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Windows 10 Creators Update to Feature New Levels of Privacy Control

Developing on the latest Creator's Update release version of Windows 10 being available from Microsoft's Update Tool, there is a feature that needs further addressing: the new privacy settings. Microsoft is well aware (as well it should be, given the public outcry at its telemetry features) that Windows users were not happy with the fact that the company seemed to be trading their privacy for increased information - and ad revenues - in their new "Windows as a service" approach. Even though some of this telemetry and usage reports are essential towards achieving a good user experience in later updates, the general opinion was that Microsoft collected too much, with too little information being shared with users about what, when, and why. Now, Microsoft is looking to clean up its act without the obfuscation of hiding privacy setting in endless sub-menus.

There are now three levels of diagnostic information collecting being done at the OS level: Basic, Enhanced, and Full. Notice the absence of an "off" mode, which is something Microsoft likely will never budge on this new "Windows as a service" approach. However, the Basic mode now collects almost half of all the information that was previously collected. Users installing new versions of Windows will see a screen upon the configuration stage where they will be able to toggle privacy settings with a more refined filter than before, and your privacy settings will now (finally) carry over between major Windows updates, which means they won't reset without your knowledge. The same will happen with users that simply upgrade their Windows version with the new Creators Update.

Windows 10 Creators Update Available for Download

Even though the awaited Creators Update for Windows 10 is only set to arrive on April 11th, users who want to get ahead of the launch - and maybe themselves - can now update their version of Windows. Through the Windows 10 Update Assistant, Microsoft has made it possible for users to update to the latest version of windows ahead of time. After downloading and running the tool from Microsoft's website, it should display that Build 15063 is available - the official build number for the Creators Update.

The most awaited feature for the upcoming Windows update should be the Game Mode, though Beam live-streaming (which some say is better than Twitch) from the Game Bar, a PiP (picture-in-picture) mode for streaming videos while working on those pesky Excel budget .xlxs, and improved privacy settings (which aren't at the same level as the special edition built for the chinese market, though.) Microsoft's Edge is also seeing performance and security improvements, and Windows will now integrate a night mode that reduces blue light emissions - and thus the strain in your old eye globes. You can now also lock your Windows 10 PC at a distance through Windows Hello on your smartphone of choice, and can partake on some crazy Paint marathons with its improved 3D tool, which should elevate it to new, never before seen heights - maybe in the next update you can use the new Paint with Mixed-Reality products?

Windows 10 Creators Update Officially Launching April 11th

Microsoft has officially pegged its much-vaunted Creators Update for an April 11th Release (it's actually been available in its "RTM gold" state for some time via leaks on the web and even briefly via their own update tool, but there will surely be security patches between now and the release).

As far as features go, this update focuses a lot on features that Microsoft says enable users to "Unleash Creativity." This includes an update to the paint application that enables 3D functionality, improved support for Mixed Reality, a new "Game Mode" to dedicate resources to games, and a lot of features relating to broadcasting. Outside of the "creativity" theme, Microsoft claims it brings "new features to Microsoft Edge, additional security capabilities and privacy tools, and so much more."

Microsoft Lifts "Spying" Components in Windows 10 for Chinese Government Version

Reports have started coming in that Microsoft has finalized its special, "non-spying" edition of Windows 10 for the Chinese government. In a joint-venture with China's own CTEC (China Electronics Technology Group), the Redmond-based company has apparently managed to deliver what they themselves thought impossible: a version of their operating system that doesn't spy on its users.

China's government previously banned Windows 8 and its derivatives, citing security concerns, and later launched an anti-monopoly probe against Microsoft. This meant that Microsoft was largely left out of China's huge state-backed enterprises in China - and one can imagine how lucrative a market this one is. Microsoft surely wouldn't be willing to allow such a chance of revenue to just jostle over to the Linux field, following the Chinese government's attempts to craft a custom OS (Kylin, which failed) and recent efforts with new NeoKylin initiative. Microsoft isn't willing to relent so as to what and how were features cut from their Windows 10 version that leads it to continue normal functions even without the heavily baked-in, essential, flaunted telemetry features. What is true, though, is that the company did say telemetry and data collection was so deeply embedded on their operating system that removing them would break it at a fundamental level which is, apparently, only the case if you don't have the money (or potential revenue) to pony up for a custom edition.

Vulkan Multi-GPU Support to be Available in Windows 10, 8.x, 7, and Linux

Vulkan is arguably the API which has garnered the most positive reactions from enthusiasts. Its implementation in Doom, for example, brought about incredible performance improvements in a game that not only looked and played great, but also performed amazingly well. Vulkan's support for other operating systems other than Windows 10 (where Microsoft still has a lot of ground to cover in acquiring enthusiast trust and interest) is one of its greatest selling points, and the API has been gaining ever more traction in the market, with some developers even going so far as to axe DX12 support in favor of Vulkan.

