see a mob reflected in it."

NVIDIA and Microsoft are yet to put out a release date on this feature update. It remains to be seen how hardcore crafters take this feature. Looking at images 1 and 2 (below), we can see that the added global illumination / bloom blurs out objects in the distance. This gives crafters the impression that the draw-distance is somehow affected. Crafters demand the highest possible draw-distance, with nothing blurring their view. We can't wait to try this out ourselves to see how RTX affects very-large crafting.
A video presentation by NVIDIA follows.

A Case for Windows Defender: Triad of Perfect Scores in AV-Test

Here's a strange thing: a case for a free, bundled software solution being better (in the metrics concerned and evaluated) than paid, third-party counterparts. We're writing of none other than Microsoft's own Windows Defender suite, which is bundled with Windows and offers a security solution integrated into your OS. While the "paid is always better" philosophy has been proven wrong time and again and isn't that much of a powerhouse behind users' thought process anymore, the fact is that Windows Defender has somewhat been taken for granted as an "undesirability" in users' computers. However, a comparison made by AV-Test, which pits many of the available cybersecurity solutions available on the market, has found Microsoft's Windows Defender to be worthy of a triad of perfect scores.

The results for Windows Defender include perfect (6.0) scores in the "Protection", "Performance" and Usability" categories. The testing period refers to May through June of this year, and only F-Secure SAFE 17, Kaspersky Internet Security 19 and Norton Security 22.17 managed to get the same perfect scores as Windows Defender Version 4.18. Check out the link for the score of your cybersecurity solution of choice. But it's clear that least where this period is concerned, Windows Defender walked circles around some paid solutions.

Console Makers, Publishers Agree to Disclose Loot Box Odds for "Ethical Surprise Mechanics"

We've been covering the loot box controversy for a while on TechPowerUp now. Independently of which side of the fence you're on - that loot boxes are akin to gambling and thus unethical in some of their implementations, or just cold to the entire issue - it's likely good news for everyone that these so-called "surprise mechanics", as they've been called, will now see their odds being disclosed by console makers and publishers.

AMD Reports Second Quarter 2019 Financial Results

AMD (NASDAQ:AMD) today announced revenue for the second quarter of 2019 of $1.53 billion, operating income of $59 million, net income of $35 million and diluted earnings per share of $0.03. On a non-GAAP basis, operating income was $111 million, net income was $92 million and diluted earnings per share was $0.08.

"I am pleased with our financial performance and execution in the quarter as we ramped production of three leadership 7nm product families," said Dr. Lisa Su, AMD president and CEO. "We have reached a significant inflection point for the company as our new Ryzen, Radeon and EPYC processors form the most competitive product portfolio in our history and are well positioned to drive significant growth in the second half of the year."

Microsoft's Biannual Major Windows 10 Update Cycle to Slow Down

Microsoft has reportedly restructured the way it adds major features to Windows 10 over time. The company currently has a biannual (twice a year) cadence in updating Windows 10 version. A major update in this context refers to a multi-gigabyte update package that changes the operating system's version, its key system files, and makes significant changes to the user interface. The most recent of these was the Windows 10 May 2019 Update (1903).

With its new update cadence, Microsoft plans to distribute a major update in one half of an year, and a "minor" update in the other half. This "minor" update, or "point update," is much lighter in download size, but is still fairly bigger than a monthly "Patch Tuesday" update, and adds features and UI changes. The "major" annual update brings with it under-the-hood changes to the OS, such as updates to its kernel, scheduler, APIs, driver models, etc. The next version of Windows, which is expected to be Windows 10 version 1909, will be a lightweight update if you're already on 1903, but a "heavy" update if you're still on 1809. Its successor, Windows 10 version 2003 (March 2020), will be a "heavy" update regardless of which version you're on.

Microsoft Won't Move Production Out of China

Previously, we have reported that major OEMs are looking and exploring for ways of moving production outside of China, into other Asian countries, because of tariffs imposed by US-China trade war and rising labor costs. The original report from Nikkei specifically indicated that Microsoft will move its Xbox and Surface manufacturing to Thailand and Indonesia, while the production in China would stop.

However, Tom's Hardware had a conversation with Microsoft regarding the situation and the outcome was contradictory to the report of Nikkei. Microsoft told Tom's Hardware "that there currently aren't any plans to do so", which means that current manufacturing facilities are there to stay. We still don't know how will the rest of OEMs react or comment, but HP also said to Tom's that it shares industry concerns and will not comment any further to the rumors, adding that tariffs are hurting consumers.

