News Posts matching #Rumor

Return to Keyword Browsing

Intel Updates Linux Driver with Three Unannounced Battlemage PCI IDs

Intel's relatively new lineup of Arc B-series "Battlemage" desktop graphics cards consists of B580 and B570 GPUs—these affordable models have been warmly welcomed by reviewers and customers alike. PC hardware enthusiasts—with larger wallets—will be pondering over possible future launches of mid-tier or higher-end SKUs. Industry insiders have not picked up on much chatter regarding possible successors to Team Blue's mid-range Arc "Alchemist" A770 and A750 GPUs. The speculation machine has been fired up again, following the appearance of three new "Battlemage" PC IDs. Intel's Linux kernel has been updated with these new additions—as discovered by Tomasz Gawroński (aka GawroskiT), earlier today.

A brief sentence outlines "3 new PCI IDs for BMG," with no further or follow-up information included. Several industry watchdogs believe that Intel's graphics hardware division has moved on from creating new Xe2 "Battlemage" products—Team Blue representatives have officially admitted that their Xe3 "Celestial" architecture is complete, and its engineers have already started work on the Xe4 "Druid" GPU IP. Instead, the three new identifiers could be linked to a late December leak. At the time, Quantum Bits claimed that Arc B580 variants with larger pools of VRAM were in the pipeline—these "Arc Pro" cards are supposedly workstation-oriented models. Insiders reckon that a product launch is planned for later in 2025.

Qualcomm Snapdragon X2 "Ultra Premium" SoC Spotted on Shipping Document

Qualcomm's Snapdragon X2 processor family was outed last autumn—online sources revealed an Iceland-themed "Project Glymur" moniker, as well as the "SC8480XP" SKU codename. At the time, leakers suggested that Qualcomm engineers had started testing early samples around July/August—further speculation pointed to "Snapdragon X Elite Gen 2" chipsets being evaluated on desktop platforms.

Yesterday, Everest (aka Olrak29_) discovered another SKU—their social media post included an intriguing screenshot, extracted from a shipping manifest. The image's contents reveals the existence of an "Ultra Premium" model, with part number: X2-000-096. Qualcomm has publicly acknowledged that it is working on successors, for launch in 2025—its third generation of "Oryon" CPU cores are lined up for inclusion in the next-gen AI PC project. Second-gen "Oryon" cores are reserved for smartphone platforms. The leaked "Ultra Premium" chip could sit in a new product tier—possibly positioned above the already established high-end "Elite" range.

FSR 4 Support Arriving Day One for All Current FSR 3.1 Game Titles According to Leak

AMD Radeon engineers are spending newly allocated extra time on optimizing their upcoming FidelityFX Super Resolution 4 (FSR 4) technology—industry watchdogs believe that a finalized version will launch alongside the initial lineup of RDNA 4 graphics card, now scheduled for release in March. Recently, David McAfee—Vice President and General Manager of Ryzen and Radeon products—revealed that his colleagues were working hard on maximizing performance and enabling "more FSR 4 titles." Insiders have started theorizing about how the current landscape of FSR 3.1-compatible games will translate with next-gen "AI-driven" upscaling techniques—several outlets believe that a freshly patched PC version of The Last of Us Part I is paving the way for eventual "easy" updates.

Kepler_L2—an almost endless fountain of Team Red-related insider knowledge—picked up on a past weekend VideoCardz report, and proceeded to add some extra tidbits via social media interaction. They started off by claiming that Team Red's: "RDNA 4 driver replaces FSR 3.1 DLL with FSR 4." When queried about the implication of said development, Kepler believes that all FSR 3.1 game titles will become ready to support FSR 4 on day one. The upgrade process—possibly achieved through a driver-level DLL swap—is reportedly quite easy to implement. According to the insider: "yeah, it should just work."

NVIDIA GeForce RTX 50 Series Supply Woes Predicted to Last Up To Three Months

NVIDIA's GeForce RTX 50 Series of "Blackwell" GPUs are set to launch at the tail end of this month, but market conditions are not looking favorable for day one customers. Recent news articles have highlighted alleged regional supply issues, and industry insiders believe that it will be very difficult to obtain the two higher-end models (RTX 5090 and RTX 5080). Monday's report posited that delays could result in stock not turning up until a month after Team Green's official kick-off on January 30. VideoCardz has pointed to a root cause; Team Green's alleged late issuing of finalized BIOSes—board partners were reportedly not able to prepare stock until very late in 2024.

