Thursday, March 22nd 2018
4A Games' Metro Exodus to be First AAA Game to Feature NVIDIA's RTX Technology
After the world was introduced to the Microsoft and NVIDIA partnership to bring real time raytracing solutions to DirectX 12 via NVIDIA's RTX initiative, we now have confirmation of what is expected to be the first game studio - and AAA game experience - to feature the technology. In a post from their official Twitter account, 4A Games has announced that they are collaborating with NVIDIA to bring RTX's effects to their upcoming Metro: Exodus open-world video game.
The company further warned users to keep at attention towards the impending release of a proof of concept video to be released during GDC. 4A Games is one of those companies that has been delivering incredible experiences through and through, and has already dabbled with NVIDIA's technologies in the past (particularly with their first game, Metro 2033). Here's hoping that AMD can work its drivers into great performance levels in supporting this DX12 technology on their graphics cards as well.
Source:
4A Games' Twitter
The company further warned users to keep at attention towards the impending release of a proof of concept video to be released during GDC. 4A Games is one of those companies that has been delivering incredible experiences through and through, and has already dabbled with NVIDIA's technologies in the past (particularly with their first game, Metro 2033). Here's hoping that AMD can work its drivers into great performance levels in supporting this DX12 technology on their graphics cards as well.
46 Comments on 4A Games' Metro Exodus to be First AAA Game to Feature NVIDIA's RTX Technology
Unless ofc i'm completely missing something ... which is quite possible.
Besides that, there is a software fallback mechanism.
That is, if anyone will be able to afford a consumer Volta GPU...
Unreal Engine 4? CryEngine 5? I think Frostbite is only doing DX12 now, same for Dawn Engine.
Vulkan should have inherited the extensions system from OpenGL so at least the possibility is there but this will likely be vendor-specific which makes it even less likely to be used for now. Implementation, not application, I would say. Volta card will (maybe) provide a playable framerate :D Really? That is your take on what is being done with something that is geniunely new and exciting on the cutting edge of graphics tech? DX12 features for which RTX is just Nvidia's implementation and AMD is reportedly actively working on their own.
Exodus is going to look amazing!!! eye candy for days Not every game is about how many frames you get. but if you need that gold metal in most frames per second then by all means....just TURN IT OFF
The rest of us will enjoy the eye candy and not have 200+FPS ... which again single play FPS doesn't require max FPS. I normally play SP with less FPS to turn up the eye candy and then turn the settings down for MP to have better smoother higher FPS to I don't get blown away by some 12 year old on the internet
Remember
Then there's this; www.pcper.com/reviews/Graphics-Cards/Ray-Tracing-and-Gaming-Quake-4-Ray-Traced-Project?aid=334&type=expert&pid=1
It was being done 12 years ago to great effect. I've been wondering why it hasn't caught on sooner.