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Microsoft Cloud Growth Fuels Second quarter Results

Microsoft Corp. today announced the following results for the quarter ended December 31, 2017:
  • Revenue was $28.9 billion and increased 12%
  • Operating income was $8.7 billion and increased 10%
  • GAAP net loss was $(6.3) billion and non-GAAP net income was $7.5 billion
  • GAAP diluted loss per share was $(0.82) and non-GAAP diluted earnings per share was $0.96
  • GAAP results include a $13.8 billion net charge related to the Tax Cuts and Jobs Act (TCJA)
"This quarter's results speak to the differentiated value we are delivering to customers across our productivity solutions and as the hybrid cloud provider of choice," said Satya Nadella, chief executive officer of Microsoft. "Our investments in IoT, data, and AI services across cloud and the edge position us to further accelerate growth."

Windows 10 Finally Surpasses Windows 7 in Global Market Share - StatCounter

According to web analytics company StatCounter, January 2018 was the year of the OS world's "flippening" - where Windows 10 finally surpassed the old, trusty Windows 7 in users' systems. According to the firm, Windows 10 in January was present in 42.78% of the worldwide desktop market share, just a hair above Windows 7's 41.86%. Windows 8.1 stands as the ugly duckling, with only 8.72 percent of the market still holding on to that OS.

Now, granted, one analytics company does not a trend make; there are a myriad of factors that might explain discrepancies between different companies' estimates. however, the fact remains that this is the first time Windows 10 is reported to have surpassed Windows 7 in terms of pure number of live systems. Also to take into account is that even in analytics firms that don't display these results, Windows 10 is clearly gaining traction against Windows 7 - one needs only look at the trendlines for both OSes on NetMarketShare, for instance, to see that there's a clear, positive momentum for WIndows 10 when compared to Windows 7. It's only a matter of time until all firms report the same, really. Still, this news comes years later than what Microsoft had hoped for with Windows 10; adoption of the OS hasn't been quite as predicted by the company. Still, Microsoft's ongoing work on the software, clear roadmap and support efforts seem to be paying off.

Microsoft Issues Update to Rollback Intel Spectre, Meltdown Problematic Patches

Multiple reports pegged some issues on Intel's rapid-fire, microcode and software response towards addressing the Spectre and Meltdown vulnerabilities, with Intel themselves coming forward, admitting to the problems' existence, and urging users not to perform said updates. However, Intel's press release wasn't very clear on whether or not users would be able to rollback changes in order to recover their machines' stability. Microsoft has taken the matter into its own hands, via an out of band update for Windows, KB4078130, that specifically disables only the mitigation against CVE-2017-5715 - "Branch target injection vulnerability."

In Microsoft's testing, this particular update is the one that the company has found to be associated the most with stability issues on host machines, and their out of band update seems to mitigate these completely. Microsoft is also adding the possibility for users to either disable or enable the troublesome mitigation themselves, manually, via registry changes. Microsoft seems to have taken the job of cleaning house on themselves, after Intel's apparent hasty move to restore security to systems based on their CPUs.

Microsoft to Introduce Telemetry Data Viewer for Windows

Remember all that talk and noise regarding Microsoft's "automagical" telemetry data collection, and how that spurred the company to create a "telemetry-less" version of its Windows 10 operating system for the Chinese market? It seems Microsoft is keen to keep giving users more information on exactly what information is gathered and when - slowly but assuredly striving for greater transparency, and looking to garner increased trust from consumers and enterprises alike.

The much awaited capability is being baked in to the next major Windows 10 release, and Microsoft is giving Windows Insiders an early preview of the Windows Diagnostic Data Viewer utility. Adding to this new utility are some changes to the Microsoft Privacy Dashboard that will enable users to see and manage more data associated with their Microsoft accounts. Available to everyone in the Microsoft Store, the Diagnostic Data Viewer is separate from the Microsoft Privacy Dashboard, and "allows you to see, search, and take action with your diagnostic data." It's not clear yet what sort of telemetry features users will be able to stop Microsoft from collecting, if any. However, at least now you'll be able to look at exactly which processes and services are collecting data form your system. The diagnostic data that will be viewable in the new utility follows.