Now, Khronos Group has come ahead and clarified that "(...) the Vulkan multi-GPU specification is very definitely NOT tied to Windows 10. It is possible to implement the Vulkan multi-GPU extension on any desktop OS including Windows 7, 8.X and 10 and Linux." Khronos also goes on to say that they are aware that some developers are already baking Multi-GPU support into their games in various platforms other than Windows 10. These are sure to come as good news - the fact that Vulkan is platform agnostic is great for consumers and developers alike. And maybe this support - which still depends on developers to implement it - will bring about the shot in the arm that multi-GPU implementations sorely need.

ARM Reveals Its Plan for World Domination: Announces DynamIQ Technology

ARM processors have been making forays into hitherto shallow markets, with it's technology and processor architectures winning an ever increasing amount of design wins. Most recently, Microsoft itself announced a platform meant to use ARM processors in a server environment. Now, ARM has put forward its plans towards achieving a grand total of 100 billion chips shipped in the 2017-2021 time frame.

To put that goal in perspective, ARM is looking to ship as many ARM-powered processors in this 2017-2021 time frame as it did between 1991 and 2017. This is no easy task - at least if ARM were to stay in its known markets, where it has already achieved almost total saturation. The plan: to widen the appeal of its processor design, with big bets in the AI, Automotive, XR (which encompasses the Virtual Reality, Augmented Reality, and Mixed Reality markets), leveraged by what ARM does best: hyper-efficient processors.

Microsoft Locks System Updates for Windows 7, 8.1 on Ryzen, Kaby Lake Systems

It would seem Microsoft is ever looking for more creative ways of pushing its Windows 10 operating system towards the masses. Some Windows 7 and Windows 8.1 users have apparently encountered one of these: a lock on system updates. The error message, which reads "Your PC uses a processor that isn't supported on this version of Windows", points towards a hardware lock-in in exchange for added security and updates.

A Microsoft Support page sheds some light on this issue: that Windows 10 is the only Microsoft operating system to support particular hardware configurations. Namely, systems based on Intel's "seventh (7th)-generation processors or a later generation" (Kaby Lake); "AMD seventh (7th)-generation ("Bristol Ridge") processor or a later generation"; and "Qualcomm "8996" processor or a later generation". This move on Windows 7 might make some sense; however, Windows 8.1 is still in its lease of life (and Microsoft support) until at least 2018.

Microsoft Ending Vista Support April 11th, Says Few Older Computers Ready for 10

Windows Vista, an OS that faced large amounts of criticism in life, is finally being laid down to die. Whether the criticism was fair, whether it was a victim of its own faults or the faults of simply being too ahead of its time (a question that is still being hotly debated to this day), it matters not now: it's done. On April 11th, Microsoft is ending Windows Vista support.

If you still happen to be using the OS, you may want to consider upgrading. Running an older, unsupported OS is not recommended for general security reasons. The latest bugfixes and exploit patches will simply no longer be issued, and Microsoft will have nothing to do with the OS from this point forward.

Microsoft Introducing Playable Ads on its Windows Store

Windows store and its Universal Windows Platform (UWP) apps have received a lukewarm response from users (to put it mildly). That said, Microsoft has been taking strides so as to lend credibility to its app store and increase awareness towards its apps, looking to garner the public's - and therefore, the developers' - attention. However, it's obvious that there is still a long way to go.

Now, Windows is looking to introduce Playable Ads on the Windows store. These aren't quite like what they sound - they aren't "playable" in the gaming sense of the word. What this is, is a renewed way for Windows users to try out the ads that Microsoft relentlessly pushes on its Windows Store, by allowing users to test apps through the Windows Store interface without having to go through the hassle of downloading them, testing them, being left wanting, and uninstalling them. With Playable Ads, users will be able to try out apps in the Windows Store interface, bypassing the need for downloads.

AMD Collaborates with Microsoft to Advance Open Source Cloud Hardware

At the 2017 Open Compute Project U.S. Summit, AMD announced their collaboration with Microsoft to incorporate the cloud delivery features of AMD's next-generation "Naples" processor with Microsoft's Project Olympus -- Microsoft's next-generation hyperscale cloud hardware design and a new model for open source hardware development with the OCP community.