Major American OEMs to Move Some Manufacturing Out of China

Major American PC and consumer-electronics OEMs, namely Dell, HP, Microsoft, and Amazon, are reportedly moving some of their manufacturing out of China, in the wake of the ongoing US-China trade-war, an offshoot of which inflicts import-tariffs on a spectrum of products imported from China. This impacts China as a destination for manufacturing. According to Japanese business publication Nikkei, HP and Dell are each moving 30 percent of their laptop manufacturing volume out of China. This roughly aligns with their volumes bound for the US market. They could continue manufacturing in China for volumes headed to other markets.

Currently, the U.S. Government imposes import tariffs on $200 billion worth goods imported from China, and fully built PCs were immune to these tariffs. This has had an adverse and unfair impact on U.S.-based system integrators such as OriginPC, Falcon Northwest, etc., who import components and assemble gaming PCs and notebooks on U.S. soil, on a build-to-order basis. A new round of import tariffs proposed by Washington changes this, and brings even fully-built laptops, smartphones, and gaming consoles under the ambit of import tariffs. This explains why Microsoft and Amazon are eager to change their manufacturing landscapes. Microsoft makes its Surface line of premium portable computers, and Xbox game consoles in China, while Amazon makes a vast array of IoT products under its main brand, and various knick-knacks under its Amazon Basics brand.

Microsoft to Revisit Age of Mythology After Age of Empires Definitive Editions, AOE 4

Microsoft is apparently planning to take care of their Age of Mythology games series in the future. If anything, Adam Isgreen being Creative Director for Age of Empires at Microsoft saying so must surely mean it. However, this will only be done post current plans for the Age of Empires franchise, as Adam Isgreen said that they'll devote time to Age of Mythology "after we get through the Definitive Editions for the three here, and [Age of Empires] 4 is kind of rolling".

Age of Mythology takes a pretty creative look at mythology (which could be seen as a creative source material in and of itself), but that's part of what makes the game fun. It has already been treated to an Age of Mythology: Extended Edition back in 2014, so we'll have to wait on whether Microsoft is planning of releasing a Definitive Edition of the game, or a full-blown sequel altogether.

Xbox "Project Scarlett" to be 8K and Ray-tracing Ready, AMD-powered, Coming 2020

Microsoft at its E3 2019 keynote dropped a huge teaser of its next-generation gaming console development, codenamed "Project Scarlett." The console is expected to pack some serious hardware that powers gaming at 8K resolution (that's four times 4K, sixteen times Full HD). That's not all, it will also feature real-time ray-tracing. Microsoft's performance target for the console is to be 4 times higher than that of the Xbox One X. The company is also giving the console its first major storage sub-system performance update in years.

At its heart is a new 7 nm semi-custom SoC by AMD and a high degree of customization by Microsoft. This chip features CPU cores based on the "Zen 2" microarchitecture, which provide a massive leap in CPU performance over the current Scorpio Engine SoC that uses low-power "Jaguar Enhanced" cores. At the helm of graphics is a new iGPU based on the RDNA architecture that powers AMD's upcoming Radeon RX 5000 "Navi" graphics cards. It's interesting here to note that Microsoft talks about real-time ray-tracing while we're yet to see evidence of any specialized ray-tracing hardware on "Navi." In its teaser, however, Microsoft stressed on the ray-tracing feature being "hardware-accelerated."

Microsoft to Present First Halo Infinite Gameplay at E3 2019 - On the PC Platform

Tech Journalist Brad Sams, who first reported on Halo: The Master Chief Collection coming to the PC platform before its official announcement, has spilled the beans on another juicy detail regarding the Halo universe: that Microsoft will use this E3 2019 to showcase the first gameplay for the game. This isn't news, really - after last year's tease, it was expected that gameplay would be available this year to whet gamers' appetites. However, the fact that Halo Infinite will be running in the PC platform is newsworthy, since this is quite the departure from previously-known Microsoft, which seemed to relegate its PC gaming ambitions to other developers.

Now, with Microsoft vouching to treat the PC platform as the gaming juggernaut it is, and the already-known information that 343 Industries' (the current Halo developers) Slipspace engine would treat PC gamers with the latest technology in terms of graphics presentation, PC has become the defacto platform of choice to showcase Halo's next-gen visuals (whilst using an Xbox One controller, by the way). This likely only happens because Microsoft isn't ready to completely pull the wraps on the next-generation Xbox; or it could serve as a show of good faith from the company when it comes to PC gaming. Whatever the reason for Microsoft's decision, this seems like a great time to be a PC - and Halo - fan.

Microsoft Extends Variable Refresh Rate to Games that Lack Native Support

Microsoft extended variable refresh-rate (VRR) to games that don't natively support it, through a new global setting under Graphics Settings. To access this setting, you must have the latest Windows 10 May 2019 Update (version 1903), a display that supports NVIDIA G-Sync, AMD FreeSync, or VESA Adaptive-Sync, and a graphics processor with a WDDM 2.6-compliant driver that supports these VRR technologies. For now, this setting only works with DirectX 11 games in exclusive-fullscreen mode. Microsoft clarified that this setting is not designed to override the VRR options presented by the control panels of your display driver provider (eg: NVIDIA Control Panel or AMD Radeon Settings). The option is disabled by default, and isn't visible to users who don't meet both the hardware- and software-requirements of VRR.

