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State of Decay 2's PC System Requirements Revealed

State of Decay 2, the sequel to the multi-million selling State of Decay game, will be making its way to the PC and Xbox One on May 22. The Standard Edition will carry a $29.99 price tag and the Ultimate Edition will set you back $49.99. Consumers who purchase the Ultimate Edition will get receive four days of early access beginning May 18 and the "Independence Pack" and "Daybreak Pack" DLCs. Microsoft will also be rewarding consumers who pre-order State of Decay 2 between now and May 21 with some exclusive in-game goodies. State of Decay 2 is a Xbox Play Anywhere title, therefore, consumers will receive both the Xbox One and Windows 10 versions of the game upon purchase. They can access their game saves, achievements, and progression no matter which platform they game on.

in the first place, State of Decay 2 will only work on a Windows 10 64-bit operating system. The game occupies a mere 16 GB of hard drive space. The minimum system requirements include an Intel Core i5-2500 or AMD FX-6300 processor, 8 GB of RAM, and a GeForce GTX 760 or Radeon HD 7870 graphics card. For the more demanding gamers who enjoy maxing out all the eye-candy, Microsoft recommends an Intel Core i5-4570 or AMD FX-8350 processor, 16 GB of RAM, and a GeForce GTX 960 or Radeon R9 380 graphics card.

Microsoft Pushes New Software-Based Spectre, Meltdown Mitigation Patches

The Spectre/Meltdown road is long and pocked with lawsuits and security holes as it is, and Microsoft is one of the players that's trying to put the asphalt back to tip-top, Autobahn-worth shape. The company has already improved users' security to the Meltdown and Spectre exploits on its OS side; however, hardware patches, and specifically BIOS-editing ones are much harder to deploy and distribute by the PC chain. That may be one of the reasons why Microsoft is now again stepping up with software-based mitigations for Intel-based systems, specifically.

The new updates introduce a software-based CPU microcode revision update, and work at the OS-level to plug some security holes on your Intel processors that might otherwise remain unpatched. The reasons for them remaining unpatched can be many: either Intel taking even more time to deploy patches to the still vulnerable systems; your OEMs not deploying the Intel CPU microcode revisions via a BIOS update; or the good old "I forgot I could do it" user story. Of course, being software based means these Microsoft patches will have to be reapplied should users format their Windows system. The update can for now only be manually downloaded and installed, and can only be applied to version 1709 (Fall Creators Update) and Windows Server version 1709 (Server Core), but that's definitely better than the alternative of forcing less knowledgeable users to try and find their way through BIOS updates. Of course, that is assuming OEMs will ever push BIOS updates to their products.

Microsoft Shares What to Expect From Mixed Reality in 2018

In a LinkedIn blog post, Microsoft Technical Fellow Alex Kipman shared the company's vision for its Mixed Reality ecosystem for this 2018 year. The vision stands on a three-pronged stance: MR +AI, AR + VR, and Immersive Communication. The first is likely the more exciting of the bunch: marrying MR environments and apps with the power of the cloud to render extensive AI workloads. This starts with the inclusion of AI-processing capabilities intro the next version of Microsoft's HoloLens and its HPU (Holographic Processing Unit). With a strong internet connection, this local processing will be joined by Microsoft's cloud AI processing glut to marry the virtual and physical worlds in an increasingly inseparable mix, allowing for the virtual to perfectly overlap the physical.

The second stance on this Microsoft approach is the marriage of the AR + VR environments in a single product, which both allows for virtual overlays in the physical world, and a comprehensive solution for VR-specific workloads that the same AR headset can propel you to - essentially building a HoloLens + VR headset solution. Finally, Immersive Communication is one of the other applications where Microsoft sees extreme potential in this MR world we're about to enter: where the instant messaging and video chats of the world are superseded by an actual VR solution that places people next to their desired public, be it their loved ones or, frighteningly, their boss, from the comfort of their home or another location they see fit. A focus on actual presence can be brought equally to people separated by an inch or a thousand miles.

Age of Empires: Definitive Edition Might Make its Way to Steam Someday

Age of Empires: Definitive Edition, which was released yesterday, is currently a Windows 10 exclusive. Essentially, what that means is that players can only get the game through the dreaded Windows Store. Microsoft previously blamed Valve for not wanting Age of Empires: Definitive Edition on their Steam platform, but then stated that the move was possible if the platforms pledge their unconditional support for Windows 10. In a recent interview with PC Games Network, Adam Isgreen suggested that Age of Empires: Definitive Edition could possibly arrive on Steam in a near future. As a creative director, Adam has little control over game distribution, however, he fully recognizes that some users suffer from annoying issues with the Windows 10 Store.