Unfortunately, further disappointing disclosures have trickled out mid-week—PowerGPU's social media account sent out a stern warning: "the launch of the RTX 5090 will be the worst when it comes to availability. Already being told to expect it to be that way for the first three months." Benchlife piled on with more bad news—their report suggests that problems will emerge further down in Team Green's "Blackwell" product stack: "we can confirm that there are not many supplies on the market. This is mainly due to some communication issues between NVIDIA and AIC partners, as well as the Spring Festival Factors are expected to improve in February. In addition, we expect to see the GeForce RTX 5070 Ti starting to appear on the channel in mid-to-late February. As for the $549 GeForce RTX 5070, we may have to wait until early March."

Yeston Takes its Radeon RX 9070 XT Sakura Atlantis Model Outdoors

This morning, an official Yeston social media account boasted about receiving a brand new Navi 48 GPU-equipped model: "🌸got my Sakura Atlantis RX 9070 XT today!! It's shiny!🧜‍♀️" This message was accompanied by four photos, showcasing the card in an outdoor setting. This particular custom design (with white PCB and I/O bracket) was first revealed around mid-January—also via a photo shoot, albeit indoors—with the full moniker: "Radeon RX 9070 XT-16G Sakura Atlantis." Many press outlets jumped onto the presence of "16G" in that name—indicating 16 GB of VRAM—a specification point that AMD was reportedly wanting hidden from public view. Unlike certain Team Red board partners, Yeston has not set up a dedicated product page for the new Sakura Atlantis.

A March launch window has been set—made official by AMD's David McAfee—for the Radeon RX 9070 XT and Radeon RX 9070 (non-XT). VideoCardz has observed a slow-down in promotional activities from AIBs over the past couple of days—bizarrely, GIGABYTE has chosen to scrub all Radeon RX 9000 series products from its website. Hardware Busters believes that AMD will be taking notes during the GeForce RTX 5070 GPU's launch week—they allege that the gathering of performance data (from NVIDIA hardware) is crucial in revising strategies for the March launch of RDNA 4 cards. In the meantime, Yeston will likely continue to post pretty pictures of its cute Sakura Atlantis design—also lined up for attachment on their upcoming "Blackwell" GPU-equipped lineup.

Unannounced Horizon MMO Reportedly Cancelled by NCSOFT

An industry mole—familiar with internal NCSOFT activities—believes that three game development projects have been cancelled: Pantera, H, and J. Past speculation has pointed to "Project H" being an announced Horizon MMO title—based on evidence that emerged shortly after the announced formation of a "strategic global business partnership" between Sony Interactive Entertainment (SIE) and NCSOFT (back in 2023). Reportedly, Jim Ryan—the now former CEO and chairman of SIE—spearheaded PlayStation's concerted push into multi-faceted "live service" development cycles. Industry oracle, Jason Schreier, questioned the prioritization of "games as a service"—his late 2023 predictions seem very prescient, when looking at the present day landscape.

Last week, reports suggested two unannounced Sony-owned live-service games being placed on the proverbial chopping board. Bluepoint's much rumored "God of War" project was quietly canned according to Schreier's Bloomberg column, as well as a mysterious Bend Studios-produced title. NCSOFT's Project H—also known as "Skyline"—appears to be the victim of an internal "feasibility review." Target platforms were reported to be PC and mobile—therefore placing Project H/Skyline in a separate tranche; distinct from another online-oriented Horizon game. Franchise originator—Guerrilla Games—is reportedly still toiling away (with Bungie's guidance) on an upcoming multiplayer-focused release for PlayStation 5 home consoles.

Intel "Nova Lake" Test CPU Appears, Targeting 2026 Launch

Shipping manifests at NBD.ltd have revealed the presence of Intel's "Nova Lake" test chips, providing insight into the development timeline of the company's 2026 processor platform. The discovery comes as Intel prepares for the launch of its "Panther Lake" CPUs on the 18A process node in late 2025. Nova Lake is positioned to replace both Panther Lake for mobile devices and "Arrow Lake" for desktop systems. The manufacturing process remains unconfirmed, with Intel potentially using either its in-house 14A node or TSMC's 2 nm technology. Following recent practices, Intel may split production between its own facilities and TSMC for different components. Rumored specifications show that Nova Lake will use Coyote Cove performance cores and Arctic Wolf efficiency cores.