Rumor: AMD Navi a Stopgap, Hybrid Design of RDNA and GraphicsCoreNext

The Wheel of Rumors turns, and assumptions come and pass, sometimes leaving unfulfilled hopes and dreams. In this case, the rumor mill, in what seems like a push from sweclockers, places Navi not as a "built from the ground-up" architecture, but rather as a highly customized iteration of GCN - iterated in the parts that it actually implements AMD's RDNA architecture, to be exact. And this makes sense from a number of reasons - it's certainly not anything to cry wolf about.

For one, AMD's GCN has been a mainstay in the graphics computing world since it was first introduced back in 2012, succeeding the company's TeraScale architecture. Game engines and assorted software have been well optimized already to take advantage of AMD's design - even with its two ISAs and assorted improvements over the years. One of the most important arguments is derived from this optimization effort: AMD's custom designs for the console market employ architectures that are GCN-based, and thus, any new architecture that would be used by both Microsoft and Sony for their next-generation consoles would have to be strictly backwards compatible.

Microsoft Advocates for Tighter Governmental Regulation of the Tech Sector With "Strong Enforcement Provisions"

Microsoft's Corporate Vice President and Deputy General Counsel Julie Brill in a blog post this Monday shared her - and Microsoft's - thoughts on regulation and its relationship to the tech sector. Julie Brill commented on the GDPR implementation originating in Europe, and how that could and should serve as a de facto standard of regulation that forces companies to steer away from the self-accountability on which they have remained for so long - and on which, paraphrasing Apple's own Tim Cook, "There are now too many examples where the no rails have resulted in great damage to society."

Microsoft feels that if left to self-regulation, companies won't do as mucha s they could in the pursuit of privacy and their consumers' rights as they would with a strong enforcement regime being planned and implemented at the governmental level. Of course, I think most of us agree with this at a fundamental level. However, there should also exist some defensive measures around the design and implementation of such governmental measures, such as, for one, no interference from corporations in the regulatory process. These should only serve as consultants, to prevent any ideas of bending the regulations in their behalf, and a pervasive strategy that accounts for both small businesses and huge corporation should also be key. We should remember that while the likes of Microsoft Apple, for example, should have relative ease in updating their practices and implementing regulation-required systems, other, smaller players could either live or die in their capability to quickly adapt to the new requirements. Snuffing out competition to the big companies by enforcing heavy penalties might not be the best road. What do you think? More regulation or self-regulation?

PSA: How to Download the Windows 10 1903 ISO from MS, without the Media Creation Tool

When visiting the Microsoft ISO Disc Image Download Page using a desktop PC, Microsoft will force you to use the Media Creation Tool to get the ISO. A direct download is not available, or you can use the Upgrade Assistant, to upgrade your current running system. This complicates things if you just want to grab the Windows 10 ISO image quickly, without jumping through Microsoft's hoops.

We have learned, that when you make your web-browser render the Windows 10 installation media download page as a mobile device, which obviously doesn't support running the Windows-based Media Creation Tool, Microsoft will give you a direct download link instead. Below we present step-by-step instructions for Firefox and Chrome, the two browsers we use ourselves.

Gears of War 5 to be Released in September Along PC Exclusive Gears Tactics

It looks like E3 will be a very good event for Microsoft, which will have its hands full of announcements during the show. According to the latest rumors, Gears 5, the latest release in the Gears of Wars franchise, will be launched in September this year. The supposed launch will be happening during Microsoft's E3 conference. Besides Gears 5, Microsoft will launch PC exclusive game Gears Tactics.

As rumors suggest, we will be getting new Gears of War 5 game in September of this year. The new game is launching as a sequel to the well-known Gears of War 4 game, which showed focus on story and tactics driven gameplay. We expect its sequel to be no different. With many improvements in the game's graphics, we should expect to see high-quality game gameplay given the heritage the previous release, Gears 4, left us with.

U.S. Tech Industry, Including Google, Microsoft, Intel, and Qualcomm, Ban Huawei

The United States tech industry has overnight dealt a potentially fatal blow to Chinese electronics giant Huawei, by boycotting the company. The companies are establishing compliance with a recent Executive Order passed by President Donald Trump designed to "stop the import, sale, and use of equipment and services by foreign companies based in countries that are potential adversaries to U.S. interests," particularly information technology security. Google has announced that it will no longer allow Huawei to license Android, and will stop updates and Google Play access to Huawei smartphones. Huawei can still equip its phones with open-source Android, but it cannot use Google's proprietary software, including Google Play Store, Chrome, and all the other Google apps. Intel decided to no longer supply processors and other hardware to Huawei, for use in its laptops and server products. Sales of AMD processors will stop, too. Qualcomm-Broadcom have decided to stop supply of mobile SoCs and network PHYs, respectively. Microsoft decided to stop licensing Huawei to use Windows and Office products.