Microsoft Adding "Ultimate Performance Mode" To Windows 10

In a blog post, Microsoft detailed some new features that have become available for Microsoft's Insider Program Fast Ring users, of which the titular "Ultimate Performance Mode" certainly wrings the most attention. The Ultimate Performance Mode is really a performance plan integrated into Windows, which basically throws all power saving features out the Window to make sure that the underlying hardware is always running at its peak performance. Microsoft says that latencies and microstutters should be reduced as much as possible, thus allowing users to wring "ultimate performance" from their systems.

Microsoft says this is focused on the Workstation market, and should be especially deployed in mission critical scenarios where every second counts (wait, doesn't gaming qualify by this measure?) As a result of this re-balancing on idle and power states, power consumption goes up; the main reason why Microsoft isn't making this feature available for battery-powered devices - at least for now. The consumer side of the equation is being left out in the cold, for now, when it comes to this Ultimate Performance Mode; but users should remain optimistic. There's no reason why Microsoft would leave this option to Workstation environments only, so a consumer-focused release (be it in the Insider Fast Ring or on the regular Windows 10 update cycles) is still out in the open.

Microsoft Launches the Surface Precision Mouse for $99.99

Microsoft today launches the Surface Precision Mouse. Designed for exceptional accuracy, comfort, and control, the new mouse helps you stay in your flow with flawless scrolling and three customisable buttons. Boasting an ergonomic shape, the mouse allows for either wired or Bluetooth connection and can work and switch seamlessly up to three different PCs. The Surface Precision Mouse is available for purchase now from the Microsoft store for $99.99. Special pricing is also available for eligible students, parents and teachers.

Sea of Thieves System Requirements Outed by Developer

Sea of Thieves is one of the more interesting games coming from Rare since it's been bought by Microsoft. The company, which was previously almost locked in into developing games for the Kinect system, was felt by many as being creatively constrained and underappreciated by Microsoft's management. Well, Kinect is officially dead as a gaming peripheral, and as such, Rare has started developing games outside the Kinect box. Sea of Thieves is the first such, a pirate game with heart, and the company has just outed their system requirements for the game on Windows 10 PC's.

The system requirements are pretty extensive in the amount of configurations you can have for some preset experiences. The game can even be played on Intel's integrated graphics, according to Rare - at 540p with minimum details, though, so I doubt that's what gamers will be looking for as an actual gaming experience. For 1080p and 60 FPS play, Rare is quoting systems with at least an i5 4690 or an AMD FX 8150 (so, an Intel quad core or an AMD "octa-core"), 8 GB RAM, and a graphics card with at least 4 GB of VRAM. A GTX 770 or an AMD Radeon 380X are set as the graphics card requirement,s which Rare is putting on equal footing to the more recent, "modern" GTX 1060 or RX 470. The system requirements seem to scale pretty well with resolution and graphics settings, up to a 4K 60 FPS experience requiring the current top of the line graphics cards in the form of the GTX 1080 Ti or AMD's RX Vega 64.

Microsoft Office 2019 Will Run on Windows 10, and Only Windows 10

As reported yesterday, Microsoft changed the way how they license Windows 10 to their OEM partners. But buckle in folks, the changes just keep on coming. In what looks like an effort to push Windows 7 and Windows 8.1 owners to upgrade, Microsoft has officially announced that Office 2019 will only work on machines with Windows 10 and the next LTSC release of Windows Server. That's only the tip of the iceberg though. Unlike previous version of Office that came with 10 years of support, Office 2019's support lifecycle is shortened to five years of mainstream support and two years of extended support. Additionally, the client applications are only available with a Click-to-Run installer. However, Microsoft will continue to provide a MSI installer for the server applications.

Windows 10 Consumer Roadmap Reveals Five New SKUs

As the launch date for Windows 10 Redstone 4 approaches, Microsoft has shared new licensing information with a few of their select partners. According to the information provided, the Redmond giant will be adding five new SKUs for partners to use with their products. The new SKUs include Entry ($25), Value ($45), Core ($65.45), Core+ ($86.66), and Advanced ($101). At present, not much is known about how Microsoft will differentiate one edition from another, other than tying them to specific hardware specifications. The SKUs will be available starting on April 2, 2018.