Unlike Lunar Lake, it will not incorporate on-package memory, maintaining a more conventional design approach. The test chip's appearance suggests Intel is adhering to its development schedule. This timing aligns with the company's plans for Panther Lake's mass production in the second half of 2025, a structured transition between generations. Documents point to "Razor Lake" as Nova Lake's eventual successor, though detailed specifications are not yet available. Panther Lake, the immediate predecessor to Nova Lake, will focus primarily on mobile computing, with desktop variants limited to Mini PC implementations. This approach mirrors the Meteor Lake generation, which saw limited desktop release through the "PS" series for Edge platforms. The Nova Lake platform is expected to support DDR5 memory and may introduce PCIe Gen 6.0 compatibility, with final specifications unconfirmed.

ASUS TUF GAMING Radeon RX 9070 XT OC Unboxed in Ukraine

A pre-launch unboxing the ASUS TUF GAMING Radeon RX 9070 XT OC graphics card model has been shared and documented online—courtesy of a video uploaded to social media over the past weekend. Artline, a computer hardware retailer based in Ukraine, seems to have at least one model in their possession—similarly, stock (from other brands) has been distributed across supply networks to locations around Europe.

AMD and its retail partners are reportedly at loggerheads over proposed launch pricing strategies—the first wave of RDNA 4-equipped products appear to be ready for launch, but debates over "excessive wholesale costs" could delay matters. VideoCardz has reached out to its contacts across distribution and insider networks—they believe that an official AMD announcement could be delivered at some point this week. Team Red representatives recently teased a forthcoming special launch event, but chose to not divulge a specific start date.

PlayStation 6 Chipset Design Finalized Says Tipster, Predicts Console Launch in 2027

Noted technology tipster, Kepler L2, believes that the Sony Interactive Entertainment (SIE) engineering team has finalized the design of a PlayStation 6 (PS6) system-on-chip (SoC)—insider information was shared on the NeoGAF forum (a popular computer game discussion board) late last week. It would be natural to assume that Sony's gaming division is deep into the process of developing a follow-up to its PlayStation 5 home console, but Kepler L2's fresh revelation points to surprisingly advanced progress. Insider sources point to the PS6's chip design being: "complete and in pre-silicon validation already, with A0 tapeout scheduled for late this year."

Industry experts have analyzed PlayStation development cycles of days past—history has demonstrated a pattern of the A0 tapeout phase reaching completion around two years before the rollout of finalized products at retail. Kepler L2 reckons that this pattern will be repeated—indicating a possible launch of PlayStation by 2027. The rumored PS6 chipset has been linked to AMD's "gfx13" target—everyone's favorite Team Red tipster posits that Sony engineers are working with a "fork" of this next-gen "UDNA" graphics technology. The rumor mill has generated additional PS6 SoC-related internet chatter—last Friday, Chiphell alleged a possible adoption of Team Red's X3 V-cache technology.

Report Suggests "Extreme" Stock Limits for GeForce RTX 5090 & 5080 GPUs in Germany

A moderator on the PC Games Hardware (PCGH.de) discussion board had disclosed worrying details regarding stock limitations—presumably affecting the upcoming GeForce RTX 50 series launch in Germany. In turn, this disclosure was picked up by PCGH's new department. The predicted circumstances will—reportedly—make matters most difficult for customers looking to acquire higher-end "Blackwell" GPUs. The forum moderator gathered damning evidence from his network of contacts: "I was able to learn from well-informed dealer circles, the available contingent of graphics cards will be extremely limited! This applies in particular to the GeForce RTX 5090. Accordingly, NVIDIA determines where and who exactly will offer graphics cards at market launch. B2B dealers and the entire local wholesale trade, which primarily also works with business customers, will most likely come away empty-handed."

A bit of humor was sprinkled in with this informative post—the moderator joked about customers resorting to "cheerful" repetitive pressings of their F5 keys. They posit that the online buying experience for flagship Blackwell GPUs will be tiring and frustrating: "...so anyone who wants to get a GeForce RTX 5090 or GeForce RTX 5080 at market launch will have to queue digitally at the end customer dealers together with waiting (private) customers. Scalpers and bots will probably also get involved here. The quantities that can be purchased are likely to be limited to a maximum of one unit." Several stores are listed as being prime sources of stock (see below)—they reckon that the likes of Amazon will be not be receiving initial batches. "Second, third, or even fourth" waves of stock are anticipated, with some retailers set to act as resellers—inevitably opening the door to predicted price gouging. It is not clear whether these alleged restrictions will come into effect in markets beyond German borders—additionally, the VideoCardz insider network has not discovered any behind-the-scenes information regarding Team Green's launch period supply strategy.