Age of Empires: Definitive Edition Finally Gets Launch Date

Microsoft's original plan was to launch Age of Empires: Definitive Edition on October 19 of last year to commemorate the franchise's 20th anniversary. Unfortunately, there was a setback in the game's development, and the launch date was pushed to early 2018. Age of Empires aficionados can finally rejoice. Adam Isgreen, Creative Director at Microsoft, announced yesterday that the highly-anticipated remake is making its way to Windows 10 PCs on February 20 for $19.99. Adam also took the opportunity to remind us that the Definitive Edition isn't your normal everyday remake. It actually comes with many huge improvements like:
  • Completely rebuilding assets for a modern 4K presentation
  • Letting you play online with Xbox LIVE (in addition to LAN play)
  • Re-recorded the original soundtrack with a new orchestral score
  • Adding campaign narration for every mission
  • Enhancing the campaign and scenario editor, which allows anyone to make original custom campaigns for the game, by letting players easily share them with other players around the world via AgeOfEmpires.com

Where Art Thou, Fable? Microsoft Reportedly Delivers Franchise to Playground

Fable has been one of the hallmarks of the modern RPG. Not only because of the series' characteristic graphics and tone signature, with its cartoonish characters, hub world design, and Monty Python-esque sense of humor. It was also due, in no small part, to Peter Molyneux's grandiose sales of his vision for the franchise (which never materialized... but could they ever, really?)

Now, after Microsoft killed off the franchise with its free-to-play bet gone wrong in Fable Legends, it seemed the franchise's future was dark and absent of any real interest in development. However, it seems all hope is not yet lost, as reports (saying they're "sources close from the project") have surfaced that Microsoft has delivered the keys to the Fable universe to Playground Games, responsible for the development of the Forza Horizon series of games. The studio is (also reportedly) in the process of hiring new talent for the expected 200-strong project team set to work on the game at Playground's newly-established second office in Leamington Spa, Warwickshire. A quick tour by the studio's website, however, reveals that when it comes to careers, Playground Games are "unable to offer internships or work placements at this time.

InSpectre Tool Determines Whether Your PC is Vulnerable to Meltdown and Spectre

During the whole Meltdown and Spectre turmoil, Microsoft released a PowerShell script that lets users assess their system to determine whether it's properly protected against the two CPU exploits. To say that Microsoft's method is non-intuitive is an understatement though. Their procedure involves punching in several lines of commands into the PowerShell prompt only to be presented with an end result of mumbo jumbo. For users who fancy a more straightforward approach, InSpectre might be exactly what the doctor would order. InSpectre is a small tool designed by none other than famous software engineer Steve Gibson to automate Microsoft's time-consuming procedure in a a single click. It also provides results that even non-tech-savvy users can comprehend. However, InSpectre not only scans the user's system but also allows him to enable or disable the Meltdown and Spectre protections.

AMD Confirms They are Affected by Spectre, too

The public disclosure on January 3rd that multiple research teams had discovered security issues related to how modern microprocessors handle speculative execution has brought to the forefront the constant vigilance needed to protect and secure data. These threats seek to circumvent the microprocessor architecture controls that preserve secure data.

At AMD, security is our top priority and we are continually working to ensure the safety of our users as new risks arise. As a part of that vigilance, I wanted to update the community on our actions to address the situation.

Intel Releases CPU Benchmarks with Meltdown and Spectre Mitigations

It's safe to say that there's one thing that you don't mess around with, and that's performance. Enthusiasts don't spend hundreds of dollars on a processor to watch it underperform. Given the complicated nature of the Meltdown and Spectre vulnerabilities, Microsoft's so-called mitigations were bound to have an impact on processor performance. The million dollar question was: Just how much? The initial estimate was somewhere around 30%, but Intel, being optimistic as usual, expected the performance impact to be insignificant for the average user. They recently provided some preliminary benchmark results that looked quite convincing too. Well, let's take a look at their findings, shall we?

Intel measured the mitgations' impact on CPU performance using their 6th, 7th, and 8th Generation Intel Core processors but, more specifically, the i7-6700K, i7-7920HQ, i7-8650U, and i7-8700K. The preferred operating system used in the majority of the benchmarks was Windows 10, however, Windows 7 also made a brief appearance. Intel chose four key benchmarks for their testing. SYSmark 2014 SE evaluated CPU performance on an enterprise level simulating office productivity, data and financial analysis, and media creation. PC Mark 10, on the other hand, tested performance in real-world usage employing different workloads like web browsing, video conferencing, application start-up time, spreadsheets, writing, and digital content creation. 3DMark Sky Diver assessed CPU performance in a DirectX 11 gaming scenario. Lastly, WebXPRT 2015 measured system performance using six HTML5- and JavaScript-based workloads which include photo enhancement, organize album, stock option pricing, local notes, sales graphs, and explore DNA sequencing.