Entry: Intel Atom/Celeron/Pentium ≤ 4GB RAM & ≤ 32GB SSD AND ≤ 14.1" screen size (NB), ≤ 11.6" (2in1, Tablet), ≥ 17" AiO
Value: Intel Atom/Celeron/Pentium ≤ 4GB RAM & ≤64GB SSD & ≤ 14.1" screen size (EM ≤ 4GB RAM & ≤64GB SSD or ≤ 500GB HDD)
Core: Cannot be used on devices that meet the Core+ and Advanced SKU Hardware Specifications
Core+: High end CPU and >4 GB RAM (All Form Factors) ≥8 GB RAM & ≥1080p screen resolution (NB, 2in1, AiO) >8 GB RAM & ≥2TB HDD or SSD storage (Desktop)
Advanced: Intel Core i9 (any configuration) OR Core i7 ≥ 6 Cores (any RAM) OR AMD Threadripper(any configuration) OR Intel Core i7 >16GB (any Cores) or AMD FX/ Ryzen7 >16GB (any Cores) OR ≥ 4K screen resolution (any processor, includes 4K UHD-3840 resolution

Square Enix Reaffirms Its Commitment to Single Player Gaming

Single player games may have entered a perceived decline since their heydays, as increasingly long, costly development times have drawn developers towards experiences that are more easily... monetized. This is typically done by cutting experiences into DLC pieces and adding always-on, recurring ways of recouping developer (or publishers') investment. There's no need in beating around the bush - we all know what these experiences look like, in one way, or another. Though it's true that these may not always have the intended effect, as users and the industry as a whole have been recoiling from particularly aggressive renditions of these monetization practices, which in turn, may lead companies to face considerable losses, be these monetary or in the much less liquid good will.

Square Enix is one of the companies that has excelled in the making of first player games, for one. however, for one reason or another, these may not have translated as the successful commercial releases that the company hoped (thinking of you, Deus Ex: Mankind Divided). As a result, the company has reportedly put the Deus Ex franchise on ice, but has recently made some tentative remarks on how they might bring it back. However, Square Enix themselves have put fears into gamers and fans' minds with their renewed interest in games as a service. which, according to Square Enix President & CEO Yosuke Matsuda, may not mean exactly what we've been told it means.

Microsoft Ends Windows 10 S as Standalone Product, Integrates With Ecosystem

Well, that didn't take long. Microsoft's Windows 10 S push as a "lite, free" version of its Windows 10 OS that would be available for education environments free of charge has been thoroughly abandoned as a standalone product. instead, Microsoft is now looking to integrate it into existing Windows 10 versions (Home and Pro) as a sort of sleeping, to-be-activated "S Mode" which has access to updates, but only has the same features as Windows 10 S currently does - the most important, limiting of which is that the OS only runs UWP (Universal windows Platform) apps. Thus, this mode will basically limit the Operating System to a version which, according to Microsoft, enables better security and a more friendly environment for the typical usage scenarios of such lite operating systems.

Naturally, Microsoft will still offer users the chance to upgrade to full Windows versions within S Mode - at a price. Moving from Windows 10 Home S to regular Windows Home will be free, but Pro S users who want to switch to the full version of Windows 10 Pro will have to pay $49. There will be Pro S commercial versions for Value, Entry, and Small Tablet models, but not Core+ and Workstations. There has been no official word from Microsoft on these software changes, though these will likely take place on the next partner pricing change announcement hailing form the Redmond company.

Skype Now Available as a Snap for Linux Users

Canonical, the company behind Ubuntu, announces today that Skype is now available as a snap, the universal Linux app packaging format. Available as of today, the release means that Skype can deliver its communication service to a wider range of Linux users, including millions on Ubuntu. Skype is used by millions of users globally to make free video and voice calls, send files, video and instant messages and to share both special occasions and everyday moments with the people who matter most.

Skype has turned to snaps to ensure its users on Linux, are automatically delivered to its latest version upon release. And with snaps' roll-back feature, whereby applications can revert back to the previous working version in the event of a bug, Skype's developers can ensure a seamless user experience. The Skype snap will work natively on all Linux distributions that support snaps, including Linux Mint, Manjaro, Debian, Arch Linux, OpenSUSE, Solus, and Ubuntu. This Skype desktop application is compatible across the wide range of Linux platforms, opening it up to an increased range of devices and to millions of users.