Digital Foundry Believes that Nintendo Switch 2's Tegra T239 SoC is 8 nm Part

Yesterday, Nintendo officially unveiled its Switch 2 handheld via a first look video presentation. Featured content did not come as a surprise to many gaming enthusiasts—a steady flow of leaks have already revealed outer and inner workings. Earlier today, the Digital Foundry team has offered their collective opinion on Nintendo's formal announcement. Their roundtable discussion first focused on the Switch 2's physical appearance—mainly a showcased physical increase in size, when lined up against the preceding (standard) model. Conversation quickly moved onto technical matters—a topic that Nintendo normally avoids discussing. The video presentation included in-game footage of a next-gen Mario Kart title—Oliver Mackenzie (a contributing DF video producer/writer) was not impressed by this short demo's visual fidelity. He noted an absence of DLSS image enhancement—surprising, given that the rumored NVIDIA Tegra T239 SoC is capable of deploying this graphics technology.

John, Rich and Oliver then moved onto discussing recently leaked clock speeds and performance figures (in handheld and docked modes)—overall, they reckon that these numbers seem fitting for a hybrid system. They noticed that the handheld GPU clock was lower than expected—based on their judgement of the Switch 2's fairly capable integrated cooling solution. In the past, Digital Foundry theorized that the NVIDIA-designed Tegra T239 will be an 8 nanometer part—rumored to be built on Samsung 8 nm DUV foundry node. Newer gaming community-generated proposals have suggested a shift to Samsung's 5 nm EUV node—mostly based on the chipset's physical footprint. In sharp contrast, the Digital Foundry guys are sticking with their 8 nm theory. Richard Leadbetter (DF's founder) has previously attempted to simulate Switch 2-esque performance on readily available Ampere-based hardware—he could revisit and perform tests on a laptop that sports Team Green's GeForce RTX 2050 mobile GPU. He believes that the leaked CPU and GPU clocks (across both modes) present plausible evidence of 8 nm-level performance, cross-referenced with his team's past analysis of the system's PCB. Debates will inevitably rage on, but Rich insists that the end result will be an example of "Occam's razor." The Tegra T239's four (long alleged) Cortex A78 cores appeared to be running at a higher frequency in portable mode than in docked—suggesting some unknown factors; perhaps a switching on or off of cores (situation dependent). Leadbetter and Co. will be looking forward to getting a proper hands-on experience at Nintendo's April to June launch events.

PowerColor Radeon RX 9070 Reaper Graphics Card Stock Appears in UK

PowerColor started its online marketing campaign for new Reaper graphics card family earlier this week—a rendered scythe graphic was posted on social media along with this cryptic message: "The Reaper has arrived. Everything is under your control. Will you be the Reaper or the one reaped?" The Taiwanese graphics cards company has already unveiled its opening salvo of new RDNA 4-based card designs—on the internet and in real life. For example, PowerColor's Radeon RX 9070 XT Reaper model was on display at CES 2025—where TechPowerUp spent a couple of minutes with an SFF-form-factor-friendly demonstration sample. Since then, more photo evidence has been posted on the AMD subreddit—a UK retailer appears to have units in-stock at their warehouse.

Team Red is seemingly operating in silent mode—they have not revealed concrete details about the upcoming launch of Radeon RX 9070 XT and Radeon RX 9070 (non-XT) GPUs. Preliminary specification leaks and photos of boxed retail units have turned up this week—with yesterday's Reddit post indicating that Scan UK has received a big cardboard box containing PowerColor Radeon RX 9070 Reaper cards. Industry watchdogs reckon that AMD is still forming a release strategy—with board partners and retail/e-tail outlets waiting on and seemingly ready to receive new or finalized instructions.

AMD Ryzen Threadripper 9000 "Shimada Peak" 64-Core & 32-Core SKUs Leak Out

Unannounced AMD Threadripper 9000 "Shimada Peak" processor SKUs have once again appeared on leaked shipping manifests—a 96-core variant was uncovered under similar circumstances last summer. The latest discovery—courtesy of reliable investigator Everest/Olrak_29 combing through info published on NBD—reveals a Zen 5-based product stack that lists 16, 32, 64 and 96-core models. Until now, industry watchdogs have not spotted evidence of 32-core and 64-core SKUs—alongside prior leaks that only mentioned 16-core and 96-core parts.