Lenovo Reveals Latest Miix 630 2-in-1 Detachable

This CES 2018, we're teaming up with Qualcomm and Microsoft to bring mobile computing to consumers in a whole new way. Meet the new Miix 630, Lenovo's latest Windows 10 S 2-in-1 detachable that gives you the power and productivity of a laptop with the always on, always connected mobility of a smartphone. This isn't just Wi-Fi. We're talking about true anytime, anywhere mobility - with integrated 4G LTE so you don't have to just rely on finding a Wi-Fi hotspot. Now you can have the instant-on, whisper-quiet operation of a smartphone in the form of a versatile 2-in-1 detachable with a full-sized keyboard and digital pen included.

Microsoft Halts Meltdown-Spectre Patches to AMD PCs as Some Turn Unbootable

Microsoft late-Monday halted Meltdown and Spectre security patches to machines running AMD processors, as complaints of machines turning unbootable piled up. Apparently the latest KB4056892 (2018-01) Cumulative Update causes machines with AMD processors (well, chipsets) to refuse to boot. Microsoft has halted distributing patches to PCs running AMD processors, and issued a statement on the matter. In this statement, Microsoft blames AMD for not supplying its engineers with the right documentation to develop their patches (while absolving itself of any blame for not testing its patches on actual AMD-powered machines before releasing them).

"Microsoft has reports of customers with some AMD devices getting into an unbootable state after installing recent Windows operating system security updates," said Microsoft in its statement. "After investigating, Microsoft has determined that some AMD chipsets do not conform to the documentation previously provided to Microsoft to develop the Windows operating system mitigations to protect against the chipset vulnerabilities known as Spectre and Meltdown," it added. Microsoft is working with AMD to re-develop, test, and release security updates, on the double.

Update (09/01): AMD responded to this story, its statement posted verbatim is as follows.

Google, ARM, Microsoft Issue Statements Regarding Discovered Security Flaws

After Intel and AMD's differing statements on the same issue, now is the time for Google, ARM, and Microsoft to release statements regarding the recently discovered (and still in the spotlight) security flaws that impact almost all Intel CPUs from the last decade. Google is the company that originally alerted Intel to the existence of the security vulnerabilities, and mentioned some reservations regarding AMD and ARM's immunity as well. Microsoft, as the maker of the world's most recognized and widely-used OS, has also issued a statement. The ARM statement follows, with both Google and Microsoft's statements transcribed after the break.

ARM
This method requires malware running locally and could result in data being accessed from privileged memory. Our Cortex-M processors, which are pervasive in low-power, connected IoT devices, are not impacted.

Dear Intel, If a Glaring Exploit Affects Intel CPUs and Not AMD, It's a Flaw

Intel tried desperately in a press note late Wednesday to brush aside allegations that the recent hardware security-vulnerability are a "bug" or a "flaw," and that the media is exaggerating the issue, notwithstanding the facts that the vulnerability only affects Intel x86 processors and not AMD x86 processors (despite the attempt to make it appear in the press-release as if the vulnerability is widespread among other CPU vendors such as AMD and ARM by simply throwing their brand names into the text); notwithstanding the fact that Intel, Linux kernel lead developers with questionable intentions, and other OS vendors such as Microsoft are keeping their correspondence under embargoes and their Linux kernel update mechanism is less than transparent; notwithstanding the fact that Intel shares are on a slump at the expense of AMD and NVIDIA shares, and CEO Brian Kraznich sold a lot of Intel stock while Intel was secretly firefighting this issue.

The exploits, titled "Meltdown," is rather glaring to be a simple vulnerability, and is described by the people who discovered it, as a bug. Apparently, it lets software running on one virtual machine (VM) access data of another VM, which hits at the very foundations of cloud-computing (integrity and security of virtual machines), and keeps customers wanting cost-effective cloud services at bay. It critically affects the very business models of Amazon, Google, Microsoft, and Alibaba, some of the world's largest cloud computing providers; and strikes at the economics of choosing Intel processors over AMD, in cloud-computing data centers, since the software patches that mitigate the vulnerability, if implemented ethically, significantly reduce performance of machines running Intel processors and not machines running AMD processors (that don't require the patch in the first place). You can read Intel's goalpost-shifting masterpiece after the break.

Intel Secretly Firefighting a Major CPU Bug Affecting Datacenters?