Microsoft Cloud Growth Fuels Second quarter Results

Microsoft Corp. today announced the following results for the quarter ended December 31, 2017:
  • Revenue was $28.9 billion and increased 12%
  • Operating income was $8.7 billion and increased 10%
  • GAAP net loss was $(6.3) billion and non-GAAP net income was $7.5 billion
  • GAAP diluted loss per share was $(0.82) and non-GAAP diluted earnings per share was $0.96
  • GAAP results include a $13.8 billion net charge related to the Tax Cuts and Jobs Act (TCJA)
"This quarter's results speak to the differentiated value we are delivering to customers across our productivity solutions and as the hybrid cloud provider of choice," said Satya Nadella, chief executive officer of Microsoft. "Our investments in IoT, data, and AI services across cloud and the edge position us to further accelerate growth."

Windows 10 Finally Surpasses Windows 7 in Global Market Share - StatCounter

According to web analytics company StatCounter, January 2018 was the year of the OS world's "flippening" - where Windows 10 finally surpassed the old, trusty Windows 7 in users' systems. According to the firm, Windows 10 in January was present in 42.78% of the worldwide desktop market share, just a hair above Windows 7's 41.86%. Windows 8.1 stands as the ugly duckling, with only 8.72 percent of the market still holding on to that OS.

Now, granted, one analytics company does not a trend make; there are a myriad of factors that might explain discrepancies between different companies' estimates. however, the fact remains that this is the first time Windows 10 is reported to have surpassed Windows 7 in terms of pure number of live systems. Also to take into account is that even in analytics firms that don't display these results, Windows 10 is clearly gaining traction against Windows 7 - one needs only look at the trendlines for both OSes on NetMarketShare, for instance, to see that there's a clear, positive momentum for WIndows 10 when compared to Windows 7. It's only a matter of time until all firms report the same, really. Still, this news comes years later than what Microsoft had hoped for with Windows 10; adoption of the OS hasn't been quite as predicted by the company. Still, Microsoft's ongoing work on the software, clear roadmap and support efforts seem to be paying off.

Microsoft Issues Update to Rollback Intel Spectre, Meltdown Problematic Patches

Multiple reports pegged some issues on Intel's rapid-fire, microcode and software response towards addressing the Spectre and Meltdown vulnerabilities, with Intel themselves coming forward, admitting to the problems' existence, and urging users not to perform said updates. However, Intel's press release wasn't very clear on whether or not users would be able to rollback changes in order to recover their machines' stability. Microsoft has taken the matter into its own hands, via an out of band update for Windows, KB4078130, that specifically disables only the mitigation against CVE-2017-5715 - "Branch target injection vulnerability."

In Microsoft's testing, this particular update is the one that the company has found to be associated the most with stability issues on host machines, and their out of band update seems to mitigate these completely. Microsoft is also adding the possibility for users to either disable or enable the troublesome mitigation themselves, manually, via registry changes. Microsoft seems to have taken the job of cleaning house on themselves, after Intel's apparent hasty move to restore security to systems based on their CPUs.

Microsoft to Introduce Telemetry Data Viewer for Windows

Remember all that talk and noise regarding Microsoft's "automagical" telemetry data collection, and how that spurred the company to create a "telemetry-less" version of its Windows 10 operating system for the Chinese market? It seems Microsoft is keen to keep giving users more information on exactly what information is gathered and when - slowly but assuredly striving for greater transparency, and looking to garner increased trust from consumers and enterprises alike.

The much awaited capability is being baked in to the next major Windows 10 release, and Microsoft is giving Windows Insiders an early preview of the Windows Diagnostic Data Viewer utility. Adding to this new utility are some changes to the Microsoft Privacy Dashboard that will enable users to see and manage more data associated with their Microsoft accounts. Available to everyone in the Microsoft Store, the Diagnostic Data Viewer is separate from the Microsoft Privacy Dashboard, and "allows you to see, search, and take action with your diagnostic data." It's not clear yet what sort of telemetry features users will be able to stop Microsoft from collecting, if any. However, at least now you'll be able to look at exactly which processes and services are collecting data form your system. The diagnostic data that will be viewable in the new utility follows.