Through Microsoft's contribution of the Project Olympus design much earlier in the cycle than many OCP projects, AMD was able to engage early on in the design process and foster a deep collaboration around the strategic integration of AMD's upcoming "Naples" processor. The performance, scalability and efficiency found at the core of Project Olympus and AMD's "Naples" processor means the updated cloud hardware design can adapt to meet the application demands of global datacenter customers.

NVIDIA, Microsoft Launch Industry-Standard Hyperscale GPU Accelerator

NVIDIA with Microsoft today unveiled blueprints for a new hyperscale GPU accelerator to drive AI cloud computing. Providing hyperscale data centers with a fast, flexible path for AI, the new HGX-1 hyperscale GPU accelerator is an open-source design released in conjunction with Microsoft's Project Olympus.

HGX-1 does for cloud-based AI workloads what ATX -- Advanced Technology eXtended -- did for PC motherboards when it was introduced more than two decades ago. It establishes an industry standard that can be rapidly and efficiently embraced to help meet surging market demand. The new architecture is designed to meet the exploding demand for AI computing in the cloud -- in fields such as autonomous driving, personalized healthcare, superhuman voice recognition, data and video analytics, and molecular simulations.

Microsoft Distances Itself from Intel - Announces ARM Cloud Server Platform

Microsoft is looking to reduce costs in its Azure cloud computing platforms for tasks like search, storage, machine learning and big data. And after having developed a version of Windows for servers that use ARM processors, in a joint work with Qualcomm and Cavium, Microsoft seems to also be looking forward to leave its dependency on Intel products as nothing but a memory. Microsoft's ARM server design, dubbed Project Olympus, looks to hardware innovations so as to reduce costs, boosting competitiveness and flexibility in regards to other big players in the cloud space, like Amazon and Alphabet. That the design is open source is also a boon to other businesses and Microsoft partners.


Though the design isn't "deployed into production yet (...) that is the next logical step," said Jason Zander, vice president of Microsoft's Azure cloud division. "This is a significant commitment on behalf of Microsoft. We wouldn't even bring something (...) if we didn't think this was a committed project and something that's part of our roadmap."

Microsoft Windows 10 "Game Mode" Further Detailed

At GDC 2017, Microsoft trickled out a few more details regarding its upcoming "Game Mode" for Windows 10. If you remember, "Game Mode" is an upcoming Windows feature which is currently going through its "Beta" phase on Windows 10's Creators Update, which will purportedly improve performance in games or similar full-screen applications.

According to the details Microsoft let out, Game Mode will ultimately dive deeper than the simple attribution of higher priority to a game's process. Instead, "Game Mode" will be able to allocate entire CPU cores (whether there is any distinction between physical or logical cores wasn't disclosed) solely to the purpose of processing your game of choice. This will probably end the dynamic allocation of threads that currently occurs, where game processing can jump around in the cores employed, while also looking to ensure that the entirety of the CPU and cache is dedicated to the game. This could, theoretically, aid performance in some more exotic core complexes (I'm looking at you, CCX).

QNAP Announces the Robust TS-1685 16-bay Tower NAS

QNAP Systems, Inc. today announced the new business-class TS-1685 desktop 16-bay Xeon D Super NAS that supports twelve 3.5" hard drives and four 2.5" SSDs, provides six M.2 SSD slots, and features a powerful Intel Xeon D processor to deliver outstanding performance with high-capacity storage. Designed to optimize enterprise IT infrastructure, the TS-1685 comes with three PCIe slots that support 10GbE/40GbE NIC, PCIe NVMe SSD, graphics cards, and USB 3.1 expansion cards to provide a complete business-ready storage solution incorporating security and scalability.

The TS-1685 leverages the high-performance Intel Xeon D multi-core processor and up to 128 GB DDR4 RAM to reach read speeds up to 2,339 MB/s with a dual 10GbE configuration. The dedicated four 2.5" SSD slots and six M.2 SATA 6Gb/s SSD slots excel in cache acceleration, and coupled with Qtier Technology the TS-1685 can continuously optimize storage efficiency across M.2 SSD, SSD, high-capacity SATA drives, and the optional PCIe NVMe SSD.

Microsoft Adds Ability to Block Win32 Apps from Install on Windows 10

In a story headline that is sure to ruffle some reader's feathers, Microsoft has done exactly that: Added the ability to block installation of any app using the oldest remaining major API in Windows: Win32.

But hold on to your nerd-battlewagons, brave tech warrior. Microsoft is not enabling this feature by default. It is currently only in an experimental build, and per MS, it will not be on by default in any mainline build ever produced. It's simply there for "added security."

And yet, is this not a sort of admission of Win32's supposed inferiority from Microsoft? The fact that you can block this and not block the Windows Universal apps is in a way saying "here, these are safe. No, win32 is not."