Team Red has not officially announced that it is working on a follow-up to its current generation Zen 4-equipped Threadripper 7000 "Storm Peak" CPU series, but tipsters believe that fundamental similarities—based on leaked core counts and specifications—position "Shimada Peak" as the logical/inevitable successor. Speculation points to all the leaked Threadripper 9000 HEDT processors having a TDP rating of 350 W. Industry insiders propose that the highest-end variant—sporting 96 cores and 192 threads—will contain 12 CCDs (eight cores per CCD), 32 MB L3 cache (per CCD), and a lone I/O die. Wccftech theorizes that the 32-core model will be specced with four CCDs, while "the 64-core variant will come with eight CCDs." Insiders have whispered about a possible "later in 2025" launch window for "Shimada Peak."

AMD Retiring Radeon RX 6750 GRE 10 GB SKU According to Chinese Tipsters

AMD's Radeon RX 6750 GRE GPU is an (RDNA 2) Chinese market exclusive—Board Channels members reckon that this model is facing imminent discontinuation. The "GRE" affix denotes "Golden Rabbit Edition." Western graphics card enthusiasts will be familiar with this slightly odd moniker due to Radeon RX 7900 GRE-based (RDNA 3) cards heading to European and North American territories around early 2024. Sadly, this mid-to-high tier GPU is rumored to be reaching an end-of-life (EOL) phase—the latest speculation now points to Team Red's Radeon RX 6750 GRE being quietly withdrawn from China's PC hardware market.

Two Radeon RX 6750 GRE Navi 22-based SKUs—with 10 GB or 12 GB video memory configurations—were created specifically to fill a gap not occupied by AMD's Radeon RX 7600 XT model. The affordable-tier Golden Rabbit Editions are said to be highly popular with Chinese system integrators and budget-minded gamers, but Team Red and its board partners have (apparently) declared that the 10 GB variant is now discontinued. A Board Channel member posited that an "inventory digestion phase" is already underway, with an end date set in March. AIBs are reportedly waiting on "replacement plans from February to March." The Radeon RX 6750 GRE 12 GB variant is reported to be sticking around for the moment, but a new candidate could be appearing in the near future. VideoCardz believes that AMD is considering a rollout of the—not yet announced and oft-delayed—Radeon RX 7650 GRE as a potential modernized substitute.

TSMC Reportedly Rejects Samsung's Proposed Exynos Mass Production Request

Samsung's native foundry operations have wrestled with the 3 nm Gate-All-Around (GAA) process—these problems have persisted since the first reports of "missed production targets" emerged late last year—online speculators floated a very disappointing yield figure: only 20%. Last December, industry moles proposed that the South Korean technology giant had devised plans to form an Exynos-centric "multi-channel partnership" with rival chipmakers. Speculation pointed to TSMC being the only valid ally. Semiconductor industry tipster—Jukanlosreve—believes that negotiations have taken place, and the answer was a firm "no." TSMC's most advanced node process order books are likely filled up with more important customers—industry watchdogs reckon that Apple usually gets first dibs.

Taiwan's top semiconductor manufacturer leads the market with its cutting-edge lithography techniques. Insiders believe that Samsung was impressed by TSMC's 2 nm trial production runs achieving (rumored) 60% yields. The higher-end Exynos chipsets are normally produced with the best node process available, but missed manufacturing goals have caused Samsung to drop in-house tech. In the recent past, Qualcomm's most powerful Snapdragon mobile chipsets have been deployed on flagship Galaxy S smartphones. Jukanlosreve believes that TSMC rejected Samsung's proposed Exynos deal due to a fear of revealing too many "trade secrets." Potentially, the South Koreans could have learned a thing or two about improving yields—courtesy of TSMC's expert knowledge.

NVIDIA GeForce RTX 4070 End of January Stock Depletion Predicted

Supply chain insiders reckon that stock of NVIDIA's "Ada Lovelace" generation GeForce RTX 4070 GPU will be depleted by the end of this month. This revelation emerges on the cusp of Team Green's GeForce RTX 5000 series of "Blackwell" GPUs heading to market (on January 30). The popular Chinese hardware forum—Board Channels—is a reliable source of product "supply and demand" information. Industry insiders believe that Team Green's mid-tier SKU will be completely sold—by the closing of this month—across several unnamed regional markets. NVIDIA's incoming GeForce RTX 5070 SKU (baseline $549 MSRP) appears to be the natural alternative, given that GeForce RTX 4070 SUPER offerings are priced within the range of $550 to $600—according to market research performed by VideoCardz.