There are ominous signs that Intel may be secretly fixing a major security vulnerability affecting its processors, which threatens to severely damage its brand equity among datacenter and cloud-computing customers. The vulnerability lets users of a virtual machine (VM) access data of another VM on the same physical machine (a memory leak). Amazon, Google, and Microsoft are among the big three cloud providers affected by this vulnerability, and Intel is reportedly in embargoed communications with engineers from the three, to release a software patch that fixes the bug. Trouble is, the patch inflicts an unavoidable performance penalty ranging between 30-35%, impacting the economics of using Intel processors versus AMD ones.

Signs of Intel secretly fixing the bug surfaced with rapid changes to the Linux kernel without proper public-visibility of the documentation. The bulk of the changes involve "kernel page table isolation," a feature that prevents VMs from reading each other's data, but at performance costs. Developers note that these changes are being introduced "very fast" by Linux kernel update standards, and even being backported to older kernel versions (something that's extremely rare). Since this is a hardware vulnerability, Linux isn't the only vulnerable software platform. Microsoft has been working on a Windows kernel patch for this issue since November 2017. AMD x86 processors (such as Opteron, Ryzen, EPYC, etc.,) are immune to this vulnerability.

ARK: Survival Evolved Arrives in Windows 10 Store with Xbox One Cross-Play

Studio Wildcard today announced the release of the multi-million selling dinosaur action-adventure survival game, ARK: Survival Evolved on the Windows 10 store. Already available for Xbox One and Xbox One X enhanced, ARK is now an Xbox Play Anywhere title that allows players who purchase the game digitally to play on both platforms at no additional cost. Tied to the players' Microsoft account, ARK survivors can now pick up their adventure where they left off, switching between their Xbox One and PC while taking their saved progress, Gamerscore, DLC, and achievements with them.

Additionally, ARK for Windows 10 version supports Microsoft's cross-play feature, which means Xbox One and Win 10 players will be able to cooperate or compete on the same servers to capture, tame and train some of the Jurassic-era's most powerful beasts, from the vicious Velociraptor, to the earth-shaking Titanosaur!

Microsoft Discounts Mixed Reality HMDs by up to $200 Today Only

As part of Microsoft's "12 Days of Deals" push towards achieving more and better sales of Microsoft-branded products, the company has pushed a pretty hefty discount for its MR HMDs mere months after their release. The discounts see the Acer Windows Mixed Reality, Dell Visor, HP, and Lenovo Explorer take price-cuts of $200 over the base price, while Samsung's Odyssey HMD sees a much more level $50 price-cut.

With a move so close to holiday season and in the wake of steep discounts from Virtual Reality headset makers Oculus and HTC, Microsoft is pushing as hard as it can towards shipping enough units to build a new VR ecosystem. Consumers are the ones that stand to gain the most here, however. Though if you want to get your hand son one of these, be fast: the Acer and Dell options are already sold out, and the others' supply might also be inferior to the demand. So go there, and grab them while they're hot.

The Future is Quantum: Microsoft Releases Free Preview of Q# Development Kit

So you want to learn how to program a quantum computer. Now, there's a toolkit for that. Microsoft is releasing a free preview version of its Quantum Development Kit, which includes the Q# programming language, a quantum computing simulator and other resources for people who want to start writing applications for a quantum computer. The Q# programming language was built from the ground up specifically for quantum computing.

The Quantum Development Kit, which Microsoft first announced at its Ignite conference in September, is designed for developers who are eager to learn how to program on quantum computers whether or not they are experts in the field of quantum physics. It's deeply integrated into Visual Studio, Microsoft's suite of developer tools, so aspects of it will be familiar to people who are already developing applications in other programming languages. And it's designed to work with a local quantum simulator, also released as part of the kit, that can simulate around 30 logical qubits of quantum computing power using a typical laptop computer. That will allow developers to debug quantum code and test programs on small instances right on their own computers.

HP ENVY x2 Pushes the Boundaries of Mobile Computing

HP Inc. today unveiled the HP ENVY x2, an Always Connected PC that combines the best of a smartphone experience with the best of a Windows PC. Impossibly thin and incredibly durable, the HP ENVY x2 offers lightning fast 4G LTE and Wi-Fi and features the world's longest battery life in a Windows detachable. The striking HP ENVY x2 utilizes the Qualcomm Snapdragon 835 Mobile PC platform, giving users the freedom to be mobile with instant-on access to applications. With up to 20 hours of battery life, the detachable PC is built to enhance video streaming for binge-watching and provides flexibility and connectivity to perform daily tasks while on the go.