Oh, and yes, if there is any question, this is an editorial in the fullest sense of the word. Enjoy.

NVM Express Elects Facebook and Toshiba to Board

NVM Express, Inc., the organization that developed the NVM Express specification for accessing solid-state drives (SSDs) on a PCI Express (PCIe) bus, today announced the results of its recent board elections. Elected to Promoter positions were Facebook, Micron, Microsoft, Samsung, Seagate, Toshiba, and Western Digital. Facebook and Toshiba are new to the Promoter level, and the others are incumbents. The election winners join existing Promoters Cisco, Dell EMC, Intel, Microsemi, NetApp and Oracle, whose current terms expire at the end of 2017.

Representatives from the 13 Promoter companies form the NVM Express, Inc. Board of Directors, which governs the organization, including setting strategic direction. All Contributor and Promoter member companies are eligible to run for Promoter positions, where there are elections each year for roughly half the positions.

"We're very pleased to welcome Toshiba and Facebook to the NVM Express, Inc. Board, to help shape the future direction of NVM Express technology and the organization," said Amber Huffman, NVM Express President. "In 2016, we marked major milestones, such as publishing the NVM Express over Fabrics specification. We look forward to publishing revision 1.3 in the first half of this year - with much more to come later in 2017."

Microsoft Announces Q2 2017 (Fiscal Year) Results - Beating Expectations

This afternoon, Microsoft had its earnings announcement for the second quarter of their 2017 fiscal year, beating Wall Street expectations with revenue of $26.1 billion (beating estimates of $25.3 billion), net income of $6.5 billion, and earnings per share of $0.83 (predicted at $0.79).

Microsoft has shuffled their product groups around a bit for reporting, and they now have three groups: Productivity and Business Processes, Intelligent Cloud, and More Personal Computing. LinkedIn results, when aggregated to Microsoft's subsequent earnings reports (which have been included separately due to the acquisition having been completed on December 8th 2016), will fall in the first group.

Microsoft Confirms Upcoming "Game Mode" on Windows 10 "Creators" Update

In a bid to improve overall gaming experience on their Windows 10 operating system, Microsoft will introduce a new feature on their next big OS update. "Game Mode" is Microsoft's take on a modern, console-like take on the CPU and GPU of any given user system, so long as they are running the as of yet upcoming "Creators" update for Windows 10.

Essentially, "Game Mode" is an optional setting which dedicates more of the available CPU and GPU resources to a given gaming application - whether on Windows' new UWP or the good-old Win32 games (though Microsoft was clear in that they expect the feature to have more of an impact on UWP games simply because "Game Mode" then has more information on the game's requirements and performance profiles). This means that less of your system's resources will be available to and used by background tasks, and should make itself visible not so much on peak frame-rates, but on a arguably more important metric: a more consistent, less "stuttery" frame-rate.

Loophole Lets You Freely Upgrade to Windows 10 After Offer Expiry

Regret not taking advantage of the free upgrade offer to Windows 10? A loophole in the Windows 10 Free Upgrade offer lets you freely upgrade your Windows 8.1 and Windows 7 installations to the latest Windows 10, five months after the free upgrade offer expired. Apparently, Microsoft is keeping the free upgrade offer open to people who use assistive technologies. These could include people who use screen narrators or magnifiers. You can now simply head over to Microsoft Accessibility website, and on checking an undertaking that you do use assistive technologies, avail the free Windows 10 upgrade. Microsoft reportedly isn't checking if you actually use these features.

Upcoming Windows 10 Build to Feature a "Game Mode"

An upcoming build of Windows 10 operating system, build 14997, reportedly features a component ominously named "gamemode.dll." This sparked off speculation of the operating system featuring a special runlevel that's optimized for PC gaming. It's likely that in game mode, the operating system prioritizes CPU, memory, and GPU allocation to games being run, and sheds unwanted processes to free up memory.

Sources tell "Windows Central" that the game mode could allocate hardware resources to a game with the efficiency of an Xbox One console, which means only the bare minimum services needed to correctly play the game will be enabled. At this point it's unclear if the Game Mode will benefit only games built on the UWP, or even the vast Win32 ecosystem of games distributed by Steam, Origin, and UPlay.

AMD and NVIDIA Add-in-Board GPU Market Share from 2002 to Q3/2016

The folks over at 3dcenter.org have compiled comprehensive historical GPU AIB market share data for our digestion. While we recently reported on Q3'16 and its comparison to the quarter before and the same period last year, this information spans a near 14 year quarter-on-quarter time frame. The compilers have quite helpfully included points of reference along the timeline which highlight the two major GPU manufacturers milestone desktop product line debuts.