The ban is a consequence of the U.S. Government placing Huawei on a list of banned entities, forcing all U.S. companies to abandon all trade with it, without prior approval from the Department of Commerce. Trade cuts both ways, and not only are U.S. firms banned from buying from Huawei, they're also banned from selling to it. Huawei "buys from" over 30 U.S. companies, (for example, Windows licenses from Microsoft). CNN reports that U.S. firms could lose up to $11 billion in revenues.

Microsoft Partners with Sony on Gaming and AI

Sony Corporation (Sony) and Microsoft Corp. (Microsoft) announced on Thursday that the two companies will partner on new innovations to enhance customer experiences in their direct-to-consumer entertainment platforms and AI solutions.

Under the memorandum of understanding signed by the parties, the two companies will explore joint development of future cloud solutions in Microsoft Azure to support their respective game and content-streaming services. In addition, the two companies will explore the use of current Microsoft Azure datacenter-based solutions for Sony's game and content-streaming services. By working together, the companies aim to deliver more enhanced entertainment experiences for their worldwide customers. These efforts will also include building better development platforms for the content creator community.

Microsoft Plans to Release PowerToys for Windows 10

Microsoft will release PowerToys - a set of utilities for power users to tune and streamline their Windows experience for greater productivity. PowerToys are a collection of power tools and apps that give users the ability to customize UI and UX. Unlike previous PowerToys from Windows 95 era, this time we are getting them in open source form.

Inspired by the Windows 95 era PowerToys project, this reboot provides power users with ways to squeeze more efficiency out of the Windows 10 shell and customize it for individual workflows. A great overview of the Windows 95 PowerToys can be found here. The first preview of these utilities and corresponding source code will be released Summer 2019.

Jon Peddie Research: 20 Million Shift from PC Gaming to Console Gaming by 2022

Jon Peddie Research has released a new report on the state of gaming and its future, with the research firm estimating a total of 20 million PC gamers will make the shift to console gaming by 2022. It does make sense, as the no-frills architecture of consoles and highly specialized hardware and development - alongside the lower cost of entry) have been calling gamers from all ages and budgets. Add to this the fact that IQ considerations are becoming smaller and smaller between a high-end gaming PC and their console counterparts - at least when it comes to global, base IQ of settings - and it does make sense that makers make the shift.

Adding to this is the expectation of increased doubling-down on exclusives from games consoles, with the exception of Microsoft, which will be bringing all of its exclusives to the PC market as well. The increased attention to game streaming, with Google's Stadia and Microsoft's own xCloud will prompt change in the way gamers consume content - no dedicated hardware may mean no consoles, but it will also mean no need to purchase expensive, high-end PC gaming hardware to run the latest games with the latest graphics technologies - that will all be run in the cloud. Smart TVs, for instance, may be all the investment required for a premium, lag-free gaming experience with maximum details, should worldwide internet access improve as it has been. Of course, the ratio of high-end PC gamers making their way to consoles is lower than that of gamers with basic or entry-level PCs that are capable of gaming - those will make up the vast majority of the quoted 20 million shift.

Intel CPU Shortages Could be Over, Hints Microsoft

Microsoft CFO Amy Hood in a quarterly financial results conference call with investors this Wednesday hinted that the worst could be over with Intel CPU shortages. "In Windows, the overall PC market was stronger than we anticipated, driven by improved chip supply that met both unfulfilled Q2 commercial and premium consumer demand as well as better-than-expected Q3 commercial demand." It's important to note that Hood did not name Intel, as PCWorld otherwise observed, but it's highly likely that she was referring to Intel, given that it continues to dominate pre-built notebook and desktop markets.

PCWorld uses Hood's statement from the previous quarter's results call to zero in on Intel. "The overall PC market was smaller than we expected primarily due to the timing of chip supply to our OEM partners, which constrained an otherwise healthy PC ecosystem and negatively impacted both OEM Pro and non-Pro revenue growth," she had said. Prices of 9th generation Core desktop processors in the retail channel appear to be normalizing, with the Core i5-9400 selling for $184 on Newegg, which is close to MSRP, its iGPU-devoid twin, the i5-9400F selling at a discounted price of $169; the overclocker-friendly i5-9600K selling for $264, and the i7-9700K at $409, which is a tiny $20 markup over MSRP.
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