A board member disclosed details and prophesized changes up and down NVIDIA's current-gen product stack: "The inventory for NVIDIA RTX 4070 and higher models is expected to be completely cleared by January. Starting from February, major AIC brands are anticipated to have stock remaining only for the RTX 4060 Ti and RTX 4060 series, which still need to be digested. However, since NVIDIA's Q1 begins in February, these two models will essentially enter the final stock phase." VideoCardz anticipates a March launch window for the GeForce RTX 5060 series—this could be well-timed given circumstances surrounding Team Green's (alleged) limiting of GeForce RTX 4060 Ti GPU supplies and the insider's predicted cessation of RTX 4060 (non-Ti) production.

Apple's Custom "Hidra" SoC Reportedly Exclusive to Next-gen Mac Pro

Apple's top-end M4 Ultra desktop-class chipset is allegedly going to feature on upcoming Mac Pro and Mac Studio refreshes—new product unveilings could be on the company's schedule (WWDC 2025). Bloomberg's Mark Gurman has divulged intriguing M4-series information within his latest newsletter. The M4 Ultra SoC—codenamed "Hidra"—was previously believed to be the most powerful processor option available on both next-gen Mac Pro and Mac Studio platforms. Now, Gurman believes that Apple engineers have created a distinct custom chipset design—exclusively designed for the Mac Pro workstation product stack—that sits above their M4 Ultra SoC.

Somewhat confusingly he suggests that "Hidra" is the codename for this top-of-the-line processor. Rumors swirled last month about the cancellation of an alleged "Extreme" model, so there is a degree of uncertainty surrounding unannounced M4 SKUs. Potential customers could choose Apple's (potentially) more powerful "Hidra-equipped" Mac Pro workstation over the highest-end M4 Ultra-based Mac Studio model. Industry experts propose that "Hidra" will arrive with an increased number of CPU and GPU cores—exceeding the M4 Ultra's speculated makeup of a 32-core CPU and an 80-core GPU.

UK Retailer Inadvertently Posts Radeon RX 9070 XT & 9070 GPU Specs

The majority of AMD Radeon RX 9070 XT GPU-related leaks have emerged thanks to insiders playing around with pre-launch PowerColor RDNA 4 sample models. During and since CES, Team Red and its board partners have kept mum about specifications and performance figures—but happy accidents have allowed tech enthusiasts to pore over NDA-busting information. As reported by VideoCardz yesterday, Overclockers UK (OCUK) published a landing page that provided a brief look at basic Radeon RX 9070 XT and RX 9070 (non-XT) specs—the British retailer has since scrubbed this entry from its site.

Leaks have revealed alleged core counts—4096 for XT, and 3584 for non-XT—but Overclockers UK's charts listed a count of 4096 for both Navi 48 GPUs. They both sport 16 GB GDDR6 VRAM and 256-bit memory buses, and the leak reveals another shared trait: a 260 W TDP rating. VideoCardz reckons that this is an error—based on previous clock speed insider info, the Radeon RX 9070 non-XT's power consumption figure should be rated lower. The accidentally published clock speeds appear to be sourced from overclocked examples—AMD is reportedly not going to release full/finalized information until closer to launch, so OCUK could have relied on preliminary product guides. The FAQ section states that Team Red's RDNA 4 generation is sticking with a PCI-Express 4.0 x16 host interface—PCIe 5.0 systems are "thankfully" backwards compatible. NVIDIA's GeForce RTX 50 series will be leading the way into PCIe 5.0 spec territories.

TSMC Reportedly Ahead of Schedule with 2 nm Trial Production at Kaohsiung Fab

TSMC is reportedly making decent progress with its advanced 2 nm (N2) node—industry news pieces from earlier this month pointed to the initiation of production lines across three fabrication sites. Taiwan's Economic Daily News has kept close tabs on these trial runs—insiders have indicated that TSMC's Kaohsiung plant is capable of matching the Baoshan location's targeted manufacturing output (5000 wafers per month, 60 percent yield). Reports suggest that the Kaohsiung 2 nm trial production will start up later this month—much earlier than anticipated.

The Taiwanese chip foundry giant is taking on the challenge of meeting "greater than expected" demand for its new generation 2 nm product—TSMC chairman C.C. Wei has previously stated that its latest and greatest is more popular (pre-launch) with customers than older 3 nm lines. Apple is rumored to be first in line—not a big surprise since TSMC has (supposedly) rolled out the VVIP red carpet for them in recent times. The Economic Daily News article also mentions Qualcomm and MediaTek being next in the queue for N2. TSMC's best foundries are expected to initiate mass production by the end of 2025.