"A growing number of consumers are looking for more reliable connectivity throughout their days, and they are twice as likely to purchase a PC when it comes with built-in 4G LTE," said Kevin Frost, vice president and general manager, consumer personal systems, HP, Inc. "The HP ENVY x2, with the world's longest battery life in a Windows detachable PC, delivers the next generation of Always Connected PCs by providing a seamless experience anywhere life takes you."

ASUS Announces Their NovaGo Laptop with Snapdragon 835 Processor

ASUS CEO Jerry Shen today announced ASUS NovaGo (TP370) at the second annual Snapdragon Technology Summit in Maui, Hawaii. NovaGo is the world's first Gigabit LTE-capable laptop designed for truly connected mobility, providing users with an always-on, always-connected experience. This ultrathin and light convertible laptop is powered by a Qualcomm Snapdragon 835 Mobile PC platform, and features a Gigabit Snapdragon X16 LTE modem for download speeds exceeding that of typical home Wi-Fi. It has up to a 22-hour battery life with over 30 days of modern standby, and a built-in eSIM that ensures seamless connectivity across borders.

Mr. Shen joined Executive Vice President of Qualcomm Technologies, Inc. and President, Qualcomm CDMA Technologies Cristiano Amon onstage during the keynote speech of the three-day event. "Today marks the beginning of a new era of personal computing and ASUS is very proud to be paving the way with Qualcomm Technologies and other partners to develop this new landscape for 'Always Connected' Windows on Snapdragon PCs. ASUS NovaGo reinvents the concept of laptop connectivity and productivity - it's the world's first laptop that is connected anywhere, at any time, with the new Gigabit LTE network; and lasts up to 22 hours on a single charge for beyond all-day battery life," said Mr. Shen.

Microsoft Launches Windows 10 for ARM, Always Connected PCs

After the debacle that was Microsoft's last attempt at integrating its Windows OS with ARM in Windows RT, the company has now announced that products based on its new ARM approach are almost ready to come to fruition. The previous Windows RT failed, for the most part, because of its closed-wall ecosystem, where the only apps available for the platform were those being distributed on Microsoft's Store - which led to an overwhelming lack of good-quality apps that users were used to seeing in their laptops or desktop replacements. With Windows 10 for ARM and Always Connected PCs, that comes to an end, due in large part to Microsoft's apparent passion: emulators.

The new Windows 10 for ARM will enable ARM-powered systems (with CPUs such as Qualcomm's own Snapdragon 835) to run most x86 applications through the usage of a just-in-time philosophy. This means that any emulation will be run seamlessly through conversion of x86 code to equivalent blocks of ARM code. This conversion is cached both in memory (so that after the initial run, the emulated code is available right away) and on disk (which will likely work much like hybrid HDDs do, using their meager SSD cache to store the most frequently accessed programs). System libraries, however, are all native ARM code, including the libraries loaded by x86 programs. These are being called "chippie", as in (you didn't guess it) "Compiled Hybrid Portable Executables": native ARM code, compiled in such a way as to let them respond to x86 function calls.

Microsoft Azure Becomes First Global Cloud Provider to Deploy AMD EPYC

AMD today announced the first public cloud instances powered by the AMD EPYC processor. Microsoft Azure has deployed AMD EPYC processors in its datacenters in advance of preview for its latest L-Series of Virtual Machines (VM) for storage optimized workloads. The Lv2 VM family will take advantage of the high-core count and connectivity support of the AMD EPYC processor.

"We are extremely excited to be partnering with Microsoft Azure to bring the power of AMD EPYC processors into their datacenter," said Scott Aylor, corporate vice president and general manager of Enterprise Solutions. "There is tremendous opportunity for users to tap into the capabilities we can deliver across storage and other workloads through the combination of AMD EPYC processors on Azure. We look forward to the continued close collaboration with Microsoft Azure on future instances throughout 2018."

Microsoft Office Makes it to Chromebooks, Still Eludes Other Linux Distros

Microsoft released one of its key software products, Microsoft Office, to all Chromebooks. Office for Android is now available on all Google Play-enabled Chromebooks. Chrome OS is derived from Android, which itself is a Linux-based operating system. Like the rest of the Android software ecosystem, Office for Android eludes other desktop Linux distributions, due to lack of the required APIs and other quasi-proprietary dependencies exclusively found on Android and Chrome OS.

