Thursday, February 21st 2019
Google Keynote at GDC 2019 Hints Towards Dedicated Gaming Entry
Google sent out a fairly cryptic invite to the game developers and associated press this week in the form of a GIF (converted into relevant images below). It teases a keynote on March 19, 2019 and more information was made available shortly confirming this would be in the form of a keynote to be held at 10 am PST during GDC this year. The media giant promises to "reveal all", and also has developer-focused sessions throughout the course of the event. An early report from The Information suggests the keynote will have Google talk about their new game-streaming service, code-named Yeti. This is in line with our own expectations, after having participated in the fairly successful Project Stream beta test that concluded recently.
Kotaku went further to suggest that Yeti is a streaming service in conjunction with a hardware platform- a simple streaming box, if you will, to take on the dedicated game consoles of 2019 and beyond. Indeed, Google has been wanting to get into this highly lucrative market, with intentions to take over Twitch before Amazon pulled one over them. There remain many challenges in general to a game-streaming world, not least of which were detailed in our own editorial linked above. But, with the next generation consoles getting ready for development and Microsoft willing to explore a game-streaming future themselves, perhaps Microsoft, Sony, Nintendo and others should pay very close attention to said Google keynote in less than a month's time.
Kotaku went further to suggest that Yeti is a streaming service in conjunction with a hardware platform- a simple streaming box, if you will, to take on the dedicated game consoles of 2019 and beyond. Indeed, Google has been wanting to get into this highly lucrative market, with intentions to take over Twitch before Amazon pulled one over them. There remain many challenges in general to a game-streaming world, not least of which were detailed in our own editorial linked above. But, with the next generation consoles getting ready for development and Microsoft willing to explore a game-streaming future themselves, perhaps Microsoft, Sony, Nintendo and others should pay very close attention to said Google keynote in less than a month's time.
10 Comments on Google Keynote at GDC 2019 Hints Towards Dedicated Gaming Entry
my small town has no data cap... but i suspect thats because its a small town... so...
Aside from the US having god-awful internet, I just don't find game streaming appealing. I'd rather run my games on my own hardware.
Google can go to hell for what i care, they probably go to their safe space.
I'm from a third world country paying for a 20 Mbps unlimited line but I don't need any more than that because of CDN caching. Steam, Origin, Epic Games Launcher, uPlay downloads, youtube videos, videos on facebook, instagram almost everything is cached and ready for me to consume at 100 mbps. And I pay less than $10 per month for that.
In most developed and developing countries you can get unlimited data at 100-1000 Mbps for relatively small price. I pay $20 for 1Gbps down (40Mbps up).
As for the the bandwidth limitations: assuming it would be similar to video streaming (or even twice as much because of higher frame rate), it'll be nothing compared to what video streaming services already use today. Don't be afraid.
Truth be told: there aren't that many gamers in general (and just some of them will be willing to pay for high-end service, like 4K60fps).