Age of Empires: Definitive Edition Finally Gets Launch Date

Microsoft's original plan was to launch Age of Empires: Definitive Edition on October 19 of last year to commemorate the franchise's 20th anniversary. Unfortunately, there was a setback in the game's development, and the launch date was pushed to early 2018. Age of Empires aficionados can finally rejoice. Adam Isgreen, Creative Director at Microsoft, announced yesterday that the highly-anticipated remake is making its way to Windows 10 PCs on February 20 for $19.99. Adam also took the opportunity to remind us that the Definitive Edition isn't your normal everyday remake. It actually comes with many huge improvements like:
  • Completely rebuilding assets for a modern 4K presentation
  • Letting you play online with Xbox LIVE (in addition to LAN play)
  • Re-recorded the original soundtrack with a new orchestral score
  • Adding campaign narration for every mission
  • Enhancing the campaign and scenario editor, which allows anyone to make original custom campaigns for the game, by letting players easily share them with other players around the world via AgeOfEmpires.com

Where Art Thou, Fable? Microsoft Reportedly Delivers Franchise to Playground

Fable has been one of the hallmarks of the modern RPG. Not only because of the series' characteristic graphics and tone signature, with its cartoonish characters, hub world design, and Monty Python-esque sense of humor. It was also due, in no small part, to Peter Molyneux's grandiose sales of his vision for the franchise (which never materialized... but could they ever, really?)

Now, after Microsoft killed off the franchise with its free-to-play bet gone wrong in Fable Legends, it seemed the franchise's future was dark and absent of any real interest in development. However, it seems all hope is not yet lost, as reports (saying they're "sources close from the project") have surfaced that Microsoft has delivered the keys to the Fable universe to Playground Games, responsible for the development of the Forza Horizon series of games. The studio is (also reportedly) in the process of hiring new talent for the expected 200-strong project team set to work on the game at Playground's newly-established second office in Leamington Spa, Warwickshire. A quick tour by the studio's website, however, reveals that when it comes to careers, Playground Games are "unable to offer internships or work placements at this time.

InSpectre Tool Determines Whether Your PC is Vulnerable to Meltdown and Spectre

During the whole Meltdown and Spectre turmoil, Microsoft released a PowerShell script that lets users assess their system to determine whether it's properly protected against the two CPU exploits. To say that Microsoft's method is non-intuitive is an understatement though. Their procedure involves punching in several lines of commands into the PowerShell prompt only to be presented with an end result of mumbo jumbo. For users who fancy a more straightforward approach, InSpectre might be exactly what the doctor would order. InSpectre is a small tool designed by none other than famous software engineer Steve Gibson to automate Microsoft's time-consuming procedure in a a single click. It also provides results that even non-tech-savvy users can comprehend. However, InSpectre not only scans the user's system but also allows him to enable or disable the Meltdown and Spectre protections.

AMD Confirms They are Affected by Spectre, too

The public disclosure on January 3rd that multiple research teams had discovered security issues related to how modern microprocessors handle speculative execution has brought to the forefront the constant vigilance needed to protect and secure data. These threats seek to circumvent the microprocessor architecture controls that preserve secure data.

At AMD, security is our top priority and we are continually working to ensure the safety of our users as new risks arise. As a part of that vigilance, I wanted to update the community on our actions to address the situation.

Intel Releases CPU Benchmarks with Meltdown and Spectre Mitigations

It's safe to say that there's one thing that you don't mess around with, and that's performance. Enthusiasts don't spend hundreds of dollars on a processor to watch it underperform. Given the complicated nature of the Meltdown and Spectre vulnerabilities, Microsoft's so-called mitigations were bound to have an impact on processor performance. The million dollar question was: Just how much? The initial estimate was somewhere around 30%, but Intel, being optimistic as usual, expected the performance impact to be insignificant for the average user. They recently provided some preliminary benchmark results that looked quite convincing too. Well, let's take a look at their findings, shall we?

Intel measured the mitgations' impact on CPU performance using their 6th, 7th, and 8th Generation Intel Core processors but, more specifically, the i7-6700K, i7-7920HQ, i7-8650U, and i7-8700K. The preferred operating system used in the majority of the benchmarks was Windows 10, however, Windows 7 also made a brief appearance. Intel chose four key benchmarks for their testing. SYSmark 2014 SE evaluated CPU performance on an enterprise level simulating office productivity, data and financial analysis, and media creation. PC Mark 10, on the other hand, tested performance in real-world usage employing different workloads like web browsing, video conferencing, application start-up time, spreadsheets, writing, and digital content creation. 3DMark Sky Diver assessed CPU performance in a DirectX 11 gaming scenario. Lastly, WebXPRT 2015 measured system performance using six HTML5- and JavaScript-based workloads which include photo enhancement, organize album, stock option pricing, local notes, sales graphs, and explore DNA sequencing.