Microsoft Office is one of the "killer apps" that keep Windows popular. It's been available on the Apple Mac platform for over a decade, and made its long march to the Android platform with the decline of Microsoft's Windows Mobile platform. It should finally make premium chromebooks, such as the Google Pixelbook (pictured below), worth the buy to business professionals on the move.

Microsoft Xbox One X Falls Short of Expectations in Japan - Again

Cracking Japan's console market has always been a tough - read: almost impossible - feat for Microsoft. For generations now, Microsoft has failed to achieve any kind of market penetration in that country. To put things in perspective, Xbox One's sales in japan have been so low that retailers in Japan started marketing and selling the consoles as Blu-ray and 4K Blu-ray readers, not as gaming consoles. For Microsoft, that would have been fine - a sale is a sale is a sale, and the Xbox One never was sold at a loss like previous hardware generations - but it just goes to show that the Japanese market doesn't really care much for the typical games Microsoft offers with its console. The relative abundance of JRPGs and other typical games for which the Japanese crowds usually lean towards the most are relatively absent from Microsoft's staples of exclusives, which probably justifies this cold stance towards Microsoft's console. But to be fair, japan is one of the foremost mobile gaming countries in the world, so that definitely has something to do with it as well.

According to Japanese Famitsu, the Xbox One X managed to move... 1,639 units at launch. This means that the Xbox One X was outsold by virtually all consoles - The PS4 (23,613 units), PS4 Pro (6,028 units), Nintendo Switch (84,593 units), and was even outsold by the PS Vita, 3DS, and 2DS XL. It only snagged wins against previous-generation hardware (like the PS3 and Wii U) or Microsoft's own other console - The Xbox One S. A bittersweet victory, to say the least. The fact that the Xbox One X did get sold-out in Japan is telling - but that did happen because of the low orders Japanese retailers put in for the new console. Some 4 consoles later, they know that barring a black swan, Microsoft isn't setting a foothold in Japanese gamers' living rooms.

Driven by Chinese PUBG Players, Windows 7 Now Most Popular OS on Steam

Steam's October survey has brought with it some interesting tidbits and reversals regarding the state of the world's OS shares. The latest such survey from the company shows Windows 10 lose its crown as the most popular OS for gamers, shadowed by a resurgence of Windows 7. Microsoft may be looking for increased Windows 10 market share throughout the world, but there's one country that has been the most troubling for the company's efforts: China. Remember that Microsoft had to introduce its own China Government edition of Windows 10 to the Chinese government, or otherwise risk the country not to transition to its new OS. However, it seems that that fact has led Chinese people's trust in the Microsoft OS to decrease even more; and absent of access to the China Government edition for regular customers, they're simply choosing to stay within the confines of Windows 7.

All of this seems pretty academic, so let's get some numbers here: Windows 10 shed 17.38% points in October, down to a 28.6 percent share, with the 64-bit version accounting for 28.23% of that share. At the same time, Windows 7 has gained 21.47% points in the same month, climbing to 65.46% of share (63.60 percent for the 64-bit build, and 1.86 percent for the 32-bit edition). Where's the connection to Chinese users here though? Well, take a look at the Steam OS language stats for the same month: simplified Chinese rose by 26.83% up to 56.37%, against a decrease in practically all other languages, and a very considerable 13.4% drop in English.

Microsoft: Demand for Xbox One X Defies Expectations

Microsoft has said that demand for its upcoming Xbox One X games console is meeting expectations, and then some. Panos Panay, corporate vice president of devices, told CNBC that he wouldn't be able to talk about specific numbers, but that demand was, quote, "super high". He added that "I won't compare it to other consoles. What I'll say is the demand for Xbox One X right now is exactly where we anticipated, even more so when you see that excitement for the product... this is something that resonates with gamers."

The demand is so high, in fact, that there have been numerous reports of shortages, which means supply isn't even being able to sustain demand for the new Xbox, 4K-enabled console that launches on November 7th. Whether this stems from the fact that demand really is "super high", or limited production, or a mix of those two, is always up for debate. However, one only has to consider the amount of hardware that's being crammed in such a tiny box to glimpse the massive effort in engineering that was needed for this console - it's a mass of custom hardware, 60% smaller than the Original Xbox One, while delivering almost 5x the performance. It's likely this demand is fueled by the total of 130 games (and counting) that have already been confirmed to receive Xbox One X compatibility patches. The presence of a UHD Blu-Ray solution also doesn't hurt its media pedigree either, though the $499 cost of entry is somewhat steep by console standards. Here though, it's definitely well deserved - at least when one takes into account the hardware.
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