It is worth noting that their exact numbers differ slightly to the ones Jon Peddie Research provided as 3dcenter have also cited the work of Mercury Research, which appears more conservative. The figures provided in their own graph split the difference between the two sources to give us a more impartial look at the market.

Microsoft Joins the Linux Foundation

On Wednesday, during its annual Connect(); developer event, Microsoft Corp. unveiled a series of products and partnerships that strengthen the company's Azure cloud platform for building intelligent, cross-platform apps and services. Microsoft Cloud and Enterprise Executive Vice President Scott Guthrie detailed significant steps Microsoft is taking to empower the ecosystem by giving developers greater choice in the tools they use - including joining the Linux Foundation as a Platinum Member to better collaborate with the open source community, welcoming Google to the independent .NET Foundation, and working with Samsung Electronics Co. Ltd. to enable .NET developers to build apps for more than 50 million Samsung devices worldwide.

Guthrie also demonstrated a preview of Visual Studio for Mac, which enables developers to write cloud, mobile and macOS apps on Apple's Mac operating system using the popular development environment; a preview of the next version of the company's flagship SQL Server database with support for Linux, Linux-based Docker containers and Windows-based environments; and a preview of Azure App Service on Linux with support for containers.

Microsoft Announces the Surface Studio - A 28-Inch AIO With Skylake and GTX 980M

At the 2016 annual Microsoft Surface Event, Microsoft's corporate vice president for Surface Computing Panos Panay announced a new addition to the company's Surface lineup: a 28-inch All-in-One, with a 3:2 aspect ratio monitor Microsoft calls a "Pixel Sense Display", packing a 4500x3000 resolution (with around 62% more pixels than 4K resolution, combining to provide about 192 pixels per inch), as well as 10-point touch and Microsoft Pen support.

All of that screen real-estate comes in at just 12.5mm thick - the AIO's innards are actually on the monitor's base, with an hinge that promises to allow the display to be moved seamlessly and in a wide variety of angles, as well as allowing it to take on extra weight in studio mode. All of this is powered by an Intel Skylake processor (configurable as an i5 or i7 model), your choice of an NVIDIA GTX 965 M 2GB or an NVIDIA GTX 980 M 4 GB model, 8 through 32 GB of DDR4 RAM, and a 1 TB or 2TB storage - with all configurable options also including in their base specs what Microsoft calls a "Rapid Hybrid Drive", which at the moment, remains unclear as to its nature of either a SATA or PCIe SSD, or even an SSHD.

AMD's Q3 2016 Earnings Call - Revenue is Up, Debt is Down

AMD today released their earnings call for 3Q 2016, giving us some interesting tidbits in regards to their financial robustness. The balance of AMD's economics seems to be pending towards better execution, and, coeteris paribus, a much better outlook for the coming quarters, after the monumental missteps in the past that almost threw AMD under the proverbial bus. Reception for the results seems to be a tangled mess, however, with some sides claiming that AMD beat expectations, while others prefer to draw attention to AMD's 2% stock decline since the report was outed.

AMD posted revenue of $1,307 million, up 27% sequentially and 23% year-over-year. This revenue was distributed unevenly through AMD's divisions, though. "Computing and Graphics" segment revenue was $472 million, up 9% from Q2 2016, primarily due to increased GPU sales (where Polaris picked up the grunt of the work, being responsible for 50% of AMD's GPU revenue), offset by lower sales of client desktop processors and chipsets; whereas "Enterprise, Embedded and Semi-Custom" segment revenue was $835 million, up 41% sequentially, primarily due to record semi-custom SoC sales (such as those found in Microsoft's XBOX One and Sony's PS4 and upcoming PS4 Pro).

NVIDIA Claws Back Console Chips Business: Nintendo Switch Announced

After months of speculation, the lid is off Nintendo's "NX" project, with the company finally announcing today its much-awaited games console, the Nintendo Switch. With an expected release slated for March 2017, the console blurs the line between a games console and a handheld device, by making use of a docking station which will allow it to connect to a television, much like a traditional games console, while instantly entering a so called "portable mode" when it is undocked. As both a console and a portable device, the Nintendo Switch will use cartridges known as Game Cards, displaying games in a "high definition display" embedded on the console while on the go, with two detachable Joy-Con controllers stepping in as input devices.

For PC hardware enthusiasts, that may not be all too interesting. What is arguably more interesting is that this games console will make use of NVIDIA hardware: most notably, a custom Tegra processor is the one pulling out all of the console's processing needs, with the graphics being served by what the company calls "the same architecture as the world's top-performing GeForce gaming graphics cards."
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