Yeston Unveils Radeon RX 9070 XT 16 GB "Sakura Atlantis" Card Design

AMD's official announcement of new RDNA 4 generation of GPUs—comprised of Radeon RX 9070 XT and Radeon RX 9070—listed several manufacturing partners. YESTON did not join the likes of ASRock, PowerColor, Sapphire and XFX in showcasing custom designs "in-person" at CES, but their official social media accounts have unveiled a new Team Red GPU-based Sakura Atlantis edition card. YESTON has once again deployed its signature baby blue and pink color scheme—quite refreshing when compared to the slew of black/gray custom designs presented at last week's trade show.

Yeston was the first AMD AIB to publicly reveal Radeon RX 9070 XT's video memory allocation online—their social media post confirms the presence of 16 GB VRAM. Team Red partners in attendance at CES 2025 were not allowed to divulge this information, but a number of press outlets read model/name text on certain sticker attachments—corroborating previous leaks that listed 16 GB. Yeston's post outlines a white-lit breathing effects, as well as support for ARGB lighting. The new Sakura Atlantis shroud design is quite unconventional—breaking away from boxy aesthetics. Flowing lines and curved surfaces attract the eye, along with a pleasant pearlescent finish. Shell and starfish motif stickers adorn the card's three cooling fans. VideoCardz reports that Yeston has provided additional details—their Radeon RX 9070 XT-16G Sakura Atlantis model will feature an all-white PCB design and a white-colored I/O bracket. No surprises here, given the company's past choices.

PowerColor Radeon RX 9070 XT Red Devil & HellHound Reportedly Boost Beyond 3.0 GHz

AMD enforced strict conditions upon its manufacturing partners at the recently concluded CES trade event—various custom Radeon RX 9070 XT and RX 9070 (non-XT) models were showcased, but technical details were not revealed. The TechPowerUp team had a hands-on look at PowerColor's selection of Red Devil, Hellhound cards and newly debuted Reaper design—certain information could be pertained from labels and stickers (cough: 16 GB VRAM) yet brand reps remained tight-lipped about technical nitty gritty under-the-hood. News outlets have relied upon less-than-official sources—such as the Chiphell forum—to obtain performance figures. VideoCardz's working weekend session has produced alleged details about PowerColor's planned boost clock speeds—the headline being that a 3.0 GHz barrier has been broken.

The site's insider network proposes that PowerColor's top-flight Radeon RX 9070 XT Red Devil model is ready for launch with an OC BIOS set to boost matters up to 3060 MHz, while the silent performance mode shaves off fifty—bringing things down to a (still impressive) 3010 MHz. The more middle-of-the-pack Hellhound design is reported to achieve a 3010 MHz boost via its OC BIOS mode, and its silent operation is reported to be 2970 MHz. Additionally, a VideoCardz source reckons that game clocks are somewhere in the region of 2460 to 2520 MHz for both models. The "more affordable" PowerColor Radeon RX 9070 XT Reaper variant seems to lack BIOS switching, so its single operational mode is allegedly capable of boosting up to 2970 MHz.

Intel Rumored to Launch Arc Battlemage GPU With 24GB Memory in 2025

Intel could be working on a new Arc graphics card according to Quantum Bits quoted by VideoCardz. It's based on the Battlemage architecture and has 24 GB of memory, twice as much as current models. This new card seems to be oriented more towards professionals, not gamers. Intel's Battlemage lineup currently has the Arc B580 model with 12 GB GDDR6 memory and a 192-bit bus. There's also the upcoming B570 with 10 GB and a 160-bit bus. The new 24 GB model will use the same BGM-G21 GPU as the B580, while the increased VRAM version could use higher capacity memory modules or a dual-sided module setup. No further technical details are available at this moment.

Intel looks to be aiming this 24 GB version at professional tasks such as artificial intelligence jobs like Large Language Models (LLMs) and generative AI. The card would be useful in data centers, edge computing, schools, and research, and this makes sense for Intel as they don't have a high-memory GPU for professional productivity markets yet. The company wants to launch this Arc Battlemage with bigger memory in 2025, we guess it might be announced in late spring or ahead of next year's Computex if there's no rush. Intel in the meantime will keep making their current gaming cards too as the latest Arc series was very well received, a big win for Intel after all the struggles. This rumor hints that Intel's expanding its GPU plan rather than letting it fade away, that was a gray scenario before the launch of Battlemage. Now it seems they want to compete in the professional and AI acceleration markets as well.