Lenovo Reveals Latest Miix 630 2-in-1 Detachable

This CES 2018, we're teaming up with Qualcomm and Microsoft to bring mobile computing to consumers in a whole new way. Meet the new Miix 630, Lenovo's latest Windows 10 S 2-in-1 detachable that gives you the power and productivity of a laptop with the always on, always connected mobility of a smartphone. This isn't just Wi-Fi. We're talking about true anytime, anywhere mobility - with integrated 4G LTE so you don't have to just rely on finding a Wi-Fi hotspot. Now you can have the instant-on, whisper-quiet operation of a smartphone in the form of a versatile 2-in-1 detachable with a full-sized keyboard and digital pen included.

Microsoft Halts Meltdown-Spectre Patches to AMD PCs as Some Turn Unbootable

Microsoft late-Monday halted Meltdown and Spectre security patches to machines running AMD processors, as complaints of machines turning unbootable piled up. Apparently the latest KB4056892 (2018-01) Cumulative Update causes machines with AMD processors (well, chipsets) to refuse to boot. Microsoft has halted distributing patches to PCs running AMD processors, and issued a statement on the matter. In this statement, Microsoft blames AMD for not supplying its engineers with the right documentation to develop their patches (while absolving itself of any blame for not testing its patches on actual AMD-powered machines before releasing them).

"Microsoft has reports of customers with some AMD devices getting into an unbootable state after installing recent Windows operating system security updates," said Microsoft in its statement. "After investigating, Microsoft has determined that some AMD chipsets do not conform to the documentation previously provided to Microsoft to develop the Windows operating system mitigations to protect against the chipset vulnerabilities known as Spectre and Meltdown," it added. Microsoft is working with AMD to re-develop, test, and release security updates, on the double.

Update (09/01): AMD responded to this story, its statement posted verbatim is as follows.

Google, ARM, Microsoft Issue Statements Regarding Discovered Security Flaws

After Intel and AMD's differing statements on the same issue, now is the time for Google, ARM, and Microsoft to release statements regarding the recently discovered (and still in the spotlight) security flaws that impact almost all Intel CPUs from the last decade. Google is the company that originally alerted Intel to the existence of the security vulnerabilities, and mentioned some reservations regarding AMD and ARM's immunity as well. Microsoft, as the maker of the world's most recognized and widely-used OS, has also issued a statement. The ARM statement follows, with both Google and Microsoft's statements transcribed after the break.

ARM
This method requires malware running locally and could result in data being accessed from privileged memory. Our Cortex-M processors, which are pervasive in low-power, connected IoT devices, are not impacted.

Dear Intel, If a Glaring Exploit Affects Intel CPUs and Not AMD, It's a Flaw

Intel tried desperately in a press note late Wednesday to brush aside allegations that the recent hardware security-vulnerability are a "bug" or a "flaw," and that the media is exaggerating the issue, notwithstanding the facts that the vulnerability only affects Intel x86 processors and not AMD x86 processors (despite the attempt to make it appear in the press-release as if the vulnerability is widespread among other CPU vendors such as AMD and ARM by simply throwing their brand names into the text); notwithstanding the fact that Intel, Linux kernel lead developers with questionable intentions, and other OS vendors such as Microsoft are keeping their correspondence under embargoes and their Linux kernel update mechanism is less than transparent; notwithstanding the fact that Intel shares are on a slump at the expense of AMD and NVIDIA shares, and CEO Brian Kraznich sold a lot of Intel stock while Intel was secretly firefighting this issue.

The exploits, titled "Meltdown," is rather glaring to be a simple vulnerability, and is described by the people who discovered it, as a bug. Apparently, it lets software running on one virtual machine (VM) access data of another VM, which hits at the very foundations of cloud-computing (integrity and security of virtual machines), and keeps customers wanting cost-effective cloud services at bay. It critically affects the very business models of Amazon, Google, Microsoft, and Alibaba, some of the world's largest cloud computing providers; and strikes at the economics of choosing Intel processors over AMD, in cloud-computing data centers, since the software patches that mitigate the vulnerability, if implemented ethically, significantly reduce performance of machines running Intel processors and not machines running AMD processors (that don't require the patch in the first place). You can read Intel's goalpost-shifting masterpiece after the break.
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