AMD Ryzen AI 7 350 Benchmark Tips Cut-Back Radeon 860M GPU

AMD's upcoming Ryzen AI Kraken Point APUs appear to be affordable APUs for next-generation thin-and-light laptops and potentially even some gaming handhelds. Murmurings of these new APUs have been going around for quite some time, but a PassMark benchmark was just posted, giving us a pretty comprehensive look at the hardware configuration for the upcoming Ryzen AI 7 350. While the CPU configuration in the PassMark result confirms the 4+4 configuration we reported on previously, it seems as though the iGPU portion of the new Ryzen AI 7 is getting something of a downgrade compared to previous generations.

While all previous mobile Ryzen 7 and Ryzen 9 APUs have featured the Radeon -80M or -90M series iGPUs, the Ryzen AI 7 350 steps down to the AMD Radeon 860M. Although not much is known about the new iGPU, it uses the same nomenclature as the Radeon iGPUs found in previous Ryzen 5 APUs, suggesting it is the less performant of the new 800 series iGPUs. This would be the first time, at least since the introduction of the Ryzen branding, that a Ryzen 7 CPU will use a cut-down iGPU. This, along with the 4+4 (Zen 5 and Zen 5c) heterogenous architecture, suggests that this Ryzen 7 APU will prioritize battery life and thermal performance, likely in response to Qualcomm's recent offerings. Comparing the 760M to the single 860M benchmark on PassMark reveals similar performance, with the 860M actually falling behind the average 760M by an average of 9.1%. Take this with a grain of salt, though, since there is only one benchmark result on PassMark for the 860M.

Rumors Of End to Xbox-Only Exclusives Swirl As More Game Studios Embrace Simultaneous Launch Strategy

It looks like the end of the console-exclusive era is marching ever forward. On the one hand, more game studios are embracing simultaneous launch strategies, as was recently emphasized by both Square Enix and Ubisoft adopting multi-platform simultaneous launches for Fantasian Neo Dimension and Assassin's Creed Shadows, respectively. The latest game to join this trend is Outer Worlds 2, which will launch on all platforms—Xbox Series S|X, Windows, PlayStation 5, and even Game Pass—simultaneously in late 2025. The surprising bit about the multi-platform launch of The Outer Worlds 2 is that Microsoft purchased Obsidian Entertainment, the studio behind The Outer Worlds, leading many to believe that future games in the franchise would be Xbox/Windows-first. While the original Outer Worlds was released after Microsoft bought Obsidian, the launch contract predates the acquisition, so it also had a simultaneous launch, regardless of Microsoft's ownership.

In addition to the swathe of new games embracing multiple simultaneous platform launches, Jez Cordon, executive editor at Windows Central and well-regarded source for gaming rumors, recently also sparked rumors with a post on X suggesting that no future games developed by Microsoft or its subsidiary studios will be permanent console exclusives. In a reply to a comment criticizing Microsoft for seemingly keeping some games on Xbox and others not, Cordon said "They don't. They're all coming to PlayStation over time."

Borderlands 4 Game Awards Trailer Expected To Divulge Details on Returning Characters

The annual Game Awards is just around the corner, with the opening night scheduled for December 12, and gaming industry big-shots have teased that there are big announcements coming. One such announcement is the reveal of the second Borderlands 4 trailer, which is all but confirmed for The Game Awards, thanks to Randy Pitchford, CEO of Gearbox Software. We already know the game is planned for release sometime in 2025, but fans are itching to know more about what's to come from the looter shooter that dominated the early 2010s. Around the same time, Andy Robinson, CEO of Video Game Chronicle, teased that he is "Expecting a VERY big Game Awards next week," going on to hype up his followers with "Fire up the hype train."

Pitchford, who has a reputation for being very active on X, recently posted a not-so-subtle confirmation that Gearbox was working on a new trailer for Borderlands 4. Without revealing much more, Pitchford teased that the next trailer would start where the first left off, suggesting that we may find out more about whom the cybernetic arm at the end of the teaser trailer belongs to. So far, prevailing fan theories and speculation around the owner of said arm propose that it is a hint at the return of Gaige, a playable character, and fan favorite, from Borderlands 2. This is a plausible guess, since the Borderlands franchise is known for bringing back characters from previous games, and it wouldn't be the first time we will have seen a former playable character turn NPC.
Return to Keyword Browsing
Mar 29th, 2025 00:53 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts